The illegal yanqing build…💀 164 speed with 50/180 ratio?! Also Seeles light cone that can utilize the 160 speed… Im pretty sure if u put the same relics on Seele or any other Hunt character its gonna be insane…
You don't actually want many of them to be 160+ base because you only need 4 stacks to be worth it and you can hit 160 w/o that many subs. If their speed subs aide from the one on chest were ATK%, CR, CD, Flat ATK, or even EHR this would be better. TY + his A6 is 30% SPD. 109 + 25 + 2 = ~136. (There are hidden decimals so it's likely higher). The 30% is about 33 SPD so you still hit 169 or 170. TY's is only for the turn of/after Ult but that's fine.
@@lulzvg i dont understand what a6 is, but you’re probably talking about his trace that gives speed. And that trace only gives 10%. 4 stacks to be worth it, but he squeezed the max amount of damage out of it, on top of that his stats look insanely good. 160 is overall good to take 3 actions in 1 turn, so imo this is the best yanqing build out there. Going for speed/damage planar set with 150 speed and seeles light cone literally maximizes the damage
@@tuananhdang7385 A6 = Ascension 6 so when you get that passive yes. I'm saying what I'm saying to be informative because I see people misunderstand ItN all the time as well as SPD and Advance Forward. I'm not criticizing the run but the build absolutely can be better and understanding why/how is important. The fact is going beyond 4 stacks of ItN is a luxury especially in the stat window. It's a question of efficiency. You get 12% more Skill DMG and 24% CD for Ult at the cost of 11 SPD rolls in this case. I know this because relics have 3-4 base substat rolls and we get 5 more from leveling them. The gloves are 1 HP roll of 33, 2 DEF rolls of 21 (42), 4 SPD rolls of 2.6 (9.2), and 2 CR rolls of 3.2 (6.4) for a total of 8. Orb: 2 ATK% of 4.3 (8.6) , 5 SPD of 2.6 (13), 1 CR of 3.2, and 1 CD of 6.4 for 9 total Rope is 2 SPD of 2.6 (5.2), 3 CD of 6.48 (19.44), 3 BE of of 6.48 (19.44) , 1 ATK of 21 for 8. Some substats go to like the 6th decimal but I truncated these only to what is necessary. 10 ATK% rolls at max value would be a whole extra attack rope by comparison. 4-5 CD rolls can get you that same CD or better on ALL your damage. 164 speed + instant TY ult = 46.341 AV on YQ but this is irrelevant due to Robin ult dragging everyone up to whoever acts last. Everyone acts & Robin Ults to drag them forward to Aven's AV which was 61.788. So there's aproximatel 88.212 AV left in the cycle once Robin Ults. YQ acts again and Ults maintaining the 10% SPD he gained and adding 20% more from TY. This is based on base speed and rounds up so He hits 197 SPD. Giving him an AV of 50.761. So he consumed ~112/150 AV acting 3 times and thus was forced into the next cycle until TY Ulted a second time after being hit to perform a 4th action. If you remove the 27 SPD YQ drops to 137. Aven's AV benchmark remains the same and he'll hit 170. So he gets an AV of 58.8. He'd be able to act a third time anyway and the difference in offensive substats would have allowed him to possibly kill with that third skill instead of needing the 4th action at all. EDIT: Almost forgot the other important bit. The 160 SPD thing is something that works for healers specifically because they can Advance Forward on their own when they basic. 160 = 62.5 AV. You need a 20% forward to hit 50 AV. It's why 160 SPD Pela runs Vonwac. It makes her starting AV 37.5. So She can 37.5 -> 62.5 for 100 and either Ult on Wind set or get Advanced by a s3+ DDD to get her third action. 160 alone doesn't get you 3 actions. So this is not the best build for a variety of reasons. Again no disrespect to you or the creator. The SPD needed in substats for ItN's thresholds are simply not worth it.
@@tuananhdang7385 I think my long detailed comment got auto modded or something? I wrote out everything regarding their substats so this is a truncated version. A6 = Ascension 6 so when you get that passive, yes. The issue is one of efficacy. They have 11 SPD substats not counting the chest piece. That's 11 subs or 27 SPD to get a payoff of 12% more DMG% on Skill and 24% CD on Ult when 4 average CD substats is 23.3% CD on ALL your damage. This is before considering TY's Ult + YQ's gear is 123.4 DMG%. Add on ItN? 147.3 DMG% at 140 SPD on the skill specifically. Going to 160 only gives you an 8% increase in the overall output of your skill. By comparison the 4 CD subs would be a 9% overall increase on everything he does. If all 11 substats were CD? 24.8% overall increase on all his damage. As for SPD: The 160 SPD thing matters for Pela and Abundance characters primarily. The first cycle is 150 AV. 160 SPD gives you an AV of 62.5. The 20% AV on Multiplication reduces this to 50 AV but for healers STILL requires either a start of combat AV from a Harmony character with S3+ DDD to make the starting AV 50 or the 40% from Vonwac making your starting AV 37.5. Letting you go 37.5 -> 50 -> 50 or 50 -> 50 -> 50 with either. Fact is w/o the 27 SPD YQ would still go 3 times b/c of Robin's AF. Aven acts last at ~61.7 AV -> Robin brings them all to ~62 -> Skill + Ult on 136 YQ would hit 169 SPD for an AV of 59 so he acts a third time anyway. The diffrence? 11 subs allocated into ATK% or CD% would have likely let them clear the wave instead of TY needing to get hit so YQ can take a 4th turn. So regardless of how you spin it while it DID work here the SPD is overkill and damage suffers for it.
