Комментарии •

  • @Woolie
    @Woolie 2 года назад +1996

    man it's so crazy that Woolie thought _____ ability was ___ tier and not ____ tier omg

    • @ryansqueri1405
      @ryansqueri1405 2 года назад +23

      30 minutes he said :)

    • @FirelMusic
      @FirelMusic 2 года назад +29

      man it's so crazy that Woolie thought Focused Assault was B tier and not S tier omg

    • @wasabebo8334
      @wasabebo8334 2 года назад +16

      Mr. Strimmer your opinion is wrong

    • @harveyboi3917
      @harveyboi3917 2 года назад +12

      Mr Streamer I'll let you know that I am a proud Scrap Launcher main, and have beaten Mithrix plenty of times. SS tier ability thank you very much 🤓

    • @챙랴노
      @챙랴노 2 года назад

      ikr

  • @phantom9312
    @phantom9312 2 года назад +1384

    Railgunner's "primary" not hitting void infestors is the most annoying thing in the world. F tier.

    • @pachurro2762
      @pachurro2762 2 года назад +25

      I’m prob stupid but if this isn’t a joke I think it does, I’ve used it and it hits them

    • @0osk
      @0osk 2 года назад +119

      @@pachurro2762 Not while it's in the air. When they first pop out of the little pods as projectiles, you can shoot the projectile before it hits the ground and kill them. Railgunner's primary doesn't target them during that so you have to ADS.

    • @oranbluethorn3956
      @oranbluethorn3956 2 года назад +7

      @@pachurro2762 It does when they first land...if you lead the shot a bit. The tracking can't keep up with them while in mid air usually, without real good angles, and even when their on the floor sometimes the projectiles will hit the floor instead of the enemy because it moves so fast, so ya gotta lead the shot into hitting from the same direction their moving usually

    • @AttacMage
      @AttacMage 2 года назад +17

      @@oranbluethorn3956 I find aiming nearly straight up works very well against them.

    • @supernova6188
      @supernova6188 2 года назад

      shoot 'em while they're in the air, right after they come out

  • @fox20rps94
    @fox20rps94 2 года назад +1181

    um aktually mr strimmer, heretic squak is clearly the best of all tiers, for it is the ultimate in intimidating opponents as well as serenading your ears :)

    • @CowKirbo
      @CowKirbo 2 года назад +19

      It's the best ability in the entire game. It literally makes you win the moment you use it

    • @azelynhirano
      @azelynhirano 2 года назад +39

      Being completely useless and just spamming squawks and ahoys is the best thing in multiplayer

    • @SupraShade
      @SupraShade 2 года назад +2

      @@azelynhirano equip only heretic run????

    • @hentaiaddict5431
      @hentaiaddict5431 2 года назад

      🤓

    • @graysonwilson3343
      @graysonwilson3343 2 года назад +4

      @@SupraShade firework proc chains and vending machine baby

  • @b0nes329
    @b0nes329 2 года назад +1160

    Correct me if I'm wrong, but void fiend's normal drown attack seems to have a very very slight autoaim. There are times when my crosshair was off of an enemy but the beam hit it any way.

    • @Woolie
      @Woolie 2 года назад +439

      that is correct!

    • @bananamanbro6613
      @bananamanbro6613 2 года назад +15

      aim assist is for NOOBS

    • @Bocahj4
      @Bocahj4 2 года назад +152

      @@bananamanbro6613 noobs are for aim assist

    • @alexstewart9592
      @alexstewart9592 2 года назад +85

      @@bananamanbro6613 It has auto-aim because the shot itself is very narrow compaired to other primaries - the slight auto aim means that it will actually hit so long as any part of the crosshair is on the target, which is how most primaries work when they don't have shot deviation (also known as bloom, it is the accuracy penalty for continuous fire on some primaries), and also means that Void Fiend can actually HIT the Lesser Wisp on the other side of the map instead of just shootimg the wall next to it from across the map.
      The corrupted primary doesn't have auto aim, but it has a wider radius, and it simply hits anything that the auto-aim could lock onto that close up anyway.

    • @El_Bebe
      @El_Bebe 2 года назад +4

      @@alexstewart9592 Corrupted drown does have autoaim, albeit with such a short range is not quite noticeable.

  • @Cocoauri
    @Cocoauri 2 года назад +260

    Dont forget that railgunner's "m1" (the rapid fire auto aim thingy) can reduce fall damage, and with enough attack speed makes her gain verticality. Just something to note

    • @adrianrg3754
      @adrianrg3754 2 года назад +7

      Mult can also fly with enought as

    • @yakin_3305
      @yakin_3305 7 месяцев назад

      Man I just commented this I should have scrolled a little further before I did it

  • @UnseenMercenary
    @UnseenMercenary 2 года назад +560

    I personally think loaders passive should get a bit of a higher spot due to its complete fall damage negation. Maybe high b tier but thats just me.

    • @kylemckell
      @kylemckell 2 года назад +196

      I think he just forgot about that part since he had been talking for a long time lol.
      Loader would be ass without that part of the passive, and it's incredible on eclipse.

    • @Woolie
      @Woolie 2 года назад +236

      @@kylemckell I did indeed forget about it lmfao

    • @jeluenhayo2410
      @jeluenhayo2410 2 года назад +16

      You're so right cuz Loader's playstyle revolves around getting to great heights all the time. The character would be garbage and couldnt utilize other abilities if not for this part of the passive.

    • @oranbluethorn3956
      @oranbluethorn3956 2 года назад +7

      The scrap armor is just an early game bonus for endless survivability. That fall damage stopping though...M m m that's the good stuff right there. I'd have never gotten even half the run wins I have with her without that passive

    • @hollyleaf3941
      @hollyleaf3941 2 года назад

      @@Woolie So where would you rank it now that you remembered it?

  • @thvelivan9781
    @thvelivan9781 2 года назад +210

    Neat fact about Merc: If you use either dash about 1/4 into your primary swing, the swing hitbox will be active during the entire dash! On the third primary attack, this applies expose too and, with his alt utility having a little delay before the damage, can allow you to always deal expose dmg with your utility! Makes ranged merc in particular feel way better since the utility itself can now proc tons of expose, meaning your utility can essentially never be on cooldown in optimal situations.

    • @zanedriskill6294
      @zanedriskill6294 2 года назад +18

      This applies to all Merc abilities. If you aren't using it before every eviscerate, you're throwing. It's just free cool down reduction and extra damage.

