Sonic Forces - Episode Shadow Null Space - Final(?) Terrain Previews

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  • Опубликовано: 25 янв 2025

Комментарии • 897

  • @Knuxfan24
    @Knuxfan24  5 лет назад +333

    People have being asking multiple times about this, so it's time I pin a comment saying it, this has being thrown onto indefinite hiatus alongside everything else I never finished, due to me not being happy with how it was turning out all out and due to me having lost pretty much all of my motivation for most of my mod projects.
    For other reasons why other mod projects were axed, check this thread over on my Twitter: twitter.com/Knuxfan24/status/1095129364096868352

    • @dante6968
      @dante6968 5 лет назад +15

      This is better than the actual level were seeing infinite mess with shadow mind making him under the phantom rubys control

    • @Sydney_Angelyt
      @Sydney_Angelyt 5 лет назад +15

      Look, you have no responsibility to do any of this, if you want to and can do this then that’s great! If not then that’s fine as well, good luck with everything that is going on and any tips on someone who wants to start modding sonic forces?

    • @smellslikejojo3822
      @smellslikejojo3822 5 лет назад +13

      I understand your loss of inspiration, especially on a game like forces. But let me just say, you have made some of the best modded maps I have seen in forces. I admire people like you who go above and beyond to create content like this, and ask nothing (or almost nothing) in return. Keep on modding to your hearts content.

    • @stardustwarriorelu2258
      @stardustwarriorelu2258 5 лет назад +2

      Amazing I had chills of going through the past hearing dark dialogue.

    • @GameMaster-ig8oo
      @GameMaster-ig8oo 5 лет назад +7

      Can we have a download link to the current version?

  • @SuperUnknownPerson
    @SuperUnknownPerson 6 лет назад +1061

    i love that infinite is even showing soleanna a place he shouldn’t remember anymore

    • @AsterLotus
      @AsterLotus 6 лет назад +176

      Shadow is confirmed to be one of the people that remembers the event.

    • @TravixMan
      @TravixMan 6 лет назад +50

      @@AsterLotus Is there proof of that? I thought his future was left open.

    • @ashemabahumat4173
      @ashemabahumat4173 6 лет назад +158

      @@TravixMan the Super Hedgehogs are the only ones able to remember it since they were partially protected by the chaos emeralds. Tho, Silver doesn't due to rewriting his future, so basic time travel crap

    • @TheEscody
      @TheEscody 6 лет назад +17

      @@AsterLotus It's a mod, so not really :P

    • @MarkCabaniss
      @MarkCabaniss 6 лет назад +88

      SuperUnknownPerson Fun fact: there were going to be Phantom Ruby-produced replicas of *Mephiles* during the war during the climax of the game!

  • @CyberFunk626
    @CyberFunk626 6 лет назад +724

    I love the whole “Blast To Past” thing, even with Sonic’s old voice echoing.

    • @Raiz136
      @Raiz136 5 лет назад +29

      Yeah, It's the embodiment of the feeling of "Hey! I remember this place!"

    • @arsenemain7987
      @arsenemain7987 4 года назад +9

      Huh. So you really are a sonic

    • @Big_Tuna81
      @Big_Tuna81 4 года назад +19

      this mod level made me feel like shadow might die soon, thats the vibe im getting from this which is pretty wild.

    • @freyaljones7368
      @freyaljones7368 4 года назад +2

      Is this all fan made or is it real

    • @raquelzezzacorrea9399
      @raquelzezzacorrea9399 4 года назад +5

      @@freyaljones7368 this is fan made

  • @MitchTH
    @MitchTH 6 лет назад +870

    I've seen plenty of mods for Forces, but this... _this_ is something else.

    • @HoshiKittie
      @HoshiKittie 6 лет назад +8

      SOMETHING DOESN'T SEEM RIGHT I MEAN WHEN HE RESET THE LEVEL THE AREA SEEM DIFFERENT DON'T YOU THINK SO

    • @HoshiKittie
      @HoshiKittie 6 лет назад +3

      HE DID THAT 2 TIMES AND THE AREA SEE DIFFERENT EVER TIME DON'T YOU THINK SO

    • @mightydillo8660
      @mightydillo8660 6 лет назад

      How the fuck are you still alive?

    • @HoshiKittie
      @HoshiKittie 6 лет назад

      What do you mean

    • @mightydillo8660
      @mightydillo8660 6 лет назад

      I'm talking to that dickhead above

  • @sesukun2064
    @sesukun2064 7 месяцев назад +189

    Bro predicted Sonic x Shadow Generations 💀💀💀

    • @Stxvn
      @Stxvn Месяц назад +29

      Infinite: I just love Radical Highway its so… Radical

    • @luan5226
      @luan5226 Месяц назад

      ​@@Stxvnthe radical disease is spreading

    • @thelegendarygamer421
      @thelegendarygamer421 Месяц назад

      Huh where?

    • @TheAwesomeSonicFan2011
      @TheAwesomeSonicFan2011 Месяц назад

      ​@@Stxvndude you just copied black doom words🔥

    • @Stxvn
      @Stxvn Месяц назад

      @TheAwesomeSonicFan2011 yessir

  • @gravitybreaker1
    @gravitybreaker1 6 лет назад +666

    Maybe call it Null Space - Twisted Memory?

