This video was wonderfully put together and I would consider this an S tier tarkov guide. The gameplay footage is very high quality, the concepts are very well thought out and explained. All graphics/editing was done with very high quality. As a player on my third wipe I often look for some tips I have yet to consider and I thought this guide was amazing
I appreciate the fact that your suggestion for improvement isn't, "Just have better flick skills." But instead, you openly admit that you aren't the fastest gun in the west, you simply practice good fundamentals. A well made, clean vid. Nice work!
Very good tips. One last tip is the combination of blind fire and pie. Once a room has been pied from outside you are left with the corners on the left and right. When you enter start directly to attack these corners to clear them and only after clear the rest. If necessary also blind fire the corner like at 0:28 only to finish to clear the other places that are left unchecked after that. There is a higher chance for them to be hiding here than the places left unchecked and these corners are also the most lethal when you enter.
@@Z3NITH_ It's a real technical term in CQB. Check that out. It's when you are clearing a room from outside. Typically from a door. You slowly strafe around the door to clear the room from outside. This is called slicing the pie or pie the room meaning you slowly slice the room in from the outside. Doing this makes you avoid breaking concealment while being able to clear a good part of the room without even entering it. But when this is done you have to enter it and many times the 2 corners on the left or right are not clearable from the outside. That's when you enter you directly attack them expecting a target to be here, even preferring if necessary. Prefire is very effective. Hope this help to clarify.
This is a fantastic intermediate level guide. As a fairly seasoned player (4th wipe) I’ve just begun to figure the game out pretty well and I’m finally able to enjoy it as I’ve learned so much. However there’s lots of pvp I’ll still lose to, and now that I’m not having to worry about not knowing where scav spawns are, or where my extracts are, Or where any loot is, I can focus on fighting people. I’ve gotten into a bit of pvp this wipe. And I gotta say this guide is what I needed to squeeze that last few percent points I can out of my kit, skill, and experience.
Finally i was looking for literal hours for a video that explains these concepts. All the other tutorials dont emphasize the SHAPE of a clear. they just say “be aggressive play for info”
Chuckles is one of the best tarkov players I know, and he is never afraid to help others out. Another absolute banger of a video, keep up the good work champion! :D
That was a superb little guide, condensing the deep complexity of tarkov to fundamentals. For that, I believe the title is a huge understatement. Most comprehensive Chad-Guide I've ever seen. You deserve way more viewers than are currently subscribed.
I just want to add to the other comments as to the top quality content in this guide. Working on a routine to clear a map can take some time --and a lot of hard work, but it pays off. It should be said you can apply the same process to larger maps (or boss farming), if you focus on specific spots, like E / W Resort, Lexos, Reserve bunker and so on. Lovely stuff!
this video shows the cruel fundamental behaviors we all should apply in tarkov...good content and i hope they understand what value you give us with this. hope to see more of this good content.
It's extremely suprising to me that so few people/players/streamers/guides fail to articulate the importance of peaking a cover further enough for a corner in order to not show as much of your body before you can see the enemy. It's 101 in fps games that the sticking to a corner and picking, takes more of your body being shown than peaking while standing back enough. You can notice so many players, YTs and streamers peaking while hugging the wall... Great tips and video btw!
Enjoyed this chuck! There is always spots you never know about, for instance on interchange (my fav map) I have thousands of runs on it yet one guy a few years back taught me about a box jump in texho, onto the shelves then hide in the top right corner in the dark. I wasn't even mad that he got me, more surprised than anything. In general, you die a few times from a certain location, you learn to be cautious of it.
best advanced tips I've seen so far, I'm so glad I came across your channel. You should create 10-20 minute videos of just pure gameplay and break down the strategies of your plays 👍
so basically just what Counterstrike Players know as Crosshair placement I guess? I have just watched like 40 seconds but i can already tell from the Clips shown. :) EDIT: hearing you say exactly that at the end of the video made me smile :D i watched it regardless of knowing the concept and learned something new and just got a refresh of the whole concept. good video over all. Like is well deserved! :)
brother this is just amazing. from start to finish only on top useful information, that is displayed in a way that is easy to adapt. it covers everything and without generic stuff, by far the best guide i watched in my entire time. this is automatic my new video recommendation to someone that wants to improve at PvP. 💪♥
Great guide! Ive thrown maybe 50 or more grenades without getting a single kill. Only time I got a grenade kill is when I blew up Reshala and two of his guards with the same nade. A nade guide would be awesome
First off, thanks a lot for the content and explaining everything in detail! Nice job and hats off to ya. I do have a question though, as I did not see it in the video. One thing that always bothers me and makes PVP a bit annoying and stressful, is when I see a dude somewhere cross and then disappear, before and when engaging the fight. So for example: I am on Woods and on my way out through the Outskirts Exfil ye. I see someone on that hill in front of me (I am next to Dead Man's Place), and I see him go behind it. So either things usually bother me a lot: a) He can just move freely while I push or hold point and fuck me over while popping up somewhere, OR - which is usually the worse one - because I legit hear nothing sometimes, man just runs 3km in like 10 seconds and then just flanks me... happens sooo many times. I have that quite often in USEC Camp or even Medical Camp on Woods. That sh*t is so frustrating, because I can hear the sprinting away from me, and then I completely lose track, and within the next three minutes he just got somewhere else completely as I am trying to push after him and pursue. I just do not know how to approach those situation. You hunt after him, and it takes only a second to completely miss him and then it feel like "shit, now I am not safe anymore", which makes it awkward to push corners and stuff, trying to smoke him out. Again, thanks for the video and keep up the good work!
