Adding a Brewing System - Chef RPG Devlog #9

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  • Опубликовано: 10 янв 2025

Комментарии • 561

  • @thealxder
    @thealxder Год назад +315

    I love seeing more developments for the game! You could add an anise-based alcohol, they're popular in lots of cultures, especially around the Mediterranean sea. (Ouzo in Greece, Raki in Turkey, Pastis in France, sambuca in Italy and a few other names in different countries)

    • @ohcharlie428
      @ohcharlie428 Год назад +2

      Arak!

    • @Tanuki-Sama
      @Tanuki-Sama Год назад +8

      Anís in Spain too! We use it to traditionally make Roscas or Rosquillas, or more likely known as "doughnuts"

    • @PixelArchitect
      @PixelArchitect  Год назад +33

      Hey thanks for the suggestions! I’ll look into adding these :)

    • @unv3rable
      @unv3rable Год назад +12

      @@PixelArchitect This will spare you from causing a potential, major war, but if you ever plan on adding Rakia, as the fellow above suggested, just don't mention where it originated from. Every country located on the Balkan peninsula claims it's their own and they will fight you to the death lol ....

    • @TheCampaSG
      @TheCampaSG Год назад +1

      Sambuca is the first alcoholic trauma for many italians ahahah. You start drinking it at 15yo with your friends, you feel so bad, and you start to hate it. Btw, nice implementation ahah.

  • @zentoa
    @zentoa Год назад +648

    In my opinion I think the remembering would get annoying. So I think for me I would add a recipe book but I'm not sure if you've already added this :)

    • @PixelArchitect
      @PixelArchitect  Год назад +297

      Yup you read my mind :) Forgot to mention in the video, but was going to add a recipe book that you slowly unlock over time.

    • @NoB_tches
      @NoB_tches Год назад +103

      ​@@PixelArchitect I was thinking as I read this, what if:
      Every time you find a new recipe or unlock something, your character writes something down (Que writing or taping into notebook noise) then a notebook appears as an interactable hud item. You can open up your book any time with a specific button and the recipe you found is written in your book.
      You could do it to where you find a picture or list, in a bar counter or sumthin, that tells you what to do for each recipe for each brewing machine, and it gets taped into your book.
      I think this could add more immersion into something simple like a recipe book, and look awesome!

    • @RocketChild
      @RocketChild Год назад +42

      YES! Personally, I'm the kind of person who would download a guide book online for all the combinations, but an unlockable recipe book would be great too

    • @flyinggoatman
      @flyinggoatman Год назад +6

      @@PixelArchitect I think it could be cool if the recupie book kind of looked hand wrttien and the recipies would be added as you used them, if you found or was given instructions of one. I can't wait to play this!

  • @itsjustjade.
    @itsjustjade. Год назад +109

    I can’t watch anymore because I want it to be a surprise but I am SO happy to see that more is being done for this game. I can’t explain my level of excitement and support. Can’t wait until release !!

    • @PixelArchitect
      @PixelArchitect  Год назад +25

      Haha totally get it! I’m also trying my best not to reveal too much. Will probably dial back the amount of info revealed in the remaining months

  • @SailorMooo
    @SailorMooo Год назад +69

    Mead is definitely a must! Only ingredients needed are honey and water! But you can add other things to create different flavors of desired, such as fruit juices, fruit slices, spices, etc.
    Looks good!!

    • @PixelArchitect
      @PixelArchitect  Год назад +21

      Thanks! Could be a good starter drink

    • @SiegeHearts
      @SiegeHearts Год назад +3

      This would be my one suggestion as I have made mead at home. The process is very simple compared to other alchohols. It also has the distinction of being the oldest alchoholic beverage.

    • @teardropinc5372
      @teardropinc5372 10 месяцев назад +3

      im surprised mead wasnt on there

    • @JosiahJames-h1c
      @JosiahJames-h1c 9 месяцев назад

      Bro I was just thinking that

  • @11macedonian
    @11macedonian Год назад +50

    I couldn't help but notice your phase 3 has beer going through the distiller. I can assure you that beer does not get distilled. Distilling it would get you hoppy whiskey. If you want a third stage, you could age it in barrels, or alternatively, have it be beer right out of the fermenter, but if you put it in the aging barrels, it becomes barley wine. Barley wine is a high gravity beer that is usually aged.
    Also, since it is a cooking game, I think brandy definitely should be included since it is an important part of many French recipes. Since brandy is distilled wine, you can just have the unaged wine go through the still to make it.
    Another culinary alchohol is port. Port is wine fortified with brandy, so you could just have it as the mixture of the two.
    Also not really culinary, but gin and ouzo would be cool too.