    • @GBlastMan
      @GBlastMan 6 лет назад +19

      more like "Shadow - Null Episode" i think

    • @gamebreakermills2700
      @gamebreakermills2700 6 лет назад +7

      That my good sir is a good name

    • @morgana_the_cat
      @morgana_the_cat 6 лет назад +4

      Great idea.

    • @genebomb9958
      @genebomb9958 6 лет назад +5

      @@GBlastMan Kinda like the guys above name better

    • @mackenziewoloschuk7375
      @mackenziewoloschuk7375 6 лет назад +12

      Yes. That sounds *perfect* for this,especially in Shadows case,since he's being shown his memories through a strange and almost twisted light.

  • @ScapeVEVO
    @ScapeVEVO 6 лет назад +234

    “Of course I’m me. Just like how you’re you.”
    I would’ve liked if she’d continued with “You ARE you, right Shadow?”
    Then Infinite brings him to some weird illusion where he fights himself, and it’s all trying to get inside his head and mess with him, to get back at that doubt within Shadow’s mind about who he was from Heroes and STH

    • @ShadowClaw92
      @ShadowClaw92 6 лет назад +11

      Touche That sounds like a really good idea!

    • @thelonecourier3439
      @thelonecourier3439 5 лет назад +18

      I could imagine that as the fight progresses the fake shadow would start changing into that of the multiplayer shadow androids from STH

    • @phiferbb10tmjagP
      @phiferbb10tmjagP 4 года назад +14

      “You ARE you, right Shadow?”
      Then he falls into the middle of a bunch of Shadow Androids

    • @traktor420
      @traktor420 3 года назад +7

      YES! THAT SOUNDS FUCKING AWESOME! And to think all SEGA could come up with is green hill with cubes....

    • @min2793
      @min2793 Год назад +2

      doesnt shadow know that he is the real one after Shadow 05?

  • @SuperSaiyanSonicYT
    @SuperSaiyanSonicYT 6 лет назад +804

    As i have mentioned previously, i love the idea and concept of this. Already better than Sonic Team’s idea of going ‘Green Hill with Cubes’. It’s awesome to see many different sections of different stages to represent Shadow’s past. Seeing Kingdom Valley in Null Space reminds me a lot of End of the World, where Shadow goes thru Kingdom Valley to collect the Chaos Emerald, which i’m sure why you choose it for that special reason. Would be really cool if you add End of the World for Kingdom Valley, just to nail it on the head 😄 Keep up the great work and looking forward to the final release 😁

    • @samuriecooper1005
      @samuriecooper1005 6 лет назад +16

      Sonic team need a some good ideas from fans to make there game better but I do say the oc aka character create is a step UP on good idea but the levels is not a step UP even the length of it also story 🤓😬🙃😑🤔

    • @tdc3477
      @tdc3477 6 лет назад +8

      @@samuriecooper1005 the story was good, but short. oc's were good, would have been better if you could have sonic/shadow quills. overall, thats pretty good (some stages were fun as well) most people hate it all though... "Oh LoOk SoNiC tEaM iS pRoMoTiNg DeVeAnTaRt!!!1!11!!!" its dumb. glad someone sees upsides, heh at least its not 06

    • @greenlight_yt9681
      @greenlight_yt9681 6 лет назад

      Sorry but your wrong
      only Sonics memory got erased

    • @costistsiak2766
      @costistsiak2766 6 лет назад

      I thot u r only love crush

    • @og-goji6613
      @og-goji6613 4 года назад

      So in this scenario, The Ruby is tapping into Shadow's memories?

  • @codenamegamma
    @codenamegamma 6 лет назад +456

    wow this is an amazing concept for a level...i can't wait till you decide it's ready for release i wanna do a video on it soo badly.

    • @sgf51
      @sgf51 6 лет назад

      fuck

    • @swartzlefloofer
      @swartzlefloofer 6 лет назад

      Atleast we get to see how to beat it

    • @GordieKat
      @GordieKat 6 лет назад +19

      How episode Shadow SHOULD HAVE been. They never used the Phantom Ruby to it's true potential like this.

    • @swartzlefloofer
      @swartzlefloofer 6 лет назад +1

      @OrangeDudeI agree add null space to the beginning

    • @BiIIy101
      @BiIIy101 5 лет назад +1

      hi CodenameGamma I love your channel

  • @dmitribrutus5543
    @dmitribrutus5543 6 лет назад +343

    Ok, this... this should’ve been a level that we wanted than the virtual reality green hill in Episode Shadow.
    Man, if Sonic Team should have spend 2 or 3 years than 1 year of making actual levels of the game. It would have made Forces interesting. Better backstory, nostalgia levels, and characters development for the characters.

    • @Boonz
      @Boonz 6 лет назад +48

      They spent too much time working on the engine that they forgot to work on the game.

    • @BootlegGremlin
      @BootlegGremlin 6 лет назад +2

      exactly

    • @BootlegGremlin
      @BootlegGremlin 6 лет назад +14

      and worst of all. the engine isnt even good

    • @dmitribrutus5543
      @dmitribrutus5543 6 лет назад +2

      Cross Dreemurr Unleashed one is cool than Wisp boost

    • @noahdavis7406
      @noahdavis7406 6 лет назад +12

      @@BootlegGremlin Actually, the graphics engine is very good

  • @OhKayEl
    @OhKayEl 11 месяцев назад +19

    Now we're getting this in an official capacity... I wonder if Shadow Generations was actually inspired by this.