I've been thinking about what I usually do in this situation quite a bit and generally boils down to whether or not I want the PvP. IF I do want the PvP (I usually just bum rush them and hope for the best) then I stay mobile, if I don't know where they are then atleast I can make sure they don't know where I am either and come from a direction they aren't expecting, so I'll run immediately away from them, break line of sight, run either left or right in a long wide flank on their position then push in slowly in as much cover as possible ideally from the edge of the map so that the area I need to scan is minimized. If I don't want PvP I run away and either make for another extract or hide in a bush 5-10 until trying to extract with my quest item. This is only general advice and I find woods PvP to be extremely situational so for more help you can try creating a ticket in sherpa hub for a 1 on 1 session: discord.gg/ZWXtp8Dx (I'm a sherpa for the Oceania region)
Excellent vid, best PVP guide I've seen so far for this game. even found myself rewinding a few sections a couple of times to make sure it locked in. particularly enjoyed the sections on info peeking vs hard peeking, logical clearing orders, and clearing multiple angles. +1 sub
Honestly the hardest part about this game is dealing with its weapon mechanics, not having screen centre tied sights and bullet origins feels wacky and it kind of throws me off
Yeah definitely, I don't know if there is a better answer for getting used to the games mechanics than just putting hours into the game and focusing on one or two gun builds at a time to minimize variety.
Yeah absolutely! It is very difficult to keep sharp and disciplined over long raids though, maybe thats why we are a bit more slack compared to other FPS
Thanks for the comment! In my attempt to be brief I lost some much needed clarity on this point. Macro vs Micro - When playing a raid of Tarkov there are macro and micro aspects. Driving analogy: Micro aspects of driving are things like: - How to change gears - When to break - How hard to break - How to hold steering wheel Macro aspects of driving: - Where do I want to drive to? What I am teaching you in Tarkov is one subset of a micro aspect of playing a raid. I am not telling you what door to go through, but instead how to clear what's on the other side if you've already decided to go through it, with no intel about what's on the other side. Please let me know if I misunderstood your criticism.
Sorry I should have explained this better. The whole idea is that we are always aiming at the spot where an enemies head could appear right, so in the sloppy section we are occasionally aiming at the wall and if the head of an enemy were to appear we would need to flick to the head. Compared to in the clean tracking example all we need to do is see something out of place and click, like I show in the clip at 0:39. But importantly this sloppy vs clean wall tracking is just an example of being a perfectionist with every single aspect of your routine.
All great tips, but there’s always one thing that stops players from wiping lobbies, and that is your aim, and how bad your hands shake when being pushed by 10 people.
Definitely, unfortunately I don't know of any solution other than to play more, to push the chaotic scenarios over and over, and die alot. Thats what did it for me and maybe we need like a gaming psychologist to teach us a better way
this video is dope ! TY mate ! we learn so much ! Need to practice now. BTW how do you "clear" outside map (wood / outside interchange / shoreline) i died often by i sniper bush haha
I try to minimize exposure by staying in valleys/dips in terrain/tree lines/near large hardcover like rocks or buildings then slice the area up and continuously scan each spot that players are mostly likely to appear. Map knowledge like spawns / spawn pathings / hotspots / tracking player movements based off of audio will help alot in helping you to prioritize your attention.
I haven't bothered testing it as its a BUGGY MESS THAT KEEPS REVERTING BACK TO RIGHT SHOULDER RANDOMLY :-( But it definitely is better to shoulder swap when taking a left hand versus not should swapping while taking the left hand. Its actually so buggy I have it unbound and just ego swing left hands lol
Thank you so much for this guide it helps me a lot but also show me that i have a lot of work to do to get better xD get my upvote and my sub this is the content beginners need to see :)
I bought these: www.amazon.com.au/iKKEGOL-Triple-Keyboard-Control-Hospital/dp/B0753CSGTK and its super easy, it comes with an app and you can bind each footpedal to any hotkey, so you would just bind Q and E to the pedals.
Ironsights are tough to use, I love the XPS-0 from PK2 or before that Burris is okayish from PK1, and I stay away from guns that don't let me put an optic on like kedr / ppsh etc
rant: isnt flanking useless while as a solo, as the player can just hear the new footsteps from the flank and not hear any footsteps where it was previously- they can just shift to defend from your new flanking position? or do people use speakers instead of headsets? maybe i should try it out
I'd say with how sound is on maps, sometimes players will hear you sometimes they won't and sometimes even if they hear you they can misjudge the information and think you are somewhere you are not (e.g. footsteps sounds close, but you're actually much further away). It also depends on how much chaos there is. For example, repositioning against a 3 man group tends to be easier because the 3 man group has to communicate with each other. Their footsteps will overlap and if they split up to cover more angles, they have a risk of friendly fire if they do not communicate well. Also, I have a friend that literally has their volume jacked up to max so that bullet shots are incredibly loud, but it allows him to hear even the faintest footsteps. He tends to hear where enemies are before I do.
