DUNGEONS: In Hytale

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  • Опубликовано: 10 дек 2024

Комментарии • 6

  • @ava2194
    @ava2194 Год назад +1

    I'm extremely hopeful and excited for the variety of dungeon and ruin layouts and experiences we'll see in Hytale, especially considering the size, scope, and overall detail that these dungeons could encompass.
    I personally really hope to see some Zelda styled puzzles blocking off doorways or exists, or just hidden rooms.. or even something like the old school Spyro puzzles, just hitting the right button or standing in the right place to make something happen in the environment around the player.

    • @3tap
      @3tap  Год назад +1

      Damn, can't believe I forgot to mention puzzles

    • @ava2194
      @ava2194 Год назад +2

      @@3tap There's so much to consider, it's easy to overlook. There's also some really interesting concept art which features notes pertaining to something which appears to be called a "memory window" which also appeared to come in various styles, showing one which was a water fall, and another which was overgrown with vines.
      My personal theory is that we may have to interact with the previous Avatar's memories, or somehow unlock the history of the world to progress.

  • @mr.liquifier8343
    @mr.liquifier8343 Год назад +1

    It's randomly generated worlds... It's going to have seed generators.. kinda like every survival game?

    • @mr.liquifier8343
      @mr.liquifier8343 Год назад +1

      Ofc you can dig straight down and find a dungeon... If it's rgw

    • @3tap
      @3tap  Год назад

      Hytale is not a survival game, it's a fantasy RPG. But yes, dungeons probably will be procedural.