    • @rin5719
      @rin5719 Год назад +2

      A lot of great details here, i hope you take it into consideration!

    • @z-beeblebrox
      @z-beeblebrox Год назад +9

      This is a good point, and from a gameplay perspective it makes sense too since beer is traditionally cheaper than other alcohol, so creating it in fewer steps makes sense.

    • @GTRichardson7
      @GTRichardson7 Год назад +2

      I agree with all of these points, and will also suggest that if Bitters and Liquors were added you could make Cocktails a part of a menu!

  • @kookiedoodle1
    @kookiedoodle1 Год назад +10

    im so jealous of your art ability. i have a game idea but what's holding me back is the pixel art. you have such a beautiful and intricate game, it is amazing!

  • @SharkyGamess
    @SharkyGamess Год назад +3

    We will be able to brew and make beer! Let's goooo! Great work as always, keep it up man, and thanks for the shout-out I appreciate you and this wonderful game

  • @apoxfox
    @apoxfox Год назад +33

    This is so inspiring for solo developers, keep doing what you’re doing!

  • @CheffyJr
    @CheffyJr Год назад +61

    Noah this game is incredible! I have loved watching this game grow! Thanks for making such an amazing game

  • @bringerod5141
    @bringerod5141 Год назад +1

    11:45 I think a natural part of the restaurant expansion would be to hire people to do things that you have previously done yourself. So you go from doing all of it yourself to becoming more and more of the owner of the restaurant. Maybe there is a way of importing ingredients but for a far more expensive price which will only be worth it for players later in the game.

  • @bearhahaxd
    @bearhahaxd Год назад +28

    I think mead would be a great addition! this allows for the exploration aspect of finding beehives and harvesting them :)

  • @QCumber-cl7wi
    @QCumber-cl7wi Год назад +6

    This is probably my dream game to play with its story to gameplay. I really hope it comes out soon. Game looks amazing and good luck!

  • @ayumuchorizo4486
    @ayumuchorizo4486 Год назад +8

    You are clearly putting much attention into details and how it can translate into gameplay. I'm so excited to see the last stages of the development. I don't care how long it would take before release, these updates and peek into thought processes make it worth the while. I personally believe a quality game takes a long time to prepare before it's ready --- like a good bottle of liquor ;)

  • @Toremneon
    @Toremneon Год назад +146

    Maybe it would be an option to automate the collection of ingredients more and more in the course of the game. A good example of this is Graveyard Keeper, where you can later resurrect the dead into zombies and use them as workers. Maybe you could hire workers and then you only collect special things yourself or when you need a lot of one thing in particular.

    • @PixelArchitect
      @PixelArchitect  Год назад +70

      Hmmm not a bad idea! Haven’t thought about hiring workers to collect ingredients. Could be a useful feature

    • @vagabundorkchaosmagick-use2898
      @vagabundorkchaosmagick-use2898 Год назад +20

      ​@@PixelArchitectOr maybe, as you progress through the game, when you collect carrots, instead of one, you sometimes get two or three from the same sprout. Would something like that be enough?
      Of course, workers can be fine, but there's the risk it looks like exploitation, when that's not something you want to explore.

    • @NoB_tches
      @NoB_tches Год назад +6

      ​@@vagabundorkchaosmagick-use2898 Like a random chance to get more

    • @Bendylife
      @Bendylife Год назад +31

      that or as you start to make more money, merchants start to offer bulk goods of things that would normally be collected. IE, they see a market for that good and start stocking it in bulk for you to buy at a good price

    • @vagabundorkchaosmagick-use2898
      @vagabundorkchaosmagick-use2898 Год назад

      @@Bendylife Nice! I like this.