    • @myd3b124
      @myd3b124 2 года назад

      @@zanedriskill6294 it doesn't work with slicing winds

    • @thvelivan9781
      @thvelivan9781 2 года назад +2

      @@zanedriskill6294 True, true. Though the most satisfying application is with the utility imo.

    • @trice286
      @trice286 2 года назад +5

      Keep in mind that the hitbox seems to only be active if you first dash into an enemy near you. Basically, you can expose an entire line of enemies but only if the first enemy you hit is near you. Otherwise, you can't really expose enemies thats far from you. It's extremely powerful with his alt utility because you expose enemies twice in one dash.

    • @thvelivan9781
      @thvelivan9781 2 года назад +8

      @@trice286 I don't know where you got this idea from, I've been able to do this to single enemies at max range before.

  • @kelvinferreira3767
    @kelvinferreira3767 2 года назад +135

    Honestly my only objection is the complain against the autoaim in Huntress' primaries. Like, their main draw is that you can sprint while using them, and if they didn't have the autoaim you couldn't really use that to your advantage as much, as you couldn't efficiently hit enemies to your sides while running circles around them.

    • @Brass319
      @Brass319 Год назад +4

      my main objection is railgunner's marksman going below void fiend's primary even though marksman is basically just the exact same thing with an extra 100% base damage, more fire rate, and can crit

    • @taizai3161
      @taizai3161 Год назад

      ​​​@@Brass319u still need to scope in for that, and void fiend one also slows, and has auto aim a little

    • @colinheller6701
      @colinheller6701 4 месяца назад

      Them? The huntress won’t be offended if you call her a her.

    • @fadorka
      @fadorka 2 месяца назад +3

      ​@@colinheller6701 yeah they are taking about the primary skill not the huntress. Skills don't have genders

    • @colinheller6701
      @colinheller6701 2 месяца назад

      @@fadorka If that's your conclusion, then your reading comprehension is awful.

  • @masonoreilly7512
    @masonoreilly7512 2 года назад +110

    I'm no expert to any degree but as a void fiend main, I would feel much more incentivized to use his corrupted R if instead of sacrificing 25% HP for 25% corruption, it simply refills the entire meter at the cost of the same 25% HP if you feel the need to stay corrupted (because let's be real, +25% corruption in the grand scheme of things is completely unnoticeable in his corrupted form)

    • @masonoreilly7512
      @masonoreilly7512 2 года назад +13

      as an alternative it could simply replace his R ability altogether, I was discussing with a buddy the other day and we both agreed Hopoo missed an opportunity with void fiend's kit not utilizing the void's trademark "void explosion" (like the reaver's death blow), not sure how but it would be a neat addition to his loadout.

    • @Buglin_Burger7878
      @Buglin_Burger7878 2 года назад +12

      I agree, if I remember right if you take 25% of your health in damage that normally just gives you 25% corruption to begin with. So if you want more Corrupt time you... just stand there and let an enemy hit you.
      The ability does nothing the Void Fiend doesn't already have especially since when you become full corrupted it just sits there taking up space.

    • @alexstewart9592
      @alexstewart9592 2 года назад +2

      It gets worse. There was a bug that caused it to be affected by some damage amp items, and that made it so much worse. Not only did this cause it to kill you on accident, it still only gave 25% corruption even if it did all the damage, which is especially terrible because taking that much damage from an actual hit would give you more corruption than using it does - and if you have the healing to recover from the damage taken, bad news - doing so is a net loss of corruption.

    • @maxgoldstein7202
      @maxgoldstein7202 2 года назад

      @@masonoreilly7512 yeah I definitely agree. His corrupted R is not only really situational, but it has limited charges, so you can't even spam it to stay corrupted if you have a ton of healing. Imo it should be a glass cannon type attack that either sacrifices a chunk of health or corruption and has a pretty big cooldown. Maybe a devastator black hole barrage, implosion bomb, or something like that.

    • @mgiacmierhns8755
      @mgiacmierhns8755 2 года назад +1

      let's be real, it's useful. whenever i finish a map, there's no enemies and i need to traverse the map faster, it's useful.
      Oooooooor... for killing yourself out of hopelessness in a garbage run.
      Easy S tier !

  • @undeadlordmonroe1794
    @undeadlordmonroe1794 2 года назад +61

    I just wanted to say, my favorite use for Captains taser is to hold something like an elder lemurian or beetleguard in place so I can get all 3 Orbital shifts off on it. Or just to keep it stunned while I deal with a horde of smaller enemies. It just helps keep big guys off my back.

    • @Chuckychargeblade
      @Chuckychargeblade 2 года назад +17

      yea that’s the intended use. try out hooks of heresy, keeps them locked in place with the added benefit of fucking nuking their health, hitting multiple enemies at once, and getting nuts with backup mags. taser is unfortunately balls

    • @largeoctahedron
      @largeoctahedron 2 года назад +3

      The thing is it’s pretty easy to hit all three strikes on larger enemies without the taser since they tend to stand still to use their attacks.

  • @SpookSkellington
    @SpookSkellington 2 года назад +189

    Now we need an enemy tier list with blind pests being being so low on the list you have to scroll for 15 minutes to get to them.
    And gup is S because gup is a good boi.

    • @Chuckychargeblade
      @Chuckychargeblade 2 года назад +29

      blind pests give me depression, gup gives me free bags 💰 hate blind pests so much

    • @adrianrandom3448
      @adrianrandom3448 2 года назад

      @@Chuckychargeblade do they still have boss level stats or did they finally tone those mfs down?

    • @mcawesome9705
      @mcawesome9705 Год назад

      blind vermin as well

    • @rubixclockpog
      @rubixclockpog 7 месяцев назад +1

      If you can’t dodge, then just admit it

  • @Seeker_of_Truth_and_Beauty
    @Seeker_of_Truth_and_Beauty 2 года назад +45

    I love Whirlwind. Had a run where I had something like 12 Backup mags and just became a lawnmower.
    It's a really satisfying ability.

    • @thegrunch6448
      @thegrunch6448 2 года назад +3

      Purity makes it pretty wacky fun too. You can just hover aroumd by spamming it constantly

    • @Seeker_of_Truth_and_Beauty
      @Seeker_of_Truth_and_Beauty 2 года назад +1

      @@thegrunch6448 Nothing like being the hot knife through some... "Wisp Butter".

