1. Defend/capture objectives are fine. Make sure you throw out your distractor beforehand so any enemies in the area are grouped on one side, then cover that side with at least 2 turrets. A flag doesnt trigger the alarm so you can just sit behind it and leave if any enemies do decide you are more interesting than your beacon. For rockets I'd say keep it alive within oneshot range so you can blow it up as soon as a patrol gets past your turrets. 9. You've played for a longer time than me, but I never ran into hounds after throwing out my beacons. You'll need to be wary of new spawns anyways; especially airdropped tanks.. 10. For low lvl laser is fine, though weapon sound doesn't override a distractor beacon and you shouldn't need any resupplies during a "stealth" mission since you don't need to fight. In case you do end up in a sticky situation, a breaker or paragon has my vote because it'll quickly shred through anything. Maybe a knight or railgun can be of use to silence legionnaires before they can fire their flares, though I woulnd't rely on this.
Defend objectives are too random and therefore it's a too high risk for low reward. Capture the area should be fairly easy and you don't really need anything else than the distractor beacon active. Hounds and other stalker patrol units can and will spawn even when distractor beacons are active. Laser weapons are better for stealth in general, it's not only about not having to fight any enemies but if you take bugs into account or lower difficulties it's just easier to kill patrols than running away from them and that's where Trident/Sickle would do much better and you don't need to resupply them.
@@yopg2936 geo survey can actually survive if you ran away and enemies wont trigg alarm of it if you are too far away. so its really tricky but you can (eventually) manage to do it, by leaving the area when patrols are comin in, distract them and come back
I love doing stealth runs
i m so sad the dog pushed your last survivor :(
great run
why did you kill the survivors ?
this video made me tense!
1. Defend/capture objectives are fine. Make sure you throw out your distractor beforehand so any enemies in the area are grouped on one side, then cover that side with at least 2 turrets. A flag doesnt trigger the alarm so you can just sit behind it and leave if any enemies do decide you are more interesting than your beacon. For rockets I'd say keep it alive within oneshot range so you can blow it up as soon as a patrol gets past your turrets.
9. You've played for a longer time than me, but I never ran into hounds after throwing out my beacons. You'll need to be wary of new spawns anyways; especially airdropped tanks..
10. For low lvl laser is fine, though weapon sound doesn't override a distractor beacon and you shouldn't need any resupplies during a "stealth" mission since you don't need to fight. In case you do end up in a sticky situation, a breaker or paragon has my vote because it'll quickly shred through anything. Maybe a knight or railgun can be of use to silence legionnaires before they can fire their flares, though I woulnd't rely on this.
Defend objectives are too random and therefore it's a too high risk for low reward. Capture the area should be fairly easy and you don't really need anything else than the distractor beacon active. Hounds and other stalker patrol units can and will spawn even when distractor beacons are active. Laser weapons are better for stealth in general, it's not only about not having to fight any enemies but if you take bugs into account or lower difficulties it's just easier to kill patrols than running away from them and that's where Trident/Sickle would do much better and you don't need to resupply them.
@@yopg2936 geo survey can actually survive if you ran away and enemies wont trigg alarm of it if you are too far away.
so its really tricky but you can (eventually) manage to do it, by leaving the area when patrols are comin in, distract them and come back
I sometimes wonder why you don't record random public multiplayer runs..
I don't find random multiplayer dives interesting enough. Any specific ideas of what I could showcase in a multiplayer game?
Badass - those poor survivors tho XD