Hi DeLeon Lab, thank you so much for those tutorials I learned so much!. I have a question: How I can get the original scale of my specimen in 3D slicer? when I put the scale bar in my model appear that is 1 meter long!!, and is a skull of 264 mm long. How Can I fix that? I need to calculate the volumen of the endocast of my model!, Thanks again
Hi Jon, It could be losing it's texture information because of the format you're saving it in, how did you save it (.stl, .ply, .obj?) If you haven't saved it yet and the color was lost right after you merged the models, I haven't had that happen before. If so, try it again and let me know if you have the same result. Good luck! -Rose
Hi Deleon Lab- Yall are very helpful! I have a question- I've merged my cranium and my mandible (seperate scans) but they are not in the correct orientation. The mandible is too high up, or cranium is too low. How can I fix this? Thanks!
Hi DeLeon Lab, thank you so much for those tutorials I learned so much!. I have a question: How I can get the original scale of my specimen in 3D slicer? when I put the scale bar in my model appear that is 1 meter long!!, and is a skull of 264 mm long. How Can I fix that? I need to calculate the volumen of the endocast of my model!, Thanks again
Is there a reason why my two models would lose there original color and become one solid shade?
Hi Jon,
It could be losing it's texture information because of the format you're saving it in, how did you save it (.stl, .ply, .obj?) If you haven't saved it yet and the color was lost right after you merged the models, I haven't had that happen before. If so, try it again and let me know if you have the same result. Good luck!
-Rose
Hi, what if my models are not correctly aligned, how do I change position of individual models before merging them? Thanks!
Hi Deleon Lab- Yall are very helpful! I have a question- I've merged my cranium and my mandible (seperate scans) but they are not in the correct orientation. The mandible is too high up, or cranium is too low. How can I fix this? Thanks!