Game Developers Try Using the GD Editor

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  • Опубликовано: 21 ноя 2023
  • Radek & Santa's Game: store.steampowered.com/app/23...
    x.com/playkvark?t=080sZx7KCht...
    In this video, I gave my friends, that do game development, some challenges in the Geometry Dash editor. I wanted to see if their skills could translate into GD since many creators like Spu7nix and YoReid are pushing the editor to it's limits, creating entire games or 3D engines.
    If you enjoyed this video, please consider subscribing or sharing this video around, it took a ton of time to create and it's definitely my best one!
    Contact me:
    Twitter: / eidamiino
    Discord: eidamiino
    #geometrydash #gamedev #editor
  • ИгрыИгры

Комментарии • 274

  • @chagd2590
    @chagd2590 7 месяцев назад +203

    Now I know how recent tab levels are made

  • @defek13
    @defek13 7 месяцев назад +464

    17:52 really summarizes the gd editor very well

    • @masterflick2669
      @masterflick2669 7 месяцев назад +3

      TRUEEE

    • @ReeseHosgood
      @ReeseHosgood 7 месяцев назад +1

      ⁠​⁠​⁠@@masterflick2669 That’s why Viprin and the other elder mods wrote a ~200 page editor guide and useful help info for all the triggers for 2.2

    • @TheArtDev
      @TheArtDev 7 месяцев назад

      What? It's just a popup?

    • @defek13
      @defek13 7 месяцев назад +9

      @@TheArtDev There is no information on the help popup thats whats happening

  • @thedinosaurz
    @thedinosaurz 7 месяцев назад +467

    try it again in 2.2
    it has over 80+ triggers and has an "if" trigger which is famous for programming/ game designing
    it has platformer mode too where you can move left right and everything with sound effects you can add too
    im excited

    • @crafty_strangers
      @crafty_strangers 7 месяцев назад +7

      I agree

    • @thedinosaurz
      @thedinosaurz 7 месяцев назад

      yes@@crafty_strangers

    • @David280GG
      @David280GG 7 месяцев назад +53

      If it ever сums out

    • @MinerManDouglas
      @MinerManDouglas 7 месяцев назад

      @@David280GGit’ll never come or as you said “cum”

    • @thedinosaurz
      @thedinosaurz 7 месяцев назад

      it will come out i promise, just i hope it will be announced soon because we will have no time soon for november@@David280GG

  • @PietroSanta
    @PietroSanta 7 месяцев назад +504

    Great video! Thank you for the opportunity to be in it! 😎 Also thanks for sharing our game ❤️

    • @EidamGD
      @EidamGD  7 месяцев назад +47

      we stan kvark

    • @darealgreyskale
      @darealgreyskale 7 месяцев назад +2

      i face palmed so hard

    • @smallxplosion9546
      @smallxplosion9546 7 месяцев назад +12

      @@darealgreyskaleur comment made me face palm even harder

    • @darealgreyskale
      @darealgreyskale 7 месяцев назад +1

      ur typo made me facepalm@@smallxplosion9546

    • @somonen2443
      @somonen2443 7 месяцев назад +6

      Palms have faces?

  • @ReeseHosgood
    @ReeseHosgood 7 месяцев назад +45

    The Geometry Dash level editor having no abstraction for triggers is exactly why Spu7Nix created his own programming language called SPWN which does exactly that.

    • @TheArtDev
      @TheArtDev 7 месяцев назад +1

      What's abstraction?

    • @ennpii8147
      @ennpii8147 6 месяцев назад

      ​​@@TheArtDev The ability to deal with concepts and ideas rather than events. In simpler terms, it means to combine multiple fundamental concepts into a different higher-leveled (and often simpler, more encompassing) concept. Think of like how we abstract the concept of "contact" to mean when boundaries of objects' are touching each others', when in reality this concept can be broken down into the realm of more complicated particle physics and whatnot.
      In conventional programming, you could created functions to help solve similar-looking problems without having to custom-write it every time you encounter a problem of the same type. That is an example of abstraction.
      What the original comment is saying is that GD, unlike conventional programming, doesn't provide that kind of abstraction for higher-leveled concepts like camera effects or real-time object size scaling - those had to be done by the creators themselves by combining more fundamental triggers and objects together. With abstraction, you could do it easily - like, say, in just one trigger that encompasses the idea of camera effects or object-scaling, and you could simply change number parameters to customize the effects without the hassle of dealing with multiple objects and triggers.

