@@marielcarey4288 If you read the comment carefully you will see that they were agreeing that Lesley was bought into the spotlight due to her revamp while before picking her would be seen as a troll pick just like alucard and the stereotype of "alufeed"
I believe alucard needs a buff for his other weaknesses, I feel like he doesn't really have enough survivability ( aside from his lifesteal ). He is too squishy and can be bursted down quite easily. He also lacks versatility or some form of utility for the team since he is mainly focused on damage and only his own damage. If they gave him a def buff with his ult then I think he would be quite solid.
I don't see him a troll pick now since his revamp I always use him at ranked in MG and no one complaining getting picked by that hero in my several games
Im a Mythic 2k points and have been trying him out in jungling for a while. All I have to say is how impressive his performance is when it comes to survivability against ganks. His damage is very good too. Only downside is the lack of CC and the vulnerability when he is not on ult.
@@Aouli134too op lol. but maybe... what if ... any enemies that was hit by Alucard's passive(enhanced basic attack) 3 times will get terrified for 0.8secs . that's pretty good I'd say
I highly recommend to build Hunter Strike for his first item because of its penetration and CD and its passive too, it will help you a lot in the early game. Just sharing 😅 and proud Alu main here 💖
He really needs this buff tbh. Alucard isn't that popular in Legend+. Although I wish that he had increased sustainability, this is good enough. That's pretty insane, imagine the procs for Endless battle and even Thunderbelt when you wanna build him semi tanky, I know the passives doesn't proc every time you press a skill, it'll still do a number on anyone.
the reason why he's sustain is so lessen because the skills only inheritance the 50% of lifesteal he has, so if he has 80% lifesteal he will only inherit 50% of that so its so lessen if it was higher it would probably be a big difference
@@centralml5746 that's still pretty good considering that 40-60% lifesteal that he gets form his ult means 20-30% spellvamp, a built-in bloodlust axe, but this means nothing if he can't deal enough damage, that's why he's built like an assassin, plus anti-lifesteal can ruin his sustainability further, this can be negated with haas claw tho
@@Kenobisan02 that's why he's figther/assassin cuz a figther build can make him sustain and assasin can make him deal more damage than his figther counterpart
Its not just the chain CCs that can counter him, its also the anti heal items like dominos ice, and like u said, his main way of sustaining is through lifesteal
I have been using a full damage build instead of the ol' sustain build and it really helps when the mindset of the enemies is to build anti-heal items to counter alucard
You do not realize how easily he dies to a semi mage gatot, if he gets taunted his main damage source is gone, but with full dmg build you could literally take an mm out in 2 moves
@@JoshieBoyz why would alu fight a semi mage early on tho? Plus alu can crush him in the late since he pretty much has pen items plus lifesteal to sustain for long periods of time
I think Alucard need increase his lifesteal a bit. His ultimate should also provide magic defense and physical defense as you said in that video earlier.
He needs to be a drain type fighter rather than a burst assassin because he aint got no worth if he is behind or when the enemies already have enough items to fight back.
I dont think lifesteal is viable for him, once the enemy has dominance, his lifesteal mechanics is done ,take note that his ult only lasts for 6 now, add some cc onto him and he will never fully use that 6 secs duration to gain lifesteal that much
10:21. Yeah 😊. I have teamed with this guy earlier, and he carried the whole team. (along side me 😉). Thanks for the amazing gameplay, and advises Mr. Elgin 👍.
he has one of the strongest early game dmg once he gets to lvl 4 and now with the buffs, he can keep up against other meta heroes as well, only downside is that he is really vulnerable against cc skills and at late game he gets shutdown easily with just a tank and mm or just an mm with wind chant and inspire. but yeh hes a beast now
You know what’s a good buff that won’t make him meta so he doesn’t get banned everytime? Bring back his 2nd skill’s movement and the shield it added whenever he used it. That was so long ago but I think it would allow him to survive better. Also, he wouldn’t need antiheals since shields don’t give health when hit with lifesteal or spell vamp.
Alucard is ult dependent on teamfights even before the buff, Moonton just decided to capitalize on it and made him dish out more damage on such a small time, like a full-fledged assassin. You should backdoor the enemies and pick out the squishy mm or mage first. Overall, I'd say this is a good buff as an Alucard main.
Alucard literally a treasure boy. He has a good offensive power in terms of his skill sets which gives him a better chasing and fast execution playstyle, good mobility in terms of escaping and entering combat, best sustainability in terms of life steal ability on his Ult and unique passive, and a newbie friendly difficulty which most low ranked players can still handle him perfectly. He also flexible in terms of emblem or roles. You either can play him as a jungler or an offlaner; and you can use fighter emblem build for better offense and sustain or you can use assassin emblem for higher damage and better execution. Alucard truly need more attention onto higher ranked games or tournaments but if Moonton decide to give him more better adjustments, he would be a viable pick on both ranked games and tournaments
I have never used lifesteal item on alucard since he got revamped a long time ago. His Ult is his main source of lifesteal. You'll be surprised with the lifesteal when you marked a lot of your enemies with your ult. Not even anti-heal items can stop him when you marked a lot of them. Better have cd reduction and physical penetration on him. Heptasease, hunter strike and malefic roar is good if you want to target squishy back lines.