  • @SmashMaster456
    @SmashMaster456 Год назад +16

    This is officially canon

  • @Densester
    @Densester 6 лет назад +251

    Woah, this is neato, even has some memory dialogue. Still, the "take notes sega plox" comments are obnoxious, even a year later they still act melodramatic.

    • @bellebuster5057
      @bellebuster5057 6 лет назад +26

      Yeah, literally using SEGA/Sonic Team's own assets/stages that they created and using a filter suddenly equals "omg better than dlc!" The mod is impressive--don't get me wrong, but these comments tell me these people don't know /anything/ about coding/modding or just haven't played any of these games to not recognize the stages and exact copied layouts.

    • @Densester
      @Densester 6 лет назад +9

      @@bellebuster5057 Well, most people who follow the bandwagon barely played most of these games or Forces.

    • @mattstat716
      @mattstat716 6 лет назад +10

      @@Densester i mean it's longer than force's level which was just green hill with cubes... so... yknow. *cough*

    • @godofthecripples1237
      @godofthecripples1237 6 лет назад +7

      But Sega should take notes. This is better than what they've created. It's not melodramatic, it's exactly perfectly dramatic.

    • @Densester
      @Densester 6 лет назад +2

      @@mattstat716 Maybe because it's multiple levels combined?...also no.

  • @omega6177
    @omega6177 6 лет назад +214

    1:48
    Suddenly, Jason Griffith

    • @atomskreborn5740
      @atomskreborn5740 6 лет назад +2

      lmao

    • @pablo5425
      @pablo5425 6 лет назад +37

      i miss him

    • @desmondmalone438
      @desmondmalone438 6 лет назад +32

      The phantom Ruby has the power to remember sonic and shadow voice actor

    • @desmondmalone438
      @desmondmalone438 6 лет назад +2

      NamelessKB not he similar but it different from Jason

    • @BiIIy101
      @BiIIy101 5 лет назад +8

      @@pablo5425 same i hate the new voice actor espesaly in sonic boom

  • @loanrangerjohn
    @loanrangerjohn 6 лет назад +96

    Wow! This has way more story and atmosphere than anything in the game! This is fantastic! And the transitions are on point!

  • @Shadic1700
    @Shadic1700 6 лет назад +151

    why is this better than the dlc holy shit...

    • @johnkipu707
      @johnkipu707 6 лет назад +34

      Better than whole game LMAO

    • @atomskreborn5740
      @atomskreborn5740 6 лет назад +8

      maybe when it's finished it'll be better, because the concept is better, but rn I'd still rather play vanilla episode shadow

    • @JoaderR
      @JoaderR 6 лет назад +4

      Because there was effort put into this

    • @juanluis21monsanto98
      @juanluis21monsanto98 6 лет назад +1

      Because the maker cared.

    • @wanderingsoul1940
      @wanderingsoul1940 6 лет назад +2

      Fans have more freedom than triple A developers

  • @edadankmemes
    @edadankmemes 6 лет назад +267

    Sonic Team, please just patch in the drift already.

    • @RicardoThePlayer
      @RicardoThePlayer 6 лет назад +54

      I know right? All these turns and, instead of giving the player the choice of optimizing their run, NOPE, "we are going script everything and you are going to like it!". MEH

    • @stupid2144
      @stupid2144 6 лет назад +16

      Yeah, like their gonna patch a game one year later, lol

    • @d3-penguin954
      @d3-penguin954 6 лет назад +29

      What ticks me off the most is there are certain parts of levels where the drift is completely automated. Not to mention the removal of the drift mechanic made the boost gameplay extremely stale...

    • @magiciansapphire9278
      @magiciansapphire9278 6 лет назад +3

      Agreed, it should have never been removed in the first place.

    • @atomskreborn5740
      @atomskreborn5740 6 лет назад

      why patch in the drift when none of the Forces levels need it

  • @jonathanodude6660
    @jonathanodude6660 6 лет назад +61

    interesting how shadow can see through infinites illusions. they should have kept this dialogue in game and made a longer level and actually capitalised on it

    • @Killua3245
      @Killua3245 2 года назад +5

      They literally couldn’t they had no time and they people left right as the game was still in development

  • @dragonspear570
    @dragonspear570 4 года назад +19

    Imagine if the Null Space level had randomised sequences, say for example in one playthrough Infinite teleports you to the OG White Jungle, Radical Highway, and Metropolis, maybe in each playthrough it would send you to a randomised level each varying in order and what section of the level you spawn in.

  • @TheLittleSpoonz
    @TheLittleSpoonz 6 лет назад +173

    Without the drift and a proper camera, it feels very difficult to play...

    • @sergiomatheus3392
      @sergiomatheus3392 6 лет назад +7

      There is still a lack of object and enemy placement, once those are placed this stage may be beatable.

