Made on OpenGL 4.5 Core, using GLFW, GLAD, GLM, ImGui and MuParser (for parsing and evaluation of mathematical expressions). Source code: github.com/kvb...
I'm only using ImGui to render them and as for now they are hard-coded into the main loop. Although I'm working on a namespace, which will contain function overloads for each one of my C++ classes. Those functions will print the current class data inside the ImGui window. And if it's an derived class - their base class will automatically be printed. All of that in a Tree strecture using ImGui::TreeNode(). Sorry for my scuffed english, no words can explain it as well as the source code
Thanks for sharing. The floating control windows are really awesome! Are you using a library to create them ?
I'm only using ImGui to render them and as for now they are hard-coded into the main loop.
Although I'm working on a namespace, which will contain function overloads for each one of my C++ classes.
Those functions will print the current class data inside the ImGui window.
And if it's an derived class - their base class will automatically be printed.
All of that in a Tree strecture using ImGui::TreeNode().
Sorry for my scuffed english, no words can explain it as well as the source code
bing chilling