Bruiser Quinn is a BEAST and is super annoying to play against!! - Bruiser Quinn | Season 14 LoL
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- Опубликовано: 11 сен 2024
- Turning Quinn into a beefy bruiser with this unique build! Leave a like if you enjoy and subscribe for more content like this!
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Top Lane Rating - 7/10 | Build Rating - 7.5/10 (Main Role: Duelist/Disruptor)
Recommended Full Build
Core:
- Black Cleaver
- Overlord Bloodmail
- Defensive Boots/Swiftness Boots
Additional:
- Randuin's Omen (or Heartsteel if possible)
- Maw of the malmortius
- Titanic Hydra
Check out some interesting off-meta builds! - • Off-Meta Builds
Check out my Jungle games! Learning the jungle with some awesome builds! - • Learning the Jungle
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I love this! Thank you for giving it a go. I think flexing the boots is almost always reasonable!! Apparently the quick-recall boots are a go-to for quinn now, esp according to Bauss. I think your build order was totally reflective of the goal of the build! Glad you could get it going for a bit, even with an L at the end.
Oh, and I think Either W max or 3 points W then Q max then W max are the normal skill orders. Q maxing vs Teemo makes total sense tho. I can't really figure e maxing anytime but third - I think it just gives like 30 damage and a point off of the CD. You don't gain a lot by doing it, even with blind, the Movespeed from w is more relevant I think.
My pleasure! It was fun to try out Quinn with a different style build! The quick recall boots would be idea for sure and they could work super well! Also, the Q max was abit weak and I definitely should of gone for the W max for movement speed I think. Maybe E max would be good for melee match ups for the CD reduction? Glad you enjoyed this one!
Love these back and forth games, even if its a loss. That Nami really played well
Nice, glad you like this one! Nami was the real mvp ^^
hey nice vids can you make a Samira adc tank build please
Glad you enjoy the vids! I played Samira while back ruclips.net/video/n9Q1HFqXMik/видео.html but I can do a new one this season for sure! :D
Titanic hydra would be so good
Yeah true, would of worked well here!
I think I'd prefer going symbiotic boots no matter what just for the reset/roam value on quinn. I also think that for farming and pushing waves tiamat is a must, but if you're aiming to be tanky and have some cc maybe Symb boots, stride breaker(use it when you e), sundered sky, overlord's bloodmail, maw of malmortius, and randuins omen. With strike breaker you have a lot more pushing power, and you still get the main stats you got from back cleaver. Going into sundered sky you have stronger poke and still have a decent bit of nuke damage that matches well with quinns roaming potential. Randuins for armor, hp, and crit block, but you also can chain the slow after stridebreaker for 5 seconds of consecutive slows (35% for 3 seconds, 70% for 2). Still think just nuke quinn is the right call, but this might do well. Hell, randuins or sundered could prob be replaced by a hullbreaker and you can take turns shoving in different lanes and just being a menace.
I'm still unsure of the runes, but if you wanted to be a tanky split pusher/lane abuser you could run demolish. While electrocute and PTA are a lot more damage, grasp would be SOME damage, but, more importantly, would give you more hp for bigger demolish procs. Same with overgrowth, and you probably just run conditioning for the late game anyway since the build seems geared towards it. More EHP is never a bad thing. As far as secondary runes go, I think just going absolute focus and gathering storm is still the play, just a bunch of free AD, and with symb boots you should be above 70% hp for most of your engages. Attacks speed, adaptive, and scaling hp rune stats.
You probably just max either w or q, I prefer q + tiamat rush for wave clear. Your combo should always be to START with an auto, as your ults damage range is within your auto range, so you auto, e immediately after(and press stridebreaker when your reach them), q, auto, and go from there. You'd likely hit level 6 and have tiamat + symb boots, and from there you'd try to get some decent vision with yellow wards or clear their vision with reds, and then proxy a wave and then go to proc your demolish if possible. Once you proc demolish youre free to either proxy again or just recall and reset with symb boots.
Disclaimer, I've not tried this. I prefer just playing lethality/crit quinn, but this seems like the most feasible way to make it work. I'll try it now
Great in-depth analysis my friend! Nuke Quinn is usually the better playstyle for sure, looking for side lane picks and being a nuisance. Your suggestion of demolish and running around taking towers seems fun too and fits with her playstyle so I can imagine it working pretty well. I guess it's mostly dependant on the champs you are against and how the game goes!