  • @adamlundquist4080
    @adamlundquist4080 Год назад +4

    Always excited to see a new one of your videos coming out! As a former cocktail bartender I had a few thoughts if you're open to them. (1) I highly recommend adding gin and tequila. Tequila may be more tricky to fully integrate into vibe of the setting, but I think gin pairs super well, especially with the temperate climate and wooden biome. Also, kombucha, though non-alcoholic would be a nice addition. (2) I saw that you had an intermediate step between the grains and beer. Beer, wine, and cider only require fermentation. I like that you've introduced the aging barrels for wine and cider though. That's a nice touch to give each product a consistent three stages. For products like beer or kombucha you could either make them a two stage production, or you could do a double fermentation, which isn't uncommon. The first fermentation can be fairly generic and the second fermentation could be used to introduce additional flavor profiles. Depending on your complexity/simplicity tolerance you could open both beer and kombucha into a wider range of products. (3) Ideas for gathering additional resources could include hiring a gatherer, purchasing from farmers/hunters/foragers/etc. or maybe developing a relationship with an out of town supplier? Probably stuff you've already thought of. I think some of the Assassin's Creed games had a function where you could send an employee off on a mission and they'd come back with resources after a set period of time. Food for thought. Love the content! Looking forward to the next one!

    • @PixelArchitect
      @PixelArchitect  Год назад +1

      Hey awesome tips! Will look into it some more! I was considering kombucha, it’s a drink I’ve only recently tried and it’s really great. Will play around with these a bit more and hopefully get more depth out of the brewing system

  • @hexeh
    @hexeh Год назад +13

    Congrats on the Alpha! Take your time and make the game the best you can - its looking great!

  • @SageThyme23
    @SageThyme23 Год назад +46

    This looks awesome, I wish you could add in mead to the brewing. With the gathering stuff it would be great if you could get your staff to gather ingredients for you and then see them out and about doing that

    • @catcactus1234
      @catcactus1234 Год назад +6

      Yeah it doesn’t make sense how you can’t get assistance with harvesting once you’ve started running a large restaurant. The player should be able to connect with vendors to get discounts on bulk produce/meat/rare cooking ingredients or hire people directly to harvest for them. It’s especially important once the player has reached a large restaurant size since the gameplay should begin to focus on management/strategy rather than resource collection.

    • @PixelArchitect
      @PixelArchitect  Год назад +16

      It’s a good idea! Adding harvesters to hire makes a lot of sense

    • @olesyatorokova
      @olesyatorokova Год назад

      ​@@PixelArchitect Maybe you could add in the later stages of the game, like designated harvest crops with their own farmers and experiences. So like you could go to them and basically hire them to plant, look over and harvest specific ingredients, and depending on the world or special events there could be a risk of a failed harvest or a higher-graded crop. Ofc workers can be included as well, but maybe the amount which they can find and bring back could be limited, and the farmers might be a little more expansive but can provide a higher output of crops. So the player feels like they have a choice on how to handle that particular challenge. :)

  • @anthropomorphisis
    @anthropomorphisis Год назад +7

    I'm so excited for this game! And seeing the thought process and love and care put into it just makes me even more so.

  • @tomoehino2241
    @tomoehino2241 Год назад +1

    I'm getting more and more excited in this game of yours. So far it has everything I love in a game: cooking and farming and brewing, detailed characters, beautiful art and chill and relaxing music. Looking forward to the releasing day!

  • @iMazaky
    @iMazaky Год назад +4

    Hey, just stumbled upon this video and since you asked for suggestions I would say it would be really cool to add "Cachaça", also know as "Pinga", which is a distilled spirit made from fermented sugarcane juice which is one of the most popular distilled alcoholic beverages in Brazil, it's also used on a lot of tropical drinks and mostly know for it's use on "Capirinha" but in Brazil it can also be used on some recipes for popular dishes (like some pastry dough, in some desserts and even in the prep of some meats to make it more tender)!

  • @Zaahmon
    @Zaahmon Год назад +11

    Man, I really love seeing the progress of this game! Its so cozy and looks great.
    I would also suggest mead as a possibility to make. I especially like cherry mead, but you can make all sorts of flavours (vanilla, apple, chilly if your feeling spice etc)
    Keep up the great work!

  • @larshogelucht6832
    @larshogelucht6832 Год назад +1

    I've been following these videos for a very long time and I just wanted to say it amazes me that you are so dedicated. Your determination to finish this project is inspiring and the game looks absolutely beautiful. Keep up the amazing work!

  • @louisgigot4547
    @louisgigot4547 Год назад +1

    Also you can check the story of "La Chartreuse". It s a sacred alcohol made by monks, and the recipe is a secret! It could be a cool quest to join a group that holds a secret alcohol recipe and become the new brewer

  • @akhirajordao3399
    @akhirajordao3399 Год назад +1

    About cultural alcohols, in Brazil we have one called Cachaça, wich can be used in cocktail making for drinks like Caipirinha wich is also traditional from Brazil

  • @LowBudgetStories
    @LowBudgetStories Год назад +2

    Loving the artstyle of this game! I hope it will become very succesfull as you really deserve this 👊🏼

  • @AM-qk7ox
    @AM-qk7ox Год назад +3

    I see pixel architect video -> I like and watch immediately.
    Can't wait to see the final product!!!

