Hi Cory, we do too. We hope to integrate it more in the future as well. We just need to figure out how to make it more efficient in the editing process.
oh man, I love to see you guys improving your craft. I'm more here for the fun "watch people play" aspect, but it's also nice seeing a bit of the growth and learning around creating videos.
This game looks fun. I would love to try it. For some reason I am worming up to space theme games lately. Kudos for the green screen. The video is even more high quality now. :)
Wao!!! The cards close up is great. Love your videos! You have a lot of fun playing and it gets through to the viewer!! You are my number one reference before buying anything! Keep the good work
Thank you very much for a great explanation and playthrough 👍 Really love the way you interact while playing. I can really see that you both want to win, badly, but do not get nasty if things goes a bit bad 😃 Grats to the win Naveen 🥳👍
The green screen gospel is spreading. Can't do without it. Thank you. It was my only critique of your videos. Keep up the good work. Appreciate you two.
Loved this playthrough, it convinced me to buy the game, I love being late to a game 🤣🤣 You guys play so well together, all’s fair in love and war, unless it’s playing games 🤣🤣 Thanks for making it so easy to understand, look forward to getting my copy to the table now 👍🏻
I couldn't help but notice - not a bad thing, just amusing - that the cards with blocks of green became transparent when placed in front of the zoom camera! Really useful being able to see the close-ups of the cards that way, and even though it was noticeable, it didn't cause readability issues (at least not for me).
Naveen could have bought that radiation shielding on his turn @1:34:00 as he has the token that gives him a wild symbol from his space station instead of a weak use of his cash putting out some rocket power and overpaying for the research institute.
I backed this on KS and i do enjoy the game. My gripe is that they went with cards and not a token bag for the mission success check - way too much shuffling. I like the push your luck element. It makes a launch very exciting. I can see people getting frustrated with bad luck. Having a consolation prize as someone else suggested would be a good house rule i think.
What a game! The final scoring was awesome. This is a very very good deckbuilding game from what I've seen here. The game runs at a nice pace and you both felt more "powerful" throughout the game, there was a nice development there. The card play and cards are really smart. Martin Wallace does know his stuff. The only thing I felt would detract from the game is its length. I probably wouldn't play it with more players, despite the turns being quick. But this is a question, though, if game end triggers faster with more players or not. Really nice video, guys. And I appreciate the new green screen camera for the cards. Nice improvement on your setup.
Thank you Andre! We honestly haven't played it at more than 2 so we can't say for sure in terms of game length, but we do know that the threshold in points for ending the game is lower in higher player counts. It seems the green screen was a success so we will incorporate it when we can for card-dependent games.
thanks for an entertaining video. congrats Naveen on pulling out the win based on the end of game goal card. the feeling i got from the play through was that the game might feel kind of repetitive and linear. again, this is the feeling i got from the play through and may be completely off base. you have played this more than once, so do you see any feeling of "sameness" from game to game?
I've got faith it is still happening, but they're getting a lot of offers working on both kickstarter playthroughs or playthroughs for the Watch It Played channel, so I'd rest assured that they are going to continue it in due time, when they have, you know, time.
We posted an Uwe gameplay about 10 days ago (Spring Meadow). We just are not slamming them back to back as we have other games we'd like to cover in addition to Uwe's titles. The Tile-Laying wrap up will be out soon too. :-)
Hi! Are you referring to the mission at 1:20:14? That base card can either get placed on the moon or on Mars and Monique had chosen to launch to the moon.
@@BeforeYouPlay sorry for any confusion, I was perplexed because you were talking about your sixth (and final) mission but there were only 4 upgrade chits on your board. I missed when the 1 rocket upgrade got exchanged for the 2 rocket upgrade (as opposed to getting a second chit)
The cost of the threat cards is NOT cumulative. You only pay the price of the level you're at. You do not pay the price for the level you're at plus the level below that. I see this error in nearly every video I have watched for this game.
I enjoyed playing this game very much. I have not played anything like it, a medium weight euro game with a push your luck element. I realize the push your luck part of the game will turn many euro gamers away from this title though.
I think this is a good deckbuilder. Not great, or revolutionary. What I think many viewers are disappointed by is the push-your-luck, and game time. But that could be be because of their focus on mechanisms-because space launch as a theme is probably as push-your-luck and technology-cascading as this game is, in real life! And I like that aspect of it.
