Ingredient Manager for my APPP (Autocrafter Powered Parallel Processor), Factory 3/3 MC Java 1.21

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  • Опубликовано: 28 сен 2024

Комментарии • 9

  • @sarchlalaith8836
    @sarchlalaith8836 2 месяца назад +5

    That's intense.
    I speak for myself... But I think I need a tutorial for the double layer compact system.

  • @superkev1099
    @superkev1099 2 месяца назад +3

    Wow! This is waaaay above my level of redstone knowledge.. but still find it very interesting.
    I took a lot of inspiration from your mangrove tree farm when I designed and made my no tnt farm. Uses ghasts to blast the blocks

  • @BAYET5
    @BAYET5 2 месяца назад

    Just found your channel, I love it so far but the quality of how your game looks is a little hard in the eyes, not sure if is your resolution or what could be causing the razor edges in all blocks and items.

  • @andreknuttson88
    @andreknuttson88 18 дней назад

    Could the proplem with the canstanly powered rail be solved by slowing down the pulsing? now the pulsing is set by two observers but what if you detect a item going back and fourth between two hoppers? That would half the time the rail is powered right dince the observer pulse is so short? making way for 2 more desyncronized pulses before the system canstantly powers a rail? Ontop of the observer powering the rail place a comparator reading 2 hopers facing each other with 1 item. and the postons with slime/ honey move a redstone block above the hopper or above the comparator when requesting crafting.

    • @FrunoCraft
      @FrunoCraft  18 дней назад

      Interesting idea. Perhaps -- if you include pulse shorteners? There are other 1wt clocks that could be turned on/off using a moving redstone block. I'll freely admit that I'm happy that the factory works and I don't have to revisit it for a while :), but if/when I get back to it I'll certainly consider this idea. Thanks!

    • @andreknuttson88
      @andreknuttson88 17 дней назад

      @@FrunoCraft I will build the factory with the above and below encoder you provided in the WDL, and try the hopper clock. when i am done i will report what i find

    • @andreknuttson88
      @andreknuttson88 День назад

      @@FrunoCraft What i ended up doing was having the same setup you have for pulsing the crafters but with an extensions so that all requestlines pulses in sync and reducing the items in the hopper to 3. i have no interference that powers the line constantly wven when all crafters are requesting. I also made the main crafter request all ingredients even for complex recepies so that i dont take inputs from multople directions. If you are interested you can have the ligtmatic or screenshot if you like.

  • @xarildri1302
    @xarildri1302 Месяц назад

    i’m absolutely building this

  • @andreknuttson88
    @andreknuttson88 Месяц назад

    Amazing, well done sir