  • @marcocrespo8796
    @marcocrespo8796 2 года назад +99

    Jokes aside, I really feel like hacking beacon is SS tier. Especially now that you can get executive card and hack multishops for 3 items, and even those green multishops. If I see a shrine of chance early game it's two items guaranteed, and there's been times I've hacked and hit shrine 6+ times on level one. So much gold and time saved. For me it's a guaranteed God run every game with captain.

    • @Chuckychargeblade
      @Chuckychargeblade 2 года назад +10

      yea except for after 1st loop you got so much money you don’t rly need to hack. it’s cool and all esp for shorter runs but eventually it ends up becoming essentially useless, if money was not so abundant after looping (or even first loop if you get lots of Gups or a void seed) then I would say S tier but def not SS at all

    • @KingOfTheDungle
      @KingOfTheDungle 2 года назад +12

      @@Chuckychargeblade I do agree but the later in a run in general most survivors abilities become useless. In a God run you literally don't need to use any of your abilities. Long story short I think early game(first two loops) are the most important things to determine if you have a good run or bad one. Mainly agree with you though.

    • @Chuckychargeblade
      @Chuckychargeblade 2 года назад +2

      @@KingOfTheDungle true, still my point of the over abundance of money still stands, even before you start murdering everything on screen with one click. if hackable loot spawned closer together more often or legendary chests weren’t so rare aside from guaranteed I could see it being S but I rly don’t think hacking is crazy enough on any normal run to be considered that nuts. I do agree that early game is extremely important tho, which is where it shines the best

    • @jeluenhayo2410
      @jeluenhayo2410 2 года назад +5

      As Woolie himself always said: items and time matter much more in the run than abilities. And this is the only ability that directly works with those. So I agree 100%

    • @tabnk2
      @tabnk2 2 года назад +4

      @@Chuckychargeblade So you can use the hacking beacon during the first loop to jumpstart the run, then swap it with the heretic special once its irrelevant

  • @moist_scrungus
    @moist_scrungus 2 года назад +157

    Another reason as to why blight sucks is that applying multiple stacks of blight doesnt refresh the timer for previous stacks unlike with bleed, so eventually even with your 50 backup mags you'll hit a hard limit on how many blights you can stack.

    • @GAMA830
      @GAMA830 2 года назад +3

      i like to change acrids primary attack to his ult by spamming the cooldown shoulders (lunar item) it isnt affected by lower attack speed so you can spam it with blight and stack it up like crazy. it does erase 2 abilities since your attack speed is so slow u cant use primary or secondary, but i think being able to spam ult non stop makes up for it since the ult also procs

    • @stripey3860
      @stripey3860 2 года назад +2

      how’s that even a bad thing, if you’re able to hit that hard limit it’ll be dealing WAY more damage than poison in 99% of cases (barring like mithrix and worship unit)

    • @moist_scrungus
      @moist_scrungus 2 года назад +25

      @@stripey3860 if youre at the point in youre run where you can hit that hard limit you certainly already have enough damaging items that would dispatch nearly any enemy in the game before you could reach even 20% of that hard limit

    • @moist_scrungus
      @moist_scrungus 2 года назад +7

      It's just not worth gimping yourself in the early game to do

    • @stripey3860
      @stripey3860 2 года назад +6

      @@moist_scrungus are you really claiming blight does worse earlygame? that’s where it does best. blight does its best work without looping

  • @kilivanjg2813
    @kilivanjg2813 2 года назад +25

    The day Frag grenade sticks or explodes on impacts is the day I will weep and never go back to suppressive fire.

  • @devlentbh
    @devlentbh 2 года назад +39

    56:00 , you're right, I've only been playing for a week and I can not just tell them all apart, but an idea of who they belong to. They did a great job with that.

  • @jaypking4945
    @jaypking4945 2 года назад +94

    Hooks of heresy is pretty strong damage-wise with pretty decent aoe and it can casted very quickly; I don’t think it should be in the same tier as phase rounds or ravenous bite

    • @Klausbro
      @Klausbro 2 года назад +11

      It’s just hard to use if you aren’t used to it. Numerically it’s great

    • @stripey3860
      @stripey3860 2 года назад +10

      ya hooks is amazing, bite is good as hell too woolie just doesn’t appreciate it lol

    • @TheAnimeLurk
      @TheAnimeLurk 2 года назад +19

      I keep hearing people say, "hooks are hard to use". Personally, I always just stack a few mags and just spam it up close to clear large groups of scary enemies. I rarely bother with charging it.

    • @michaelcoleman2173
      @michaelcoleman2173 2 года назад +13

      Its nuts if you know how to use them, hooks is S+ teir on captain.

    • @surytrap
      @surytrap 2 года назад +5

      on engineer with harpoons it becomes insta cooldown because you can just right click-shift-shift-right click

  • @Bacchus325
    @Bacchus325 2 года назад +47

    Honestly the bullet spread on Nail gun isn't even an issue. Most of the enemies in this game are large and the small ones are low HP

  • @carloss7655
    @carloss7655 2 года назад +58

    :)
    also, loader's passive also negates fall damage. considering how much damage she would be taking otherwise thats an easy S

    • @Chuckychargeblade
      @Chuckychargeblade 2 года назад +6

      yea he mentioned in some other comment he just forgor, shits a free S

  • @quintonhensley9050
    @quintonhensley9050 2 года назад +17

    Loaders passive also makes her immune to fall damage, which is pretty good in the context of making her playable (free red item effect)

  • @JuliunMataJuliun03
    @JuliunMataJuliun03 2 года назад +10

    I'm loving these recent videos a lot, I also hope you do more uncut runs!

  • @hampa1
    @hampa1 2 года назад +5

    You're a great talker mr. streamer, I have severe difficulties focusing and you held my uninterupted attention for 1 hour and 20 minutes.

  • @eloquence_4143
    @eloquence_4143 2 года назад +5

    1:12:40 I think you’re right - Railgunner’s numbers are so ridiculously high as they are that you don’t really feel the crit items changing anything, it’s definitely useful to give you something out of crit but the only time I noticed the amount of damage a lens maker added was when I was unlocking polar field device

    • @AtomicAlchemist
      @AtomicAlchemist Год назад

      It makes ocular hud feel really nice on railgunner but for regular lens maker glasses its barely noticable

  • @soulman7675
    @soulman7675 2 года назад +6

    Huntress main: Numbers aside, I also hated flurry at first, but there's some nuances to flurry that make me never want to take it off these days.
    The flurry is guaranteed to come out at the target you highlighted *the moment the animation starts*.
    This means you can circle strafe while sprinting by jumping and flicking your camera; you don't have to sorta run towards the thing or stop sprinting like with strafe.
    You can also cancel the draw animation into another ability and the arrows will still come out, so you get a little combo out of it.

