Trying to beat this boss fight for the first time is, for lack of a better term, a Sisyphean task. You'll likely need a substantial amount of attempts to build up solid muscle memory and reaction speed. When contrasted with Minos Prime, Sisyphus Prime's sequences of attacks are much more randomised, with the only exceptions being that certain more powerful ones ("You can't escape!", "DESTROY!" and "This will hurt." won't be performed while V1 is in the air, and these same moves cannot be done one after the other. Additionally, Sisyphus Prime generally gives far shorter telegraphs. Because of this, a big part of the learning curve here is to be able to distinguish each of his attacks quickly. Pay attention to- and know the difference between- the yellow flash "parryable" and blue flash "unparryable" sound cues. Sisyphus' windup animations are also very exaggerated (see Gallery), so it's possible to quickly recognize each of his moves- even the ones without a corresponding voice line- with enough practice. One should take Sisyphus' words of "You can't escape" literally- Trying to make distance is ultimately pointless, he will catch up, often instantly. Not only that, but he tends to track your movement and "lead" his attacks with great accuracy. Suffice to say, he will have no trouble hitting you with his big, meaty hands if you're not careful. You must pay close attention to where he is and what he's doing at all times, and especially look out for the subtle trail he leaves when teleporting so you don't lose track. Anticipate his attacks, react to them, and follow his rhythm. This fight is a dance, and it's lead by him. A well-timed dash, slide, ground slam, or just an adjustment in your trajectory (otherwise known as "juking") can make a world of difference. Try to save your stamina for when you absolutely need it, such as when you're forced into the air and have limited movement control, or if he performs one of his moves which are significantly more difficult to avoid without I-frames, such as "Destroy!" and the Overhead Chop. The Sawblade Launcher can find great use here due to his large size. As always, Railcoining can deal great damage and, combined with a sawblade trap setup during his monologue, could take away a significant chunk of his health right off the bat. Parrying Sisyphus' attacks is an integral part of the fight. It restores health and stamina, allowing you to play riskier and use dashes more liberally. Learn to parry all his attacks and you can turn Sisyphus' relentless aggression on himself. However, parrying also restores Stamina to him, so one may instead choose to parry as little as possible such that he fights at a more forgiving pace. Unlike Minos Prime, who would often send out snake projectiles which you could parry to get a full heal from a distance, all of Sisyphus' parryable attacks require that you physically punch him during their "yellow glint" windows. Because of this, an aggressive playstyle is highly recommended. Simply making a habit of moving towards Sisyphus can make "BE GONE!" and the Roundhouse Kick much easier to parry and take less reaction time, since your melee range is short and Sisyphus can often begin these attacks just outside of it, especially if you're retreating or strafing around him. It's also worth mentioning how the fight can become somewhat trivial if you simply stand completely still on the ground without shooting any of your weapons so you can focus on parrying his attacks and just feedbacker him to death. This can be good for when you're learning how to quickly distinguish his attacks and not die, but makes the fight somewhat tedious and, frankly, boring. Don't expect to get a P-rank if you're playing like this.