When I've done duels in offline on Labs against the top players in my region yes you are completely right, however in real raids here are some reasons for flanking: 1. Better Position 1a) Your initial position of engagement might be a left hand using weak cover such as from green tents fighting someone above blue. Your "cover" are tents that can be shot through and you are forced to left hand the entire corridor (3 angles). So I often flank via basement to blue side stairs so that I can have a right hand from the stairs with hard cover (the wall) and I can also throw grenades from higher in the stairwell without exposing myself. 1b) While in fights I try to be aware of what is happening in the raid around me and not just tunnel vision on the engagement infront of me and sometimes it makes sense to flank in response to other noises you hear. For example, in the flanking clip I am initially at server balcony, there is always a risk that raiders will spawn freezer, push out, and start beaming you, not to mention other players rotating after spawning parking/skybridge -> looting parking/yellow/parking office/cat/red -> pushing either hanger or dark offices. So rotating through the stairs down to fight server from double doors black hallway side would be a good idea to mitigate that risk, and then you can die to the guy who spawned top of blue stairs, proned out in the hallway from 10s into the raid and didn't move :) definitely hasn't happened to me. 2. Audio Audio in this game is terrible. Truly terrible. I am still learning all the new audio bugs they introduced last wipe but previous wipes you could rotate under someone and they wouldn't hear you at all until you reached the top of stairs. Essentially I think your opponent can never really trust the audio cue and in a part of their mind they will be worried about the previous angle they saw you peek from even if they clearly hear you push from another angle. Also you can try throwing grenades and start your initial sprint to flank as the nade pops to try to confuse them a little bit. + The team comms/muddy audio points made by @IneedaYTaccount 3. Fear The vast majority of players (on Labs in particular) are terrified for most of their raid and especially during PvP. It makes it difficult to think clearly about where threats are coming from. I find the more I can make the fight chaotic the better and they will gradually make worse decisions such as: Pushing a left hand, reloading too close to me, pulling a nade too close, healing too close, holding a bad angle, or a million other things.
@IneedaYTaccount Great points, please tell your friend tinnitus is not worth performing slightly better in a game. I have my volume low enough so that the loudest sound from the game won't cause me hearing damage.
(re)positioning in this game is extremely important. you’d be surprised as to how many players simply freeze and do nothing once they make contact with enemies. knowing is half the battle and the faster you make your enemy’s info invalid, the better advantage you have
So how does applying aiming to head level affect bigger maps like reserve, customs, shoreline, woods, lighthouse, or streets? Because this only seems to apply to close quarters at most as shown in the video. Not hating just curious if there is another take on that
Yep not every tip has to apply everywhere in Tarkov. Beyond 40m or so I'd just be preaiming loosely at thorax. But it's better to think more granular than map level, instead take every angle separately. So instead of thinking about streets as a whole, think about how you approach cinema from car extract, versus chek15 from first floor chekannaya. Very different scenarios on the same map
It will be obsolete whenever left shoulder switching stops being a buggy mess randomly switching back to right shoulder! :( I have my left shoulder switching unbound now because it's so annoying but I'll try again next wipe haha
@@ChucklesTV unless you can reprogram tarkov with the current pedal bindings, or the video sw with some natural bindings like ctrl+home and end 🤔 Ones that won't affect other day to day stuff.
Do you perhaps come from a tac shooter like CS:GO? I see a lot of good fundamentals that good players of those games bring to Tarkov but others who come from other subgenres in some cases lack.
Yeah I played a little CS! All of these points have old origins in CS and probably in the military, especially like the Slicing the pie idea. Thanks for watching mate!
There's no universe where i run like that through the door at them and not die 100/100 times, let alone kill them before they even fire like he did. What are these servers man? I want in.
as much as id like to go towards the "labs chad" gimmick, every other raid I play I get wallbanged by white named xiaopingpong-443, just not a realistic map to play
hmm well all tips in here i have learn from just playing try and error but is nice to have vid to remind and help other players but i liked to add one thing count pmc dead body's and look for car extract by double tapping o ( if it is red then - 1 pmc ... )to see how many people are left in raid and look out how scav act at mid raid because scavs will run at you if you are only one left in raid or it could be just scav thing but it helps to at least make expectations how many pmc are alive in raid
He's in the hallway Infront shooting a grenade launcher at the stairwell, I didn't see him or hear him, that's why it's the perfect clip for showing some deaths are just out of your control and also why GL40 is a trash addition to the game.
I really don't understand how streamers and other "good" players spot enemies with nothing but a few dark pixels that flash by for less than a second. I swear it's like my eyes work completely differently, or they're all secretly using some kind of non-wallhack ESP.
