I'm extremely hopeful and excited for the variety of dungeon and ruin layouts and experiences we'll see in Hytale, especially considering the size, scope, and overall detail that these dungeons could encompass. I personally really hope to see some Zelda styled puzzles blocking off doorways or exists, or just hidden rooms.. or even something like the old school Spyro puzzles, just hitting the right button or standing in the right place to make something happen in the environment around the player.
@@3tap There's so much to consider, it's easy to overlook. There's also some really interesting concept art which features notes pertaining to something which appears to be called a "memory window" which also appeared to come in various styles, showing one which was a water fall, and another which was overgrown with vines. My personal theory is that we may have to interact with the previous Avatar's memories, or somehow unlock the history of the world to progress.
I'm extremely hopeful and excited for the variety of dungeon and ruin layouts and experiences we'll see in Hytale, especially considering the size, scope, and overall detail that these dungeons could encompass.
I personally really hope to see some Zelda styled puzzles blocking off doorways or exists, or just hidden rooms.. or even something like the old school Spyro puzzles, just hitting the right button or standing in the right place to make something happen in the environment around the player.
Damn, can't believe I forgot to mention puzzles
@@3tap There's so much to consider, it's easy to overlook. There's also some really interesting concept art which features notes pertaining to something which appears to be called a "memory window" which also appeared to come in various styles, showing one which was a water fall, and another which was overgrown with vines.
My personal theory is that we may have to interact with the previous Avatar's memories, or somehow unlock the history of the world to progress.
It's randomly generated worlds... It's going to have seed generators.. kinda like every survival game?
Ofc you can dig straight down and find a dungeon... If it's rgw
Hytale is not a survival game, it's a fantasy RPG. But yes, dungeons probably will be procedural.