DOOMBRINGER SKIBIDI "The Hardest Boss In Doomspire Defense" Health: 666k Sheild: 0 Speed: 1.5 Defense: 0 Track Music: Myth to Reality Doombringer's Yapping: "A visitor?...hmm..indeed..i have slept long enough,and i must admit....im curious about your skills,weapon. Come forth child of man, and...DIE!" Abilities: "DESTROY!": Summons a Lighting Strike to destroy your Towers "BE GONE": He will slam your towers with his Ban Hammer to Ban/Destroy your Towers "Keep em Coming!": Summons a Swats that rushes into your base. "Nice Try!": He Jumps back "YOU CAN'T ESCAPE!": He summons a meteor strike to stun your towers Phase 2: Rage Mode Track music: Last ditch DOOMBRINGER's Line (phase 2): "This will hurt...Ahhhh😩😠" Doombringer phase 2 stat: His speed will turn 1.5 into 3 and more meteor strikes coming in to stun your Towers (bro stun abuse). He won't use his Abilities again but only Meteors. DOOMBRINGER's death: "RAAAAAAAAAAAAAAGHHHHHHH" *All towers are gone* *Farts cutely and Explodes* Fact: Mr.DOOMBRINGER's all voicelines are actually from Sisyphus Prime, The Final Boss of Ultra kill A.K.A The Hardest Boss in Ultra kill
“A visitor? Hmm indeed. I have slept. Long enough. And I must admit. I am curious about your skills. Whenever, come fourth and challenge me… AND DIE!.” I think that’s what he says? Correct me if I got somtuing wrong
Bro is NOT escaping flesh panopticon 😭🙏
how i think i look when i have the ban hammer:
he think he is prime sold and is going to ultra kill all of your toes 😂😂😂😂😂😂😂😂😂
imagine if they make an event where instead of fighting doombringer, you fight the actual sisyphus prime
Goes hard fr
bro is not sisyphus prime
Fun fact: what hes says is all came form ultrakill p-2
Then on the future update he's going to become one of your Units xD
like sword master
Fun fact:
MrDoomBringer is actually a tower that been has
Top 3 donators only though
@@aliteralminigun well that's sad but still happened. (Not in the way i imagine though...)
@@aliteralminigunwhat do you mean? Like the first 3 people to buy the donation gamepass or the 3 people who donated the most to the game?
Come forward my loyal gladiators and we shall slain this man!!! With bucket
Bro he’s cutseen is the best
Trying to beat this boss fight for the first time is, for lack of a better term, a Sisyphean task. You'll likely need a substantial amount of attempts to build up solid muscle memory and reaction speed. When contrasted with Minos Prime, Sisyphus Prime's sequences of attacks are much more randomised, with the only exceptions being that certain more powerful ones ("You can't escape!", "DESTROY!" and "This will hurt." won't be performed while V1 is in the air, and these same moves cannot be done one after the other. Additionally, Sisyphus Prime generally gives far shorter telegraphs. Because of this, a big part of the learning curve here is to be able to distinguish each of his attacks quickly. Pay attention to- and know the difference between- the yellow flash "parryable" and blue flash "unparryable" sound cues. Sisyphus' windup animations are also very exaggerated (see Gallery), so it's possible to quickly recognize each of his moves- even the ones without a corresponding voice line- with enough practice.
One should take Sisyphus' words of "You can't escape" literally- Trying to make distance is ultimately pointless, he will catch up, often instantly. Not only that, but he tends to track your movement and "lead" his attacks with great accuracy. Suffice to say, he will have no trouble hitting you with his big, meaty hands if you're not careful. You must pay close attention to where he is and what he's doing at all times, and especially look out for the subtle trail he leaves when teleporting so you don't lose track. Anticipate his attacks, react to them, and follow his rhythm. This fight is a dance, and it's lead by him. A well-timed dash, slide, ground slam, or just an adjustment in your trajectory (otherwise known as "juking") can make a world of difference.
Try to save your stamina for when you absolutely need it, such as when you're forced into the air and have limited movement control, or if he performs one of his moves which are significantly more difficult to avoid without I-frames, such as "Destroy!" and the Overhead Chop.
The Sawblade Launcher can find great use here due to his large size. As always, Railcoining can deal great damage and, combined with a sawblade trap setup during his monologue, could take away a significant chunk of his health right off the bat.
Parrying Sisyphus' attacks is an integral part of the fight. It restores health and stamina, allowing you to play riskier and use dashes more liberally. Learn to parry all his attacks and you can turn Sisyphus' relentless aggression on himself. However, parrying also restores Stamina to him, so one may instead choose to parry as little as possible such that he fights at a more forgiving pace.