  • @sonicwaveinfinitymiddwelle8555
    @sonicwaveinfinitymiddwelle8555 7 месяцев назад +7

    4:12
    > discovering "zig-zag"
    > making the hardest thing ever

  • @StupidFeature
    @StupidFeature 7 месяцев назад +9

    5:53 from now on im calling the cube „the normal”

  • @Enlightenment0172
    @Enlightenment0172 7 месяцев назад +24

    10:24 “Spawn Triggered”
    Triggers upon player spawning, of course.
    Just like the way Touch Triggered triggers the effect instantly.
    I feel you, man. I had no clue how to use touch triggered when I began in 1.7

    • @EidamGD
      @EidamGD  7 месяцев назад +6

      we've all been there 🤝

    • @Kassityyp
      @Kassityyp 7 месяцев назад +1

      Yeah that's what i thought it meant as well

    • @Loduxo
      @Loduxo 5 месяцев назад

      Well isn't it great then that touch triggered was only added in 2.1

  • @gdshruggie
    @gdshruggie 7 месяцев назад +8

    Now we need "GD creators try using game engines"

  • @zStormy389
    @zStormy389 7 месяцев назад +10

    the guy building underneath the ground hurt me SO BAD to watch 😭

  • @mistahmatrix
    @mistahmatrix 7 месяцев назад +53

    You have summoned the entire gd community with this video

    • @SolarFif
      @SolarFif 7 месяцев назад +9

      maybe because hes a gd youtuber?

    • @christianepps3584
      @christianepps3584 7 месяцев назад

      Ikr

    • @juxoq
      @juxoq 7 месяцев назад +3

      Who knew a interesting and unique gd video would attract gd players

    • @imwyntre
      @imwyntre 7 месяцев назад

      Geometry Dash or Game Dev?

    • @Ilo722
      @Ilo722 6 месяцев назад +1

      I can't believe a gd RUclipsr making a gd videos attracts gd players

  • @DidYouForgetSomething
    @DidYouForgetSomething 7 месяцев назад +3

    18:51
    That "What??" reaction was filled with so much genuine confusion that it became an AOE status.
    I had the same reaction back in the day when I first tried the rotate trigger, pure confusion, it made no sense.

  • @Qwertyexists
    @Qwertyexists 7 месяцев назад +44

    Here's a tip:
    Make sure to enable most editor settings but not hide bg or swipe cycle and enable max rows and columns as it means you scroll less; don't forget the side options too.

    • @dragonfruitreal
      @dragonfruitreal 7 месяцев назад +2

      swipe cycle is useful

    • @jsutbule
      @jsutbule 7 месяцев назад

      ​@@dragonfruitrealyeah better than hold for swipe

  • @jein__
    @jein__ 7 месяцев назад +101

    was so interesting to see how intuitive is the editor for people with experience on the development, great video man:)

    • @EidamGD
      @EidamGD  7 месяцев назад +9

      thanks a lot!

  • @notjosey
    @notjosey 7 месяцев назад +8

    You totally should've shown them some modern levels and get their reaction

  • @emerald5567
    @emerald5567 7 месяцев назад +6

    make this same exact video when 2.2 releases. best idea ever

  • @OmegaFalcon
    @OmegaFalcon 7 месяцев назад +8

    This is a really cool video idea!

    • @EidamGD
      @EidamGD  7 месяцев назад +1

      Thanks a ton! Really happy that you like it!

  • @hapypace7329
    @hapypace7329 7 месяцев назад +6

    i like how they learned faster how to use triggers than me

  • @seazeiscool
    @seazeiscool 7 месяцев назад +12

    really cool to see the first impressions of non gd players on the gd editor with them being experienced with game dev stuff, awesome video

  • @Dyxyzz71
    @Dyxyzz71 7 месяцев назад +3

    This is about to be one of the videos of geometry dash before 2.2. Great job!

    • @bluqy
      @bluqy 7 месяцев назад +1

      bro forgot part of his sentence

    • @fazaazfgd
      @fazaazfgd 7 месяцев назад +1

      ​@@bluqyHe's not wrong though, it is one of the videos in Geometry Dash before 2.2

  • @GdOnDrugs
    @GdOnDrugs 7 месяцев назад +2

    2:15 was absolute gold☠️

  • @zanxl7140
    @zanxl7140 7 месяцев назад +2

    Really interesting to see how experienced game developers tackle the somewhat sporadic setup of the Geometry Dash editor, especially having been in the community since 2014 and struggling with the editor myself!

  • @zcubed_
    @zcubed_ 7 месяцев назад +8

    this video feels so nostalgic for me. like it reminds me of learning the editor and how even today i still have much to learn. great video 👍👍

  • @BrutalSword
    @BrutalSword 7 месяцев назад +12

    GD editor je ze začátku tak confusing, je funny jak ZMan dostal vytroleno tím neudělaným trigger helpem LMAO
    Jinak z boss fightů se mi asi nejvíc líbil ten chompy, ten je nejvíc propracovaný. Samozřejmě ten má trochu experience ale jinak z ostatních dvou je ten prism kreativnější ale to další je víc readable
    Good job všem!