For me there are three reasons why I see "better". 1. My post fx in game are cranked specifically for Labs: imgur.com/E0GeRLL 2. Hours on the map Imagine you are trapped in an empty colorless room for a year with a photo of a tree. You study every aspect of that photo, the leaves, bark, branches, you name each ant that is climb up its trunk. After that year someone places the tiniest of black dots (PMC head) somewhere on that photo. You instantly find it, to you its extremely clear and obvious where the dot is even if the photo was flashed before your eyes for only milliseconds. Thats how each section of Labs is for me and other streamers on their maps who are lucky enough to be able to spend the time playing this game. It will be easier to see people if you focus on one map, and even minimise the sections of that map that you traverse. 3. Map knowledge General map knowledge for example: player spawns, where players like to route at different times of the raid, tracking player movements based off of audio cues, etc All allow us to focus our attention on the more likely places PMCs could be rather than having to equally scan every new area. If there was some secret (that isn't against ToS) I would be the first to share it because I'd rather YT views than being slightly advantaged in game :D Oh and I've heard a 2k monitor is nice for tarkov but I'm stuck on a 1080 so I wouldn't know There is a lot here, I'll make a video on it at some point.
Nice! Yeah so I started by saying what I use then suggesting other options like using multiple digits, mouse buttons, or even footpedal, so that people can try different options and see what they prefer.
Im at half the video only but aren’t all these just obvious logic ? I guess coming from a gaming background and 2k csgo hours helps on that but I swear “slice the pie”😂 that is just logic and obviousness
@@ChucklesTVFrom what I see you have great crosshair placement and are able to pre aim well by slicing the pie. You also have good recoil control and tracking :)
As someone who found your content when you destroyed me on Labs - I can confirm your tips to be effective.
Haha thanks very much mate
Get rekt
Probably the most useful pvp guide ever made, hard to believe it took 7 years to get something like this. Great job!
Thanks mate! I'm really happy people are finding this guide valuable!
😊i
What was a usefull tip? I couldn't get anything usefull out of that.
@@prototicblack Yet you watched.
@@rlrihards948Ye I am here to increase the views😅
This video was wonderfully put together and I would consider this an S tier tarkov guide.
The gameplay footage is very high quality, the concepts are very well thought out and explained. All graphics/editing was done with very high quality.
As a player on my third wipe I often look for some tips I have yet to consider and I thought this guide was amazing
Thanks so much mate, I put alot of work into it and I'm glad people are finding it helpful!
I appreciate the fact that your suggestion for improvement isn't, "Just have better flick skills." But instead, you openly admit that you aren't the fastest gun in the west, you simply practice good fundamentals. A well made, clean vid. Nice work!
Yeah you get it! We can't all be kids with insane reflexes forever
Very good tips. One last tip is the combination of blind fire and pie. Once a room has been pied from outside you are left with the corners on the left and right. When you enter start directly to attack these corners to clear them and only after clear the rest. If necessary also blind fire the corner like at 0:28 only to finish to clear the other places that are left unchecked after that.
There is a higher chance for them to be hiding here than the places left unchecked and these corners are also the most lethal when you enter.
What do you mean by pie
@@Z3NITH_ It's a real technical term in CQB. Check that out. It's when you are clearing a room from outside. Typically from a door. You slowly strafe around the door to clear the room from outside. This is called slicing the pie or pie the room meaning you slowly slice the room in from the outside. Doing this makes you avoid breaking concealment while being able to clear a good part of the room without even entering it.
But when this is done you have to enter it and many times the 2 corners on the left or right are not clearable from the outside. That's when you enter you directly attack them expecting a target to be here, even preferring if necessary. Prefire is very effective.
Hope this help to clarify.
Damn you're observant to pick up 0:28. Very nice additional tips!@@Shepherd1234
This is a fantastic intermediate level guide. As a fairly seasoned player (4th wipe) I’ve just begun to figure the game out pretty well and I’m finally able to enjoy it as I’ve learned so much. However there’s lots of pvp I’ll still lose to, and now that I’m not having to worry about not knowing where scav spawns are, or where my extracts are, Or where any loot is, I can focus on fighting people. I’ve gotten into a bit of pvp this wipe. And I gotta say this guide is what I needed to squeeze that last few percent points I can out of my kit, skill, and experience.
Thanks mate I'm really glad it's helpful! Hopefully you become super strong!
Finally i was looking for literal hours for a video that explains these concepts. All the other tutorials dont emphasize the SHAPE of a clear. they just say “be aggressive play for info”
Chuckles is one of the best tarkov players I know, and he is never afraid to help others out.
Another absolute banger of a video, keep up the good work champion! :D
Thanks for your help mate
2:25 i ve seen this mistake sooo many times
Ty for helpful video
Yeah I see it too when watching back my raids xD
That was a superb little guide, condensing the deep complexity of tarkov to fundamentals. For that, I believe the title is a huge understatement. Most comprehensive Chad-Guide I've ever seen. You deserve way more viewers than are currently subscribed.
Thanks mate! Hopefully it helps players survive a bit more when being aggressive!
probably the best pvp guide i have seen.
Thanks mate
I just want to add to the other comments as to the top quality content in this guide. Working on a routine to clear a map can take some time --and a lot of hard work, but it pays off. It should be said you can apply the same process to larger maps (or boss farming), if you focus on specific spots, like E / W Resort, Lexos, Reserve bunker and so on. Lovely stuff!
100%
this video shows the cruel fundamental behaviors we all should apply in tarkov...good content and i hope they understand what value you give us with this. hope to see more of this good content.
Cruel is a nice word for it, I appreciate the kind comment.
I appreciate watching someone whos maxed out on skill cap, and offering good tips.
the best pvp guide ive seen, a lot of stuff thats useful to bridge the gap if youre an average player going up against "chads"
Thanks mate, hopefully! Its pretty difficult to implement the tips !