Unlike Minos Prime, who would often send out snake projectiles which you could parry to get a full heal from a distance, all of Sisyphus' parryable attacks require that you physically punch him during their "yellow glint" windows. Because of this, an aggressive playstyle is highly recommended. Simply making a habit of moving towards Sisyphus can make "BE GONE!" and the Roundhouse Kick much easier to parry and take less reaction time, since your melee range is short and Sisyphus can often begin these attacks just outside of it, especially if you're retreating or strafing around him. It's also worth mentioning how the fight can become somewhat trivial if you simply stand completely still on the ground without shooting any of your weapons so you can focus on parrying his attacks and just feedbacker him to death. This can be good for when you're learning how to quickly distinguish his attacks and not die, but makes the fight somewhat tedious and, frankly, boring. Don't expect to get a P-rank if you're playing like this.
boo boo
baby boo
A whole ass essay bruh😭😭😭
This is fucking badass ngl
So cool
F in the chat for those who don't know ultrakill
Sisyphus moment
and i dont regret a second of it HAHAHaHAAHAHAHAHAHAHAHAHAAAA
I still dont understand what mr doombringer says can anybody tell me
A visitor?
Hmmm indeed
I slepth long enough
I must admit, im curious about your skills
Come fourth me challenger ,and.... DIE
“ A visitor? hmm.. indeed. I have slept, long enough. And I must admit, I’m curious about your skills. Well then, come forth Challenger, and…. DIE.”
Thx
Ultrakill reference p-2
@@doomslayer5815 oh epik
WAIT?! THIS IS REAL?! HE HAS SISYPHUS'S VOICE LINE!!!!!
DOOMBRINGER SKIBIDI
"The Hardest Boss In Doomspire Defense"
Health: 666k Sheild: 0 Speed: 1.5
Defense: 0
Track Music: Myth to Reality
Doombringer's Yapping:
"A visitor?...hmm..indeed..i have slept long enough,and i must admit....im curious about your skills,weapon. Come forth child of man, and...DIE!"
Abilities:
"DESTROY!": Summons a Lighting Strike to destroy your Towers
"BE GONE": He will slam your towers with his Ban Hammer to Ban/Destroy your Towers
"Keep em Coming!": Summons a Swats that rushes into your base.
"Nice Try!": He Jumps back
"YOU CAN'T ESCAPE!": He summons a meteor strike to stun your towers
Phase 2: Rage Mode
Track music: Last ditch
DOOMBRINGER's Line (phase 2):
"This will hurt...Ahhhh😩😠"
Doombringer phase 2 stat:
His speed will turn 1.5 into 3
and more meteor strikes coming in to stun your Towers (bro stun abuse). He won't use his Abilities again but only Meteors.
DOOMBRINGER's death:
"RAAAAAAAAAAAAAAGHHHHHHH"
*All towers are gone*
*Farts cutely and Explodes*
Fact:
Mr.DOOMBRINGER's all voicelines are actually from Sisyphus Prime, The Final Boss of Ultra kill A.K.A The Hardest Boss in Ultra kill
This is legendary
THIS IS TOO SKIBIDI TO BE RIZZED UP FANUM TAX BABY GRONK HE GOT RIZZ I GOT GYATTS TOILETS OIL UP ONLY IN OHIO GIGACHAD SIGMA BABY GRONK
Bro aint sisyphus prime
0:17
“A visitor? Hmm indeed. I have slept. Long enough. And I must admit. I am curious about your skills. Whenever, come fourth and challenge me… AND DIE!.” I think that’s what he says? Correct me if I got somtuing wrong
Its weapon, come forth child of man, and DIE!
Whatever* instead of Whenever
Thx(:
He says “come fourth child of me and die”
Alright it is “come forth challenger”.
Can someone explain the flying ban hammer
it’s like Thor’s hammer
Is this real? Chat
I saw a ban hammer flying at the start of the cutsense 0:02
I saw it too
Ok spiritator
Same
Its at right
It’s because they made the ban hammer motor6d’d to the arm and didn’t move it away far enough
bro is not sisyphus prime