    • @atomskreborn5740
      @atomskreborn5740 6 лет назад +3

      it's funny because you say without drift it a proper camera that it feels difficult, but none of the games that the original level came from had drift either

    • @atomskreborn5740
      @atomskreborn5740 6 лет назад +1

      @Logeenth: Live! the drift wasn't a defining feature. in generations everyone only used it because there was a bug in the engine that makes you go faster if you spam it

    • @TheLittleSpoonz
      @TheLittleSpoonz 6 лет назад +8

      Atomsk Reborn™
      You're forgetting the fact that those games weren't as.... Gimmicky and actually allowed you to play through the levels normally. Sonic and other characters had more freedom of movement in older games than in most recent games.

    • @atomskreborn5740
      @atomskreborn5740 6 лет назад +1

      @@TheLittleSpoonz not forgetting anything, still don't need drift for levels from games that didn't need drift

  • @TheCleanerDragon
    @TheCleanerDragon 10 месяцев назад +25

    Hey, look! It's Sonic X Shadow Generations!!

  • @asdunlavey
    @asdunlavey 4 года назад +8

    This fan creation interests me more than any official stage in Sonic Forces.

  • @AAhmou
    @AAhmou 6 лет назад +4

    That's how you make throwbacks! I actually like how contextualized this is. How the dialogue acrually builds up more tension and contributes to the mystery.

  • @shaden99
    @shaden99 6 лет назад +187

    In my opinion, it's not finished. You must work on many aspects here. But the concept is great. I love it. In my opinion, you should put the music which represents the level. I wish you good luck with this stage.

    • @BroeyBroe
      @BroeyBroe 6 лет назад +12

      Yeah I would love to hear the music for each level apposed to the pretty meh supporting me remix.

    • @shaden99
      @shaden99 6 лет назад +9

      @@BroeyBroe The "Supporting Me" remix is all right but yeah. I prefer original music on shown stages.

    • @shadowthehedgehogfan9609
      @shadowthehedgehogfan9609 6 лет назад +1

      Nice another shadow fan (i guess)

    • @shaden99
      @shaden99 6 лет назад +3

      @@shadowthehedgehogfan9609I am 100% Shadow fan. I am calling "Shadow Ultimate99" for nothing 😉.

    • @shadowthehedgehogfan9609
      @shadowthehedgehogfan9609 6 лет назад +1

      @@shaden99 well now i know 3 since i saw one in a videos comments. And your the second one. But cool prof too

  • @crimsondelta
    @crimsondelta 6 лет назад +2

    I love the idea and concept of this. The dialogue fits so well and it all feels like a proper story is being told throughout the level, which makes a nice change from mindlessly boosting through various iterations of Green Hill.

  • @kamanira
    @kamanira 6 лет назад +7

    This is actually really cool. Trapped in a maze of memories with no obvious way out, with no choice but to push forward. Honestly, this level could serve as an explanation as to where the hell Shadow was up until his appearance in Forces. It'd also explain how he knows how Infinite works, having truly experienced it first hand, not that fake Green Hill stupidity. I really liked the way you used assets from previous games to make the stage. It just shows old doesn't nean bad.

  • @kaijucowbelle
    @kaijucowbelle 3 года назад +4

    I really hope you feel like returning to this mod someday because the concept is FANTASTIC. Way better then what this stage was in the actual Episode Shadow, of course if you don't want to that's perfectly understandable!!!!

  • @KrazyLanLo199
    @KrazyLanLo199 6 лет назад +37

    It's impressive the ideas fans have for mods especially ones like this, this is really cool, I wish Sonic Team would put in a little more effort to making creative stuff like this, Matter of fact I wish they would make a new adventure style game with multiple characters

    • @oumarbagayoko6932
      @oumarbagayoko6932 6 лет назад +1

      You are right

    • @PenguinTunes_1
      @PenguinTunes_1 5 лет назад +3

      Or... Why not hire the people who make these mods for a future mainstream sonic game.

    • @staraptorflock3661
      @staraptorflock3661 2 года назад

      @@PenguinTunes_1 They did before hopefully they’ll do it again

  • @trappercap
    @trappercap Год назад +4

    Apollo bestowing the gift of prophecy:

  • @jambastion1285
    @jambastion1285 6 лет назад +77

    I have an idea, what if this stage start with the real Null Space that Sonic and the Avatar found themselves in and the same things happen but instead of getting out of it like Sonic and the Avatar did, Shadow is teleported to Prison Island and the other stage. That way using the Null Space music would fit and it would contrast with Sonic's and the Avatar's Null Space level.
    To add some suggestions hope you make this stage with the vanilla physics in mind because the platforming in Dusty Desert seems complicated and I don't personally don't like that physics mod and I kinda wish you don't rely on sections that you need the boost to reach it.

    • @jonathanodude6660
      @jonathanodude6660 6 лет назад +4

      what physics mod? also i think the music switches to virtual reality (supporting me) after the first section. its just when he reset the level, it reverted back to the first theme and he didnt use any transitions to reset it after. though starting from null space is an interesting idea.

  • @ExiletheJedi
    @ExiletheJedi 6 лет назад +10

    This is so cool.
    Sonic Team, hire this man and give him a raise

    • @thedarkspeedninjashadittsux
      @thedarkspeedninjashadittsux 6 лет назад +3

      @@bellebuster5057 You really like going overboard by calling everyone whose opinion disagrees with yours "retarded".

