@@ExoticTobi i still think they need fix his command throw scaling. 60% scaling is too much and his base damage being 90% or is it 95% should start 100%. I highly doubt Jamie would suddenly be overpowered if his command grab started at 80% and his base started at 100% damage.
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The drive gauge change is pretty nice, but I mainly like that jHK gives a proper juggle on normal hit now. And stHK is a bit nicer to use too.
@@Zimmer8000Gaming yea he got some really nice buffs but my fav is probably the drive gauge change
@@ExoticTobi i still think they need fix his command throw scaling. 60% scaling is too much and his base damage being 90% or is it 95% should start 100%. I highly doubt Jamie would suddenly be overpowered if his command grab started at 80% and his base started at 100% damage.