Hope you can help me bud :) ok I want the AI phantom spawner to to spawn every 300 seconds ( that's 5 Mins.) In the object browser/Spawn logic: I have it to reference script selected. Delay set to zero. The max delay is 100 seconds in that section. So I am trying to have the phantom to respawn every 5 mins. It can't get it to work. here is what I set up in the node graph: 1. On game start 2. wait for 10 seconds ( for testing only ) 3. Trigger IA Spawner 4: Phantom is my Object Spawner. connected to AI Trigger spawner node ) ( yes I have a script brain next to Phantom in map ) Still can't get the AI Phantom to spawn at all. Can you help? Thanks :(
I would like to work on a mode with someone that takes after the skull hunter mode in Reach, the PVP mode where you collect skulls from your enemies. I belive it was 3v3v3v3. Do you believe this is possible and how can I get my hand on a project like so.
Im not too sure, it should be possible though. You could probably set a skull to spawn at the players death position and have a boundary that picks it up if entered.
Awesome 😎 could see these trait zones in a race or parkour map.
Brilliant. The first one can be used to stop people escaping custom maps.
Man, you're truly the best out there right now.
Bro Eisenstein himself is getting worried about all these physics and shit. The man himself couldn’t even script that
This will lead to some cool game modes. Great work!
Thanks for including the zero g zone
Anytime lol, let me know if you have any other ideas you want me to try out
Next up, the Erogenous Zone
@@ZMods how do you make the 0 gravity zone affect vehicles as well?
That's would be a good script for a Dodge ball game imagine you throw a nade at the enemy cover and it bounces back that would be crazy
0:09 that's some shiny gold to bad you can't touch it
If you slide on the jump pad do you launch yourself?
Nice work I really wonder what the extent of Forge can be like if someone can make a PVE raid type mode with puzzles and AI enemies boss fights Etc
You know what the say... the possibilities are infinite. *buh dum tss*
The black tile slowing you would be great for a race map
So cool man!
Hey Z, have you found the tools to make something like prop hunt?
Now with working identifiers, I might be able to get something working. It's be pretty weird without third person tho.
@@ZMods
Iirc 3rd persons been hinted at in multiplayer. Maybe if that ever becomes a reality then it'd be replicable in forge
Hope you can help me bud :) ok I want the AI phantom spawner to to spawn every 300 seconds ( that's 5 Mins.) In the object browser/Spawn logic: I have it to reference script selected. Delay set to zero. The max delay is 100 seconds in that section. So I am trying to have the phantom to respawn every 5 mins. It can't get it to work. here is what I set up in the node graph:
1. On game start
2. wait for 10 seconds ( for testing only )
3. Trigger IA Spawner
4: Phantom is my Object Spawner. connected to AI Trigger spawner node ) ( yes I have a script brain next to Phantom in map )
Still can't get the AI Phantom to spawn at all. Can you help? Thanks :(
343 should hire you lol
Can you make a tutorial building Visible Health Bars for all Spartans in game? ❤❤❤
My plan is to make a gravity power up where when you use it, it launches all nearby players in the air.
I can do that on stream today if you want, I'll be starting in around 2 and a half hours.
Ok!
I would like to work on a mode with someone that takes after the skull hunter mode in Reach, the PVP mode where you collect skulls from your enemies. I belive it was 3v3v3v3. Do you believe this is possible and how can I get my hand on a project like so.
Im not too sure, it should be possible though. You could probably set a skull to spawn at the players death position and have a boundary that picks it up if entered.
@@ZMods Ive been away from the halo seen for awhile. HOw are you guys using forge is there a way I can take a look at it?
@@DavyKrankit You have to have the co-op campaign flight
I1m not sure what you mean by that?
@@DavyKrankit campaign Co op beta from halo insider
What kind of pee wee’s play house shit is this?