    • @gavinwilson3707
      @gavinwilson3707 5 лет назад +1

      @@bellebuster5057 the real retards are people who call people retards because of thimeir opinions

  • @yetanotherhankhill1032
    @yetanotherhankhill1032 6 лет назад +57

    A very neat concept! I said it before and I'll say it again: Brandon Jones, Infinite Force, and KnuxFan24 should've been Sonic Team's 3 level designers (Hell even Level conceptualizers (I don't care if that's not a word I can't think of any other word to use) considering some of the cool ideas I've seen them pull of.), they know how to make something pretty creative with gameplay that's pretty limited.

  • @drawingnimbus02
    @drawingnimbus02 6 лет назад +12

    I thought the beginning was crazy enough but wow. Just wow. This is awesome! So many callbacks to Shadow's past. 10/10 mod

  • @ishade
    @ishade 6 лет назад +6

    I just had good chills when the exchange between Sonic and Shadow took place

  • @nathanred64z62
    @nathanred64z62 6 лет назад +4

    This is what null space should of been! If the game revolved around this sonic and shadow going through the past making infinite seem more powerful and godly then he was in sonic forces

    • @nathanred64z62
      @nathanred64z62 6 лет назад +1

      And by past I mean like null space making these places from memory but they'd feel broken like this is a place trying to take over your sanity doubting the character and all they could do is run until they see the light to get out, back into reality

  • @CorruptFox92
    @CorruptFox92 Месяц назад +2

    This is genuinely so cool. I would've actually preferred this in the campaign.

  • @mikester8171
    @mikester8171 6 лет назад +40

    Hmm, I mean it’s looking pretty good, but I think some of the stages that have been recently added don’t really feel appropriate. If this sequence is supposed to be Infinite tormenting Shadow, showing him past events in his life that were important, then I think stages like Kingdom Valley and Westopolis don’t really need to be here. Most of the other stages do hold relevance in Shadow’s history (Iron Jungle - Facility he was kept in for 50 years, Dusty Desert - Place where he defeated Mephilis and accepted his future, Space Gadget - Aboard the A.R.K the place he was created, Radical Highway - Where he met Sonic and The Last Way - Where he defeated Black Doom and learnt the answers of his past), levels like Kingdom Valley and Westopolis don’t really seem like levels that hold any relevance in Shadow’s history, in fact one stage I think you could add that does hold relevance to Shadow’s history is Final Fortress where they discovered all of the Shadow androids.

    • @Knuxfan24
      @Knuxfan24  6 лет назад +16

      If we're saying that characters remember 06 in some capacity, then Kingdom Valley does have a bit of significance. It was where he obtained one of the Chaos Emeralds that saved Sonic's life in End of the World.
      As for Westopolis, it's where the whole Black Arms invasion started, so it seemed fitting to have it.

    • @mikester8171
      @mikester8171 6 лет назад +2

      Ok I maybe Kingdom Valley, but since we already have the Last Way, is there any point to having Westopolis?

    • @gameman5804
      @gameman5804 6 лет назад +2

      @@Knuxfan24 I think nobody remembers 06, except for Blaze. I think Dusty Desert and Kingdom Valley feel the most out of place. Yeah, they're memorable for Shadow, especially for Dusty Desert, but hadn't those events been erased, it would've been fine.

    • @paulwebb2078
      @paulwebb2078 6 лет назад

      @@Knuxfan24 "It was where he obtained one of the Chaos Emeralds that saved Sonic's life in End of the World."
      It isn't as important or unique compared to the other events in Shadow's life though.

    • @mikester8171
      @mikester8171 6 лет назад

      @@paulwebb2078 True dat

  • @mikester8171
    @mikester8171 6 лет назад +15

    I think during some particular platforming parts, there should be some of those red energy cubes from Virtual Reality (if they can be added in 3D that is). Also the platforming in Dusty Desert feels a little shallow, there’s only one path to take and most of it just platforming on flat squares over a bottomless pit, which doesn’t really fit well in a Sonic game. Maybe you could add more paths or moving platforms, or maybe make the cube platforms giant pillars by extending them down into the abyss. These are just some suggestions to make the level design a little more organic.

  • @SteveCrafts2k
    @SteveCrafts2k 4 года назад +3

    Once I get good at Unreal, can I remake this concept?
    For example, here is the sequence: Mystic Jungle. Where it all began.
    Dusty Desert: His final fight with Mephiles.
    Last Way: Black Doom
    The Eggman base he was taken to.
    The area in the ARK where he and Sonic.
    White Jungle
    The place he was held at for 50 years.
    And finally, the moment Maria died, only this time, Infinite does the killing.

  • @chrisl9024
    @chrisl9024 6 лет назад +1

    BOI! What a showcase. I'm so ready for the final product of your version of Episode Shadow. I really love it.

  • @benhoward3865
    @benhoward3865 6 лет назад +2

    I honestly love this, although it feels like there are a bit too many different stages represented that just adds to Shadow's confusion which would be Infinite's intention. I really like this concept.

  • @YPhilou
    @YPhilou 6 лет назад +20

    Knuckles: Kingdoms Valley ARE YOU CRAZY ???