  • @vaxu_
    @vaxu_ Год назад +9

    For the balance of the late game, when your restaurant becomes bigger, you could add a system where you can hire somebody to pick up the ingredients for you, with a few exceptions of course, like rarer items

    • @Yuusou.
      @Yuusou. Год назад +1

      The automation system could be as simple as "keep x amount of ingredients or items in storage". You will get an overview in your storage, when you'll run out of stock for the base ingredients, which either demands you to go harvesting for them or have them bought from shops.

    • @arkangelmerici1170
      @arkangelmerici1170 Год назад

      @@Yuusou. I think that's a good idea!

  • @unv3rable
    @unv3rable Год назад +2

    Love how relaxing yet informative and enjoyable your devlogs are. Your honesty and interaction with the community, sharing your struggles you face within game-creation process and your plans on how to tackle them all but reassure us as fans and customers that the final result will be a masterpiece. I wish more companies took from your leading example. Keep up the great work, mate !! Your passion is not left unnoticed

  • @Nekoneta
    @Nekoneta Год назад +4

    Every time I see you upload a vlog on Chef’s RPG, it basically becomes a must-watch for me. It’s been really informative and interesting to see the game development progress and listen to your thoughts on why certain things are designed!
    I cannot wait until you release the game, and it’s shaping up to me probably my next time sink to get invested in.
    (Also: I know you mentioned you wanted alcohol suggestions, but would you consider using some of these tools to make non-alcoholic alternatives? Some types of non-boozy spirits are out on the market and it might be fun to implement further down the line.)

  • @orwellwasright9604
    @orwellwasright9604 Год назад +3

    really glad to see so much consistent progress. amazing work.

  • @Aja1-ol7lf
    @Aja1-ol7lf Год назад +11

    Love how clear the brewing process you made. I wonder if there is an option to make your own tea sorts? By gathering herbs, drying. Like camomile, hibiscus, black etc maybe even mix to make different tastes.

  • @ellabee1858
    @ellabee1858 Год назад +2

    I love this man, so much talent and that hevenly voice. I kick myself for missing the Kickstarter. This game is going to be amazing, I just know. Good luck with all you are doing. Looking forward to next Devlog.

  • @dontperceiveme3025
    @dontperceiveme3025 Год назад +3

    I can't wait to dive into the atmosphere of this game once it comes out. Everytime a new video comes out I can't wait to watch before sleep because your voice and the overall vibe is so calming.

  • @lobsterspam1
    @lobsterspam1 Год назад +1

    man i've been waiting for a game like this for forever. can't wait for when it's ready to release!

  • @lumosluna9928
    @lumosluna9928 Год назад +1

    im so excited for this game

  • @Biboover
    @Biboover Год назад +2

    Been following for a year now and every update video just keep getting better and better.

  • @MadeByEmK
    @MadeByEmK Год назад +3

    Thank you so much for the update! Everything is really looking great!

  • @Steph11e
    @Steph11e Год назад +1

    Well done on your progress, been following this game for a while now and can't wait for it to be finally released. I always enjoy seeing the progress and transparency of your videos. Keep it up!

  • @GarrettLeaver
    @GarrettLeaver Год назад +1

    I love these devlogs and the game is coming together so nice! I have one suggestion: have the option to sell the alcohol at a bar in your restaurant and see customers get buzzed or straight drunk for some good old slapstick comedy moments.

  • @korrasatsuki8773
    @korrasatsuki8773 Год назад +5

    Ouzo is a admixture of plain alcohol with aromatic herbs loved throughout Greece. Would make for a nice addition to the game.

  • @Pivot-Shorts
    @Pivot-Shorts Год назад +2

    Love to see the progress! Still one of the most consistently great dev series on RUclips.

  • @hamzahgamedev
    @hamzahgamedev Год назад

    The amount of inspiration this series has given me is insane. You reallly motivated me to create my own game and post devlogs about it. Chef RPG will break all the record because we can see the love you are putting into it which is very scarce in games we see nowadays. Thanks for making this game!