The average cellphone for the character is 2500 and above. And I'm glad it's not just my Aventurine that has HP around 3500. I thought I had build issue.😅
Yanqing, perhaps I treated you too harshly...
amazing serval, i really like to see her again in the moc
Yeah this moc is perfect for her.
that yanqing is insane oh my god
amazing robin showcase
what the hell Yanqing's damage💀
hes e4 here but even at e0 his damage is still fine for me
@@didufartlolhe was always fine, people just like to shit on him
He did get a lot better with Aventurine
@@ImagineCats9339W/o aventurine or gepard, he is unuseable
@@rikashiki-tl1hgHuo is his first/second best sustain (I don't have Aven to test them both to day for sure).
@@elhant4994no its not he needs shield to make sure guaranteed crit passive is always up
Yanking is back📢🔊📣
dats some holy cow relic
Tingyun speed 💀
The illegal yanqing build…💀 164 speed with 50/180 ratio?! Also Seeles light cone that can utilize the 160 speed… Im pretty sure if u put the same relics on Seele or any other Hunt character its gonna be insane…
You don't actually want many of them to be 160+ base because you only need 4 stacks to be worth it and you can hit 160 w/o that many subs. If their speed subs aide from the one on chest were ATK%, CR, CD, Flat ATK, or even EHR this would be better.
TY + his A6 is 30% SPD. 109 + 25 + 2 = ~136. (There are hidden decimals so it's likely higher). The 30% is about 33 SPD so you still hit 169 or 170. TY's is only for the turn of/after Ult but that's fine.
@@lulzvg i dont understand what a6 is, but you’re probably talking about his trace that gives speed. And that trace only gives 10%. 4 stacks to be worth it, but he squeezed the max amount of damage out of it, on top of that his stats look insanely good. 160 is overall good to take 3 actions in 1 turn, so imo this is the best yanqing build out there. Going for speed/damage planar set with 150 speed and seeles light cone literally maximizes the damage
@@tuananhdang7385 A6 = Ascension 6 so when you get that passive yes. I'm saying what I'm saying to be informative because I see people misunderstand ItN all the time as well as SPD and Advance Forward. I'm not criticizing the run but the build absolutely can be better and understanding why/how is important.
The fact is going beyond 4 stacks of ItN is a luxury especially in the stat window. It's a question of efficiency. You get 12% more Skill DMG and 24% CD for Ult at the cost of 11 SPD rolls in this case.
I know this because relics have 3-4 base substat rolls and we get 5 more from leveling them.
The gloves are 1 HP roll of 33, 2 DEF rolls of 21 (42), 4 SPD rolls of 2.6 (9.2), and 2 CR rolls of 3.2 (6.4) for a total of 8.
Orb: 2 ATK% of 4.3 (8.6) , 5 SPD of 2.6 (13), 1 CR of 3.2, and 1 CD of 6.4 for 9 total
Rope is 2 SPD of 2.6 (5.2), 3 CD of 6.48 (19.44), 3 BE of of 6.48 (19.44) , 1 ATK of 21 for 8.
Some substats go to like the 6th decimal but I truncated these only to what is necessary.
10 ATK% rolls at max value would be a whole extra attack rope by comparison. 4-5 CD rolls can get you that same CD or better on ALL your damage.
164 speed + instant TY ult = 46.341 AV on YQ but this is irrelevant due to Robin ult dragging everyone up to whoever acts last. Everyone acts & Robin Ults to drag them forward to Aven's AV which was 61.788. So there's aproximatel 88.212 AV left in the cycle once Robin Ults. YQ acts again and Ults maintaining the 10% SPD he gained and adding 20% more from TY. This is based on base speed and rounds up so He hits 197 SPD. Giving him an AV of 50.761. So he consumed ~112/150 AV acting 3 times and thus was forced into the next cycle until TY Ulted a second time after being hit to perform a 4th action.