This gameplay had a bug before. I tried aiming 1st skill during the ult state and it resets when the time runs out. The bug has been fixed and he's doing great now. But I'm going to miss his 8 second ult. Now, the skill pattern I have is 3B2B1B3B2B.
Just wish they brought back his old basic atk passive where he can deal aoe damage and get aoe lifesteal unlike now. And they reduced his physical atk growth and base hp making him squishy😂
I've always been an au user since s4 he's the hero that makes me wanna play the game when i saw my classmate used him and said "he's the king of lifesteal". Since then i started trying out heroes and personally, i like heroes with hp regen for some lowhp outplay lol. Im just happy that the hero i like is getting a buff, can't wait to get his epic skin in the m4 event
Alucard mains, we rise and reap anyone who stands in our way. Hope has shine a bright light upon us, let us decimate everything that stands in our way!
I personally think what was supposedly lacking in Alucard's kit is innate DMG. He's very item dependent as of now but it's also the fact that his playstyle isn't really idealized for a mid-game jungler. He lacks the killing speed of most other assassins and lacks the survivability of fighters. I think a DMG buff(where some of his skills should at least have Total Physical ATK) should be enough but we'll see from this update
Actually hes a monster in the early if we pit him against ling, haya pr others he has a higher base dmg and pursuit passive in which he is hard to escape
@@Kenobisan02 He's somewhat of a monster but he lacks like the stealth and the killing speed that other assassin junglers have due to his fighter role which is unfortunate. His buff isn't bad, but I feel like he should've been buffed a different way
@@spider-man5544 Mind you though, while pursuit is a good chaser, it is also a bad tool in escape since the passive will allow the enemies to properly outplay your style due to your weakness in mobility(mobility can be used for chase but chase ≠ mobility) which means your would have a hard time relocating yourself such as escaping.
A good way to buff alucard would be increase base DMG of skills but lower (total physical attack bonus) to increase his early game farming speed and maybe give him a one time immune to cc when ultimate is pressed but increase ult cd a bit
alu is now good only problem is ppl now banning him more and ppl w\think its easy but its not wat u experienced just now is a common phrase of 'alu late game carry' cuz his dmg lacks in the late game and he needs to be carried (its usually siad by the person olaying aluin the late game when he dies more often
my buff suggestions for him: (edited) once Alucard has used ground splitter, his defenses will increase by 40% for 3 seconds pursuit's basic attack now does 1.5x and it has a new effect where the enhanced basic attack heals him by 5% of his total hp his ult's cd is decreased by 5 seconds on all lvls and it increases his pen slightly
As an Alucard Main this is a pretty good buff for playing in solo, the didn't made him way to strong But enough to be barely meta Also i found a little bug in moskov with the basic attack that makes him stay still after every attack
He can give really heavy dmg trust me. If you build full armor pen He does not need to sustain heavy dmg if he can finish them off quickly Boots, Hepta, Hunter strike, Malefic, Endless, Bod Try it to yourself. You will not be dependent in your ult since you can kill easily by using 1st and passive.
@@optimumpride9118 nc, haven't try that emblem yet, i've been using ass emblem movespeed,armor pen, and killing spree for so much movement so he can very easily either chase or escape . But yeah i'll try yours 🫰
Currently in the mg rank and ive played against 2 jungle alu despite his so called unpopularity in the highlevel ranks. And i lost both games. I think its highly likely that he is going to be a more common pick especially with his adjustments and buffs. He can easily burst squishy heroes with a quick combo and escape then after. He definitely reminds me of karina haha
Him and Freya share the same fate ig, both is way too dependable on their ult. One get lifesteal and cd reduction on skills, the other one gain huge shield only if you build damage but in exchange of being squishy too 🧍wish Freya get a new buff tbh, when was the last time they add anything on Freya?
Life steal and crit will always be the best especially in the past which is 100 % or maybe higher on his lifesteal when using ultimate and the passive of double damage when in solo and 5 times damage when it is a 1 VS 5 if enemy are together.😮💨
I am a chang'e main, I played with multiple Alu jungler and they have a good early game advantage, but when i started to get my 3 core items specially my ice queen wand they were started to rattled out. Alu can easily countered by heroes with a good poke abilities and a range skills also.
Well for me that buff doesn't needed, people things Alucard bad cause they can't position or don't know when to engage in team fights. And go in like headless chicken then dies. It's just player. My main is Alucard and still dominating Mythical Glory even without those buffs.
