Making Mustang 1967 in Fusion 360 PART 4 (Wheel Arcs, Tension, model adjustment)

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  • Опубликовано: 11 сен 2024
  • Hello guys!
    Thank you for following this tutorial!
    In this part, we will make the wheel arcs, Tension, and many adjustments.
    We will work with Insert point, sculpt mode, Zebra analysis, and other useful features of fusion 360.
    Please subscribe so that you don't miss the next part of those episodes!

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