  • @tbreezy2.062
    @tbreezy2.062 6 лет назад +39

    So uhhhhhhhhh......
    *WHEN IS THIS DLC GONNA DROP CAUSE THE ONE SEGA GAVE US ISN'T CONSIDERED A DLC*

  • @DASH596
    @DASH596 6 лет назад +39

    1:05 - dimps should be proud (?)

    • @MilesQuickster
      @MilesQuickster 6 лет назад +5

      Now that I think about it, Dimps is quite notorious with their mid-air platforming, aren't they?

    • @DASH596
      @DASH596 6 лет назад

      @@MilesQuickster yeah lol

    • @dmann2116
      @dmann2116 6 лет назад +4

      Altitude Limit Flashbacks

    • @LightGod45
      @LightGod45 6 лет назад

      not only that, but alot of dash pads

    • @cliffturbo2146
      @cliffturbo2146 6 лет назад

      Sky Canyon, Angel Island, Egg Utopia and Chaos Angel.

  • @EnzoZambrotti
    @EnzoZambrotti 2 года назад +2

    I am not gonna lie, if it wasn’t for Forces’s horrible controls this would be an amazing Stage to play through.

  • @niwi7642
    @niwi7642 11 месяцев назад +15

    Dude, youre a Time Traveler
    (Sonic x Shadow Generations)

  • @breadandpuddingman9688
    @breadandpuddingman9688 6 лет назад

    The concept of this Null Space is probably the most unique thing I’ve seen in a long time. Great job!

  • @CherryChrii
    @CherryChrii 7 месяцев назад +10

    i didnt know it was originally sonic x shadow forces lmao

  • @nulls5408
    @nulls5408 4 года назад +2

    You recreated the first level of Shadow the Hedgehog? props to you. That was quite a pleasant surprise for me to see it again.

  • @schizophrenicmelancholy2706
    @schizophrenicmelancholy2706 6 лет назад +5

    It would be crazy if you put Lost Impact and Maria speaks. That would be a heartbreaker, especially if it is a final stage you warp to.
    Either way, this is amazing, like beyond amazing.

  • @JacktheLightningRipper
    @JacktheLightningRipper 6 лет назад

    Even though this level on a technical level isn't finished, I do love the idea that you're going for here. Exploring more into what the Phantom Ruby truly can do and calling back to earlier games to see how the boost formula works with them. I admire that.

  • @The_Ultimate_Agent
    @The_Ultimate_Agent Год назад +1

    This is definitely a great idea with Episode Shadow. A stroll down memory lane but more dangerous because of Infinite.

  • @carlosenriquecancinoahumad7378
    @carlosenriquecancinoahumad7378 6 лет назад +1

    Ok, so, this is beautiful

  • @youngstarproductions9219
    @youngstarproductions9219 6 лет назад

    This is what the entirety of sonic forces should of consisted of, stuff like this, this is a tribute to a gaming legend, well done

  • @LucasMBoysOurRoy
    @LucasMBoysOurRoy 6 лет назад +9

    This just makes me want Shadow the Hedgehog on Steam so we can finally mod it

  • @mastervidxad5883
    @mastervidxad5883 6 лет назад +24

    Already:
    Ideas of this mod > Forces
    Sega/Sonic Team don't know what they're even doing for this series anymore.

  • @infinitetheeverlasting4306
    @infinitetheeverlasting4306 6 лет назад

    Love the concept! How infinite toys with Shadow by bringing him to different places of his past. Great concept for a level! Nice work!

  • @BiMofficial24
    @BiMofficial24 6 лет назад

    You need to be hired on by Sega, if you were given all of those resources, you could give us possibly the greatest 3-D Sonic game ever. And that is not an exaggeration, you’ve done everything so well here!

  • @ninjaskeletronix3135
    @ninjaskeletronix3135 4 года назад

    Although this project will most likely never see the light of day, this is absoulutley amazing.

  • @MrAppleSalad
    @MrAppleSalad 6 лет назад +1

    this is such a cool stage concept, i love it.

  • @PhantomFearYT
    @PhantomFearYT 6 лет назад

    Such a cool idea warping through shadow's levels in previous games.

  • @widerekxxanimations6842
    @widerekxxanimations6842 4 года назад +2

    man i love the idea of shadow being teleported to places in the past by infinite

  • @isaac_son
    @isaac_son 6 лет назад

    Man I love this idea !! It makes the game more entertaining to watch about stories. Keep it up

  • @Bawdashone
    @Bawdashone 4 года назад

    Most impressive proofs of concept. Never would I have ever thought I'd see the day for those stages to ever appear again. The black comet was just an instant mind blower. I was like YUUUUSHHH!!! 👏👏👏👏👏 Hope one day some how some way this stuff sees the light of day.