He will, Mobazane himself already said it many times. If you've been an Alucard user way before, you'll realize he's a decent pick IF you really know all angles of his gameplay.
If i was ML i would give Alucard this buffs and nerfs: Skill 1: cooldown 9.5s to 11s, but any enemy alucard has hit with his 1st skill will get airborne for 0.5s Alucard: increased sustain/lifesteal lvl 1: 50% lvl 2: 60 lvl 3 :70 we increased alucard's lifesteal to make up for his low sustainability Pursuit: deals 1.5 to 1.3
Its all about skill... But alucard is incredibly painful with the right build, I often 1 or 2 shot less tanky heroes once I got Blade of despair or malefic roar So I would say he is a pretty good pick especially if he is a jungler not exp
When I suggested Alucard adjustment, I said: Alucard needs to have a massive right click damage. Decrease his attack growth but make his passive deal x2.0 multiplier when casting spells. That's it and I'm still waiting for Alpha's additional or attack speed from his 2nd. Blade armor should reflect all kinds of damage seriously.
Dont, i prefer blade armor for physical attack and some new magic armor that could acummulated magic damage and then blast it when it full ( call the mirror of revenge) but an active one, so it has no cooldown but energy to fill from enemy magic damage
In my opinion and my suggestions to Moonton should give these buffs for alucard as i am mains in alucard Passive:-Now alucard deals more damage to enemies when there is 2 to 3 enemies (2 enemies deals 2.0×percent physical damage and 3 enemies 1.5×percent damage)and by each every level he will increase 5 % physical lifesteal upto level 15 he will get total of 75% physical lifesteal(5×15=75)(5/10/15/20/25/30/35/40/45/50/55/60/65/70/75) Skill 1 adjustment:- Buff CD(his cd will be 8.5s to 4.5s for more mobility )nerf on damage at early game decreased by 30 but late game damage will be increased by 30(240-400) New effect:-Alucard's skill 1 reduces enemies physical and magic defences by 10 percent upto to level 6(10/15/20/25/30/35) he will get total of 35 percent physical and magic defence reduction total and removed slow effect on enemies instead of it will be putting 1s airborne to enemies skill 1 description will be:Blink/Aoe to Blink/CC Skill 2 adjustment:- nerf on cd will be increased by 2s from 5s to 7s by all levels skill damage will be increased by 30 (350 to 450) Skill 3 adjustment:- From his ultimate we are reducing 50 percent CDR effect instead of putting 20 Percent CDR effect and reducing lifesteal 20 Percent from all levels level 1:-20%physical lifesteal, level 2:-30% physical lifesteal, level 3:-40%physical lifesteal New effect on alucard in his ultimate he is very vulnerable to lack of cc and that he is not viable at rank that much so we are giving him defence buff for more survivability whenever his ultimate is active he will get 20% physical and magic defence upto till 60% level 1:-20%physical and magic defence, level 2:-40%physical and magic defence, level 3:-60%physical and magic defence His ultimate duration will be increased by 1s from (6s to 7s)and his base damage will be increased by 100 by all levels (400/550/700) to(500/650/800) This alucard moreover well be balanced can have more survivability then also he will be effected by cc but not that much he has got nerfs and buffs together well balanced and adjusted so Elgin sir what do you think about this buff will you try send it to Moonton because Moonton has well connection with you and all the people elgin fans here what do you think about this nerfs and buffs please do share in the comments and reply
As a alucard main, i am greatly happy that they are finally buffing alucard. Back then it was pretty hard using alucard since he hasnt had buffs. Mid game and late game where hell because alucard does low dmg because he lacks. But this new alucard buffs are good since alucard needs ult if u want to do good dmg. Thank you devs for buffing alucard💪
I think Alucard is OP now in EXP lane use petrify then this is the build I used Haas Claws Hunter Strike Malefic Roar BOD War Axe or Heptaseas(Depends in my mood) Endless Battle Emblem: High and Dry Power(3) Penetration(3) Now Alucard can do 1v3 or 1v4 depends on how you use him
I never really understood the reason why his skills should deal 1.2/1.5 increased dmg (or 20%/50%) to singular enemies like are you telling me this guy who only shines in a clash with his insane lifesteal has a passive that forces him to target single target?
I don't think war axe works well for Alucard. He can't stay engaged long enough to maximize it. I feel like Athena's, Oracle, Queen's wings, or Guardian helmet would be better.
Alucard is getting popular, something tells me he may be gett show his appearance in M4, considering Mobazane is been picking alu so often in rank games
So I think I have to play Alucard as if he’s Lapu-Lapu. Why? VERY DEPENDENT ON HIS ULTIMATE. The non-enhanced 1st and 2nd skills are dealing more damage to one enemy. Now you need to ACCURATELY aim for multiple enemies to take advantage of the damage boost. Lapu-Lapu, in my experience, needs his ultimate to be activated first to engage and trigger his heavy state. Alucard now needs his ultimate to engage and trigger his lifesteal mode. Better for Alucard to do his usual combo when facing one enemy. But when facing multiple enemies, accuracy is a must for both Lapu’s and Alu’s ults.
