How to Create Photorealistic Interior Lighting in Blender

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  • Опубликовано: 28 сен 2024

Комментарии • 19

  • @Gametime05577
    @Gametime05577 Месяц назад +1

    Thanks ❤

  • @sherlockholmes4366
    @sherlockholmes4366 3 дня назад

    Thank you for such a useful tutorial😊

  • @MichaelTheSpectacle
    @MichaelTheSpectacle 2 месяца назад

    Timecode 4:20 is SO good to be able to compare results

    • @coral_lab
      @coral_lab  2 месяца назад

      Glad to hear that was useful! Thank you.

  • @SamEmilio2
    @SamEmilio2 2 месяца назад

    There are so many good tips here and the render is BEAUTIFUL. So WHY would you not render out EXR for editing? Smaller head scratching moments were measuring focal distance instead of just using the eye dropper, and manually inputting sun details instead of using the Sun Position addon

    • @coral_lab
      @coral_lab  2 месяца назад +1

      Thank you, glad you enjoyed it! I didn't export as EXR because: 1- AgX does a great job compressing dynamic range and 2- I knew beforehand that I didn't want to do extensive editing. I typically use higher quality exports for compressing highlights or recovering dark shadows, but often opt for 16-bit PNGs to save disk space. If a render requires EXR, I adjust lighting instead. This is based on my experience as an architectural visualization artist; I'm sure VFX artists find EXR useful. I measure focal distance in Blender's camera as I do with a real camera, as I enjoy real-life photography as well. Lastly, I avoid using add-ons for every minor task, including the sun addon. Thanks again!

  • @noureddinedz90
    @noureddinedz90 25 дней назад

    amazing

  • @alejomiranda95
    @alejomiranda95 2 месяца назад

    are you from argentina? you have a strong rio de la plata accent

  • @landel_
    @landel_ 2 месяца назад +1

    So many valuable tips!
    Loved you hiperrealism video and now I'm learning a lot in this one.
    I'm hyped! Thanks bro!

    • @coral_lab
      @coral_lab  2 месяца назад

      I really appreciate hearing this, thank you!

  • @buttercheese7305
    @buttercheese7305 2 месяца назад

    OMG, I thought we can ONLY EDIT VIDEO in DaVinci but now is an image haha, nice trick. Thanks for your tutorial, really helpful!!

    • @coral_lab
      @coral_lab  2 месяца назад +1

      Glad you found it useful! You're welcome!

  • @firstnamelastname061
    @firstnamelastname061 2 месяца назад

    Great video! How did you exclude window material during the material override part?

    • @coral_lab
      @coral_lab  2 месяца назад

      I didn't do it because there's no glass!
      However, you can exclude objects using the override feature: first, select the object you want to exclude, go to the Object tab, then to Relations, and set the Pass Index to 8 (or any other number higher than 0).
      Next, in your override material setup, create a Mix Shader node connected to the Material Output node. Connect your Principled BSDF to the first Shader input of the Mix Shader and create a Transparent BSDF connected to the second Shader input.
      Now, add an Object Info node and a Math node (set to Compare). Connect the Object Index output to the first value of the Math node. Set the second value of the Math node to 8 (matching the Pass Index of the object you want to exclude). Connect the output of the Math node to the Fac input of the Mix Shader.
      This setup compares the Pass Index to the value you've set. When they match, it outputs a 1. The Mix Shader (that receives values from 0 to 1) then makes the second shader 100% visible (Transparent BSDF) and the first one 0% visible (Principled BSDF).
      I hope this explanation helps! I'll make sure to demonstrate this in an upcoming tutorial. Thank you!

  • @brin2669
    @brin2669 2 месяца назад

    can i import my sketchup models in Blender and render there?

    • @coral_lab
      @coral_lab  2 месяца назад

      Yes, you can! There's a free add-on called SketchUp Importer that will allow you to do it.

  • @flxmgrr
    @flxmgrr Месяц назад

    I've learned a lot in this video. Thank you, Sir.

    • @coral_lab
      @coral_lab  28 дней назад

      Glad to hear that. Thank you!