  • @tehk16
    @tehk16 2 года назад +6

    Me and my friends were watching this video and one of them noticed halfway through the video that this was actually HIS tierlist because his name showed up at the bottom . My friend is the man who created the first risk of rain ability tierlist in existence

    • @1nkFalcon
      @1nkFalcon 2 года назад +1

      hi tehk

    • @tehk16
      @tehk16 2 года назад

      @@1nkFalcon o hey man how’s it going

  • @mortexia
    @mortexia 2 года назад +17

    So this is just me, but I love the Huntress auto aim . I hurt my wrist at one point and auto aim was the way for me to play the game along with turret bois

  • @sagevance8563
    @sagevance8563 2 года назад +9

    Gr8 video my dude! Just got back into the game and is nice to see this

    • @funnydankmemes880
      @funnydankmemes880 2 года назад +1

      U couldn’t have even watched it, the vid came out a minute ago lol

    • @VestigeFinder
      @VestigeFinder 2 года назад +6

      @@funnydankmemes880 hes a sigma male

    • @funnydankmemes880
      @funnydankmemes880 2 года назад +1

      @VestigeFinder oh u right u right.

  • @choty7066
    @choty7066 2 года назад +13

    Rex's root special allows him to have 2 debuffs in his base kit and it can also keep mithrix completely still with 0 cdr.
    Edit: artificer fire primary and flamethrower also got a massive nerf because of the fire changes: ruclips.net/video/XpCAW6jMgqE/видео.html

  • @omous7770
    @omous7770 2 года назад +10

    :)
    Man it’s so crazy that Woolie didn’t put squawk at least a tier
    Probably carries me through most of my runs tbh

    • @libertyprime9307
      @libertyprime9307 2 года назад +2

      He said the list isn't to be taken seriously.

  • @liammontgomery1825
    @liammontgomery1825 2 года назад +35

    I'm surprised you don't consider Seed Barrage S tier. It's what makes REX so damn good.

    • @MrKippers
      @MrKippers 2 года назад +12

      I think the reasoning is looking at the ability by *itself* with no kit synergy. Yes, Seed Barrage is Rex's main source of damage, but you have to depend on other parts of Rex's kit to make it become excellent. If you put Bandit's Backstab on anyone, they would be amazing. Same with Corrupted Drown, Commando/Captain M1, Loader Punches, etc. If you put Seed Barrage on anyone, they likely won't have the healing/sustain to properly use this.
      In short, yes, Seed Barrage is Rex's best move. It is exceptionally strong in his own kit, but almost everything in S tier is great as a stand alone ability.

    • @libertyprime9307
      @libertyprime9307 2 года назад +3

      Technically he said at the very start that it's purely for entertainment value and not taken seriously. Which to me oddly sounds like this (isn't?) how he actually ranks them?
      idk it was a weird disclaimer since why put in this much effort into a non-humorous tier list if it's not serious?

    • @shirubam602
      @shirubam602 2 года назад +6

      @@libertyprime9307 I think it's more so that he's not really thinking about it too hard and he's just going off of the feel of each of them on an average run with each survivor, without getting too much into item synergies or the mathematics of their abilities. Hence why it's not entirely "objective" and shouldn't be taken too seriously, because he's definitely making good arguments for the placement of each ability, but you could also make arguments for the other abilities as well, like strides or some of the other beacons, which comes down to personal playstyle and preference at the end of the day.

    • @WhiteKnuckleRide512
      @WhiteKnuckleRide512 2 года назад +1

      @@libertyprime9307 it’s just a “don’t get mad at me” disclaimer lmao

  • @seahawk1579
    @seahawk1579 2 года назад +4

    Just got a 45 min drive home and this comes up, excellent- will whack it on in the background

    • @harrybutimnot
      @harrybutimnot 2 года назад

      Lol straight whacking it to woolie

  • @TheAnimeLurk
    @TheAnimeLurk 2 года назад +27

    I'm sad about hooks of heresy. It's so good with a couple back up mags and you just spam it up close. It's saved many of my runs and I always take it on captain.

    • @Chuckychargeblade
      @Chuckychargeblade 2 года назад +7

      yea I think Woolie just hasn’t used it much. he kinda said that he’d get better with it if he used it more, I bet if he played captain more like us he would appreciate how insane it is. I’d say it’s at least high B

  • @iorifujinomiya1634
    @iorifujinomiya1634 2 года назад +8

    I don't think trespass deserves to be as low as it is. It's an amazing ability with an insanely long invulnerability time and you can charge flood during it which gives a huge boost to vertical momentum, so much so the void fiend is almost unrivaled in their ability to move up.

    • @mailcs06
      @mailcs06 Год назад

      Almost unrivaled, except by Artificer with Ion Surge :]

  • @ayyoooo
    @ayyoooo 2 года назад +6

    5:54 impressive description

  • @real_vardan
    @real_vardan 2 года назад +4

    Huntress' flurry with plasma shrimp feels pretty nice, just unleashing a barrage of projectiles on 1 enemy feels so satisfying, though that's just my personal preference

  • @discolights5562
    @discolights5562 2 года назад +10

    Bro, Mul T's nail gun paired with the special where he can dual wield is so busted, literally a no brainer combo but is super fun to "one shot" bosses.

  • @derekjensen9958
    @derekjensen9958 2 года назад +3

    The biggest crime is the treatment of the mercenary utility skills. AOE damage, crazy mobility, executes on bosses like AWU, plus resets or stuns/expose? Those abilities are arguably S tier but they placed low B. Someone explain to me how Commandos slide is better.