I remembered when I first played MLBB last 2019 I was very annoyed of Core Alucard from low ranks to higher ones he's the most picked core and he actually decimated every one in my team then later on he was outshined by Karina, Lancelot, Gusion and Ling that picking Alucard or Zilong as a core jungler is an eye sore.
If we r talking about chasing ability Can the build be Corrosion and thunderbelt? Along with endless and bruteforce Malefic roar/war axe then a boot ofc What do u think
As an alucard main with 3k match i will say he already op to compete with otherq heroes in the meta.phoveus is the only true counter for him.other hero with cc cannot counter him if you know how to engage in war.basically to master alucard you must master to flank
Alucard: *has a buff*
Yuzuke: *cries happily in the corner*
You forgot alu God Dracula 😎
@@Earnmoneyonline161 u forgot the real boss Cold
Hahahaha
Alucard gods Dracula,And Yuzuke,And Etc.
@@babyblue4033 how about Fredo?
He is, it's only a matter of time until people let go of the idea that Alucard's pick is a troll pick, just like Lesley Alucard needs time too.
This one I agree
Are you sure? Cause it was a revamp that brought her to the spotlight
@@marielcarey4288 If you read the comment carefully you will see that they were agreeing that Lesley was bought into the spotlight due to her revamp while before picking her would be seen as a troll pick just like alucard and the stereotype of "alufeed"
I believe alucard needs a buff for his other weaknesses, I feel like he doesn't really have enough survivability ( aside from his lifesteal ). He is too squishy and can be bursted down quite easily. He also lacks versatility or some form of utility for the team since he is mainly focused on damage and only his own damage. If they gave him a def buff with his ult then I think he would be quite solid.
I don't see him a troll pick now since his revamp
I always use him at ranked in MG and no one complaining getting picked by that hero in my several games
Its very good, he can now deal way more dmg and can still be very mobile. But lets be honest, they’ll never top the old days of 1v5 alucard xD
Flippin' 100% lifesteal on marked target + double basic attacks back then
In the good ol days i used to 1v5 with alu using the old vengeance, it was so OP (it worked how argus hp bar would work when 3rd skill is active)
I miss those times! Back when Alucard was popular, but then became forgotten
Im a Mythic 2k points and have been trying him out in jungling for a while. All I have to say is how impressive his performance is when it comes to survivability against ganks. His damage is very good too. Only downside is the lack of CC and the vulnerability when he is not on ult.
"Juggling" 💀
@@hatepickles1753 Ah shi 💀
@@officialshaki maybe adding terrified effect after casting ult of alucard might help? 🤔
@@Aouli134too op lol.
but maybe... what if ... any enemies that was hit by Alucard's passive(enhanced basic attack) 3 times will get terrified for 0.8secs . that's pretty good I'd say
@@MTAKIM-xy9jd i think ult making them terrified is good enough
I highly recommend to build Hunter Strike for his first item because of its penetration and CD and its passive too, it will help you a lot in the early game. Just sharing 😅 and proud Alu main here 💖
yeah.. proud to use the most useless hero
The hero isn't useless its just that tgere are far better heroes to use than him
@@shadowharsh8225 oi dont be harsh now
@@harlequinnmeyer7861 Reality is Harsh
Swap the hunter strike for war axe or bod since they grant him more additional dmg in tge late game
He really needs this buff tbh. Alucard isn't that popular in Legend+. Although I wish that he had increased sustainability, this is good enough. That's pretty insane, imagine the procs for Endless battle and even Thunderbelt when you wanna build him semi tanky, I know the passives doesn't proc every time you press a skill, it'll still do a number on anyone.
the reason why he's sustain is so lessen because the skills only inheritance the 50% of lifesteal he has, so if he has 80% lifesteal he will only inherit 50% of that so its so lessen if it was higher it would probably be a big difference
@@centralml5746 that's still pretty good considering that 40-60% lifesteal that he gets form his ult means 20-30% spellvamp, a built-in bloodlust axe, but this means nothing if he can't deal enough damage, that's why he's built like an assassin, plus anti-lifesteal can ruin his sustainability further, this can be negated with haas claw tho
@@Kenobisan02 that's why he's figther/assassin cuz a figther build can make him sustain and assasin can make him deal more damage than his figther counterpart
@@Kenobisan02 i also personally don't and never build haas claws for him if you want to counter dominace, get oracle, its better than haas claws
and yes I main alucard I know him well, I use him as a mythic l player and so far I've been doing well withyta "non/troll hero"
Its not just the chain CCs that can counter him, its also the anti heal items like dominos ice, and like u said, his main way of sustaining is through lifesteal
Another reason why he's played like an assassin
I have been using a full damage build instead of the ol' sustain build and it really helps when the mindset of the enemies is to build anti-heal items to counter alucard
You do not realize how easily he dies to a semi mage gatot, if he gets taunted his main damage source is gone, but with full dmg build you could literally take an mm out in 2 moves
@@JoshieBoyz why would alu fight a semi mage early on tho? Plus alu can crush him in the late since he pretty much has pen items plus lifesteal to sustain for long periods of time
@@JoshieBoyz bruh who fights a gatot head on without proper planning?