  • @aleronzacchaeus4175
    @aleronzacchaeus4175 Год назад +2

    Dude you're so insane, I love all these devlogs!!

  • @huller1041
    @huller1041 Год назад

    Amazing work! 0:55 add Caipirinha, a traditional staple cocktail from Brazil, made of lime juice, sugar and cachaça.

  • @Lobstrique
    @Lobstrique Год назад +2

    the letsplay is amazing :) you are doing such an amazing job! the brewery process looks fantastic

  • @caleblatreille8224
    @caleblatreille8224 Год назад +2

    Love everything here, esp. the possibility of just running a bar instead of a restaurant for a more chill experience. But the branching path recipes seems very complicated. It might help ease players into it if, 1) they have to purchase/earn brewing recipes, and 2) that map of the "phases" is incorporated into the UI somehow. Either way, very excited!

  • @hatchlingsgames
    @hatchlingsgames Год назад +1

    Just brilliant! Love the passion and depth you’re applying to this.

  • @gyiunna
    @gyiunna Год назад

    I'm really loving everything about the game and devlogs, the effort, love and thinking to detail on every aspect of the game is amazing and inspiring.

  • @foqsi_
    @foqsi_ Год назад

    This game is probably one of the more interesting indie games I've seen in terms of devlog progress. Nice work.

  • @thatguyjose6761
    @thatguyjose6761 Год назад +1

    In Chile, we have a drink thats called "Terremoto" (wich is spanish for earthquake). It's made from a wine called "pipeño", wich is in turn made from Pisco brews that did not pass quality control. In addition to that, it's made with tonic water, vanilla IceCream and grenadine. It's an amazing, refreshing spring drink that is ONLY AVALIBLE IN SPRING due to it going bad very fast. Maybe it would make an interesting game mechanic for a seasonal recipe.

  • @leemebaby
    @leemebaby Год назад +3

    I love seeing chef rpg updates! Keep up the good work!

  • @luana-pare
    @luana-pare Год назад +1

    Hi dev! I'm from Brazil and our national alcohol is called "Cachaça". I don't know the step by step to make cachaça, but the main ingredient is sugar cane. Is always really fun to see the evolution of your game, I can't wait to play it 😄

    • @PixelArchitect
      @PixelArchitect  Год назад +2

      A couple others mentioned this as well hehe. Just added Cachaça a few days ago :)

  • @humanname1458
    @humanname1458 Год назад +2

    As a previous professional brewer, I'm more than happy to help you with recipes and production as well as processes involved 😁

    • @humanname1458
      @humanname1458 Год назад +2

      I'll add some details here as I'm watching.
      Firstly, you can make beers and wines and other things rather simply with very minimal equipment.
      For example you can buy premade kits that have everything you need to make small batches.
      Usually for a beer this kit is
      Dried malt extract or syrup. Effectively taking the Wort (the juice from the mash) and drying it and or inverting it into a syrup.
      This means you add boiling water and you skip the mashing process entirely.
      Then they have hops (and auxiliary clarity tablets). These get added into the pot of boiling wort. For beers this is in two time zones, at the start to add bitterness, and near the end to add aroma.
      This is then cooled down to 20-25° into a fermentation vessel, on this scale it could be a Carboid (a glass pressure safe vessel) and the yeast is added.
      This is left for a week and then you have beer.
      So if you'd like players to be able to start brewing earlier, all you need is a kitchen hob to boil in a big pot (20L) and Carboids or a big glass vessel/multiple of smaller vessels. Then bottles out the other side.
      This 'homebrewing' process could be the thing that unlocks the ability to actually produce it commercially.
      You make small batches to gauge interest, and eventually you have the conversation with Bianca about upscaling.
      The other side of this is the balancing of ingredients.
      A 20L pot would actually make about 75% as usable product at the end. So you get 15L of Beer. But if this is in bottles of say 500ml that means you would get 30 Bottles.
      These means the efficacy of ingredients in to amount out would need looking at.
      From experience 150kg of grain with a decently efficient process would make about 1000L of beer - minus the efficiency ( for my kit I got returned results of 87% on my small kit and 94% on my 1100L kit.)

