Max range of metal detector is only 20 meter, this is the best iteration of homing missile ive ever seen in this game. Is this your best missile? Please keep designing more missiles, this is amazing
Wow, and how? this is a pretty good homing missile with accuracy and speed. I made a homing missile too, but I have a problem with the speed that too much speed will make the missile uncontrollable or bad tracking.
when the launch fuse is activated, the gyroscope turns on and the missile is released and pushed forward before turning on its main thruster. Shortly after, all of its 14 metal detectors turns on, and the missile will keep going forward. Once it detects something metal, the gyroscope stops stabilizing the missile while 12 of its metal detectors work together to control the steering thrusters and guide itself towards its target. the remaining 2 metal detectors work as a proximity fuse so the missile would explode once it gets close enough.
hey im sorry to ask this but how did you make this missile? I tried reverse engineering it but mine didnt work very well so please tell me how you made this
It's really hard to explain, so to put it simply, I spent a lot of time to calibrate the missile, and I made some new mechanisms to compensate for the problems it had. Just need patience and dedication, the first working version of this missile didn't work nearly as well as it did now.
But how did you achieve this? I've been thinking for a week about how to make the guidance head more sensitive, often the missile does not aim at objects that are flying fast or flying at the rocket but dodges at the last moment. Is this a mod for some kind of object tracking module? Like Javelin's laser.
Please tell me how you achieved a large release of energy by a transformer, it emits as an industrial generator. I downloaded your rocket and there are details there that I don't understand, like buttons with springs, what do they do? There are also two Activation Fuses that don't do anything, did I notice any transparent connections or is it true what it is?
just connect a bunch of activation signal wires from an activation toggle to an electricity transformer, the amount of electricity it generates depends on how many activation wires you connect to it. as for the buttons with springs, it has a dampening box and it's connected to a thruster. its purpose is to reduce the missile drift (sometimes when the missile turns, it would drift and become unstable). for the two activation fuse that isn't connected to anything, one of them is used to keep the 'buttons with springs' from being pressed before the missile is launched, and the other is used to lock the rotation of the industrial gyroscope with the rotation of the entire missile. if you look at the industrial gyroscope, you'll notice that it's attached to the missile with a pin instead of a fixed cable or a steel binding, that one activation fuse made it so that the gyroscope rotates with the missile until it finds a target.
@@hama3999 Thank you, your rocket helped mine, I got rid of almost all the flaws, there was only one problem, the rocket after turning continues to fly for some time along the old trajectory, you don't have this problem.
I'm not really sure what you mean, but if your missile just returns to its original rotation after trying to turn instead of keeping its rotation after turning, then you should try attaching a dampening box in front of your missile (assuming that you also have one on the rear of your missile). if it still does it, then make the dampening box larger, and if it doesn't stop turning when it's supposed to, make the dampening box smaller. I can't guarantee that it will work, though.
It's connected to the missile with a pin, and there is a fuse to lock the rotation with the missile. When the missile finds a target, the fuse activates to unlock the gyroscope rotation from the missile so the missile can turn
@@hama3999 clever system but wouldn't that make it so when you found the target the steering would be unstable and the missile freak out like other missiles
@@upband9990 no, theres 10 steering thrusters and 12 metal detectors for steering, some of those metal detectors activates 2 steering thrusters at once
Max range of metal detector is only 20 meter, this is the best iteration of homing missile ive ever seen in this game.
Is this your best missile? Please keep designing more missiles, this is amazing
The missile knows where it is.
Because it knows where it isn't.
By subtracting where it is from where it isn’t
How?
From where is it From where it isn't
Iron dome refrence
Wow, and how?
this is a pretty good homing missile with accuracy and speed.
I made a homing missile too, but I have a problem with the speed that too much speed will make the missile uncontrollable or bad tracking.
Yep, the tracking isn't really as good as my previous missile but it's still pretty decent
@@hama3999 oh, 👍
how do i launch it again?
@@hama3999
Cray cray brah. Keep it up brah. Very good content brah. Btw here as the 229th sub brah
Bro what
@@hippymeeps6415 I think he’s brahian People, he speak brah language I guess
@soldiertangomangle3581 Yeah brah, idk why that other brah has a problem brah. Doesn't make any sense brah. I'm a proud Brahainian brah.
