To be fair Frontier hasn't explained anything. I am sure that it's part of their testing. To see how people will play naturally but still. Some of this stuff isn't immediately obvious. Thank you!
For the life of me I can’t figure out how to do these covertly and with nobody killed. I can assassinate covertly, How am I supposed to make sure nobody dies AND the alarms aren’t raised? There’s no stun/knockout option
Will different missions happen at the same location if that makes sense? Like your killing scavengers and somebody just restored the power to the settlement.
Yes. When I picked up my first mission to a specific place the mission screen freaked out a little and I got a message that that mission is no longer available. Which to me indicated that someone else grabbed it before me. So that means that if you could easily be in a place where one person is trying to steal documents and another person is there to slaughter everyone. It will be very interesting to find out how it all works. But I have already seen videos where multiple commanders are in the same locations doing different missions.
@@yourhonorYT Really? Probably that or the state of the minor faction has also changed. I know for certain that your missions have an impact and can lead to other things. Your right that it will be interesting to see once they explain whenever that will be, but it depends on the player activity and the Background Simulation I guess. Since there are multiple settlements on one planet, I wonder how if different minor factions are at civil war with each other.
@@visorak168x I’ve already grinded one faction to friendly. NPCs turn green when at that faction’s base. I do see other commanders and they are marked red on the minimap for firing at my green allied NPCs. Not sure if I get marked red for them, possibly.
@@roebuckpayne Oh, so that's what happens. So, if you are an enemy of the state, then they will shoot you on sight. Makes it easier to do missions and they did say that they will work on PVP. Wonder how they are going to do it unless they do the Fallout 76 method whether you have to shoot back if they shoot you first.
Been trying to figure out how to shut the alarms off before that happens. Thanks for the vid!
Your videos are pretty cool and helpful
To be fair Frontier hasn't explained anything. I am sure that it's part of their testing. To see how people will play naturally but still. Some of this stuff isn't immediately obvious.
Thank you!
For the life of me I can’t figure out how to do these covertly and with nobody killed. I can assassinate covertly, How am I supposed to make sure nobody dies AND the alarms aren’t raised? There’s no stun/knockout option
Will different missions happen at the same location if that makes sense? Like your killing scavengers and somebody just restored the power to the settlement.
Yes. When I picked up my first mission to a specific place the mission screen freaked out a little and I got a message that that mission is no longer available. Which to me indicated that someone else grabbed it before me. So that means that if you could easily be in a place where one person is trying to steal documents and another person is there to slaughter everyone.
It will be very interesting to find out how it all works.
But I have already seen videos where multiple commanders are in the same locations doing different missions.
@@yourhonorYT Really? Probably that or the state of the minor faction has also changed. I know for certain that your missions have an impact and can lead to other things. Your right that it will be interesting to see once they explain whenever that will be, but it depends on the player activity and the Background Simulation I guess. Since there are multiple settlements on one planet, I wonder how if different minor factions are at civil war with each other.
@@visorak168x I’ve already grinded one faction to friendly. NPCs turn green when at that faction’s base. I do see other commanders and they are marked red on the minimap for firing at my green allied NPCs. Not sure if I get marked red for them, possibly.
@@roebuckpayne Oh, so that's what happens. So, if you are an enemy of the state, then they will shoot you on sight. Makes it easier to do missions and they did say that they will work on PVP. Wonder how they are going to do it unless they do the Fallout 76 method whether you have to shoot back if they shoot you first.
How does the game look so smooth? I can barely run it on 45 fps.
OMG is that a ghost on that NPC you killed around 3:44