    • @EidamGD
      @EidamGD  7 месяцев назад +4

      yeah the empty trigger help was awesome LOL

  • @r4nger_54
    @r4nger_54 7 месяцев назад +13

    Really fun video, y'all should give it a try again when update 2.2 releasing this month. There's way more tools to be messing around, and one of the biggest one is the new game type "platformer"
    Oh and btw, maybe you should do some reaction, like gamedev react to some GD custom levels that community made :)

    • @ExtremeVoidpkmn
      @ExtremeVoidpkmn 7 месяцев назад

      Who actually knows if it would come out this month 😕 but we are rooting for RubRub to not push it back

    • @toejammergaming
      @toejammergaming 7 месяцев назад

      @@ExtremeVoidpkmnhe’s probably about 80% done with dash

  • @GDAtlas
    @GDAtlas 7 месяцев назад +59

    This is a really interesting video... I love it so much! It was really funny how they slowly figured out how to use the editor. I don't regret watching this video at all! It's a little ironic that I've been playing this game for years yet they know more 😅 Despite just starting, they were all creative, and I'm very impressed with how they were able to build their ideas in such a unique way! I hope they try it out again when 2.2 comes out so they can create awesome levels and see what they can do with the unlimited possibilities!

    • @EidamGD
      @EidamGD  7 месяцев назад +9

      Maybe we could try it again, but odds are that the 2.2 editor is gonna be way too insane for them lol, happy that you enjoyed the video and gl with your levels!

  • @roogster
    @roogster 7 месяцев назад +4

    4:19 NAH THIS IS DEATH CORRIDOR

  • @ytac-ss7vz
    @ytac-ss7vz 7 месяцев назад +2

    Very interesting and fun video! I saw a tweet showing the "help button reaction" XD

  • @awxsomx_Adam
    @awxsomx_Adam 7 месяцев назад +1

    I’ve thought of rotating spikes from of the screen into a certain spot where you would want the player to jump (using both the “Rotate” trigger and “Move trigger”) (they would also be rotated back to 0°, 90°, 180° or 270°.
    However, NEVER have I thought rotated spikes that remain slanted (Stamp 7:46) would look awesome, until I watched this video.

  • @DaadirHusseinRoorow
    @DaadirHusseinRoorow 7 месяцев назад +9

    When 2.2 comes out, they're gonna have way more possibilities

  • @h0rycz
    @h0rycz 7 месяцев назад +8

    Amazing content video, I hope this video will blow up, you deserve it :)

    • @EidamGD
      @EidamGD  7 месяцев назад +1

      Thanks a lot h0ry! 🐈

  • @fewsi
    @fewsi 7 месяцев назад +21

    You should help them with interface, because it's just look so painful, when they don't do something, because they don't know that they can do it. Or just give before first build a bit time.

    • @EidamGD
      @EidamGD  7 месяцев назад +14

      I wanted to kinda show their reactions and first thoughts in the video, later on they actually got better. Also I asked them if they need help in each of the rounds and stuff, just kinda goes to show that for beginners it's quite hard to adapt lol

    • @lavsor
      @lavsor 7 месяцев назад +2

      I got a seizure reading this.

  • @434emm
    @434emm 7 месяцев назад +5

    This is very cool tbh, i loved their creativity and how they discover the creation tool

  • @fewsi
    @fewsi 7 месяцев назад +7

    Amazing video, finally somebody did this

    • @EidamGD
      @EidamGD  7 месяцев назад +1

      Thanks a lot!

  • @Eckis1
    @Eckis1 7 месяцев назад +2

    I really like that prism bossfight near the end of the video, so i might actually make a layout including it as a bossfight
    Might send it to u when im done

  • @efranckor_27
    @efranckor_27 7 месяцев назад +8

    Loved to see the creativity from people that had no idea how the editor works jet. Awesome video!

  • @miloyall
    @miloyall 7 месяцев назад +4

    This was so much fun! Finished watching and was so surprised this only had about 4 thousand views, this is way to well made and funny to go unnoticed.

  • @Flamez8364
    @Flamez8364 7 месяцев назад +4

    One of the funniest gd videos I’ve seen😂 keep it up

  • @scrmblguy
    @scrmblguy 7 месяцев назад +4

    I've been waiting for someone to do something like this!!