It's extremely suprising to me that so few people/players/streamers/guides fail to articulate the importance of peaking a cover further enough for a corner in order to not show as much of your body before you can see the enemy. It's 101 in fps games that the sticking to a corner and picking, takes more of your body being shown than peaking while standing back enough. You can notice so many players, YTs and streamers peaking while hugging the wall...
Great tips and video btw!
Great tip I should have mentioned that after the barrel stuffing section!
this is THE BEST pvp guide out there
Enjoyed this chuck!
There is always spots you never know about, for instance on interchange (my fav map) I have thousands of runs on it yet one guy a few years back taught me about a box jump in texho, onto the shelves then hide in the top right corner in the dark. I wasn't even mad that he got me, more surprised than anything. In general, you die a few times from a certain location, you learn to be cautious of it.
Haha yeah inter is crazy, I get out of that map with my quest items asap
Nice to see other interchange enjoyers still exist. :>
Thanks for taking the time to break down some PVP tactics, very helpful! Cheers
Thanks for watching mate!
best advanced tips I've seen so far, I'm so glad I came across your channel. You should create 10-20 minute videos of just pure gameplay and break down the strategies of your plays 👍
Thats a great idea! Glad you're finding some of my videos helpful
so basically just what Counterstrike Players know as Crosshair placement I guess?
I have just watched like 40 seconds but i can already tell from the Clips shown. :)
EDIT: hearing you say exactly that at the end of the video made me smile :D i watched it regardless of knowing the concept and learned something new and just got a refresh of the whole concept.
good video over all. Like is well deserved! :)
This guide is incredible, thanks for putting it together.
Thanks for watching mate!
Labs clip 1:26 is nutty🤯🔥
Man, these tips work for school too
Omg.
what a solid ass guide
Thanks mate!!
brother this is just amazing. from start to finish only on top useful information, that is displayed in a way that is easy to adapt.
it covers everything and without generic stuff, by far the best guide i watched in my entire time.
this is automatic my new video recommendation to someone that wants to improve at PvP. 💪♥
Thank you so much mate
to thanks for the tips, 2500+ hours and so much genuinely helped me
Thanks mate! Happy to hear you got some value from the vid
Great guide! Ive thrown maybe 50 or more grenades without getting a single kill. Only time I got a grenade kill is when I blew up Reshala and two of his guards with the same nade. A nade guide would be awesome
YEAH nade guide is planned!
First off, thanks a lot for the content and explaining everything in detail! Nice job and hats off to ya.
I do have a question though, as I did not see it in the video.
One thing that always bothers me and makes PVP a bit annoying and stressful, is when I see a dude somewhere cross and then disappear, before and when engaging the fight.
So for example: I am on Woods and on my way out through the Outskirts Exfil ye. I see someone on that hill in front of me (I am next to Dead Man's Place), and I see him go behind it.
So either things usually bother me a lot: a) He can just move freely while I push or hold point and fuck me over while popping up somewhere, OR - which is usually the worse one - because I legit hear nothing sometimes, man just runs 3km in like 10 seconds and then just flanks me... happens sooo many times.
I have that quite often in USEC Camp or even Medical Camp on Woods. That sh*t is so frustrating, because I can hear the sprinting away from me, and then I completely lose track, and within the next three minutes he just got somewhere else completely as I am trying to push after him and pursue. I just do not know how to approach those situation. You hunt after him, and it takes only a second to completely miss him and then it feel like "shit, now I am not safe anymore", which makes it awkward to push corners and stuff, trying to smoke him out.
Again, thanks for the video and keep up the good work!
I've been thinking about what I usually do in this situation quite a bit and generally boils down to whether or not I want the PvP.
IF I do want the PvP (I usually just bum rush them and hope for the best) then I stay mobile, if I don't know where they are then atleast I can make sure they don't know where I am either and come from a direction they aren't expecting, so I'll run immediately away from them, break line of sight, run either left or right in a long wide flank on their position then push in slowly in as much cover as possible ideally from the edge of the map so that the area I need to scan is minimized.
If I don't want PvP I run away and either make for another extract or hide in a bush 5-10 until trying to extract with my quest item.
This is only general advice and I find woods PvP to be extremely situational so for more help you can try creating a ticket in sherpa hub for a 1 on 1 session: discord.gg/ZWXtp8Dx (I'm a sherpa for the Oceania region)
How do you only have 2k subs when ur putting out absolute bangers
Very nice video! totally helped me realize flaws in my gameplay ty dude
Hell yeah mate !!
Sometimes helps to be farther away from an angle too, rather than right up close to it. Especially if you're forced to left hand peek.
Nice tip!
Extremely well made and interesting video. Gj
Thanks mate, appreciate it!
I noticed after I started getting more into CSGO my Tarkov game improved, I had started using my crosshair placement tricks in my raids!
Hell yeah mate, yeah cs / Val / r6 are so helpful in that regard
Excellent vid, best PVP guide I've seen so far for this game. even found myself rewinding a few sections a couple of times to make sure it locked in. particularly enjoyed the sections on info peeking vs hard peeking, logical clearing orders, and clearing multiple angles. +1 sub
Thanks so much mate
Keep up the good work chuckles you deserve it all mate - enjohy
Thanks very much mate
I now use my pedals to lean. Thank you so much for helping realize that it's possible. They were just sitting in my closet collecting dust anyway lol
Pedals are soooo nice, and as I get older the less I have to do with my fingers = less pain during long sessions.