  • @GBlastMan
    @GBlastMan 6 лет назад +6

    You missed White Jungle, its always my favorite stage from Shadow playthrought in SA2 XDD but this ammount of stages all stacked together to form a mega stage? i think its enough XDD
    Its a very good idea making shadow go from illusion to illusion from parts of his past, and its more fitting because he barely remembers any of them so it only make sense for shadow to "follow the lead" since this could uncover more secrets from his past, also Infinite appearing at the end of each section changing the illusion to confuse you even more its quite the nice touch.
    But the detail i loved the most was that Jason Griffith bit there in that SA2 section and how confused Shadow was to hear that, like deep down he knew that part of his past really well and caught him off guard, that right there is real attention to detail, and i love those bits of details because it makes more believable the characters in the long run, something that Forces should had instead of focusing on being "too edgy" for its own good.
    A thing you could do is making Infinite fly by on each part of the stage and each time you see him flying by he summons enemies on the area, dunno if that's possible at the moment but it could be a neat thing to see, if not he just flying by like messing with shadow could be cool like the avatar Metropolitan Highway stage where he appears now and then chasing the avatar and looking it from a distance, that could add a more gloom and eerie vibe to the whole thing.

  • @corbyorange1227
    @corbyorange1227 4 года назад +1

    Me before: this is probably gonna be boring
    Me when I hear Jason Griffith’s Sonic: OMFG THIS IS AWESOME

  • @DeltaBlazin
    @DeltaBlazin 6 лет назад

    This is absolutely amazing, I love the stages your using.

  • @gamermanx3096
    @gamermanx3096 6 лет назад +1

    If I was part of the design crew, I’d have Shadow start in Radical Highway (Rouge contacts Shadow), then transition to Final Chase (when Shadow believes it’s all an illusion), then maybe Rail Canyon/Bullet Station (when Shadow asks what happened to Omega), Westopolis (when Shadow questions if he’s really speaking to Rouge), and finally back to the city when Omega was last heard (“I am not weak. I AM NOT WEAK. I AM NOT WEAK.”)

  • @DReivenn55
    @DReivenn55 6 лет назад

    I like the additional dialogue. I also love the use of the other terrains here soo cool it gives us a longer better stage and more reason for shadow to have been out of comission so long despite realizing he was in illusions if sonic and avatar character get out of null space so fast

  • @KilosFoxo
    @KilosFoxo Месяц назад +10

    Nobody:
    Black doom: 2:26

    • @BaconHairDefaults
      @BaconHairDefaults Месяц назад

      Radical Highway cost us the game awards.

    • @teddy4844
      @teddy4844 Месяц назад

      ​@@BaconHairDefaults why?

  • @miguelleis1607
    @miguelleis1607 4 года назад +1

    I love how you bring in different games into this level! From 06 to Adventure! Though the glitches really confuse me when he jumps and reaches some unknown place

  • @venomousbook
    @venomousbook 5 лет назад

    That's really good, for one it's an actual area for Null Space to be useful and a love how it's all about shadow's past

  • @NeroXXD
    @NeroXXD 6 лет назад +1

    this is an example of what sonic forces should be

  • @Lugbzurg
    @Lugbzurg 6 лет назад

    This is incredible. It still needs the proper section transitions and modes of travel implemented of course, but you know... there's just something downright HAUNTING and unsettling about roaming through these places without any enemies, and only having to deal with stage hazards. It's so unsettling.
    Perhaps there also really outta be a Heroes stage and/or something from the Space Colony ARK in here somewhere...!

  • @truemetalsonic
    @truemetalsonic 6 лет назад

    I love this version of your null space. Travelling through shadows past would really mess with him.
    I'm looking forward to seeing more of this

  • @seanimo8579
    @seanimo8579 11 месяцев назад +4

    THIS IS CANON

  • @BenSpace
    @BenSpace 4 года назад

    Dude, that line from Sonic really drives home the weird, creepy vibe that this mod level brings. It’s amazing.

  • @TangoRose
    @TangoRose 4 года назад +1

    I know this mod is on hiatus, but I want to say I absolutely love it. I think any way you make this will be amazing. I hope it’s finished eventually.

    • @eliasldonoso234
      @eliasldonoso234 3 года назад

      Hello, can you tell from what Game is the quote of Sonic in the minute 1:52? Pls

  • @ConMakesFunni
    @ConMakesFunni 4 года назад +1

    It looks so much better than what we got in the real version

  • @comicfan1324
    @comicfan1324 6 лет назад +15

    After this, I wish Shadow had a bigger roll in the game. I still think Forces was good of course.

    • @spartanwar1185
      @spartanwar1185 6 лет назад +3

      Imo
      Forces was a big fat disappointment
      The music was almost out of place (Almost, even then i won't lie that most of it sounds pretty awesome)
      Story throws everything we knew about sonic out the fucking window, also assumes that the avatar is a timid coward
      Classic sonic was entirely uncalled for
      And i could go on and on and on!
      But i hope you got the idea of why i don't enjoy it as much

    • @spartanwar1185
      @spartanwar1185 6 лет назад

      @@detroviolet326 The story is more so a different cheese all together
      Since when the hell was Tails afraid to fight Chaos?
      And since when did torture = pillow fight?
      And in the face of all this even excluding the torture part, sonic would atleast take eggman seriously
      Also
      Phantom ruby makes no fucking sense and doesn't care about logic
      Even just the way the characters talk about it makes no sense
      Is it virtual reality or real!?
      If it's virtual then it can't really hurt you
      And hell you probably shouldn't even be able to see the things it conjures up
      Then there's a giant fucking sun, if that was real it'd scorch the whole planet apart
      There's plenty of simulations of the sun right in front of the earth, and none of them are pretty
      And i could spend a whole week typing about how Sonic Forces failed
      But this'll be all i say for now

    • @comicfan1324
      @comicfan1324 6 лет назад

      Plus *Shadow* is my favorite character in the series

    • @comicfan1324
      @comicfan1324 6 лет назад +1

      The Phantom ruby is real to the person being affected.
      Seeing all the things hitting you send stressed to the brain. Stress can cause heart attack. Heart attack can cause death.