  • @truffleee
    @truffleee 7 месяцев назад

    you gotta make a second part to this, So good!

  • @Gejjh
    @Gejjh 7 месяцев назад +3

    17:56 most relatable moments in gd story

  • @warpz169
    @warpz169 7 месяцев назад +3

    BRO DROPPED A BANGERRR

  • @Fsmm
    @Fsmm 7 месяцев назад +7

    this was great, underrated creator.

  • @Poafy
    @Poafy 7 месяцев назад +4

    11:51 xanii be like:

  • @lysenthe
    @lysenthe 7 месяцев назад +2

    next up try making artists create pieces of art in gd
    i'd like to see people adjust to it

  • @Mehumies12
    @Mehumies12 7 месяцев назад +2

    i loved this video. please make a this again at some point

  • @fluffy6545
    @fluffy6545 7 месяцев назад +1

    Amazing video idea! Good video

  • @v1mm
    @v1mm 7 месяцев назад +4

    Now this is content thanks RUclips

  • @MiniStumpy
    @MiniStumpy 7 месяцев назад

    It's so great to get a Czech Geometry Dash video recommended. Even if the you are speaking English, it is still great. Keep up the good work!
    Also... Zdravím z Česka!

  • @stala9204
    @stala9204 7 месяцев назад +1

    I've spent at least a hundred hours in the level editor, and I did not know that pressing enter could be used to playtest levels in create mode

  • @heitorboladao2166
    @heitorboladao2166 7 месяцев назад +2

    Please make a Second part when 2.2 comes out!

  • @nichtmxrius
    @nichtmxrius 7 месяцев назад

    This reminds me so much of my old days in GD when I first opened the editor so cool!

  • @kittygamergd2252
    @kittygamergd2252 7 месяцев назад +2

    Za mě nejlepší GD video na czsk scéně kluci :D

  • @max309alenie
    @max309alenie 7 месяцев назад +1

    Very good viedo pls make some more of this

  • @Yaunclejohn
    @Yaunclejohn 7 месяцев назад +2

    Move triggers are actually over 8 years old now

  • @Frickous
    @Frickous 7 месяцев назад +2

    Velice pekné video (:

  • @justalexlol_
    @justalexlol_ 7 месяцев назад +2

    yoo this was cool make a part 2

  • @lumi2030
    @lumi2030 7 месяцев назад +2

    11:51 IT'S BLUE IT'S BLUE IT'S BLUE

  • @Olflix
    @Olflix 7 месяцев назад

    The "sisphyan" timing at 6:04 is actually pretty easy, you just need to let go earlier at the first click (not too early so that you hit the bottom floor of the top block, but not too late so the jump is impossible)
    =
    8:52 - Using an extremely specific timing, you can click IN BETWEEN the hitboxes of the spikes and completely skip the ball and speed portal

  • @matmat-yb4tq
    @matmat-yb4tq 7 месяцев назад +3

    Why are they making better decoration than me after almost on year of playing

  • @ixamplays681
    @ixamplays681 7 месяцев назад +1

    "I found a bug! I found a bug!"
    oh, we've all been there :))

  • @hypenheimer
    @hypenheimer 7 месяцев назад +5

    11:51 it's blue 🗝

    • @EidamGD
      @EidamGD  7 месяцев назад +3

      Omfg 😭

  • @thethomaspatersonexperienc4746
    @thethomaspatersonexperienc4746 7 месяцев назад

    GD vids are getting so creative, fucking love this community

  • @revv_geometrydash
    @revv_geometrydash 7 месяцев назад +3

    legendarní, veselé vánoce všem

  • @GamingChair9482
    @GamingChair9482 7 месяцев назад

    Seeing them struggle and get confused with the editor for the first time is gold, it basically summarize all of our first editor experience in Gd.

  • @stala9204
    @stala9204 7 месяцев назад

    funky free move skull throne makes me want to make a boss level where only skull objects are visible, and glass pyramid boss fight would be awesome as a finished level

  • @andixpiwi8325
    @andixpiwi8325 7 месяцев назад +3

    this is a brilliant video idea. i am laughing looking at these guys figuring out how to use a terrible engine which i've learned to use over several years. to be fair, i'd be s clueless if i was learning the engines they use...
    will there be a part 2 once these fellows are more familiar with the game?

  • @Break.
    @Break. 5 месяцев назад +1

    As a game developer who grew up playing GD, I thought I'd check out the 2.2 editor and so much of this is exactly how I reacted lol
    Now that I'm used to programming, it all feels so unintuitive to me

  • @Kitttcat
    @Kitttcat 7 месяцев назад

    Love the celeste music at the beginning

  • @ItzJendy
    @ItzJendy 7 месяцев назад

    Mega dobrý video!!!