If you remove the 27 SPD YQ drops to 137. Aven's AV benchmark remains the same and he'll hit 170. So he gets an AV of 58.8. He'd be able to act a third time anyway and the difference in offensive substats would have allowed him to possibly kill with that third skill instead of needing the 4th action at all.
EDIT: Almost forgot the other important bit.
The 160 SPD thing is something that works for healers specifically because they can Advance Forward on their own when they basic. 160 = 62.5 AV. You need a 20% forward to hit 50 AV. It's why 160 SPD Pela runs Vonwac. It makes her starting AV 37.5. So She can 37.5 -> 62.5 for 100 and either Ult on Wind set or get Advanced by a s3+ DDD to get her third action. 160 alone doesn't get you 3 actions.
So this is not the best build for a variety of reasons. Again no disrespect to you or the creator. The SPD needed in substats for ItN's thresholds are simply not worth it.
@@tuananhdang7385 I think my long detailed comment got auto modded or something? I wrote out everything regarding their substats so this is a truncated version. A6 = Ascension 6 so when you get that passive, yes.
The issue is one of efficacy. They have 11 SPD substats not counting the chest piece. That's 11 subs or 27 SPD to get a payoff of 12% more DMG% on Skill and 24% CD on Ult when 4 average CD substats is 23.3% CD on ALL your damage. This is before considering TY's Ult + YQ's gear is 123.4 DMG%. Add on ItN? 147.3 DMG% at 140 SPD on the skill specifically. Going to 160 only gives you an 8% increase in the overall output of your skill.
By comparison the 4 CD subs would be a 9% overall increase on everything he does. If all 11 substats were CD? 24.8% overall increase on all his damage.
As for SPD: The 160 SPD thing matters for Pela and Abundance characters primarily. The first cycle is 150 AV. 160 SPD gives you an AV of 62.5. The 20% AV on Multiplication reduces this to 50 AV but for healers STILL requires either a start of combat AV from a Harmony character with S3+ DDD to make the starting AV 50 or the 40% from Vonwac making your starting AV 37.5. Letting you go 37.5 -> 50 -> 50 or 50 -> 50 -> 50 with either.
Fact is w/o the 27 SPD YQ would still go 3 times b/c of Robin's AF.
Aven acts last at ~61.7 AV -> Robin brings them all to ~62 -> Skill + Ult on 136 YQ would hit 169 SPD for an AV of 59 so he acts a third time anyway. The diffrence? 11 subs allocated into ATK% or CD% would have likely let them clear the wave instead of TY needing to get hit so YQ can take a 4th turn.
So regardless of how you spin it while it DID work here the SPD is overkill and damage suffers for it.
While Serval also works in Kafka's DoT Team but she also works well in Break Teams too~
Serval is criminally underrated
Honkai Support Rail
Harmony star rail
@@discreaminant Honkai Star Robin
I love Serval so much. I even kitted her out when pure fiction was released I wanted to aoe the shizznit out of some waves lol.
Peak
Those two were my mains during the early days of star rail
1 cycle Yanqing...
The average cellphone for the character is 2500 and above. And I'm glad it's not just my Aventurine that has HP around 3500. I thought I had build issue.😅
I was wrong about you Yanqing, perhaps I should level you up.
He needa aventurine tho. Or atleast gepard
@@alifnajmi8048 i have aventurine, but after trying Yanqing out, he was not worth it rn 😭
Damn, I tried with the kidd and have taken me too much. Amazing strat, man.
This Serval does more damage than my Acheron.
Your acheron does less than 100k per ult? You have a build issue, or support issue. Maybe both.
i did kafka super break on second side and she had the same result as my s1 acheron team
can someone explain why people say yanqing is bad? hes incredibly easy to build and is f2p and his dmg is VERY good
Never let that lose on gacha go to waste...
Is there some other characters that can replace robin? 😅
I think sparkle, maybe..
rm
question how did you trigger so many follow up attacks with yanqing?
More like: Robin/Aventurine Carry and Serval Super Break. Great video!
nah yanKING is just the goat🐐🐐
WHY DID MY GIRL TING TRY BUFFING AVEN FIRST 😭
Why did you switch from M&K to controller midway though
I don't see anyone talking about yanqing's chest with 19% critical chance 💀💀💀
his passive can buff more cri rate
@@toshinomakara237 I'm referring to his critical damage breastplate which has 19% critical chance
310% BE on MC is illegal
im kinda close to that just missing some speed 😭
Honkai Swipe Rail moment 💀💀💀 Like you played well but DAMN that is NOT f2p relatable 🙏🙏🙏😭😭😭😭
i dont thin he said f2p relatable
FTP clowns deserve nothing.
:)
Hi i have a question. Could u help me complete moc?
bro e4 yanking💀
Yanqing requires so much investment and even then, 4-stars outclass him. Also, most of that damage is coming from Robin.