Camping behind doors and waiting for players to open them gives me significant advantage because they cant shoot while they are opening them.
Yeah it does, camping in general gives a significant advantage.
This is some really good advice.
Glad you think so!
Good video man, really well done.
Thanks mate! Glad you liked it!
Really good guide and different from everything on youtube
Thank you! Glad you liked it!
9:23 is the advice most of you need to hear
Nice video man. I'll definitely be working on these things
Awesome! Send me clips of you murdering players!
This is a really really good video. THANK YOU!
THANK YOU for watching
TLDR - Always slice at head height
Yo, you provide good tarkov advice. Make some more videos with tips and tricks🤙
Thanks mate! More to come!
Honestly the hardest part about this game is dealing with its weapon mechanics, not having screen centre tied sights and bullet origins feels wacky and it kind of throws me off
Yeah definitely, I don't know if there is a better answer for getting used to the games mechanics than just putting hours into the game and focusing on one or two gun builds at a time to minimize variety.
Good stuff, practical tips as usual, thanks for sharing
Thanks mate!
for leaning, i use toggle on my lean buttons, its more comfortable for me
Good point! Completely forgot to mention trying toggle.
I'm imm peak in Valorant, and most of these are shared fundamentals. Great video. A lot of people play Tarkov mindlessly.
Yeah absolutely! It is very difficult to keep sharp and disciplined over long raids though, maybe thats why we are a bit more slack compared to other FPS
THIS IS AMAZING love it
Thanks mate!
Also teaching everyone to do thesame exact thing every raid is bunk. Switch it up and become more experienced quickly.
Thanks for the comment!
In my attempt to be brief I lost some much needed clarity on this point.
Macro vs Micro
- When playing a raid of Tarkov there are macro and micro aspects.
Driving analogy:
Micro aspects of driving are things like:
- How to change gears
- When to break
- How hard to break
- How to hold steering wheel
Macro aspects of driving:
- Where do I want to drive to?
What I am teaching you in Tarkov is one subset of a micro aspect of playing a raid. I am not telling you what door to go through, but instead how to clear what's on the other side if you've already decided to go through it, with no intel about what's on the other side.
Please let me know if I misunderstood your criticism.
@@ChucklesTV you said to go the same way every time
This is solid content
Thanks mate
At 9:50 can you explain the difference between sloppy and clean wall tracking I’ve watched it back so many times and I can’t figure out the difference
Sorry I should have explained this better. The whole idea is that we are always aiming at the spot where an enemies head could appear right, so in the sloppy section we are occasionally aiming at the wall and if the head of an enemy were to appear we would need to flick to the head. Compared to in the clean tracking example all we need to do is see something out of place and click, like I show in the clip at 0:39. But importantly this sloppy vs clean wall tracking is just an example of being a perfectionist with every single aspect of your routine.
@@ChucklesTV oh awesome thank you that’s actually really helpful, your videos are genuinely really informative and helpful I really appreciate it.
fantastic video broda
Thanks mate!
All great tips, but there’s always one thing that stops players from wiping lobbies, and that is your aim, and how bad your hands shake when being pushed by 10 people.
Definitely, unfortunately I don't know of any solution other than to play more, to push the chaotic scenarios over and over, and die alot. Thats what did it for me and maybe we need like a gaming psychologist to teach us a better way
00:00 "I have terrible aim and worse reflexes" liar liar pants on fire. Good tips tho.
this video is dope ! TY mate ! we learn so much ! Need to practice now. BTW how do you "clear" outside map (wood / outside interchange / shoreline) i died often by i sniper bush haha
I try to minimize exposure by staying in valleys/dips in terrain/tree lines/near large hardcover like rocks or buildings then slice the area up and continuously scan each spot that players are mostly likely to appear. Map knowledge like spawns / spawn pathings / hotspots / tracking player movements based off of audio will help alot in helping you to prioritize your attention.
Thank you for this good sir
Welcome ! Thanks for watching
Seeing as you are hearting new comments, I got a question. Does shoulder swapping make left hand peaks good as the right hand? If not why not?
I haven't bothered testing it as its a BUGGY MESS THAT KEEPS REVERTING BACK TO RIGHT SHOULDER RANDOMLY :-( But it definitely is better to shoulder swap when taking a left hand versus not should swapping while taking the left hand. Its actually so buggy I have it unbound and just ego swing left hands lol
Thank you so much for this guide it helps me a lot but also show me that i have a lot of work to do to get better xD get my upvote and my sub this is the content beginners need to see :)
Thanks mate appreciate the kind words!
nice guide
Thanks mate!
I've never thought of footpedals tbh, wonder how I would set that up for tarkov
I bought these: www.amazon.com.au/iKKEGOL-Triple-Keyboard-Control-Hospital/dp/B0753CSGTK and its super easy, it comes with an app and you can bind each footpedal to any hotkey, so you would just bind Q and E to the pedals.
Excellent video.
Thanks mate!!