Hi Herbert! Fully disclosing sponsorships are important to us, which is why we verbally announce it in the beginning of the video (and will continue to do so in the future), state it in the description, and include a "paid promotion" popup as well. This video is a tutorial and a playthrough, (which does not include any opinionated/review content), created with the goal of teaching the game and showcasing what the game will look like when playing. We feel the title is an accurate representation of that goal regardless of the sponsorship. Thanks!
Love the card overlay on the green screen! You guys clearly had fun with that ;)
Hi Cory, we do too. We hope to integrate it more in the future as well. We just need to figure out how to make it more efficient in the editing process.
oh man, I love to see you guys improving your craft. I'm more here for the fun "watch people play" aspect, but it's also nice seeing a bit of the growth and learning around creating videos.
Glad you enjoy it! We are super excited about this new feature!
I always love your all’s play throughs. I just ordered this yesterday. Great fun seeing what I’m getting into.
I like this game. I’m happy I backed the KS. Thanks for the playthrough.
Great video.
Thank you so much for checking out our video! Glad you enjoy the game :-)
Love the gameplay and the card overlay addition to the channel is very welcomed, yours gameplays are always fun to watch!
Always enjoy your videos, plus I had to quickly learn Rocketmen before our game session today and this really helped me! Thanks so much.
Yeah, I echo what others have said -- the card overlay is a nice touch and it's super easy to see the entire card.
We are pretty happy with it!!
Absolutely awsome. Close ups on game elements was the only thing I was missing in your videos. Nów they are almost perfect :)
This game looks fun. I would love to try it. For some reason I am worming up to space theme games lately.
Kudos for the green screen. The video is even more high quality now. :)
Thanks we are really liking it!!
Wao!!! The cards close up is great. Love your videos! You have a lot of fun playing and it gets through to the viewer!! You are my number one reference before buying anything! Keep the good work
Thank you very much for a great explanation and playthrough 👍
Really love the way you interact while playing. I can really see that you both want to win, badly, but do not get nasty if things goes a bit bad 😃
Grats to the win Naveen 🥳👍
your the best teacher/playthrough on youtube fun to watch
The green screen gospel is spreading. Can't do without it. Thank you. It was my only critique of your videos. Keep up the good work. Appreciate you two.
Congrats, Naveen! I thought you were being smoked! Great play and the green screen overlay worked well.
He had a pretty decent strategy there. 😏
Ooooh... this looks fun!
The green screen close up looks awesome! It's always fun to add new techniques.😍
Love the card overlay on the green screen, wooww. good job guys :D overall thank you for the teach and the playthrough :D
Thanks so much!
Loved this playthrough, it convinced me to buy the game, I love being late to a game 🤣🤣
You guys play so well together, all’s fair in love and war, unless it’s playing games 🤣🤣
Thanks for making it so easy to understand, look forward to getting my copy to the table now 👍🏻
1:25:30 I think Naveen forgot he can have the Fusion Reactor permanently and use it to purge cards for cash. That card is amazing.
I couldn't help but notice - not a bad thing, just amusing - that the cards with blocks of green became transparent when placed in front of the zoom camera!
Really useful being able to see the close-ups of the cards that way, and even though it was noticeable, it didn't cause readability issues (at least not for me).
Very good game. I enjoy a lot seeing. The treat made the trick
Thank you for checking out the game Felipe.
this game is actually simpler than it looks
Totally!!
I was like "WTF!" when a giant card suddenly appears on the screen. LOL
Lol, no warning at all!
Nice playthrough! I had hoped that you would review the game at the end. What are your opinions about the game?
Naveen could have bought that radiation shielding on his turn @1:34:00 as he has the token that gives him a wild symbol from his space station instead of a weak use of his cash putting out some rocket power and overpaying for the research institute.
God bless green screen closeups!!!!! Amazing job :-)
Glad you liked it!
the new card camera is great addition i have been hoping you were going to get one 😁
We finally figured out how to do it!! 😊
I think Heart Board Games was doing the green screen before the mentioned content creators.
Ahh not familiar with them, thanks fo the heads up!
Space tokens from Kickstarter? Not seen those
You guys make every games seem so fun! Hurts my wallet lol!
