Idles and Personalities

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  • Опубликовано: 7 сен 2024
  • Need a personality for a character? No problem!
    Music: Olympus
    Artist: Ross Bugden

Комментарии • 18

  • @ExcaliburStudios1
    @ExcaliburStudios1  4 года назад

    Join the Discord Server today! Any Help you need let me know! discord.gg/PjEYNr

  • @Dan-wk1tw
    @Dan-wk1tw 6 лет назад +4

    I see a good inspiration in DCUO. Nice!

  • @Dan-wk1tw
    @Dan-wk1tw 6 лет назад +2

    Excalibur Studios i realized that they are handcrafted now. I tought they were Mocaps because they are very nice! How long does it take to you finish your animations pack?

    • @ExcaliburStudios1
      @ExcaliburStudios1  6 лет назад

      For a large sized animation pack like the flight or Superhuman can take anywhere from a 3 weeks to a month to completely finish. The idles pack took around 2 weeks to complete. I love the look of handcrafted animation, they allow me to get more dynamic posing out of simple animations :D

    • @Dan-wk1tw
      @Dan-wk1tw 6 лет назад

      Excalibur Studios yeah, but 3 weeks? I tought you could've made in 1 week :o. Handcraft is really hard!

    • @ExcaliburStudios1
      @ExcaliburStudios1  6 лет назад

      Well okay, maybe not 3 weeks lmao that's usually my speed because I have a bunch of personal projects I work on. If I worked on only 1 pack, and I had everything planned out and it was the only thing I had to do then I could get it done in roughly 5 days. A lot of the time it is the planning out of what I want the animations to be and what will go into the pack

  • @QuantumTheoryEnt
    @QuantumTheoryEnt 6 лет назад

    They're cool poses, but when you walk 20 meters away I'm sure they'll look static. There needs to be more secondary motion.

    • @ExcaliburStudios1
      @ExcaliburStudios1  6 лет назад +1

      I was considering adding some idle breaks to them. This would add some more motion to them

    • @QuantumTheoryEnt
      @QuantumTheoryEnt 6 лет назад

      Yes! If there was more broad motion I'd definitely pick this up

  • @Avidi
    @Avidi 5 лет назад +3

    Hey would this work in my unity project?

    • @ExcaliburStudios1
      @ExcaliburStudios1  5 лет назад

      No, unfortunately since it is an unreal engine pack it will work for unreal. I have been considering opening a Unity store with my packs, but I'm not 100% sure yet

    • @ExcaliburStudios1
      @ExcaliburStudios1  4 года назад

      So I know it has been a while, but i have a Unity Asset store now. These idle animations I bundled with Superhuman Abilities, a total of 64 animations in the pack. They are under the name Superhuman Animations on the Unity Asset Store

  • @MoonmenGames
    @MoonmenGames 6 лет назад

    Nice!

  • @FutureBanger
    @FutureBanger 5 лет назад +1

    a bit of warframe, a bit of apex legends, nice. But needs a bit more work on polishing

    • @ExcaliburStudios1
      @ExcaliburStudios1  5 лет назад +1

      I have actually updated the pack since this video and haven't updated the video. I will look to adding a bit more polish to some of the running and walking animations :)

    • @FutureBanger
      @FutureBanger 5 лет назад

      @@ExcaliburStudios1 ok. Focus. on chest and knees if you havent already. Btw, on marketplace there's alot if animations, but I cannot seem to find knocked down locomotion animations. If you plan on doing that, I'll be 1st to buy :D