Goat with 9999 Eagles vs Very Angery Cat (東方獣王園 〜 Unfinished Dream of All Living Ghost v1.00a)

Поделиться
HTML-код
  • Опубликовано: 6 окт 2024
  • Round 2 of Yuuma vs Rin. Turned off the round timer to see how bad it could get, but unfortunately it seems like the Eagle swarm gets split up too much later and is far too tanky to kill. Not sure if there's any way to reflect them back once it gets to that point.

Комментарии • 12

  • @ThisIsUMR
    @ThisIsUMR 9 месяцев назад +12

    Did the quadratic formula explode in the game about 8 minutes in? I'm surprised the connection stayed.
    Also, is this rollback or some sort of modified netcode? The bottom left has me curious.

    • @brendonbenevides5004
      @brendonbenevides5004 9 месяцев назад +1

      I'm not even at that mark yet but I've already seen the FPS drop to 0.5 so I'm scared what might happen then

    • @CrestedPeak9
      @CrestedPeak9  9 месяцев назад +1

      github.com/progre/junowen
      Improved netcode patch. Works really well, but it's not rollback.

  • @incerabbit
    @incerabbit 9 месяцев назад +6

    crested farming those views wow

  • @Talguy21
    @Talguy21 9 месяцев назад +5

    Does Prey Animals' Terror do anything to Yuuma Eagles? Never quite understood how those worked since you only get those from defeating their respective Matriarch in the story mode and can't use them against them.

    • @CrestedPeak9
      @CrestedPeak9  9 месяцев назад +1

      The animal-specific cards seem to do next to nothing as a whole, unfortunately.

  • @Merciless_Marbles
    @Merciless_Marbles 9 месяцев назад

    You and Bori decided to have some fun after the tournament huh?

  • @clanc_huranku
    @clanc_huranku 9 месяцев назад +2

    egle

  • @Iris_Descent
    @Iris_Descent 9 месяцев назад +3

    so how's the irisPC free trial?

  • @MegaTronen
    @MegaTronen 7 месяцев назад

    Why is there still eagles spawning if Borealis isn’t doing anything? for example at 5:00

    • @CrestedPeak9
      @CrestedPeak9  7 месяцев назад +1

      This doesn't really make much sense to me either. My current theory is that we hit the spirit cap on my side of the screen, forcing the game to pause between sending waves of max cap eagle spirits to slowly deplete the generated attacking spirits...?