Who misses this old voice line- Nothing last forever we can change the future :-)
I miss the old animation too. In his first skill there used to be a star-like sign and a satisfying sound.
@@arpel1472 i hate the old one..... jump and passive feels slow and hopefully that voiceline is removed as its too cringe and out of place
ngl alot of the older vc's had more personality then what exists now, feels generic and one note
"demon shall bathe in blood, justice belong to the righteous"
I think Alucard need increase his lifesteal a bit. His ultimate should also provide magic defense and physical defense as you said in that video earlier.
I think the lifesteal dosent need any buff bcs we still have items to plus in lifesteal... But then physical and magic defense is a good one to add
@@ahmdjohn.__ Alright then. The magic and physical defenses will be a good buff
He needs to be a drain type fighter rather than a burst assassin because he aint got no worth if he is behind or when the enemies already have enough items to fight back.
I dont think lifesteal is viable for him, once the enemy has dominance, his lifesteal mechanics is done ,take note that his ult only lasts for 6 now, add some cc onto him and he will never fully use that 6 secs duration to gain lifesteal that much
This buff while it made him more ult dependant, it overall buffed his damage output
10:21. Yeah 😊. I have teamed with this guy earlier, and he carried the whole team. (along side me 😉).
Thanks for the amazing gameplay, and advises Mr. Elgin 👍.
The buff is really good, I like using vengeance more than retri now, for survival
he has one of the strongest early game dmg once he gets to lvl 4 and now with the buffs, he can keep up against other meta heroes as well, only downside is that he is really vulnerable against cc skills and at late game he gets shutdown easily with just a tank and mm or just an mm with wind chant and inspire. but yeh hes a beast now
You know what’s a good buff that won’t make him meta so he doesn’t get banned everytime? Bring back his 2nd skill’s movement and the shield it added whenever he used it. That was so long ago but I think it would allow him to survive better. Also, he wouldn’t need antiheals since shields don’t give health when hit with lifesteal or spell vamp.
As an Alucard user, I must say that this buff is good. Though it's still hard to use him in Mythic...
Alucard is ult dependent on teamfights even before the buff, Moonton just decided to capitalize on it and made him dish out more damage on such a small time, like a full-fledged assassin. You should backdoor the enemies and pick out the squishy mm or mage first. Overall, I'd say this is a good buff as an Alucard main.
I miss when Fredo and Cold dominates meta heroes using their Alucard back then.
6:25 did you just call Yu Zhong a lizard? 🤣
Its very rare to see alucard player in higher ranks since i dont see often alucard player in my higher rank tho
Alucard literally a treasure boy. He has a good offensive power in terms of his skill sets which gives him a better chasing and fast execution playstyle, good mobility in terms of escaping and entering combat, best sustainability in terms of life steal ability on his Ult and unique passive, and a newbie friendly difficulty which most low ranked players can still handle him perfectly. He also flexible in terms of emblem or roles. You either can play him as a jungler or an offlaner; and you can use fighter emblem build for better offense and sustain or you can use assassin emblem for higher damage and better execution. Alucard truly need more attention onto higher ranked games or tournaments but if Moonton decide to give him more better adjustments, he would be a viable pick on both ranked games and tournaments
I have never used lifesteal item on alucard since he got revamped a long time ago. His Ult is his main source of lifesteal. You'll be surprised with the lifesteal when you marked a lot of your enemies with your ult. Not even anti-heal items can stop him when you marked a lot of them. Better have cd reduction and physical penetration on him. Heptasease, hunter strike and malefic roar is good if you want to target squishy back lines.
Yes, he's good. I've used him more than I can remember in high ranked matches
This gameplay had a bug before. I tried aiming 1st skill during the ult state and it resets when the time runs out. The bug has been fixed and he's doing great now. But I'm going to miss his 8 second ult.
Now, the skill pattern I have is 3B2B1B3B2B.
Alucard hasn't have buffs in a long time
Zilong too
Yeah, ever since October last year
@@KENKANEKI-ot6ok He isn't buff mostly bc he has always had a very high pick rate
@@hakanoodles6423 I know kids like him 😂
Aside from Alucard's buff, gotta appreciate too the buff on your video editing!
the "Hey Guys! What's Up!" intro will never get old
Dracula is coming back! YEAAAAAAAAAH
7:22 Elgin do be showing us some YSS moves.