  • @hariharamajhi
    @hariharamajhi 7 месяцев назад

    Awesome

  • @Rebotxd1
    @Rebotxd1 7 месяцев назад +1

    Underrated video

  • @RepoBloxOfficial
    @RepoBloxOfficial 7 месяцев назад +1

    underrated bro

  • @Poataoman8616
    @Poataoman8616 6 месяцев назад

    Finally a good RUclips video that RUclips recermend me

  • @lavsor
    @lavsor 7 месяцев назад +5

    Wulzy would send these.

    • @EidamGD
      @EidamGD  7 месяцев назад

      bro 💀

  • @Nyworin
    @Nyworin 7 месяцев назад +1

    Bro made a triangle and was praised, good video

  • @CephalonBread
    @CephalonBread 7 месяцев назад +1

    banger video!

  • @jeterpohnson
    @jeterpohnson 7 месяцев назад +1

    Now let’s see how they do in the 2.2 editor

  • @soyelsanji
    @soyelsanji 7 месяцев назад +1

    nice video

  • @ArtemIsABadName
    @ArtemIsABadName 7 месяцев назад +1

    actualy a nice video, btw where were you?

  • @notParollac
    @notParollac 7 месяцев назад +1

    "too many buttons"
    relatable

  • @xarildri1302
    @xarildri1302 7 месяцев назад +1

    this video is awesome

  • @poklipps
    @poklipps 7 месяцев назад +2

    4:18 bro is making an impossible demon

    • @EidamGD
      @EidamGD  7 месяцев назад +2

      this is how Slaugterhouse was made fr

  • @Qdbp-sh5ti
    @Qdbp-sh5ti 7 месяцев назад +2

    ❤ I loved the video! Could I do this again when the game is updated to version 2.2? (Sorry I speak English badly).

  • @insert-qk5rv
    @insert-qk5rv 7 месяцев назад +1

    bro 2.2 is literally just gonna be a whole ass programming language

  • @spine55555
    @spine55555 7 месяцев назад +2

    yo radek is back and kvark looks pretty cool i might get it

    • @EidamGD
      @EidamGD  7 месяцев назад

      Really happy to hear that, Kvark is imo super cool, so if you decide to get it lmk what you thought of it lol

  • @cyan1280
    @cyan1280 7 месяцев назад +1

    the underrated

  • @ReaperRYT_
    @ReaperRYT_ 7 месяцев назад +2

    As an editor who has experience with decorating and level design, this was painful to watch ngl

  • @sillyrun
    @sillyrun 7 месяцев назад +1

    holy shite eidam

  • @warpz169
    @warpz169 7 месяцев назад +2

    Seriously tho, how do you just drop an insanely high quality video after verifying my bad level

  • @dimitrosskrippka2154
    @dimitrosskrippka2154 7 месяцев назад +2

    I hope RobTop once adds spwn analog inside gd

  • @aykarain
    @aykarain 7 месяцев назад

    i think the laser bossfight is the best one
    its both creative and is cool so yeh

  • @mysticmaya9426
    @mysticmaya9426 7 месяцев назад

    "this is cluttered" oh sweet child, wait til 2.2 drops xd

  • @Heeter
    @Heeter 7 месяцев назад +1

    Something bossfight is the winner!

  • @velky_reeds
    @velky_reeds 6 месяцев назад

    we need a new episode with the 2.2 editor

  • @orangefroggy7
    @orangefroggy7 6 месяцев назад

    20:13 my body setting itself on fire for them not knowing dark side of the moon

  • @dest3005
    @dest3005 7 месяцев назад +1

    game developers = gd
    geometry dash = gd
    gd's try using the gd editor
    geometry dash's try using the game developer editor
    game developers try using the geometry dash editor

  • @coin_3784
    @coin_3784 7 месяцев назад +2

    Next do competitive prograers try to solve problems using gd editors lmao

    • @EidamGD
      @EidamGD  7 месяцев назад +2

      iterate over an array of clubstep monsters

    • @coin_3784
      @coin_3784 7 месяцев назад +1

      find the lowest common ancestor of 2 random
      devil vortex saws

  • @user-wl8zm2gl5r
    @user-wl8zm2gl5r 7 месяцев назад +1

    First minute in and i realize more than ever that robtop should honestly hire some developers maybe 2 or 3. Though its impressive that he made geometry dash what it is all by himself with no prior knowlege, just youtibe videos

  • @Sur3sT
    @Sur3sT 7 месяцев назад +2

    You should just just have them explore and try and make a level in 24 hours they can play the game or do whatever they just have to have a level made in 24 hours