Maybe a lot, but think about it as nodes, its not too many, you probably can remove 1-2 of them, but overall its working like that realtime. As for inset faces/face extrude modifiers, sure, but I want to control in system units how wide are my sidewalks rather than it being a % of the main polygon which in turn will make every single sidewalk different size
This is so clever! Thank you for sharing!
You are so welcome!
WHOAH
AWESOME! I’ve been trying to make my own, but didn’t manage
🙏🏻 thanks man
Glad you like it! There are tons of ways to do it so keep experimenting :)
Cool tutorial
Thank you! Cheers!
Thank you so much 🙌❤️
You are so welcome!
Nice work mate, (maybe overkill with too many modifiers?).... btw maybe instead of that ''Inset Faces modifier'' you can use tyfaceextrude...
Maybe a lot, but think about it as nodes, its not too many, you probably can remove 1-2 of them, but overall its working like that realtime.
As for inset faces/face extrude modifiers, sure, but I want to control in system units how wide are my sidewalks rather than it being a % of the main polygon which in turn will make every single sidewalk different size