  • @gyroscopik3095
    @gyroscopik3095 2 года назад

    It was really cool seeing all your thoughts on the abilities all put into one video. Good stuff my dude :)

  • @ColinAmes
    @ColinAmes 2 года назад +5

    Damn just subbed ten minutes ago and you uploaded already

  • @Austin555661
    @Austin555661 Год назад +2

    Worst part of scrap launcher is that it says its a missile but doesnt work with icbm
    However engineer's "harpoons" do

  • @justgarrick
    @justgarrick 2 года назад +3

    As a person who plays a lot of engi, harpoon is great, but bubble shield is also really good. If you break the habbit of standing still inside of you shield at all times and is very useful for utility. It comes up quickly enough to block almost any ranged attack besides maybe imp overlords, mythrix spikes, and wandering vangrants rapid fire. I can easily save you from vangrant explosions and granparents heat it up. I roll both harpoons and bubble about equally

    • @ATRS2K
      @ATRS2K 2 года назад

      Specially with a Hardlight Afterburner you pretty much get permanent uptime on it.

  • @Rhordric
    @Rhordric 2 года назад +1

    Take a drink when he says "If you play *survivor* you know exactly what I'm talking about"

  • @neighborkidremy5463
    @neighborkidremy5463 2 года назад +16

    man it's so crazy that Woolie thought Diablo Strike ability was C tier and not S+ tier omg
    :)

  • @froopea9094
    @froopea9094 2 года назад +2

    The void bombs actually give tons of momentum when shot midair so I usually use it for mobility because you can charge while sprinting

  • @BrotherZael
    @BrotherZael 2 года назад +7

    Squak easily SSS tier ability, and I am deeply offended on a personal level by this implicit hatred of the realest survivor, the birb. how dare you sir. HOW DARE YOU AND GOOD DAY SIR!

  • @jaimewilson3644
    @jaimewilson3644 2 года назад

    Ayyy recently got into risk of rain and ur videos have been my guide to the game thanks bro! great vids

  • @Lord_Talha
    @Lord_Talha 2 года назад +4

    One thing I want to point out is that the XQR Smart Round System becomes an essential ability in late game when so much stuff is spawning that scoping in for sniper shots can be risky. After about halfway through my second loop, I find myself almost exclusively using it over either of the scoped weapons.

  • @gabrielpinciotti7638
    @gabrielpinciotti7638 2 года назад

    i love that you can watch the daylight change outside woolie's window over the course of this video

  • @AlmondFisk
    @AlmondFisk 2 года назад +23

    Void Fiend's secondary abilities are just movement abilities in disguise.

    • @kylemckell
      @kylemckell 2 года назад

      They negate fall damage since they have a tiniest kickback, right?

    • @hammerstix5791
      @hammerstix5791 2 года назад

      @@kylemckell that little baby knockback effect is just enough to at least reduce your momentum as you fall or bump you just that little bit extra for a jump

    • @naturalkind5591
      @naturalkind5591 2 года назад +1

      @@kylemckell that tiny bit of knockback is enough to make void fiend skip pillars with only 3 goathoves or 2 Energie drinks

    • @naturalkind5591
      @naturalkind5591 2 года назад

      Also pretty fantastic damage when combined with primary without charging.

  • @GrrumpyPants
    @GrrumpyPants 2 года назад +2

    Regarding flurry at 6:30, it may be mathematically better for dps, but when 1 shot of either flurry or strafe would kill a target, strafe is going to let you move on to additional targets sooner. I value clearing the early stages way higher than the late game, since the abundance of items you have will likely patch most holes.

  • @Chipplez
    @Chipplez 2 года назад +4

    41:50 One of my favourite builds I've ever gone actually revolves entirely around strides of Heresy. I became heretic with 4 stacks of strides for 12 second invul + afterburner. Then went hellfire tincture + gestures + razorwire stacking. It turned me into a permanently invincible ball of death that instantly killed every enemy in a hundred meter radius.

  • @vanishl.2693
    @vanishl.2693 2 года назад +2

    Fun fact the walking turrets give a slow by default on their shooting target making it easier to proc death mark.

  • @Linbranke
    @Linbranke 2 года назад +4

    For acrid, with animation cancels, it now gives you the 10% heal while animation cancelling, which I think gives him a better early game and makes him a little better than before :D

    • @Drummerx04
      @Drummerx04 2 года назад

      The in game description now says 5% on Regeneration. Was it nerfed silently in SotV?

    • @Linbranke
      @Linbranke 2 года назад

      @@Drummerx04 no it wasn't. Regeneration is 10% hp per second. The regen effect lasts for 0.5 seconds. It's always been like this.

    • @Drummerx04
      @Drummerx04 2 года назад

      @@Linbranke idk. I'm looking at the in game description right now. "Heal for 5% of your maximum health over 0.5s."
      Start with 160 hp, land 3rd hit, recover 8 hp. Checks out at 5%.

    • @Linbranke
      @Linbranke 2 года назад

      @@Drummerx04 yes the math is correct, but regenerations effect BEFORE said 10% over 1 second and the effects duration lasted half a second before as well. The effect wasn't changed, the wording just changed. Acrid's heal hasn't been nerfed.

    • @Drummerx04
      @Drummerx04 2 года назад

      @@Linbranke Ah I see. Kind of asinine of them to have put in that original description. That's incredibly misleading.

  • @JJStylies
    @JJStylies 2 года назад +1

    thank you for the background noise for my late night vampire survivors :)

  • @justachillguy197
    @justachillguy197 2 года назад +6

    Mr steamer you should do a tier list based solely on how the items look on survivors

    • @Z4Zman
      @Z4Zman 2 года назад

      Predatory Instincts F TIER

    • @heatran4109
      @heatran4109 2 года назад +2

      Meat gets s because of acrid

  • @Srcsqwrn
    @Srcsqwrn 2 года назад

    That was a fun video! I agree with most things here. Ty for the cool vid!
    I really enjoyed, and the video length was chill.

  • @olivermilton2413
    @olivermilton2413 2 года назад +6

    REX secondary does 400% damage… not 1000. I wish.

  • @odding3472
    @odding3472 2 года назад +2

    Actually agree with absolutely most of your choices. Super good Tier List :)))

  • @jayspace2905
    @jayspace2905 2 года назад +6

    In 2 days, I'll finally be able to get the new dlc.

  • @mikepinkman5788
    @mikepinkman5788 2 года назад +1

    really appreciate the work put into this video.

  • @stealywheelyautomobiley7565
    @stealywheelyautomobiley7565 2 года назад +9

    who's gonna tell him they patched acrid's animation cancel?

    • @stripey3860
      @stripey3860 2 года назад +5

      they didnt patch it lol, its even better now. they just changed how it works a bit

    • @You-fools
      @You-fools 2 года назад +7

      it was patched, to be better than before. Animation cancelling with Acrid now gives you the benefits of the full 3 hit combo at the same speed it was before.

