KR Inven Opinion on Director's Changes...

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  • Опубликовано: 15 дек 2024

Комментарии • 11

  • @puma21puma21
    @puma21puma21 7 месяцев назад +19

    Who could have guessed one of the 3 bozos responsible for vertical progression causing that period of 5 apology streams introduced even more progression which is burning out the remaining player base.

  • @rushdrift
    @rushdrift 7 месяцев назад +7

    the game need a serious revamp, the game is messed up at the current state no matter what people said the game at the current state will never bring back old player, it will lose player the longer they ignore this

    • @ValkyrionX2
      @ValkyrionX2 7 месяцев назад +3

      But that is exactly what they need, they need to burn the game down and lose player to basically close to 0 playerbase then fix it.

    • @rushdrift
      @rushdrift 7 месяцев назад +3

      @@ValkyrionX2 not wrong there, they milk till no player than boom Lost Ark 2 announcement

  • @KG-mv5uo
    @KG-mv5uo 7 месяцев назад +8

    Akkan was the last Raid of the golden era. R.I.P Lost Ark

    • @kaly8329
      @kaly8329 7 месяцев назад +1

      I thought it was Clown. Then everything else went downhill.

    • @ngoctamluu9082
      @ngoctamluu9082 7 месяцев назад

      To me akkhan only flaw was the janitor things

    • @CoolMachination
      @CoolMachination 7 месяцев назад

      Akkan is shit, it is another prokel garbage

  • @saikame5833
    @saikame5833 7 месяцев назад +3

    If they would just realize that the cost of the progression systems is what is mostly causing issues. Add in that their NORMAL modes could be considered their own HARD MODE with how difficult some of them are. And the zealots of difficulty, don't get me started ... pull your head out your rear for a split second. If casuals stop playing the game, the only income then comes from the big whales and hardcore players. That income will only carry your game so far. Eventually even hardcore players get burnt out and if there isn't casuals for whales to ego trip over their 'paid for items' then even whales leave. If you want your game to last, you also need to push for casual friendly content. Which does not mean you take away your hard content but the casual player base is what decides if a game has longevity or not, not whales (unless they actually buy the game) and certainly not the 1% of players that love hardcore content. The overwhelming majority is casual, not catering to them is a death sentence. Just look at the big 3 MMO's that rake in hundreds of millions in revenue even in their down time between expansions and hold a relatively stable 90% of the MMO market between the 3 for the last 2-3 decades. They aren't successful by accident.

  • @gr8b8m85
    @gr8b8m85 7 месяцев назад

    The greed and incompetence is staggering. No hope for this game.