"I have terrible aim, and worse reflexes" *over a clip displaying damn good reflexes and aim*
xD great vid homie just thought that was funny.
hahaha thanks mate
Title: How to clear any map
Content: Some mechanical tips for CQB maps, mostly relevant on labs.
I'll try to make the next video good enough so that you can forgive a little title exaggeration xD
I would really love to see jumping removed with the advent of climbing. They also need to slow down run speed in the initial few steps.
Climbing/vaulting is going to be wild!
Why? You can jump in real life
Here's my problem, I only have ironsights
Ironsights are tough to use, I love the XPS-0 from PK2 or before that Burris is okayish from PK1, and I stay away from guns that don't let me put an optic on like kedr / ppsh etc
rant: isnt flanking useless while as a solo, as the player can just hear the new footsteps from the flank and not hear any footsteps where it was previously- they can just shift to defend from your new flanking position?
or do people use speakers instead of headsets? maybe i should try it out
I'd say with how sound is on maps, sometimes players will hear you sometimes they won't and sometimes even if they hear you they can misjudge the information and think you are somewhere you are not (e.g. footsteps sounds close, but you're actually much further away). It also depends on how much chaos there is. For example, repositioning against a 3 man group tends to be easier because the 3 man group has to communicate with each other. Their footsteps will overlap and if they split up to cover more angles, they have a risk of friendly fire if they do not communicate well.
Also, I have a friend that literally has their volume jacked up to max so that bullet shots are incredibly loud, but it allows him to hear even the faintest footsteps. He tends to hear where enemies are before I do.
When I've done duels in offline on Labs against the top players in my region yes you are completely right, however in real raids here are some reasons for flanking:
1. Better Position
1a)
Your initial position of engagement might be a left hand using weak cover such as from green tents fighting someone above blue. Your "cover" are tents that can be shot through and you are forced to left hand the entire corridor (3 angles). So I often flank via basement to blue side stairs so that I can have a right hand from the stairs with hard cover (the wall) and I can also throw grenades from higher in the stairwell without exposing myself.
1b)
While in fights I try to be aware of what is happening in the raid around me and not just tunnel vision on the engagement infront of me and sometimes it makes sense to flank in response to other noises you hear. For example, in the flanking clip I am initially at server balcony, there is always a risk that raiders will spawn freezer, push out, and start beaming you, not to mention other players rotating after spawning parking/skybridge -> looting parking/yellow/parking office/cat/red -> pushing either hanger or dark offices. So rotating through the stairs down to fight server from double doors black hallway side would be a good idea to mitigate that risk, and then you can die to the guy who spawned top of blue stairs, proned out in the hallway from 10s into the raid and didn't move :) definitely hasn't happened to me.
2. Audio
Audio in this game is terrible. Truly terrible. I am still learning all the new audio bugs they introduced last wipe but previous wipes you could rotate under someone and they wouldn't hear you at all until you reached the top of stairs. Essentially I think your opponent can never really trust the audio cue and in a part of their mind they will be worried about the previous angle they saw you peek from even if they clearly hear you push from another angle.
Also you can try throwing grenades and start your initial sprint to flank as the nade pops to try to confuse them a little bit.
+ The team comms/muddy audio points made by @IneedaYTaccount
3. Fear
The vast majority of players (on Labs in particular) are terrified for most of their raid and especially during PvP. It makes it difficult to think clearly about where threats are coming from. I find the more I can make the fight chaotic the better and they will gradually make worse decisions such as: Pushing a left hand, reloading too close to me, pulling a nade too close, healing too close, holding a bad angle, or a million other things.
@IneedaYTaccount Great points, please tell your friend tinnitus is not worth performing slightly better in a game. I have my volume low enough so that the loudest sound from the game won't cause me hearing damage.
(re)positioning in this game is extremely important. you’d be surprised as to how many players simply freeze and do nothing once they make contact with enemies. knowing is half the battle and the faster you make your enemy’s info invalid, the better advantage you have
very nice vid
Thanks mate!
goated tips
Thanks mate
So how does applying aiming to head level affect bigger maps like reserve, customs, shoreline, woods, lighthouse, or streets? Because this only seems to apply to close quarters at most as shown in the video. Not hating just curious if there is another take on that
Yep not every tip has to apply everywhere in Tarkov. Beyond 40m or so I'd just be preaiming loosely at thorax. But it's better to think more granular than map level, instead take every angle separately. So instead of thinking about streets as a whole, think about how you approach cinema from car extract, versus chek15 from first floor chekannaya. Very different scenarios on the same map
Now that we have left shoulder shooting, the section at 03:04, does the right hand vs. left hand peeking still holds up, or is it obsolete?
It will be obsolete whenever left shoulder switching stops being a buggy mess randomly switching back to right shoulder! :( I have my left shoulder switching unbound now because it's so annoying but I'll try again next wipe haha
6:51 try pedals, you might like them 🙂
Yeah I have pedals but I use them for scene transitioning on OBS and mic muting xD I don't know if I can handle more pedals hahaha
@@ChucklesTV unless you can reprogram tarkov with the current pedal bindings, or the video sw with some natural bindings like ctrl+home and end 🤔
Ones that won't affect other day to day stuff.
great stuff
Thanks man! Glad you enjoyed it !
can u make a routine guide on how to clean resort?
