Procedural Lego Bricks Part1 || Houdini Beginner Tutorial

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  • Опубликовано: 11 янв 2025

Комментарии •

  • @felixhandoko3528
    @felixhandoko3528 4 года назад +3

    Best teacher ever, for houdini tutorial. For absolute beginner, i understand the workflow. Many thanks mate.

  • @serjkirchano1931
    @serjkirchano1931 Год назад

    this is the sweetest tutorial!

  • @texasFilmLock2
    @texasFilmLock2 3 года назад

    Thank you! This is the first time I've seen how to make a tool that can be used to create a 3D model. It makes a lot of sense, and a Lego was a perfect way to demonstrate this concept.

  • @nodesofnature603
    @nodesofnature603 4 года назад +4

    A beginner friendly tutorial! I’m gonna recommend this to some people that are still starting out.

    • @simonhoudini5074
      @simonhoudini5074  4 года назад

      That would be great,thanks! I hope they will find it useful.

    • @klarnorbert
      @klarnorbert 4 года назад

      @@simonhoudini5074 This tutorial is fucking lit! I couldn't imagine how you can do procedural stuff in Houdini because I didn't use it before, but this really shows the power of it. Thanks!

  • @nightglo
    @nightglo 4 года назад +6

    Always appreciate your tutorials and motivate me to continue further. This is a nice one. I'm a beginner and it was nice to see that there's a "switchIf" node which is very helpful!

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +2

      That is great to hear :)
      The switchif is new and have not seen that many people use it and it is an useful node to have.

  • @steveburke1057
    @steveburke1057 4 года назад +1

    Simple as this was, I still picked up some great tips. Thanks.

  • @jiahaoliu4745
    @jiahaoliu4745 2 года назад +2

    Hi, your tutorial is great.How do you add the bevel to the lego bricks at the end of the video?

  • @mjparent222
    @mjparent222 4 года назад

    Thank you for this tutorial. Learning Houdini is so vast and the procedural way is very interesting and creative.

  • @markoglazersout611
    @markoglazersout611 2 года назад

    Cheers Simon, time to sim my lego bricks )

  • @jacquelinemarquez485
    @jacquelinemarquez485 4 года назад

    Thanks a lot! Very simple to follow I loved it

  • @pixeltrain3d
    @pixeltrain3d 4 года назад

    Great tutorial, Simon. I like the step by step approach - so clear!

  • @周渝-c7i
    @周渝-c7i Год назад

    very very very nice

  • @noskov5
    @noskov5 4 года назад

    awesome mate, simple and useful.Thank You

  • @ChristopherZoog
    @ChristopherZoog 4 года назад

    Great as always. I have learned so much from your tutorials...thanks so much for making them!

  • @fernandocriativo3d74
    @fernandocriativo3d74 4 месяца назад

    Thanks for the tutorial, but in 20.5 doesn't work this way anymore, in sop subnet level the tubes does not appear (04:54).

  • @3dforever717
    @3dforever717 4 года назад

    Clean, cool, easy to follow, a good one ! Well done ! 👍👍

  •  3 года назад

    Lovely

  • @IronMan-yg4qw
    @IronMan-yg4qw 4 года назад

    wonderful

  • @KZLR
    @KZLR 4 года назад +1

    I love this course! I'm kind of confused though - when I make the 2nd set of tubes (the hollow ones without caps) i have that extra tube visible below the main copies (the ones that go under the lego brick at 6:28) where it looks like for you it's a wireframe. I think it's the original tube being shown (because it isn't extruded etc..)

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +2

      Thanks! The reason why my tube is in wire is because there is a difference between what node is selected and what node is rendered in the Viewport. The node with the blue flag on is the one currently rendered in the video at 6:28 , the merge node has the blue flag but the tube is selected by the mouse which allows you to edit it.

    • @KZLR
      @KZLR 4 года назад

      @@simonhoudini5074 Oh Thank you! I appreciate you explaining that for me. Very kind of you!

  • @Voxel-FX
    @Voxel-FX 4 года назад +1

    Hey there, it would be interesting to have one USD file to store all this variants in. Nice tuto by the way.

  • @Slotfan1
    @Slotfan1 2 года назад

    This is a great video, but Houdini has changed in regards to how Digital Assets work apparently, making it difficult to follow for a new user. As a Houdini beginner libraries, subnets and digital assets don't really mean anything to me, so when Houdini is complaining that the library doesn't exist it doesn't really mean a whole lot to me. Digging through the documentation though, to see if I can figure out what these things are and how the issue can be resolved.

  • @ИльяДанилов-ъ3р
    @ИльяДанилов-ъ3р Год назад

    yo cool tut 10q

  • @kyozhan7172
    @kyozhan7172 4 года назад +3

    hello,there is no "switchif" node in houdini 17.5

    • @Zhiznestatistiks
      @Zhiznestatistiks 3 года назад

      Hi. It looks like Switchi if node is a user friendly version of switch node. In version prior to 18.5 you can use swich node instead, but you'll need to learn expressions, which will be much more beneficial for you in the long term instead of relying on new nodes. Here how it works.
      1)You connect all you inputs to the switch node. Two in this case.
      2)In the select input box you type the expression like this " if( expression, 1,0) " where "1,0" where 1 is what input to switch to if the expression is True, and "0" if it's false.
      The expression is a logic expression that consist of a number of inputs (path to channel, detail attribute or variable) with a number of logic operators. "||" - or "&&" - and, "==" - equal to - this is all that you'll need for this tutorial and 99% of use cases.
      I strongly encourage anyone reading this to do it yourself.
      But here is mine for reference just in case.
      if (ch("../sizex") ==1, 1,0) || if (ch("../sizez") ==1, 1,0) holes connected first(0), poles second(1)
      if( ch("../sizex") ==1 && ch("../sizez") ==1, 1,0) geometry connected first(0), null second(1)

    • @kyozhan7172
      @kyozhan7172 3 года назад

      @@Zhiznestatistiks thank you for your help.

  • @prod.pastel9261
    @prod.pastel9261 4 года назад

    how to set up the interface like this?

  • @Mrproto
    @Mrproto 4 года назад +1

    where´s your patreon link? i wanna take a look!

    • @simonhoudini5074
      @simonhoudini5074  4 года назад

      Here is a link to my Patreon www.patreon.com/Simon_Houdini

  • @Otits_hq
    @Otits_hq Год назад

    Great tutorial, thank you so much!

  • @Sykophantic
    @Sykophantic 3 года назад

    ty

  • @dmitriynewman1151
    @dmitriynewman1151 3 года назад

    SwitchIf2/// Use second input if - Any condithion true/ Test Input -Second Input