Substance Designer - Broken Wall Material

Поделиться
HTML-код
  • Опубликовано: 18 дек 2024

Комментарии • 8

  • @sergiogonzalez2611
    @sergiogonzalez2611 5 лет назад +1

    wonderfull work man,, thank you

  • @syrehn7684
    @syrehn7684 2 года назад

    Thanks! helped me a lot

  • @pandakodiak3529
    @pandakodiak3529 2 года назад

    Super useful! Thanks a lot!

  • @tonytheprodigy4917
    @tonytheprodigy4917 4 года назад

    Where did you find the gradient in 0:47?

    • @cgfun9194
      @cgfun9194 3 года назад +2

      Absolutely not a fan of that "time lapse" stuff, I came across that tutorial as well today, after having started my evaluation license today as an absolute beginner with substance - and I also did not get that point. Looks like Kalyson just skipped a very vital info - not mentioning this at all. I did manage to get this working by moving substance designer into non full screen and having another window in parallel with some image of a brick wall. Now just clicking on the "pick gradient" button in the gradient editor which allows me to draw a line in the image (actually any place on the screen is captured by that line). This is converted into a gradient by the magic of substance designer, looking similar to the one Kalyson is using. Now being ready to proceed with the tutorial. @Kalyson: still not clear, what you did during that video cut - load any gradient from somewhere? or just cut that gradient operation? Would be great, if you could comment on that. @TonyTheProdigy - I hope, this is helpful for you, if not too late... :)

    • @BenjinWS
      @BenjinWS 3 года назад +3

      He probably had a second monitor with all of his references on it and picked the colour(s) from there with the gradient picker.

  • @jose-rr6lf
    @jose-rr6lf 5 лет назад +1

    wow!