yo lemon bro; fantastic work here; going to actually give the feedback these comments imply cause everyone here is lowkey brutal for no reason lmao. blind clicks - :02 pink orb mini cube - :03 normal robot black orb speaking of how to fix these specific issues; sometimes the main thing you can do is to simply offset the camera on the y axis slightly; however sometimes your best option is to scale down the verticality slightly. I will say these issues arent as big of a deal as most say; most people here focus on the star rate rather than the fundamentals of gameplay (such as verticality, note rep, and pitch rep) so these issues stick out like a sore thumb. as well people tend to dislike complex gameplay, because they focus on playability. speaking of flow; that last dual is immaculate; and you have some other great sections. you know a lot of my advice when it comes to some of the hiccups you see around this (such as the dash orb movements) however this was 2 weeks ago, you've for sure gotten better. ~ nothing specific because i think ive given similar feedback on other issues
Blind jumps and awkward gameplay moment 😵
true
The beauty of 2.2 is that you can fix them by just zooming out camera
please make this a whole level, this is really good
thats the plan!
good job, looks cool
this is so fire wtf love the sync so much
yo lemon bro; fantastic work here; going to actually give the feedback these comments imply cause everyone here is lowkey brutal for no reason lmao.
blind clicks
- :02 pink orb mini cube
- :03 normal robot black orb
speaking of how to fix these specific issues; sometimes the main thing you can do is to simply offset the camera on the y axis slightly; however sometimes your best option is to scale down the verticality slightly. I will say these issues arent as big of a deal as most say; most people here focus on the star rate rather than the fundamentals of gameplay (such as verticality, note rep, and pitch rep) so these issues stick out like a sore thumb. as well people tend to dislike complex gameplay, because they focus on playability.
speaking of flow; that last dual is immaculate; and you have some other great sections. you know a lot of my advice when it comes to some of the hiccups you see around this (such as the dash orb movements) however this was 2 weeks ago, you've for sure gotten better. ~ nothing specific because i think ive given similar feedback on other issues
Ive fixed just about all of these things in a newer version that idk if you've seen yet.
@@LemonoidGD haven't yet however glad to hear man
cool
That’s pretty neat
The song makes it way better bro 😮
Mulpan’s Hell:
what?
@LemonoidGD it's that this geometry dash youtuber called "Mulpan" hates dual mode
@@Wither_AnimationsTCO ye
these duals are free bro, all you do is focus on one thing
Noted: the RUclips videos with 10-500 views have the best levels ever.
Congrats!
Tf you mean.
@@Ahbubu3 I mean that GD videos that have 10-500 views have the best levels. No hidden meaning here.
@@Rafa_X9 no.
@@Ahbubu3 Then what does it mean?
i can smell xvoid
cantaloupe
Woah
deco + extend = star rate
Try to space out the camera for gp readability purposes, otherwise good execution
yes
Really cool! Just a little bit unsightreadable, which is fine in many cases (example: memory levels)