Ahoy! Thank you for videos. I'm looking to return to the game and wanted to know if you had any current video guide for beginner or returning player or if you know of anywhere that have good guides up to date?
Pros: super fast movement, insanely OP area hits, no penalty for hitting multiple targets, and both BM2 and BM3 are great. Cons, needs some gear to consistently survive when defensive buffs are on cooltime. Low attack rate in dungeons above MI. That's all I coupd think of, hope it helps.
@@1minuteCABALguides thanks for the info..i was planning to play cabal sea when i saw your class is WI.For new player like me in cabal what class would you recommend as f2p that will not get hard time doing solo dungeons or pt too?
Hello friend, I am new and your channel was recommended to me, could you help me with the question about which class is best for me? I like BL-Wi-FA, so I wanted to know your opinion on how someone new Which one is best for me to start playing, I would like to know your opinion please and thank you
Awesome effort over there! I can only add debuff skills from FB immediately takes aggro even if u don't attack. It's useful for faster luring too. Also one question, if there is a space between monsters it's hard for melee to hit them all. But, if they are closer, we can even hit far more than our range with a greater aoe (like chain effect between monsters). Do you know any explanation for that too? (pretty sure it's not only about skill animation)
Ahoy! I think the phenomenon you described can have 2 causes: -the game uses the same shape for calculating aoe, for example let's say a cone. The tip starts at your character and the two sides starting from that tip face the direction your selected target is. If your skill has a range of 3 and you select an enemy at a range of you can attack it but it will only hit that one and the enemies between you and the target. However if the enemy is at range 1 and there are more targets behind it, you will hit them all the way until range 3 -the other thing is, the game calculates the aoe that hits around your target from the sides of that target's hitbox, so if you select a large target, it will hit more enemies around it than if you select a small one. Try entering ECA and at wave 5 selecting a fighter and a mage or and you will see you can hit a lot more enemies if you are targeting a fighter because it has larger hitbox.
Hello and thanks for the video! I am totally confused with FB BM1 playing Cabal Mobile now. When all these magic skils buffs were removed or were they?
Ahoy! As far as I know those magic skills were removed a few years ago. Can't be certain how it works in mobile version, but I made a video of the PC version a while ago and as far as I know nothing has been changed about FB's BM1 since then: ruclips.net/video/7RKhf0AbjkU/видео.html
Ahoy! Hi there Im one of your subscriber and watched most of your videos and wondering if you're also playing or planning to play CBM RoA. Looking forward to more of your contents related to it
Ahoy! I have no plans for that, unless they enable cross platform play between mobile and pc. I'm not in the mood to start over from 0 after farming for years on pc and getting as far as I managed to. Plus my mobile probably wouldn't be able to handle cabal running on it anyway. It's got old hardware.
Can I add another valuable point to your "Aggro Generation" Category at the end of the video. I'm pretty sure whoever debuffs last, get prority on aggro.
As far as I know different debuffs have different agro value, so for example an art of curse might be more aggravating than a hard luck. Back in the days the FB would wait a few seconds for the tank to hit boss before debuffing, but agro values for debuffs haven't been adjusted for a decade, so now everyone is dealing a hundred times more damage and debuff agro is now negligible unless nobody is attacking.
No, I don't intend to. My mobile can't handle it for one, doesn't have the hardware for it. And for 2, if they don't enable cross platform play between mobile and pc then I wouldn't want to start over from 0.
@@1minuteCABALguidesThere are emulators like MEMU with macro abilities and editable layout. It's not the best experience though. The economy on global Cabal Mobile has crashed already. Everything is dirt cheap, dungeon entries are technically for free, but cash flow is non-existent. PlayThisGame is the maintainer. If Cabal EU is an online casino with extra steps, then it is an online casino without the extra steps.
Good tip master. 🔥
Glad you liked it!
Ahoy! Thank you for videos. I'm looking to return to the game and wanted to know if you had any current video guide for beginner or returning player or if you know of anywhere that have good guides up to date?
Ahoy! Will you make a vid about changes that you can buy 200 Lvl char + eq? What do you think about it?
Pros and cons of WI in farming?Is it hard to use WI compare to others sturdy classes in DG?