"Everything will come to an end"
The Alufeed Era has come to an end?
Just wish they brought back his old basic atk passive where he can deal aoe damage and get aoe lifesteal unlike now. And they reduced his physical atk growth and base hp making him squishy😂
If you look at the update notes, Skill 1 is already 9.5-7.5. They included both the change to it and the Ult in today's update.
Back then when he can't really die in 2016 haha I hope he will be back to it's former glory
I've always been an au user since s4 he's the hero that makes me wanna play the game when i saw my classmate used him and said "he's the king of lifesteal". Since then i started trying out heroes and personally, i like heroes with hp regen for some lowhp outplay lol. Im just happy that the hero i like is getting a buff, can't wait to get his epic skin in the m4 event
From Alufeed of Moonton to Alu being fed by Moonton
The best time to pick alucard is when you have tank not support or assassin as roamer and theres not much cc on the other team
Or just tanky sidelaner or tanky jungler.
7:06 probably edited error
Fun Fact: While reading this, you will manually breathe and manually blink and this will be stuck on your head for a while.
I hate u...
Alucard mains, we rise and reap anyone who stands in our way.
Hope has shine a bright light upon us, let us decimate everything that stands in our way!
"alucard gets an buff"
Me and another high ranks main alucard users: *cries happily and proud user*
I personally think what was supposedly lacking in Alucard's kit is innate DMG. He's very item dependent as of now but it's also the fact that his playstyle isn't really idealized for a mid-game jungler. He lacks the killing speed of most other assassins and lacks the survivability of fighters. I think a DMG buff(where some of his skills should at least have Total Physical ATK) should be enough but we'll see from this update
He's a mix of both, and I can see why he lacks in both departments, A snowball dependant hero
Actually hes a monster in the early if we pit him against ling, haya pr others he has a higher base dmg and pursuit passive in which he is hard to escape
@@Kenobisan02
He's somewhat of a monster but he lacks like the stealth and the killing speed that other assassin junglers have due to his fighter role which is unfortunate.
His buff isn't bad, but I feel like he should've been buffed a different way
@@spider-man5544
Mind you though, while pursuit is a good chaser, it is also a bad tool in escape since the passive will allow the enemies to properly outplay your style due to your weakness in mobility(mobility can be used for chase but chase ≠ mobility) which means your would have a hard time relocating yourself such as escaping.
Mlbb need to fix title because we need to show or title to enemy on loading screen
A good way to buff alucard would be increase base DMG of skills but lower (total physical attack bonus) to increase his early game farming speed and maybe give him a one time immune to cc when ultimate is pressed but increase ult cd a bit
His ulti time cooldown was really a big nerf to me. I used it to survive in teamfight but also to chase
FINALLY!!!! Elgin playing alucard🤍🤍
I really love Alucard advent children skin.
I swear just give alucard cc immune and defense buff in ult he's gonna be monster for that
You guess it right for prediction a new defense on ultimate
the POTENTIAL ALUFEED BUFFED EDITION XD
I can still remember where he used to go turtle for like really fast wayback 2016 😂
2:26 omg that was truth they applied that buff on the official server
alu is now good only problem is ppl now banning him more and ppl w\think its easy but its not wat u experienced just now is a common phrase of 'alu late game carry' cuz his dmg lacks in the late game and he needs to be carried (its usually siad by the person olaying aluin the late game when he dies more often
my buff suggestions for him: (edited)
once Alucard has used ground splitter, his defenses will increase by 40% for 3 seconds
pursuit's basic attack now does 1.5x
and it has a new effect where the enhanced basic attack heals him by 5% of his total hp
his ult's cd is decreased by 5 seconds on all lvls and it increases his pen slightly
Instead of reducing its better to increase his own defence
Or just make his ult state give him anti-cc but only for 4 seconds
@@rikoalfiez6291 well i guess, his current dmg and with my pursuit idea would alr be more than enough
@@spider-man5544 that would be op no one can stop him once he has drawn his sword
@@hwowownkyouma8702 I see what you did there
I'd preferred the Old Ultimate with short Cooldown maybe reduce it eith10 or 8% it would be better than keep on buffing the 1st & 2nd skill
*HIGHER RANKS
shows Epic
It is a "high" rank, but it doesn't matter when the people there don't even bother to learn anything new
Epic is the start of the higher ranks
As an Alucard Main this is a pretty good buff for playing in solo, the didn't made him way to strong But enough to be barely meta
Also i found a little bug in moskov with the basic attack that makes him stay still after every attack
He can give really heavy dmg trust me. If you build full armor pen
He does not need to sustain heavy dmg if he can finish them off quickly
Boots,
Hepta,
Hunter strike,
Malefic,
Endless,
Bod
Try it to yourself.
You will not be dependent in your ult since you can kill easily by using 1st and passive.