Additional waveclear is also nice and I have tried Stridebreaker Quinn before - ruclips.net/video/A3eXZVkKsg8/видео.html. This was super fun and the E + Stridebreaker tech is awesome!
This game we ended up playing for team oriented build/playstyle which worked okay but did not utilize Quinn's strengths although we did have fun and did our best to make it work ^^.
Let me know how your Quinn game goes! :D
@@Slimzzy game went pretty well considering i was vs an Aatrox and my jg actually afked after dying opn an invade LMAO! But early was rough as hell, the second I got the stridebreaker I was actually able to take a couple of trades with aatrox, but I don't think he's a great benchmark since he's such a massive pain in the ass lol. Might try it again (: cool that you've already done it, this was the first video that I've seen of yours. I'll give it a check :D
Ehh Aatrox is tough for sure and not the best match up! He has so much range on his abilities for a melee champ and can run you down fairly easy but against another champ I think it can work really well! :)
Ive been watching some of your vids for a while and appreciate your positive commentary and positive attitude and also fun off meta builds so figured id subscribe ^^.
Ive been thinking of a teemo ad/ap hybrid bruiser build - Trinity force, sorcerers boots, liandrys, terminus, abysal mask, deaths dance. maybe change the armor item to guardians angel or zhonyas or even randuins if needed. This is the order i would build these items but maybe youd build them in a different order i.e abysal mask frist if facing a strong early game AP champion. I think the armor item could be last due to most AD champs being melee and thus you can kite them, or if they are ADCs (or melees who get close) you can blind them, so that strategy + bonus HP means armor isnt as high of a priority till late game. Unless the whole (or most) enemies are AD, then death dance might be more of a priority.
The build has 20% MR shred (abysal) followed by up to 30% additional MR shred from terminus + 18 flat MR pen from sorc boots. so if the enemy has abouut 120 MR, they should lose 20% (abysal) taking them to 96, then drop to 67.2 (from a full stack terminus) and then lose a flat 18 (either before terminus or after terminus) making them have around 48.2 MR or something similar.
Teemos E passive, Q, R and liandrys all benefit from this massive MR shred. And his physical AD damage is pretyy high too (140 bonus ad) due to trinity, terminus, deaths dance + base ad autos. This makes it diffcult fot the enemy to build resistences too as youll do high AP and AD damage. Keep in mind terminus is also shredding up to 30% armor to increase your AD damage. And youll be tanky as heck with terminus (bonus 18-24 resistence) + abysal + deaths dances' resistances and liandrys + trinity + abysals bonus health.
Not sure what runes. Maybe:
Press the attack (to buff both AD and AP damage), presence of mind (as no mana items), bloodline (some self healing), coup degrace.
slightly magical footwear (speed is the best stat), and jack of all trades (9 stacks of this at full build) or approach velocity.
I think this build is pretty strong early game but also scales really well into the mid and late game, so if the early game isnt too great, you can just play safe until liandrys and boots.
Most teemo builds usually focus either on his autos or his mushrooms but i think building up both makes him more of a threat, and being both fast and tanky makes him hard to kill, and as long as you are alive to put shrooms down (even at 1 hp), you are a problem haha.
That's awesome, super happy to hear you like the style of play/commentary and it's cool to have you join the community/channel!
This Teemo build sounds pretty good and is definitely something I would try out. I love the in-depth analysis here and how the penetration would work (combining Abyssal and Terminus, although I know Riot have their own stacking style algorithm so hopefully it works as you suggested!) as well as building armour last to utilize kiting and blinds versus AD opponents!
Utilizing Teemo's full kit to be both AD and AP would scale pretty well but we can at least try it to see how it works out :D
I do have some other requests at the moment but I definitely will be trying this one out sometimes soon! Thanks again for the in-depth guide and support for the channel ^^
@@Slimzzy No rush to use this build, just thought I'd mention it while the idea was fresh in my head.
Good job you replied as I completely for got to press the subscribe button haha. Im pressing it now lol
No worries at all :D
@@Slimzzy just an update, the game wont let you build terminus and abysal (both are classed as blight items) so i changed abtsal to banshes veil. could also replace terminus with blade of the ruined king instead.
Ahh yeah that makes sense, I had a similar issue in my Corki video recently and I couldn't build Terminus and Black Cleaver!
Nice
Thanks! 😁
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