Pros: super fast movement, insanely OP area hits, no penalty for hitting multiple targets, and both BM2 and BM3 are great.
Cons, needs some gear to consistently survive when defensive buffs are on cooltime. Low attack rate in dungeons above MI.
That's all I coupd think of, hope it helps.
@@1minuteCABALguides thanks for the info..i was planning to play cabal sea when i saw your class is WI.For new player like me in cabal what class would you recommend as f2p that will not get hard time doing solo dungeons or pt too?
@@1minuteCABALguides can WI use crystal instead of using orbs for more atk rate?
Hello friend, I am new and your channel was recommended to me, could you help me with the question about which class is best for me? I like BL-Wi-FA, so I wanted to know your opinion on how someone new Which one is best for me to start playing, I would like to know your opinion please and thank you
Awesome effort over there! I can only add debuff skills from FB immediately takes aggro even if u don't attack. It's useful for faster luring too. Also one question, if there is a space between monsters it's hard for melee to hit them all. But, if they are closer, we can even hit far more than our range with a greater aoe (like chain effect between monsters). Do you know any explanation for that too? (pretty sure it's not only about skill animation)
Ahoy! I think the phenomenon you described can have 2 causes:
-the game uses the same shape for calculating aoe, for example let's say a cone. The tip starts at your character and the two sides starting from that tip face the direction your selected target is. If your skill has a range of 3 and you select an enemy at a range of you can attack it but it will only hit that one and the enemies between you and the target. However if the enemy is at range 1 and there are more targets behind it, you will hit them all the way until range 3
-the other thing is, the game calculates the aoe that hits around your target from the sides of that target's hitbox, so if you select a large target, it will hit more enemies around it than if you select a small one. Try entering ECA and at wave 5 selecting a fighter and a mage or and you will see you can hit a lot more enemies if you are targeting a fighter because it has larger hitbox.
@@1minuteCABALguides Thank you vm, that clears up a lot and makes sense. U rock :)
Hello and thanks for the video! I am totally confused with FB BM1 playing Cabal Mobile now. When all these magic skils buffs were removed or were they?
Ahoy! As far as I know those magic skills were removed a few years ago. Can't be certain how it works in mobile version, but I made a video of the PC version a while ago and as far as I know nothing has been changed about FB's BM1 since then:
ruclips.net/video/7RKhf0AbjkU/видео.html
@@1minuteCABALguides got it, thanks!
Ahoy! Hi there Im one of your subscriber and watched most of your videos and wondering if you're also playing or planning to play CBM RoA. Looking forward to more of your contents related to it
Ahoy! I have no plans for that, unless they enable cross platform play between mobile and pc. I'm not in the mood to start over from 0 after farming for years on pc and getting as far as I managed to. Plus my mobile probably wouldn't be able to handle cabal running on it anyway. It's got old hardware.
Ahoy! Oh I see sad to hear that
Can I add another valuable point to your "Aggro Generation" Category at the end of the video. I'm pretty sure whoever debuffs last, get prority on aggro.
As far as I know different debuffs have different agro value, so for example an art of curse might be more aggravating than a hard luck. Back in the days the FB would wait a few seconds for the tank to hit boss before debuffing, but agro values for debuffs haven't been adjusted for a decade, so now everyone is dealing a hundred times more damage and debuff agro is now negligible unless nobody is attacking.
Did you try cabal mobile e.u return of action
No, I don't intend to. My mobile can't handle it for one, doesn't have the hardware for it. And for 2, if they don't enable cross platform play between mobile and pc then I wouldn't want to start over from 0.
@@1minuteCABALguidesThere are emulators like MEMU with macro abilities and editable layout. It's not the best experience though. The economy on global Cabal Mobile has crashed already. Everything is dirt cheap, dungeon entries are technically for free, but cash flow is non-existent. PlayThisGame is the maintainer. If Cabal EU is an online casino with extra steps, then it is an online casino without the extra steps.
Is cabal alive and well still? Players are still active?
Still plenty of people playing PC version.
@@1minuteCABALguides i tried the mobile version.. my phone is burning up, dont like it much. Glad that people are still active