    • @Woolie
      @Woolie 2 года назад +13

      who's gonna tell him that it's better now?

    • @stealywheelyautomobiley7565
      @stealywheelyautomobiley7565 2 года назад

      @@Woolie oh seriously? i thought they just took out the sprint cancel clearly i missed that my bad

    • @0osk
      @0osk 2 года назад

      @@stripey3860 ABSOLUTELY GOATED PROFILE PICTURE

  • @szeplevente88
    @szeplevente88 Год назад

    :) Made it through the whole video, was nice hearing the explanation of the abilities, I'm new to the game but love it!

  • @Buglin_Burger7878
    @Buglin_Burger7878 2 года назад +11

    Woolie, you do feel the effects of the crits from Railgunner but you don't realize it.
    At 10 Crowbars getting 1 Glasses gives you an 11th Crowbar in terms of damage but also 10% damage versus non-full enemies.
    At 11 Crowbars 1 Glasses is actually boosting your damage by 1.1 Crowbars or better then a new Crowbar.
    At 20 Crowbars 1 Glasses gives you 2 more Crowbars worth of damage.

    • @deuterium-0156
      @deuterium-0156 2 года назад +7

      I mean, at that point, you don't hardly feel the effects of more crowbars. If you have 20 crowbars, you just win, ez

    • @Buglin_Burger7878
      @Buglin_Burger7878 2 года назад

      ​@@deuterium-0156 I'm glad to see you took my extreme example out of context and ignored the part where I covered it even applies at 10 stacks (Technically 9 though.)
      Stop and think about real runs for a moment. 3 Crowbars, 2 Watches, and 1 Glasses.
      At 6 items glasses boost the damage by 26.5 from those and 10 from the base increase for almost 2 whole damage items with the benefit that when you inevitably don't 1-shot an enemy and reduce an enemy under 90% you can still get a decent damage boost from 2 Watches + 1 Glasses.
      You'll keep 1-shotting enemies longer with Glasses then without in real runs.
      With Watches and other 20% damage items having just 5+Glasses is the same as getting a new 20% item.
      The second you hit 200% damage boosted Glasses become better then almost all items and once you hit 750% Glasses overtake literally all damage boosting items.

  • @contentfilter6277
    @contentfilter6277 2 года назад

    Thank you Woolie, I get to listen to you talk for an hour now :)

  • @gephiltacool9568
    @gephiltacool9568 2 года назад +3

    feel like diablo strike should be at least B tier because you can use it to skip pillars on commencement, gives it a bit more utility over the default option

    • @Yenix_
      @Yenix_ 2 года назад

      how?

    • @bigwads
      @bigwads 2 года назад +3

      @@Yenix_ if you let it hit you it kills you, making it so that you dont have to do the pillars

    • @duckdouchebag
      @duckdouchebag 2 года назад +1

      @@Yenix_ it can launch you a good few hundred units into the air, enough to jump into the mithrix arena

    • @Chuckychargeblade
      @Chuckychargeblade 2 года назад +1

      @@bigwads lol it will kill you if you have glass or anything to not have OSP. otherwise if you let it hit you you can fly all da way to Mithrix

  • @rubenantao2476
    @rubenantao2476 2 года назад +1

    man it's so crazy that Woolie thought Slicing Maelstrom ability was D tier and not A tier omg. No cap 875% AoE damage for 3 seconds with 700% AoE damage for a combined 3325% AoE damage per cast + rooted debuf + 0.2 Proc Coefficient on small hits and 1.0 on final hit, its one of the highest damaging skills in the game. It is 100% janky to use, but once you get the hang of it or just plant it next to a big slow boss you will see the DPS. I love the teir list for making discussions and I am glad you made one MR.STREAMER :)

  • @Klausbro
    @Klausbro 2 года назад +4

    I honestly really disagree with the thought that Ballista carry’s Huntress. I think her auto aim is completely fine to play with, and I’ve never really struggled with it

    • @jaypking4945
      @jaypking4945 2 года назад +2

      Agree, mid to late game I just don’t use the special at all and probably swap with essence.

    • @Klausbro
      @Klausbro 2 года назад +3

      @@jaypking4945 Yeah. I also adore flurry, it’s my favorite ability. Getting capped crit with it is more fun than any other build in the game in my opinion

    • @MrKippers
      @MrKippers 2 года назад +2

      I think Huntress' auto aim is the Achilles' heel to her power. It ensures that enemies stay alive for the longest time possible. It is much better to kill one enemy than damage a bunch of enemies equally.
      Example: On sky meadows, if there is a group of wisps, brass contraptions, and mushrums, I want to kill the brass contraptions first since they are the most lethal enemy out of that group. Due to auto aim, say my flurry hits a wisp(uh oh), then my glaive hits two mushrums back and forth(not good). This is where ballista steps in. Ballista lets me *choose* what I want dead. I spam R 3 times and now it's just the wisps and mushrums left(much safer group of enemies compared to before).
      Without ballista, I would of had to kite those enemies for an extra minute just to split up the group of enemies and hope my flurry+laser glaive kills everything.
      P.S I like flurry too, it's a lot less irritating to flick back and forth with compared to strafe :)

    • @periberry7345
      @periberry7345 2 года назад

      @@MrKippers you can also use M1 to fire off ballista, so if you press both at the same time twice you'll fire off the entire volley in a split second

  • @night_san03
    @night_san03 11 месяцев назад +1

    So a detail I don't see mentioned EVER in RoR2... MULTI's Nail Gun does a shotgun blast when tap fired. It introduces a short fire delay but has better dps than holding the trigger and with better accuracy.