    • @PixelArchitect
      @PixelArchitect  Год назад +2

      @@humanname1458 Hey really appreciate you taking the time to post this! I can look into it. It's very fascinating to hear about this stuff. Might be a bit too much detail for the game, but still has some useful info here :)

    • @humanname1458
      @humanname1458 Год назад +1

      @@PixelArchitect Yeah, I'm aware it may be too deep, but I'm always more than happy to ramble on about my passions 😂

  • @7R45Hbee
    @7R45Hbee Год назад

    I am a huge fan of food and the cooking process. Love pixel games in general. Am a huge RPG fan. This is going to be so wonderful and I appreciate you taking the time to explain and even show the thoughtfulness you put into it.

  • @blacksabbathbr
    @blacksabbathbr Год назад

    This is the kind of game that even if end up not having time to play it, it would still be money well spent. So much love and thought put into it! It's amazing.

  • @melonafawn
    @melonafawn Год назад +2

    I love the idea of a brewing system! It sounds really fun. Perhaps when you hover over the buttons you could add a way to see the drinks you can make (based off the ingredients you placed/are in your inventory).

  • @JhonnyGs_OF
    @JhonnyGs_OF Год назад +1

    I am so excited about this project! The PixelArt is just beautiful! I love the setting, it looks like it will be a very chill game, and I love that, I've been following this project for months, and I can't wait until it comes out, greetings from Venezuela my brother. (Google translator).

  • @bebble5396
    @bebble5396 Год назад +1

    Wow everything looks incredible! I've been enjoying watching the development and I'm so excited for its release

  • @TerraVictor1000
    @TerraVictor1000 Год назад +1

    I can't describe how beautiful this game is.

  • @Staing017
    @Staing017 Год назад

    I got recommended this and I had to binge watch the entire thing, this game is already so detailed, I can't wait to see what it will be like on release!

  • @Blazuchan
    @Blazuchan Год назад +2

    Im really looking forward to more development and the day it release, I wish you the best.

  • @canislupus7421
    @canislupus7421 Год назад

    I can't wait for your next video man really good stuff here. As a Dev myself it really is inspiring to watch others creative processes.

  • @systembreaker4864
    @systembreaker4864 Год назад

    Just one feature that will make this game more fun is other players can come into ur hotel and enjoy their time. And adding a voice chatting will give even more entertainment.
    I know scope is getting too big but if this is added it will definitely blow up. Cuz ur building ur hotel , expanding ur menu and only npcs get to taste those it doesn't feel right . If other people from their world or all are in the same world have different jobs. Like someone is hotel manager , farmer so u can get ur materials and sometimes if the materials are exotic, rare u can go find them on ur own .
    I have tons of ideas like this i bet u also had these ideas and i also understand that adding these ideas are no joke and u have to learn completly new set of information for this to let us have the game experience u want us to feel.
    I feel i talked a lot btw love ur game art, environment all of it.Keep growing 💗

  • @galacticdust7993
    @galacticdust7993 Год назад

    I recently found this channel and i been fascinated in the progress you show in the videos, I'm actually watching it for inspiration to get working on a project too

  • @elisagrigolettikickhofel6832
    @elisagrigolettikickhofel6832 Год назад +1

    I like the idea to hire gatherers and hunters like the player can hire waiters and cooks. I saw someone else had the same idea in the comments lol Anyways, congrats on the alpha! I'm super exited for you what you're doing is awesome! I look forward to playing the game in the future! :D

  • @SoftLearning_
    @SoftLearning_ Год назад

    So exited to play this game! I love your devlog so much and i feel like i'm learning a lot just watching you explain stuff.
    btw, people already said that but proficiency could be a nice way to make the collection faster, as well as hiring people to do it for you.

  • @trashee973
    @trashee973 Год назад

    You could make quests that involve sourcing ingredients from different vendors. Like a farm that produces wheat but the farm is in disarray and you have to go on a quest with the owner to save it and then supply a monetary investment (something high enough to bar it from early game players). Then afterwords you can buy product in bulk, or choose an automated weekly delivery depending on how complex you wanna make the logistics. This solves the harvesting problem, adds more stuff to do, rewards the player's hard work (reward for earning the money), saves the time saver for the late game when players have earned it, gives players something to work for, and fleshes out the world a bit more with locations and characters.
    The other thing is hiring workers to harvest resources. That can scale gradually alongside your restaurant but personally I think the first option is more fun. You could mix the two and have it so you can hire somebody to buy and deliver the resources from the vendors you've sourced and have them automatically do it when your storage runs low.
    It's probably too much work but I thought it was a neat idea. Your game looks good by the way! Really coming along. Will it be possible to go full alcohol build and just run a bar instead of a restaurant?