Yey zoom in on cards. Nice!
Yeah! We are glad we finally figured out how to do it that could be relatively seamless.
I backed this on KS and i do enjoy the game. My gripe is that they went with cards and not a token bag for the mission success check - way too much shuffling. I like the push your luck element. It makes a launch very exciting. I can see people getting frustrated with bad luck. Having a consolation prize as someone else suggested would be a good house rule i think.
I would prefer the card flipping came from your own deck so that how you build actually creates the probability of success.
Gaah, everything is a deck building game now.... I'm kidding, I love deck building games. This is interesting for me as well.
Haha, deck building sure did make a resurgence over the last 12 months.
Have you tried Space Explorers?
No we haven’t, do you know if it’s any good?
@@BeforeYouPlay my wife and I enjoyed it. It is an interesting card collecting game with a twist.
What a game! The final scoring was awesome.
This is a very very good deckbuilding game from what I've seen here. The game runs at a nice pace and you both felt more "powerful" throughout the game, there was a nice development there. The card play and cards are really smart. Martin Wallace does know his stuff.
The only thing I felt would detract from the game is its length. I probably wouldn't play it with more players, despite the turns being quick. But this is a question, though, if game end triggers faster with more players or not.
Really nice video, guys. And I appreciate the new green screen camera for the cards. Nice improvement on your setup.
Thank you Andre! We honestly haven't played it at more than 2 so we can't say for sure in terms of game length, but we do know that the threshold in points for ending the game is lower in higher player counts. It seems the green screen was a success so we will incorporate it when we can for card-dependent games.
@@BeforeYouPlay I see, that's good to know (about the score threshold). Thank you for replying!
thanks for an entertaining video. congrats Naveen on pulling out the win based on the end of game goal card.
the feeling i got from the play through was that the game might feel kind of repetitive and linear. again, this is the feeling i got from the play through and may be completely off base. you have played this more than once, so do you see any feeling of "sameness" from game to game?
I was going to ask for a Wallace series, then I realised.... Whatever happened to the Uwe series?
I've got faith it is still happening, but they're getting a lot of offers working on both kickstarter playthroughs or playthroughs for the Watch It Played channel, so I'd rest assured that they are going to continue it in due time, when they have, you know, time.
We posted an Uwe gameplay about 10 days ago (Spring Meadow). We just are not slamming them back to back as we have other games we'd like to cover in addition to Uwe's titles. The Tile-Laying wrap up will be out soon too. :-)
@@BeforeYouPlay eagerly awaiting the big box ones
did I miss something but isn't the base on mars her 5th mission?
Hi! Are you referring to the mission at 1:20:14? That base card can either get placed on the moon or on Mars and Monique had chosen to launch to the moon.
@@BeforeYouPlay sorry for any confusion, I was perplexed because you were talking about your sixth (and final) mission but there were only 4 upgrade chits on your board. I missed when the 1 rocket upgrade got exchanged for the 2 rocket upgrade (as opposed to getting a second chit)
Ground Control to Major Tom.
Ground Control to Major Tom.
The cost of the threat cards is NOT cumulative. You only pay the price of the level you're at. You do not pay the price for the level you're at plus the level below that. I see this error in nearly every video I have watched for this game.
I enjoyed playing this game very much. I have not played anything like it, a medium weight euro game with a push your luck element. I realize the push your luck part of the game will turn many euro gamers away from this title though.
The push your luck will certainly be polarizing.
I think this is a good deckbuilder. Not great, or revolutionary. What I think many viewers are disappointed by is the push-your-luck, and game time. But that could be be because of their focus on mechanisms-because space launch as a theme is probably as push-your-luck and technology-cascading as this game is, in real life! And I like that aspect of it.
Would you call this an 'engine builder'? Bu dum dum shhhh ;-)
Please say in the title of the video when it's a sponsored one. I don't want to find out while watching.
Hi Herbert! Fully disclosing sponsorships are important to us, which is why we verbally announce it in the beginning of the video (and will continue to do so in the future), state it in the description, and include a "paid promotion" popup as well. This video is a tutorial and a playthrough, (which does not include any opinionated/review content), created with the goal of teaching the game and showcasing what the game will look like when playing. We feel the title is an accurate representation of that goal regardless of the sponsorship. Thanks!