GARRISONED TEUTONS CASTLE (Hand Cannoneers) vs EVERY UNIQUE UNIT (Total Resources) | AoE II: DE

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  • Опубликовано: 13 июл 2024
  • ИгрыИгры

Комментарии • 26

  • @RiskyDramaUploads
    @RiskyDramaUploads 22 дня назад +1

    You might want to redo this video now that the bug with buildings firing extra arrows when changing targets has (according to patch notes) been fixed. Despite how entertaining it is to watch 10 units die to one volley.
    Limited series suggestions: un-upgraded counter-units vs their counters, and comparing similar options for a civilization. Like,
    Do Turkish spearmen trade more effectively against cavalry than Turkish hussars? Could test vs all standard cavalry including elephants and some specialized unique units, like ones with high armor which affects Hussars more.
    The myth that scorpions are only useful when massed: test 4 scorpions (600 res) + 1950 res of a unit against ~2550 res of the same unit or other armies.
    Castle age: 4 scorpions + 32 pikemen vs 42 pikemen; 4+30 vs 39 long swordsmen; 4+28 vs 36 crossbowmen; 4+19 vs 25 cavalry archers; 4+49 vs 64 Karambit warriors.
    Different armies, unusual units so the normal fights haven't been featured before:
    Imperial age: 30 fully upgraded Persian Long Swordsmen + 10 Halberdiers, and then 4 Persian Heavy Scorpions + 23 Long Swordsmen + 7 Halberdiers, vs several armies: 42 Halberdiers; 42 Persian crossbowmen; 32 Hussars; 34 Aztec Eagle Warriors; 34 Kamayuks; 28 Gbetos; 32 Throwing Axemen; 15 Bengali Battle Elephants; 28 Berserks; 28 Jaguar Warriors; 30 Urumi Swordsmen.
    Weak 'trash' option, compared to power unit, against the power unit's counters:
    Imperial age: Full Longbowmen and then full British Light Cavalry, against units that do well against archers: Elite Skirmisher, Huskarl, Ghulam, Hussite Wagon, Genitour, Shrivamsha Rider, Burmese Battle Elephant.
    Imperial age: Full Janissaries and then full Turkish Skirmishers, against archer units: Celt or Malian Elite Skirmisher (no Bracer), Persian Crossbowmen, Mongol Kipchaks from Mercenaries, Ethiopian arbalest, Japanese cavalry archers, Dravidian elephant archers.

  • @benjamincefalo4394
    @benjamincefalo4394 4 месяца назад +19

    Watching the arrows change targets mid spray was so satisfying. Like against the karambits

  • @pierrotnasse
    @pierrotnasse 4 месяца назад +14

    FINALLY something that's not an elephant and can beat obuchs and monaspas

  • @EzioIlMentore
    @EzioIlMentore 4 месяца назад +15

    1:16 That look satisfying AF how it just machinegunned down those woad raiders.

    • @michalsturc7063
      @michalsturc7063 4 месяца назад +4

      Yes, but it seemed there was much more arrows in that one volley. It looked almost like a bug.

    • @wicketandfriendsparody8068
      @wicketandfriendsparody8068 4 месяца назад +1

      Just to think, two of them survived and created McDonalds ;)

    • @llSuperSnivyll
      @llSuperSnivyll 4 месяца назад +1

      It seems to have something to do with the fact the volley of arrows is killing the target before it's over.

  • @benjamincefalo4394
    @benjamincefalo4394 4 месяца назад +7

    Thank you Mike, for trying the extra stat option!

    • @MikeEmpires
      @MikeEmpires  4 месяца назад

      Thanks for the suggestion, Benjamin.

  • @akshay199116
    @akshay199116 4 месяца назад +2

    Felt so happy for the Goths.

  • @casusincorrabilis1584
    @casusincorrabilis1584 4 месяца назад +4

    Interesting. 3 normal units in Huskarl, War Ele and Tarkan are able to beat it. Also Houfnice if it wasn't in Range ofc... But I saw several units actually being close to Killing it...
    Which is irritating as I would consider this a Stronghold that no-one with a mindset of not wanting to lose in an instant should ever attempt to storm, yet with just a bit of extra investment it seems quite a few units could actually do and still getting a net positive trade...

    • @wewantthegoldsuckah6317
      @wewantthegoldsuckah6317 4 месяца назад

      Flaming camels also have a chance only if you know how to sub group them and attack from different directions.

  • @linhlinh-raika524
    @linhlinh-raika524 4 месяца назад +3

    5 Koreans keeps full of hand cannoneers vs all unique units plz

  • @kell2859
    @kell2859 4 месяца назад +2

    13:04 what the hell happened here? Why did it fire so many arrows?

  • @Andreecals
    @Andreecals 4 месяца назад

    You should try this against a persian post imp castle nowadays

  • @HiyokoSupiritto
    @HiyokoSupiritto 4 месяца назад

    This is why I love Crenellations, I know it costs 400 stone, but it's worth the risk for protecting your castle from cannon galleons and all bombard cannons (except turks)

  • @girishkamath642
    @girishkamath642 4 месяца назад

    I was looking forward to seeing what the missionaries would do 😂😂😂

  • @linhlinh-raika524
    @linhlinh-raika524 4 месяца назад +3

    Spanish villager vs unique unit plz(though may be hard)

    • @redclaytanto
      @redclaytanto 4 месяца назад

      Honestly I wish the supremecy tech would give you the option for the attack commands though it might be hard to implement.

    • @adamdavis9838
      @adamdavis9838 4 месяца назад

      Longbowmen range matched

  • @magala9287
    @magala9287 4 месяца назад

    Wait, why not a castle with TKs instead of hand cannoneers?

  • @user-ox3ww7sd9l
    @user-ox3ww7sd9l 4 месяца назад

    Game name please ❤

  • @perrymeril
    @perrymeril 4 месяца назад

    Lesson: big shield boys win against big shooter defending biys

  • @cmlcml415
    @cmlcml415 4 месяца назад +6

    Obuch: "we have this! almost there! (hand cannoneer pop out from castle) that's cheating! 🥲"