  • @tdc455
    @tdc455 2 года назад +6

    Woolie putting the bubble shield that low cuz he doesn't understand turret placement 💀

  • @LeateqOfficial
    @LeateqOfficial 2 года назад +1

    Hey, have you played Returnal ? It is very similar to risk of rain 2 but but with a deeper story

  • @chenf429
    @chenf429 2 года назад +3

    only thing that kinda bugs me tbh is how often you say an ability is bad "because its melee" yet with alot of survivors you say "i like to stay close to the enemy/barrel stuff them". other than that i think i agree with most of the list, although as a loader main i honestly much prefer loaders thunderslam over the pylon, i dont really see the point of a little bit of extra mobility when i can just grapple literally anything else and get almost the same effect as the pylon, minus the small speed boost if you can time the grapple on the pylon right.
    :)

    • @classymofo1059
      @classymofo1059 2 года назад +3

      There's a huge difference between close and melee. You absolutely dont want to be in melee range of a flaming elder lumerian. But if your close range , you get max damage and ur far enough away to avoid instant death shotgun fire breath. That's the distinction. And basically all void enemies you dont want to be touching them

    • @chenf429
      @chenf429 2 года назад

      @@classymofo1059 honestly in my opinion its easier to dodge enemy melee attacks when youre much closer, i can easily run around most melee enemies and dodge 90% of their attacks, and be in melee range myself. again though im a loader main so i guess im basing most of my experience off that, maybe its not as viable with the ranged survivors, but i still dont think a skill is inherently "better" because its ranged. staying at a distance with merc/acrid, while potentially safer, basically means you cant utilise half of their kit. youre correct with the flaming elites though, just touching them applies burn so they are always the biggest problem for me.

    • @randomspectator4417
      @randomspectator4417 2 года назад +1

      @@classymofo1059 void enemies take so long to detonate any melee survivor could get out of range almost instantly, as they all have really good mobility. Like damn you can walk out of most of them

    • @Ed-1749
      @Ed-1749 2 года назад +3

      Close range is bandit/captain shotgun. Dont want to use them from across the world, but you're still shooting from range. Melee means you have to go into the range where enemy attacks are undodgeable, which means you die.

    • @chenf429
      @chenf429 2 года назад +2

      @@Ed-1749 no melee enemy attacks are "undodgeable". only "undodgeable" attacks are hitscans like wisps

  • @GageEatsGrass
    @GageEatsGrass 2 года назад

    Made it to the end :). Great video to watch during pre calc homework.

  • @jonis1933
    @jonis1933 2 года назад +3

    speaking as an engineer main, stationary mines should be F, those things are utter trash

  • @SimnaibnSind
    @SimnaibnSind 2 года назад +1

    Difference between Mercenary jump passive and feather is that wax quail applies to the passive.

  • @noahsmart8333
    @noahsmart8333 2 года назад +1

    Merc's double jump (and heretic's triple) benefit from wax quail which is kinda fun having additional midair directional control.

  • @kickasscowell5654
    @kickasscowell5654 2 года назад +3

    Hooks I feel is better than a decent chunk of the secondaries on my opinion.

    • @stripey3860
      @stripey3860 2 года назад

      it definently is

    • @kickasscowell5654
      @kickasscowell5654 2 года назад

      A tier surely

    • @stripey3860
      @stripey3860 2 года назад

      @@kickasscowell5654 yea i would put it A, it’s workable on a good portion of the survivor cast

  • @lukasmith4850
    @lukasmith4850 2 года назад +1

    Don’t forget that Bramble Volley does 550% dmg, heals, does AOE, and is considered a Utility, which means it’s affected by hardlight afterburner, making you have 3 charges of a screen wiping death shout.

  • @sethtaccola
    @sethtaccola 2 года назад +5

    Don't get the hate for flurry, it really doesn't take many items for it to become decent and crit especially makes it much better than strafe, but the extra number of hits for procs seems better late game when items deal all your damage

    • @harveyboi3917
      @harveyboi3917 2 года назад +3

      Captain primary can easily out proc flurry, even if huntress has full crit and captain has no items: ruclips.net/video/WIpkGFQ8e3o/видео.html. Strafe has a proc coefficient of 1 and also fires faster, making it scale really well.

    • @Keyce0013
      @Keyce0013 2 года назад +2

      @@harveyboi3917 While that's true, Huntress's attack will always land or it won't fire, whereas you can miss with the Captain's attack, or not hit with all particles.

    • @sethtaccola
      @sethtaccola 2 года назад +2

      Idc about captain lol, I was strictly talking flurry v strafe for huntress

    • @abra_escaped
      @abra_escaped 2 года назад

      @@harveyboi3917 captain relies almost entirely on his primary for everything though, huntress has her glaive and special to use regularly in fights too

    • @harveyboi3917
      @harveyboi3917 2 года назад +2

      @@sethtaccola You asked why it got hate. I was trying to give you comparison to other survivors for example. But also strafe is way more consistent than flurry, as you can see in the video i provided flurry can be extremely slow to fire and the proc is very low as well.

  • @leopittams6194
    @leopittams6194 2 года назад +2

    So, assuming I did the maths right, rating abilities 5 for S 0 for F, averaging out the values to compensate for survivors with different number of abilities. A survivor tier list from this would be, from top to bottom: Loader, Bandit, Huntress, Railgunner, Merc, Void, Cap & Rex (same value), Commando, Multi, Engineer, Artificer & Acrid (same again) and Heratic on their own at the bottom.

  • @thezard7013
    @thezard7013 2 года назад +6

    7:32 correction. They fixed the animation cancel tech so you can't do it anymore. For anyone seeing this just to keep information consistent.

    • @Kirn.
      @Kirn. 2 года назад +4

      It still works. It's buffed in fact, since now it cycles through the swings.

    • @Woolie
      @Woolie 2 года назад +4

      no, they actually made it BETTER. it goes through the 3 different stages (final one dealing big dmg & healing), rather than only repeating the 1st attack.

    • @thezard7013
      @thezard7013 2 года назад

      @@Woolie oh my bad I just thought doing all 3 was slower then doing one really fast

    • @rashmikalia1304
      @rashmikalia1304 2 года назад

      @@Woolie is it done the same way as the old one

    • @maruke305
      @maruke305 2 года назад

      @@rashmikalia1304 yes it’s the exact same but better

  • @MrDeeBerry
    @MrDeeBerry 2 года назад +2

    Arrow rain apologist here
    I think pairing it with chrono/tentabauble
    Makes it really solid and useable. You are able to drop it and move which compliments the fast paced huntress as opposed to ballista which kinda leaves you hanging until you're done.
    Not saying it's better but I think it's just as useable

    • @phierle1061
      @phierle1061 2 года назад +2

      you can unload ballistae shots just as fast as you’d cast arrow rain, for a skilled player it’s a non-issue and ballista is better in almost every way.