    • @lpfan4491
      @lpfan4491 5 лет назад

      the torturepart is actually localisation only. (that is why sonic is so sure that the shuttle is still there,it probably was just being stuck in the cell for a few days and nothing else in the original). however,the story really is not really good. the plot might as well not exist.

  • @dabluepittoo-aqua4213
    @dabluepittoo-aqua4213 6 лет назад

    What really makes me impressed is Sonic's custom dialogue tree. This "Twisted Memory" level really seems like a hell for Shadow, Infinite trying to ruin his character ark by reminding him of all the games in it.

  • @shawnleeguku
    @shawnleeguku 5 лет назад

    This is nothing short of phenomenal, I can't wait to play this when it's done!

  • @ShockwaveFPSStudios
    @ShockwaveFPSStudios 4 года назад +1

    This is how the final Episode Shadow level should’ve happened, showing Shadow’s past memories and twisted them in Infinite’s image, NOT GREEN HILL ZONE.

  • @infinitezero4
    @infinitezero4 4 года назад +1

    Hmm ...
    That reminds me of the Kingdom of the Wind The Castle Valley from Sonic 06. I watched it when I once teleported to the past. By the way, keep in mind that in Null Space there is nothing but only my energy cubes. Still, I like what I see now. Not Bad.

  • @CyberDiver91
    @CyberDiver91 6 лет назад

    Dude, this is looking epic. I can't wait to try it once you're ready to release it.

  • @sylveonchan8460
    @sylveonchan8460 4 года назад +2

    "Of course I'm me! Just like how you're you"
    *Shadow Androids from Sonic Heroes and Shadow the Hedgehog exist*

  • @Seiryu_Kazu
    @Seiryu_Kazu 5 лет назад

    that one voice clip of sonic after the arid desert temple part brings back so much nostalgia that it made me question why Jason griffin is not voicing sonic anymore. (and even Ryan Drummond)

  • @GMaster4308
    @GMaster4308 2 года назад +1

    See Sega, now THIS is how you do bringing back old levels right.

    • @Knuxfan24
      @Knuxfan24  2 года назад +2

      I made a tweet taking the piss out of this sort of comment mentality and it took less than 24 hours for someone to do it.
      Bravo.

    • @GMaster4308
      @GMaster4308 2 года назад

      @@Knuxfan24 shoot

    • @GMaster4308
      @GMaster4308 2 года назад

      @@Knuxfan24 I'll delete it if you want

  • @UnderfellSansTheEdgySkeleton
    @UnderfellSansTheEdgySkeleton 6 лет назад

    This’s one of the best mods I’ve seen so far...I can’t wait to see this finished

  • @apersonnamedjune
    @apersonnamedjune 6 лет назад

    Holy crap, this is actually really cool! Way better than just "Green Hill but cubes"

  • @jaredtherock5692
    @jaredtherock5692 4 года назад +5

    If you ever get back on this project again, I recommend just having a short hallway of Shadow Android's within Final Fortress as a recommendation as to what to include for Heroes. Not really a stage, but more of a transition.

  • @LuckiSir
    @LuckiSir 6 лет назад

    I'm really liking this tbh, great work!! :D

  • @theultimategamertr2353
    @theultimategamertr2353 Месяц назад +1

    This aged well.

  • @tsyumamatsuthehavenofguard32
    @tsyumamatsuthehavenofguard32 3 года назад +1

    ....woahh...
    This is... Prison island...
    ...now it's dusty desert...
    Final chase, radical highway... is that lost kingdom and mystic mansion?
    ...ok, this is actually a lot more what I'd imagine null space to be:
    A prison of your own memories with no end

  • @lilsoonerfaninmo
    @lilsoonerfaninmo 6 лет назад

    I do admire the ambition behind this little project

  • @Bradon_Ray
    @Bradon_Ray 6 лет назад

    Ugh, the beginning of this level, why does that image haunt me?
    Seriously though, its really cool that you made the beginning look like the beginning of a stage from shadow the hedgehog.

  • @TheAwesomeSonicFan2011
    @TheAwesomeSonicFan2011 Месяц назад +3

    Doom zone from shadow generations in sonic forces be like:

  • @venomousbook
    @venomousbook 4 года назад

    i love the concept, i'd love it more to see it get fleshed out, the stages are there and a small story seems to be there too, now all this needs is plenty of time to evolve

  • @LoxyTheReindeer
    @LoxyTheReindeer 5 лет назад

    I’m going to assume this is a fan level of what Shadow *should’ve* ran through in Episode Shadow. Looks cool

  • @Sonicfalcon16
    @Sonicfalcon16 6 лет назад

    So I'm like "no one is trying to make shadow the hedgehog levels look good which is why people are trying to get 06 to be good" But I'm wrong apparently. After forces came out everyones doing it...YOU PUT THE LAST WAY IN THIS GAME?! That seems really cool to me. aw I'm really liking this