  • @cocoakodawari4192
    @cocoakodawari4192 Год назад +3

    Ahhh! I absolutely look forward to each and every new devlog! I love how ASMR-like the brewing system feels and how kind of retro the UI for that part is/ As for the late gameplay loop, maybe you can make it where some of the less rare items can be "ordered online" or something like that? If a late game player were to get a lot of money, they can order the easy stuff and focus on getting rarer ingredients. You could even have partnerships with orchards or something ahahah! Or maybe prepare a small indoor greenhouse or plantbox for small things such as herbs or tomatoes...?
    I'm mostly basing my knowledge off of stardew valley ahahah! Can't wait for more updates! 💗💗💗

  • @crowbrew
    @crowbrew Год назад +1

    I can not wait to try this out! I really think I'll have a ton of fun with it, especially all the Ghibli style designs. Keep it the great work, you passion is infections! Good Luck!

  • @diyguy8321
    @diyguy8321 Год назад

    Genius thought process, love the brewing system!

  • @Panicrazia
    @Panicrazia Год назад +1

    This is a little bit of a different suggestion, the stairs that lead up to the bathhouse, everytime I see a shot in these videos of a character walking up it it feels slightly strange having to turn directions left or right to go up the stairs, its a small idea but letting the player just press up or down and the game automatically causing them to take the stairs diagonally would be a nice touch
    Game looks amazing though cant wait to play it

  • @bringerod5141
    @bringerod5141 Год назад

    Add "Snaps" or "Schnaps". Something we drink in Sweden especially around midsummer, easter or christmas. It is basically vodka (Absolut vodka) originally made from potatoes. Fun fact, "absolut vodka" became so good at making pure snaps that people didn't like it so they have to manually add impurities that were found in snaps in the old days.
    They often come with some flavours such as blackcurrant berries or elder flower.

  • @jessagapi1997
    @jessagapi1997 Год назад

    Great job! 👏🏻 Your pixel art looks fantastic. I love the decision to simplify the brewing processes. Looking forward to playing it!

  • @Maksimmy
    @Maksimmy Год назад

    It's looking incredible - really really phenomenal work!!! I'm speechless

  • @janthummler3548
    @janthummler3548 Год назад

    Man, I so enjoy listening to your devlogs! I am really looking forward to your game (and so does my wife)
    Thanks for putting in the extra efford to produce videos along your game developement

  • @zoltanrobertlovas4672
    @zoltanrobertlovas4672 Год назад +2

    Try Pálinka. It's a hungarian alcohol 40%-85%, and can be made from practically anything (not even kidding). You can make it from fruits of course, but also from snakes, aaaand from certain leather shoes... yeah.
    Also Kumis, fermented equine milk, alcohol content from 2%.

  • @bladesofdestiny
    @bladesofdestiny Год назад

    This game is so epic! As a fellow game designer, I see the massive amount of work this must take! Keep up the great work! You rock!

  • @SillyPotato
    @SillyPotato Год назад

    Watching your devlog make me more confident to start my own project since I have doing pixelart for years now.
    I also notice the animation idle of the characters is kinda reversed on thier chest.
    Love your devlogs, waiting for the game to release !!

  • @STaSHZILLA420
    @STaSHZILLA420 Год назад

    Whoa dude. This is an amazing workflow video. Very insightful.

  • @okdokie278
    @okdokie278 Год назад

    I am SOOOOOO excited for this game! Please continue building and making these systems! I love your Devlog :D Thank you tons for all the hard work you're doing on this :)

  • @markphillips8605
    @markphillips8605 Год назад

    Stumbled upon this and now I'm hooked. Very impressive.

  • @prestonharris7406
    @prestonharris7406 Год назад

    NEW VIDEO HYPE LETS GOOO. I’ve been watching your videos over and over as inspiration man, i look forward to these videos so much.

  • @EmunaZamani
    @EmunaZamani Год назад

    Wait. This is one of the games that I am waiting on to be released! This is awesome that the developer's RUclips page came up in my feed. Subscribed!

  • @onlyop
    @onlyop Год назад

    How have I not seen a recommendation on your channel before, I love your styles, can't wait to play this!

  • @SunnLikesStuff
    @SunnLikesStuff Год назад

    I'm new here but this seems intriguing, can't wait to see were this game goes. Your pixel art looks so pleasing to the eyes, your channel name defo fits.