    • @MrDeeBerry
      @MrDeeBerry 2 года назад +3

      @@phierle1061 multiple enemies better procing sends the void shrimp dmg to godly levels and again not "better" just more viable than this vid will have you believe. Maybe one more time not better just viable

  • @goon4744
    @goon4744 2 года назад +6

    flamethrower d tier
    edit: holy shit he actually put it there based

    • @stripey3860
      @stripey3860 2 года назад +3

      flamethrower is insanely good, got buffed in dlc as well

    • @goon4744
      @goon4744 2 года назад

      @@stripey3860 it’s ass, you never wanna be that close to an enemy as artificer, especially when it hinders your movement while using it.

    • @stripey3860
      @stripey3860 2 года назад +5

      @@goon4744 you have snapfreeze to make them immobile while you flamethrower them, plus going close to most enemies as arti is fine as long as you’re not reckless

    • @stripey3860
      @stripey3860 2 года назад +5

      @@goon4744 flamethrower just gets a bad rep cause it’s hard to use. in the right hands it’s miles better than ion surge

    • @goon4744
      @goon4744 2 года назад

      @@stripey3860 getting close to them while not being able to sprint is reckless 💀

  • @zankrow7054
    @zankrow7054 2 года назад

    Thank u mr woolie, the perfect 1 hour video to fall asleep to

  • @kosmickalamity7071
    @kosmickalamity7071 2 года назад +4

    15:09 that’s not at all what I hate about sniper lol, I use marksman bc sniper is just too spammy with the reloads. Marksman has always felt way better to me

    • @Davenzoid
      @Davenzoid 2 года назад

      How is railgunner more spammy when she has to reload, but not spammy with the auto sniper mode? I don't get it

    • @kosmickalamity7071
      @kosmickalamity7071 2 года назад +1

      @@Davenzoid marksman is full auto, you just hold the button

  • @brodyausten2975
    @brodyausten2975 2 года назад

    Honestly I love just hearing Woolie talk semantics about all the abilities and the items. :)

  • @johnfortnitekennidy6900
    @johnfortnitekennidy6900 2 года назад +4

    Wait how is railgunners secondary in s tier?? It literally hits nothing

  • @h_bluejay
    @h_bluejay 2 года назад +2

    🙂 Personally, I think that running fire bolt/flamethrower artificer feels pretty damn good in the current version with the new ignition tanks and attack speed buff on flamethrower. You get some of that goin', and you can do some major damage. Risky playstyle, sure, but fun imo.

  • @JackAllpikeMusic
    @JackAllpikeMusic 2 года назад +3

    flurrys DPS is also terrible. Flurry with 10x Crit Glasses does less DPS than Captains M1 with nothing.
    this video sort of demonstrates it. Obviously Captain's M1 is also just really, really good - but if you were to balance the scales flurry is still pretty bad.
    ruclips.net/video/WIpkGFQ8e3o/видео.html

    • @Buglin_Burger7878
      @Buglin_Burger7878 2 года назад

      This video is rather unfair, yes at point blank range where you don't charge the shotgun that is true.
      Outside of that range or against small-medium sized enemies you charge and your DPS drops massively either through charging or wiffing pellets. It takes into account only a "perfect" situation which makes it all the more inaccurate.
      Flurry at the medium range where you try to stay to avoid attacks is going to have an equal DPS due to charge time or missing 1-6 pellets.
      This is case of poor testing and omitting key parts provides a false narrative even unintentionally.

    • @JackAllpikeMusic
      @JackAllpikeMusic 2 года назад +2

      @@Buglin_Burger7878 I don't think the video is perfect, however I do think that even given changes in the environment that captains M1 would still come out on top. Both of Huntresses M1's are capped at a range which the captain doesn't. Past Huntresses range, her M1 does 0 DPS whereas Captain can charge his shot up to still do something at least. At the max range of Huntresses M1, I don't think there'd be that big of a difference either.

  • @ethernalyy
    @ethernalyy 2 года назад

    Fun fact, as railgunner, if you stack six soldier siringes and pop tonic you can jump and shoot beneath yourself to yeet yourself to mythtrix
    (1st primary)

  • @robotcloud2729
    @robotcloud2729 2 года назад +3

    Fully disagree with Plasma bolt. Should be B tier or C tier.

    • @abra_escaped
      @abra_escaped 2 года назад +2

      Yeah. It is technically stronger if you hit multiple things per shot, but I feel like it needs a bit of a damage buff or something to help it keep up with fireball

    • @robotcloud2729
      @robotcloud2729 2 года назад +1

      @@abra_escaped I don't really think it needs a damage buff. It can get procs on each thing you hit. So if you hit three beetles with one plasma bolt you could technically proc 3 atgs at once.

    • @abra_escaped
      @abra_escaped 2 года назад

      @@robotcloud2729 good point, what if it slightly pulled enemies together to make more use of the aoe?

  • @jeluenhayo2410
    @jeluenhayo2410 2 года назад

    Woolie: Im gonna come back and shuffle abilities within tiers later.
    Also Woolie after 1+ hour: lemme out

  • @Much_Ado
    @Much_Ado 2 года назад

    something especially funny with charge mines: you can latch them onto your friends faces in multiplayer, and have your friends kamikaze into the enemies

  • @destinykd12
    @destinykd12 2 года назад

    :) for watching the whole video. Enjoy longer content from you! Loved the tierlist

  • @K4RN4GE911
    @K4RN4GE911 Год назад

    You can hate Shadowfade all you want, but you can't deny that it has at least saved my bacon on more than a few occasions.

  • @mikaiou6159
    @mikaiou6159 2 года назад

    I love that he said the word JUMP along with the sound effect 42:25

  • @joshshackelford8974
    @joshshackelford8974 2 года назад +1

    :)
    Love hearing you talk so much, you're so charimastic and intelligent.

  • @betterlatethannever4529
    @betterlatethannever4529 Год назад +1

    Arrow rain is actually good for slow moving things, like the stone golems. But I will use it over myself in case creatures get too close.

  • @shogun9268
    @shogun9268 2 года назад +2

    A 1 hour video? I must be dreaming.

  • @MausbeN4501
    @MausbeN4501 2 года назад +1

    I totally agree that Commandos grenades need a rework. They aren't "random" but they feel so hard to aim correctly. The only real reason to grab these is to proc bands on an immobile target. Getting a frag off on Mithrix takes some serious skill and luck.

  • @austinkane1
    @austinkane1 2 года назад

    Professional Gamer™ ranks the Risk of Rain 2 survivor abilities without know what half of them do. This is the content I subscribe for.