Enough Food & Firewood to last for YEARS! - Manor Lords (#8)
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- Опубликовано: 26 апр 2024
- Here we go again!
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► About The Game...
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.
Manor Lords provides a gridless city-building experience with full freedom of placement and rotation. Building mechanics are motivated by the growth of real medieval towns and villages, where major trade routes and the landscape influenced how settlements shaped and developed.
• Spreading outward from a central marketplace, build your residential, commercial, and industrial districts following the natural lay of the land. Establish farms based on soil fertility, position hunting grounds according to animal populations, and ensure access to adequate resource deposits and forests to provide the raw materials needed for growth.
• Assign areas for housing and watch your residents build their homes in accordance with the historical burgage plot system. Each region will be subdivided based on your roads and the allotted space, and homes will scale accordingly.
• Build extensions behind larger homes to generate income and resources that would not otherwise be available. Homeowners don't just pay taxes - they grow vegetables, raise chickens and goats, and otherwise supply themselves and other townsfolk with essential needs beyond what your managed farms, pastures, and industries can provide.
• Guide your settlements through the unique demands and opportunities of each season, enjoying the bounty brought by spring rains and preparing for the harsh snows of winter.
From boots to barley and hides to honey, Manor Lords features a great variety of goods fitting of the era. Materials need to be transported and processed into finished products through production chains, and you must balance the basic needs of your people against the desire to produce luxury items to ensure happiness, manufacture trade goods for export, or forge arms and armor to aid in your conquests.
• Resources are littered across the map, encouraging you to expand and establish multiple specialized settlements. Extract valuable ores from your mining colonies, while villages devoted to agriculture, herding, or hunting supply the grains and meats needed to feed your growing population.
• Unchecked expansion will have a direct effect on the environment. Herds of deer will migrate away from encroaching civilization, lack of crop rotation will worsen soil fertility, and cutting down too many trees will result in deforestation.
• Sell surplus goods to traveling merchants or establish trade routes of your own. Manufacturing and exporting quality goods will provide wealth to upgrade your city, pay taxes to your liege, hire mercenaries, and unlock technologies for new industries, products, and tools.
Yours is but a small parcel of land in a vast territory, and the competing ambitions between you and neighboring lords will inevitably lead to conflict. Lead your people into battle, not as expendable units to be easily replenished, but as your beloved loyal subjects where every death is a cost worth considering.
• Train a retinue of skilled warriors to fight battles alongside the levies you raise from the town militia. At times these soldiers will be needed to crush rebellions or suppress banditry, and at other times you will lead you men into battle to conquer or defend territory. When needed, mercenaries are a costly option to bolster your ranks.
• A robust diplomacy system will allow you to communicate with other lords, using influence or threats to sway their actions. These competing lords have their own goals and will seek you out as well, and your response to their offers or insults can mean the difference between war and peace.
• Command real-time tactical battles, taking into consideration fatigue, weather conditions, and equipment. Position your troops wisely - a smaller force can defeat a larger enemy, if commanded well.
Feel the cost of battle, even in victory, as each fallen soldier represents a lost person from your city. A pyrrhic victory can spell economic doom, or a winter of rationing food and firewood.
MANOR LORDS on STEAM
store.steampowered.com/app/13...
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#conflictnerd #ManorLords - Игры
I know it's early access and everything but I hope a lot more will be added because the game is currently limited to only level 3 building which means your village/town can't get newer milestones which also means you can't get all development points so I really hope the developer will be adding so that we can create huge medieval cities.
I don’t know much about gaming but I think it could make more sense to move your farming to a more fertile region and make Nerdenfeld a trading town, especially as it’s now well established and sustainable - really enjoy watching the gameplay series!
I love watching the videos of Manor Lords. The whole reason why I bought a membership to your channel. Been watching for something like 10 years. But I keep seeing the policies notification, but not seen anything about them in the videos. The suspense is killing me 😂
I think some names for the other regions could be
Nerdenford for the armoury based region
Nerdenshire for a farming one
And Nerdenholm for more residential based region
Excellent Ideas Fellow Citizen of Nerdenfeld 😃
I believe you can convert your farm lands. into pastures for sheep to replenish the fertiliy
No that is not possible but you can rotate the crops and keep them bare for a year to keep them fertile.
you can, but i think it needs the fencing development point unlocked
Im sooooooo loving this series. Thsi game is so beautiful.
the most popular opinion for modern day city builders should be, that you can't just walk around of a foot level, but if it's modern, that you can use ameneties.
a bus trip trough a cities skyline city, would be such a chill experience.
hell, you could make those fall asleep videos with it.
add in night driving, and you'd probably rake in that passive income like curazy. just gotta find someone to make the music tho.
Manor Lords vids are fire! Keep 'em rolling, loving every minute!"
A few ideas for town names if you want to keep the same name trend could be:
Nerdenholm
Nerdminster
Nerdingham/Nerdenham
Nerdenshire
Nerdenborough
Nerdenbury
Nerdenholm
Loving this series! ❤❤
You know you're doing something right when I buy a membership just to binge your Manor Lord vids as they come out.
P.S. Look at the trade development, you can remove the 10 coin import tax by going down there(gotta make another settlement in another province to earn more points now)
P.P.S I hope your dog gets well soon
Nerdenville would be cool to name one of the regions or New Nerdenfeld
Would it be worth putting a hitching post next to each storehouse that way oxen will be taking all the goods ... possibly
Would love to see more 3rd person!
I wish I had a membership because I love all your videos and stared watching you for 2 point campus (I watch the software inc ones in 30min chunks)
What if instead of moving the pasture you used the “fence up” perk point and used the fallow fields as pastures it also raises the fertility of the ground!
I know you were looking to use this for a character somewhere but if you do have a farming region you could call it "Flaxen Barley"
I wish I could figure out how to get my villagers to use mules instead of oxen to transport goods around my settlement. I have like 12 mules but they only ever use the one ox that I started the scenario with.
Think mules are for transporting between settlements you own say if you have 2 regions, the mules are for that
I have over 300 people in my city and almost all of the houses have some sort of backyard industry to help out with resources. But somehow I don't get alot of egg or vegetables as you do. I get around 3 eggs at most and the same amount of vegetables and I can't seem to sort out why... How do you get so much of eggs and vegetables?
Same problem here. Food and firewood are at an appalling low level.
Make sure you get a packer
He gonna learn the hard way that you can't send resources to other region and you have to bargain with them. Which is the stupidest thing that Manor Lords done.
Early Gang! ( As a non member )