  • @MncMarcos
    @MncMarcos Год назад

    This is great dedication, I hope most food type items have cool minigames like these!

  • @carbon3317
    @carbon3317 Год назад +1

    Hai, Love your videos so much and am so excited for this game! You said, you where having problems with the gameplay loop with collecting items. Mayhaps your character can explore a new area to find new ingredients and once you have discovered where the ingredient grows, etc. The Player can get a supplier route or auto collector to collect said item. This would keep people wanting to explore for new ingredients, while reducing time to grind at old areas. Hope this is a good idea, but good luck for all your development much love

  • @HazielBlack
    @HazielBlack Год назад +1

    one note is... since someone else is crafting the equipment, it should take some time instead of been just instant. like, you get an order for the equipment. and it gets ready in a couple days. which could also be reflected in a half built machine showing up in her workshop.
    so lets say, you want like several pieces, every order has its own wait time. therefore if you go the next day and have the materials, you can just place a new order right away.
    the other thing would be having the option to pay a lot of extra money to have bianca buy the materials for you instead of searching for them. like this is the price if you bring the materials, and this is if you dont want to collect them.... which could be an option available AFTER you have built at least 1 of that machine.

  • @sidshits
    @sidshits Год назад +1

    Hi!! I just Love your work, it's so inspiring to me, to finish my own work, my on game... I'm aways waiting for your videos!!! Also... I'm from Brazil, and here we have an drink called "Caipirinha", it's a mix pf limon, cachaça and sugar... Sometimes we put condensed milk, but it this!! Thanks!! I love your work!!!

  • @mehrabnikoofaraz233
    @mehrabnikoofaraz233 Год назад

    Man, I love your work. The art, the music, the gameplay is masterpiece.

  • @Yuusou.
    @Yuusou. Год назад +1

    I wonder if you could add other fermented foods and ingredients as well, like soy sauce, sauerkraut, kimchi and such, since you have a fermentation tank included in the process. I've become very invested in fermenting and it's such a delight. You can even brew alcohol using just sugar, water, dried fruits, and water kefir crystals. The longer it ferments, the more alcoholic it gets, so you could have 3 stages: water kefir lemonade (because it's sweet, bubbly and the fruit adds flavor), light alcoholic water kefir and then strong alcoholic water kefir. Let's say it's one in-game day to become lemonade, two days for light alcohol and three days for strong alcohol.
    Furthermore, knowing a bit about brewing, the treatment of the barrel is an immense taste / game changer and the type of wood as well. If you were to use one barrel for wine and later use it for whiskey, you will get fruity notes of the wine inside the whiskey. This is like refining your alcohols and giving them an extra kick (whatever that extra kick in the game may look like).

  • @pn4960
    @pn4960 Год назад

    Blessed be the day that Pixel Architect uploads on RUclips.

  • @theassente
    @theassente Год назад

    Man, I'm seriously always so excited for this game.

  • @adonicetrig8908
    @adonicetrig8908 Год назад +1

    I know it’s a tad late for suggestions but Triple Sec, Jager and Cognac are some of my favourite alcohols, Tequila and Palinka too, super nice.

  • @iamsushi1056
    @iamsushi1056 Год назад

    Mead would be a great addition! It’s super simple to make, and has a lot of options, depending on what fruits you infuse it with.

  • @elnogal9298
    @elnogal9298 Год назад

    Just discovered your channel and this game looks fantastic, kudos to you!
    PS: Referring to what you say at the end, you could add a hunting/gathering outpost to the village where after a series of missions they let you send people out to gather ingredients for you once a day. Maybe as you upgrade the outpost you can get better quality ingredients or greater batches of them.

  • @MeMyselfandLuna
    @MeMyselfandLuna Год назад

    This is amazing. Thanks for sharing your process. I appreciate the hard work and I am excited to play the game :)

  • @benjaminwormsley2275
    @benjaminwormsley2275 Год назад

    This looks amazing! I'd add mead, it has a bit different brewing process than wine, but you could skip the press and it'd be nearly identical. Keep up the awesome work!

  • @Millemmia
    @Millemmia Год назад

    So cool to continuously see your BTS work! Really looking forward to trying this out on release

  • @Algaemancer
    @Algaemancer Год назад

    Grapa is a cultural spirit in Italy. It's a "peasant wine" mare from the leftover mash from pressed grapes that made wine. This is fermented in water and distilled. The unregulated homemade product, like homemade Vodka, can be as strong as Moonshine and Everclear.