No, I can only cleanly clear Factory and Labs because that's mostly all I've played for 6 wipes. Getting better at Streets this wipe tho !
"1 and a thousand death" me dying to a random corner-camper 50% of the time.
Yeah there are a many corners on labs I check only because there's been someone there once three wipes ago and I died xD
Do you perhaps come from a tac shooter like CS:GO? I see a lot of good fundamentals that good players of those games bring to Tarkov but others who come from other subgenres in some cases lack.
Yeah I played a little CS! All of these points have old origins in CS and probably in the military, especially like the Slicing the pie idea. Thanks for watching mate!
I paused after 15 seconds to tell you that the intro appeals to me lol
Haha thanks mate
great vid thanks
Thanks for watching!
best guide😢
Thank you !
There's no universe where i run like that through the door at them and not die 100/100 times, let alone kill them before they even fire like he did.
What are these servers man? I want in.
Haha I think this was on OCE
I love that hook, my aim and react is shit 🥳🥰
hahaha cheers :D
so bunny hop around a door till u get shot?
YEAH!
very nice
Thanks mate glad you liked it
as much as id like to go towards the "labs chad" gimmick, every other raid I play I get wallbanged by white named xiaopingpong-443, just not a realistic map to play
Yeah its pretty bad this wipe, thats why im roubling to a bill after 6 wipes of dying on Labs :D
Bring back the old pk 😢
Double meaning here, bring back old pk06 and old painkiller effect xD
hmm well all tips in here i have learn from just playing try and error but is nice to have vid to remind and help other players
but i liked to add one thing count pmc dead body's and look for car extract by double tapping o ( if it is red then - 1 pmc ... )to see how many people are left in raid and look out how scav act at mid raid because scavs will run at you if you are only one left in raid or it could be just scav thing but it helps to at least make expectations how many pmc are alive in raid
Yeah definitely nice points!
biggest pvp tip that no one gives, is to invert your q and e leans, e should not be right.
Eh as I mentioned in the video you can try it but I don't think it's obviously better, more a personal preference
this is very helpful and I like this but man you can't grow a beard XD
Hahaha xD
9:58 where is the enemy?
He's in the hallway Infront shooting a grenade launcher at the stairwell, I didn't see him or hear him, that's why it's the perfect clip for showing some deaths are just out of your control and also why GL40 is a trash addition to the game.
@@ChucklesTV tyy
Or just throw a grenade everywhere you go. Can't camp corners when I have 20 flashbangs. xD
True haha
I really don't understand how streamers and other "good" players spot enemies with nothing but a few dark pixels that flash by for less than a second. I swear it's like my eyes work completely differently, or they're all secretly using some kind of non-wallhack ESP.
For me there are three
reasons why I see "better".
1. My post fx in game are cranked specifically for Labs: imgur.com/E0GeRLL
2. Hours on the map
Imagine you are trapped in an empty colorless room for a year with a photo of a tree. You study every aspect of that photo, the leaves, bark, branches, you name each ant that is climb up its trunk. After that year someone places the tiniest of black dots (PMC head) somewhere on that photo. You instantly find it, to you its extremely clear and obvious where the dot is even if the photo was flashed before your eyes for only milliseconds. Thats how each section of Labs is for me and other streamers on their maps who are lucky enough to be able to spend the time playing this game. It will be easier to see people if you focus on one map, and even minimise the sections of that map that you traverse.
3. Map knowledge
General map knowledge for example: player spawns, where players like to route at different times of the raid, tracking player movements based off of audio cues, etc All allow us to focus our attention on the more likely places PMCs could be rather than having to equally scan every new area.
If there was some secret (that isn't against ToS) I would be the first to share it because I'd rather YT views than being slightly advantaged in game :D
Oh and I've heard a 2k monitor is nice for tarkov but I'm stuck on a 1080 so I wouldn't know
There is a lot here, I'll make a video on it at some point.
Y you telling people to fat finger strafe while leaning. Just use one of your many extra digits for each respective key. It's what I do
Nice! Yeah so I started by saying what I use then suggesting other options like using multiple digits, mouse buttons, or even footpedal, so that people can try different options and see what they prefer.
Sector clear
Main goal of clearing map use chair😂
bs his game isnt desyncing
xD if I'm pushing then I'm desyncing on my opponents screen
@@ChucklesTV ahhh pushers advantage vs peekers advantage
15000? Time to go outside bro
Yeah actually lol, I've been getting more sun this wipe and it's been good, feeling healthier
Im at half the video only but aren’t all these just obvious logic ? I guess coming from a gaming background and 2k csgo hours helps on that but I swear “slice the pie”😂 that is just logic and obviousness
You're just better than the rest of us :D For me it took ages to learn through many many deaths !
bro thinks he doesnt have good aim
Just finished the video, top stuff. You covered so many mechanics related to pvp in fps games as well as specifics to tarkov.
Thanks mate, I'm gold in Voltaics aim benchmarks - out of Iron, Bronze, Silver, Gold, Plat, Dia, Jade, Master, GM, Nova, Astra, Celestial xD
@@ChucklesTVFrom what I see you have great crosshair placement and are able to pre aim well by slicing the pie. You also have good recoil control and tracking :)
Thanks