@@Stratum03 I never had a problem with you
iron dome type shit
Lockheed Martin works for bro
how does it detect that fast? when i try using a detector at Mach 1 it doesn't detect a whole BLOCK OF METAL
Can you post a video of the lecture? Your missile is fast and has good performance, but the missile I made doesn't keep up with the target
how does it work? like what makes it follow a target.
if I were to guess maybe very long laser guiding?
sorry for late reply but yes, it uses long range metal detector (a lot of them)
@@hama3999 thank you
How tf you manage that
(unironically, please explain how they work)
when the launch fuse is activated, the gyroscope turns on and the missile is released and pushed forward before turning on its main thruster. Shortly after, all of its 14 metal detectors turns on, and the missile will keep going forward. Once it detects something metal, the gyroscope stops stabilizing the missile while 12 of its metal detectors work together to control the steering thrusters and guide itself towards its target. the remaining 2 metal detectors work as a proximity fuse so the missile would explode once it gets close enough.
hey have you ever encountered a problem where the thruster somehow steers in the opposite direction it should steer in?
I have too
hey im sorry to ask this but how did you make this missile? I tried reverse engineering it but mine didnt work very well so please tell me how you made this
It's really hard to explain, so to put it simply, I spent a lot of time to calibrate the missile, and I made some new mechanisms to compensate for the problems it had. Just need patience and dedication, the first working version of this missile didn't work nearly as well as it did now.
What is the missile not mouse aimed??!!
yes
teach me master
But how did you achieve this? I've been thinking for a week about how to make the guidance head more sensitive, often the missile does not aim at objects that are flying fast or flying at the rocket but dodges at the last moment. Is this a mod for some kind of object tracking module? Like Javelin's laser.
Please tell me how you achieved a large release of energy by a transformer, it emits as an industrial generator. I downloaded your rocket and there are details there that I don't understand, like buttons with springs, what do they do? There are also two Activation Fuses that don't do anything, did I notice any transparent connections or is it true what it is?
just connect a bunch of activation signal wires from an activation toggle to an electricity transformer, the amount of electricity it generates depends on how many activation wires you connect to it. as for the buttons with springs, it has a dampening box and it's connected to a thruster. its purpose is to reduce the missile drift (sometimes when the missile turns, it would drift and become unstable). for the two activation fuse that isn't connected to anything, one of them is used to keep the 'buttons with springs' from being pressed before the missile is launched, and the other is used to lock the rotation of the industrial gyroscope with the rotation of the entire missile. if you look at the industrial gyroscope, you'll notice that it's attached to the missile with a pin instead of a fixed cable or a steel binding, that one activation fuse made it so that the gyroscope rotates with the missile until it finds a target.
@@hama3999 Thank you, your rocket helped mine, I got rid of almost all the flaws, there was only one problem, the rocket after turning continues to fly for some time along the old trajectory, you don't have this problem.
I'm not really sure what you mean, but if your missile just returns to its original rotation after trying to turn instead of keeping its rotation after turning, then you should try attaching a dampening box in front of your missile (assuming that you also have one on the rear of your missile). if it still does it, then make the dampening box larger, and if it doesn't stop turning when it's supposed to, make the dampening box smaller. I can't guarantee that it will work, though.
This is impossible
tutorial?
if you want 1k views you have to upload it to workshop or it wont get popular
K brah
Dutch when are we going to Tahiti?
how do you even get it to track things
Metal detectors
How does the gyro scope system work?
It's connected to the missile with a pin, and there is a fuse to lock the rotation with the missile. When the missile finds a target, the fuse activates to unlock the gyroscope rotation from the missile so the missile can turn
@@hama3999 clever system but wouldn't that make it so when you found the target the steering would be unstable and the missile freak out like other missiles
@@upband9990 the dampener box placement and the size of the steering thrusters prevent that from happening
@@hama3999 does every metal detector have its own steering thruster?
@@upband9990 no, theres 10 steering thrusters and 12 metal detectors for steering, some of those metal detectors activates 2 steering thrusters at once
Parece meio mole um encaixe mais resistente pode ser melhor só uma dica
P
Ha thats weak sauce my missle can go 2001 meters a second and the debrie can go at 3000 meters a second
And then the collision doesn't work at all?
Shut up
i tried remaking this and my computer crashed are you a engineer
bruh
No he has a good pc, you need a better one clearly