This is literally my build plus the marksman emblem weapon master, 1st and passive will kill any squishy hero
@@optimumpride9118 nc, haven't try that emblem yet, i've been using ass emblem movespeed,armor pen, and killing spree for so much movement so he can very easily either chase or escape
.
But yeah i'll try yours 🫰
Currently in the mg rank and ive played against 2 jungle alu despite his so called unpopularity in the highlevel ranks. And i lost both games. I think its highly likely that he is going to be a more common pick especially with his adjustments and buffs. He can easily burst squishy heroes with a quick combo and escape then after. He definitely reminds me of karina haha
I realized, There's often Karina in the enemy team when Elgin plays
The thing is with this rework is that Alucard weakness stays exactly the same
Him and Freya share the same fate ig, both is way too dependable on their ult. One get lifesteal and cd reduction on skills, the other one gain huge shield only if you build damage but in exchange of being squishy too 🧍wish Freya get a new buff tbh, when was the last time they add anything on Freya?
Life steal and crit will always be the best especially in the past which is 100 % or maybe higher on his lifesteal when using ultimate and the passive of double damage when in solo and 5 times damage when it is a 1 VS 5 if enemy are together.😮💨
I think alucard will be like fanny and ling which will be a bit reliant on their blue buffs to reduce the cd even further
I am a chang'e main, I played with multiple Alu jungler and they have a good early game advantage, but when i started to get my 3 core items specially my ice queen wand they were started to rattled out. Alu can easily countered by heroes with a good poke abilities and a range skills also.
'Before we moved on let me just steal this cabbage from karina!🤣
Well for me that buff doesn't needed, people things Alucard bad cause they can't position or don't know when to engage in team fights. And go in like headless chicken then dies. It's just player. My main is Alucard and still dominating Mythical Glory even without those buffs.
Instead of just reducing CDR on Ulti they should also reduce his CDR on normal mode
Hello Elgin, I asked something, how to do build on youre mini map?
Is there a bug with corrosion scythe and DHS items? I cant seem to see the bonus damage numbers.
He will, Mobazane himself already said it many times. If you've been an Alucard user way before, you'll realize he's a decent pick IF you really know all angles of his gameplay.
He-Hey! That's ma Boi Alu!!!👍😊
If i was ML i would give Alucard this buffs and nerfs:
Skill 1: cooldown 9.5s to 11s, but any enemy alucard has hit with his 1st skill will get airborne for 0.5s
Alucard: increased sustain/lifesteal lvl 1: 50% lvl 2: 60 lvl 3 :70
we increased alucard's lifesteal to make up for his low sustainability
Pursuit: deals 1.5 to 1.3
Its all about skill... But alucard is incredibly painful with the right build, I often 1 or 2 shot less tanky heroes once I got Blade of despair or malefic roar
So I would say he is a pretty good pick especially if he is a jungler not exp
Imagine if alucard get immunity every using his passive
That's dope, tbh.
Aurora’s stun watching : 🤓
I am alucard user so seing you playing and explaining it makes me feels there is hope again for me
When I suggested Alucard adjustment, I said: Alucard needs to have a massive right click damage. Decrease his attack growth but make his passive deal x2.0 multiplier when casting spells. That's it and I'm still waiting for Alpha's additional or attack speed from his 2nd.
Blade armor should reflect all kinds of damage seriously.
Dont, i prefer blade armor for physical attack and some new magic armor that could acummulated magic damage and then blast it when it full ( call the mirror of revenge) but an active one, so it has no cooldown but energy to fill from enemy magic damage
Blade armor should have adaptive defense & adaptive reflect
@@andrean2247 that crazy strong, no item on moba game who had adaptive defenses
@@honesty_and_beyond anyway 20% damage resistance on queen wings is adaptive. It reduces magic,phy dunno true damage reduced or not with that
@@andrean2247 once you get adaptive defense, you gonna wish everyhing got adaptive defense and attack, thats how you see thing, you get addicted
In my opinion and my suggestions to Moonton should give these buffs for alucard as i am mains in alucard
Passive:-Now alucard deals more damage to enemies when there is 2 to 3 enemies (2 enemies deals 2.0×percent physical damage and 3 enemies 1.5×percent damage)and by each every level he will increase 5 % physical lifesteal upto level 15 he will get total of 75% physical lifesteal(5×15=75)(5/10/15/20/25/30/35/40/45/50/55/60/65/70/75)
Skill 1 adjustment:- Buff CD(his cd will be 8.5s to 4.5s for more mobility )nerf on damage at early game decreased by 30 but late game damage will be increased by 30(240-400)
New effect:-Alucard's skill 1 reduces enemies physical and magic defences by 10 percent upto to level 6(10/15/20/25/30/35) he will get total of 35 percent physical and magic defence reduction total and removed slow effect on enemies instead of it will be putting 1s airborne to enemies
skill 1 description will be:Blink/Aoe to Blink/CC
Skill 2 adjustment:- nerf on cd will be increased by 2s from 5s to 7s by all levels skill damage will be increased by 30 (350 to 450)
Skill 3 adjustment:- From his ultimate we are reducing 50 percent CDR effect instead of putting 20 Percent CDR effect and reducing lifesteal 20 Percent from all levels
level 1:-20%physical lifesteal,
level 2:-30% physical lifesteal,
level 3:-40%physical lifesteal
New effect on alucard in his ultimate he is very vulnerable to lack of cc and that he is not viable at rank that much so we are giving him defence buff for more survivability whenever his ultimate is active he will get 20% physical and magic defence upto till 60%
level 1:-20%physical and magic defence,
level 2:-40%physical and magic defence,
level 3:-60%physical and magic defence
His ultimate duration will be increased by 1s from (6s to 7s)and his base damage will be increased by 100 by all levels
(400/550/700) to(500/650/800)
This alucard moreover well be balanced can have more survivability then also he will be effected by cc but not that much he has got nerfs and buffs together well balanced and adjusted so Elgin sir what do you think about this buff will you try send it to Moonton because Moonton has well connection with you and all the people elgin fans here what do you think about this nerfs and buffs please do share in the comments and reply
As a alucard main, i am greatly happy that they are finally buffing alucard.
