3 Scriptable Object Architectures That Will CHANGE Your Unity Game

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  • Опубликовано: 28 дек 2024

Комментарии • 6

  • @devSSEM
    @devSSEM 15 дней назад +1

    Your teachings are great and very helpful to me. thank you!

    • @anandev
      @anandev  14 дней назад

      You're welcome! I'm glad you found it helpful! 😊

  • @stribor5490
    @stribor5490 18 дней назад +1

    Keep up the great work. You are great at teaching stuff :)

    • @anandev
      @anandev  18 дней назад

      Thank you so much! This means a lot to me 🤗

  • @godpankaj756
    @godpankaj756 9 дней назад +1

    Brother i watched your video on Colliders I wanted to learn more about Compound colliders and how to implement them, Can you provide me with some resources and if you can make a video that will be better, I really loved your teaching style. Thanks

    • @anandev
      @anandev  9 дней назад

      Yes I will try making a video with my face (would be a different style, but it's better for my mental health) and I will let you know.
      Meanwhile I do have covered Compound Colliders a little bit in my video on Rigidbody. Here's the link:
      ruclips.net/video/Y3xkgpCukow/видео.html