Tower Defence Tutorial in Pygame | Part 10 - Automatically Spawn Enemies

Поделиться
HTML-код
  • Опубликовано: 26 июн 2023
  • In this Python tutorial I code tower defence game using the PyGame module. I'm going to replace the manually created enemy with a method for automatically generating enemies for each wave.
    Code & assets on github: github.com/russs123/tower_def...
    Credits for assets used:
    Tileset: www.kenney.nl/assets/tower-de...
    Turrets: zintoki.itch.io/ground-shaker
    Heart: nicolemariet.itch.io/pixel-he...
    Coin: totuslotus.itch.io/pixel-coins

Комментарии • 6

  • @elliott6158
    @elliott6158 9 месяцев назад +2

    I've been loving this series. I am very familiar with python, but not pygame. As this series goes on, I feel more and more confident in my ability to do this on my own. I slowly start trying to do things on my own before you do them. I've really learned a lot from your videos, thank you so much for making them.

    • @CodingWithRuss
      @CodingWithRuss  9 месяцев назад

      That's great to hear! Good luck with your pygame journey

  • @rezashir3873
    @rezashir3873 11 месяцев назад +1

    thank you so much.

  • @tf5pZ9H5vcAdBp
    @tf5pZ9H5vcAdBp 11 месяцев назад +1

    MOAR