Back then it was pretty hard using alucard since he hasnt had buffs.
Mid game and late game where hell because alucard does low dmg because he lacks.
But this new alucard buffs are good since alucard needs ult if u want to do good dmg.
Thank you devs for buffing alucard💪
I think Alucard is OP now in EXP lane use petrify then this is the build I used
Haas Claws
Hunter Strike
Malefic Roar
BOD
War Axe or Heptaseas(Depends in my mood)
Endless Battle
Emblem:
High and Dry
Power(3)
Penetration(3)
Now Alucard can do 1v3 or 1v4 depends on how you use him
If Moonton Decided increasing his Sustainability no doubts,Alucard become popular as Exp Laner..maybe 1v5 like Dante before..
I never really understood the reason why his skills should deal 1.2/1.5 increased dmg (or 20%/50%) to singular enemies
like are you telling me this guy who only shines in a clash with his insane lifesteal has a passive that forces him to target single target?
I don't think war axe works well for Alucard. He can't stay engaged long enough to maximize it.
I feel like Athena's, Oracle, Queen's wings, or Guardian helmet would be better.
What if they add alucard skill 1 jump is immune to cc that gonna be good
good news it was implemented on official server ... he became again the monster we knew years ago
Once Leomord and Martys get a little bit more nerf, Alucard is back in banning section
Alucard Skill 1 adjustment just release on official server now
My bf tried this...that buff was Soo good alu I think is forgotten somehow but now He is BACK!!!
They should buff his health or def stats because he still squishy
Alucard is getting popular, something tells me he may be gett show his appearance in M4, considering Mobazane is been picking alu so often in rank games
So I think I have to play Alucard as if he’s Lapu-Lapu. Why? VERY DEPENDENT ON HIS ULTIMATE. The non-enhanced 1st and 2nd skills are dealing more damage to one enemy. Now you need to ACCURATELY aim for multiple enemies to take advantage of the damage boost.
Lapu-Lapu, in my experience, needs his ultimate to be activated first to engage and trigger his heavy state. Alucard now needs his ultimate to engage and trigger his lifesteal mode. Better for Alucard to do his usual combo when facing one enemy. But when facing multiple enemies, accuracy is a must for both Lapu’s and Alu’s ults.
alu is strong at level 4 now but is still alu late game. with the right tanks and support, he can be one of the strongest snowball heroes
Finally after 2 years of wait the time has come for all alu main myself include to shine🤣🤣🤣🤣
As a main ALU he is very strong with the recent buff especially in the early
I remembered when I first played MLBB last 2019 I was very annoyed of Core Alucard from low ranks to higher ones he's the most picked core and he actually decimated every one in my team then later on he was outshined by Karina, Lancelot, Gusion and Ling that picking Alucard or Zilong as a core jungler is an eye sore.
If we r talking about chasing ability
Can the build be
Corrosion and thunderbelt?
Along with endless and bruteforce
Malefic roar/war axe then a boot ofc
What do u think
Alucard need his old life steal king title back i hope developers will buff his life steal
I love the new him .. always win when using alu .. remind me at s4 -12 .. good times good times.. grinding alu like crazy
Can you please tell me why M4 pass didn't come in the advance server???
Can you do with Zilong because he's hero power have more hero power
Still remember Alucard Cold play
please make an estimate of how many diamonds will run out to get prime and m skin prizes
As an alucard main with 3k match i will say he already op to compete with otherq heroes in the meta.phoveus is the only true counter for him.other hero with cc cannot counter him if you know how to engage in war.basically to master alucard you must master to flank