I gotta say, it's quite funny considering the 2 or 3 most recent patches have been quite redeemingnin my eyes. Not fixing my image of Hirez decisionmaking or the Devs being unable to fix the mess, but they have been incredibly promising for the games current health
@@xaphobiamoon Well yeah, not much competition and the last thing i've heard of ow after i quit was them forcing people to buy the shit they made it seem like we'll get for free
I’m new to paladins after coming from 7 years of overwatch with nearly 3000 hours. I’m having so much fun learning the game and trying all the characters I hate to see that the game is dying
It really is a fun game, but it's a buggy mess and the devs keep making questionable balancing decisions. Not that OW doesn't have it's fair share of bad management in the past, but at least it's a polished product that works as intended (most of the time)
@@rikingg5629 really ppl is leaving? In other videos I heard it was on it's best moment, or maybe it is on it's best moment but ppl leave without experience it
i have not had a single fun match since 2020, after i quit i tried to get back into the game 3 times and it was just worse each time. its still on my pc too. i will look back on all the fond memories i had playing this game with a smile on my face but there will always be a deep sadness and longing for the good days. good luck on the future man!
And there goes another. I guess Paladins is done for because it takes the most dedicated and loyal players to start quitting a game for the devs to realize that they need to start changing their game, only to be left with what seems to be minuscule good changes surrounded by bad huge buffs and bad massive nerfs, that no one asked for, then there's nothing left in this game. Paladins don't have long but for what it's worth it had a good start but I guess their story doesn't get a good ending.
I started playing paladins again after a 4 year break and 1400 hours put into it. Man, the client is soooo buggy. Matchmaking is either really close or one team winning 4/0. You can not get solo out of silver (was diamond in season 1) because in MM there are trolls who go afk after 2/2... So sad, this great game got ruined....
It's been proven times and times again that if the developers dont like something they will not add it or change it. Sure they do listen to player ideas but if they dont like them they wont do it even if the entire community begs them to.
Thank you for making this video Fish someone really needed to put it out there all in one go. This is actually the closure I wanted for myself after quitting paladins for more than a year now yet I haven't uninstalled the game. Thank you again and see you on the overwatch side. Best content creator I've watched
incredibly well done video, you can really tell the amount of work that went into this. It really brings me back to the old days when I would beg my friends to try this game I found but now I couldn't be bothered to open the app even if I wanted to.
Damn, watching this really makes me feel like I missed out on the best of paladins and got into it too late :c It's also funny/sad that overwatch, which is arguably a bigger balance nightmare, is basically the only alternative right now.
If only Valve came back to support tf2 again, I would jump back in so fast I might abandon OW and Paladins completely But that's just wishful thinking, same as the poor souls still waiting for Half Life 3
@@krowmoonlight I don't know what game you're playing but that Brig ult rework was a literal downgrade. You now get 100 extra armor (in reality it's 75 armor + 25 health) on activation but you cannot take advantage of the overhealth. It allowed you to tank sustained damage with the overhealth + her passive, that 100 extra health does nothing for sustained damage. The micro stun is nothing, especially when she can only use it 2 times maximum and you can just wait until her ult runs out (which is even easier considering they cut down the speed boost by half).
very well said, it breaks me heart because paladins had that potential but got crushed by both the devs and well parts of the community and what you see currently is the result from that
Thank you for this video. It made me very sad, It's very confronting to see the inevitable outcome. As a viewer, a fan, I appreciate your content a lot, your in depth analysis, your willingness to help and improve the game, and also your personal openness (I found your video on asexuality very powerful). I wish you the best of luck with your new endevours. And good luck with game development, maybe one day you can make the héro shooter that we all deserve =P I will be happy to keep on following.
NOTE: I am not a good player or a good game designer: While certain play patterns should probably be discouraged (looking at the old Strix present in this video ^^"), I'm pretty sure it's reasonable to say that: It's fun to be strong. It's fun to feel like that even your micro-decisions have an impact. Blanket nerfing more than half of the roster feelsbad :(
As a Terminus main, implying that Terminus is bad always hits my heart. My stone boi can do what all other point tanks can do and being just as fun. You just need the right build and you can cranck your stuff up to 11.
10:40 I will explain. I came into the game when there was already such a dialogue wheel and yes, at first it was difficult for me. But, having got used to it, I sincerely consider this system convenient, since you can enter commands quickly even during the battle. the only problem is to understand which team is which, and the rest is a matter of muscle memory. we play a shooter where you need to look around 360 ° and also be able to shoot, I don’t have time to look at the keyboard and look for where the next letter is all over the keyboard
Sands of the myth gave paladins a desease... Yagorath hit it hard, but not so much... Azaan's release sent it to the hospital... Sound bug put it in the coffin.
Fishnit you have been someone I always looked up to in terms of knowledge about the game. I think every paladins player knows the feeling we all can't really describe, what it could have been. The 1/100 match you talked about, where the stars align and it's just the best thing ever. Its hard to put into words but we all relate to it. Just wanted to say thanks for all your efforts in the community. Thanks for all your educational videos, in dept champion guides, map breakdowns. Just thanks for everything. You're a great guy and I wish you the best. Good luck in OW2 and in your future career as game designer or whatever else you want to become.
I think my biggest gripe with the game other than Season 3 changes is the Cauterize change. It should not be added to everyone automatically. It was a necessary item to have to structure your ingame economy around. Deciding whether to buy cauterize cause your champ applies it well or rather buying Chronos as a support or resilience as a frontline. It added more variety to gameplay where targets for flanks were decided not just by how easy they were to kill, but also what effect they have on your own team. You could choose between picking off their main support or their main cauterizer and it had similar effects of balancing the heals between the teams. A Mal'Damba didn't need caut and could focus on Chronos, but if he got pressured he needed to spend credits on either deft hands, resil or caut depending on who pressures him. This list keeps going throughout most of the champ roster because the effectiveness of Caut on them was very different for every champ, it just made the item shop matter more than just "do i buy haven or chronos first?"
We were clearly shown just how important Cauterise is to the whole game as when it was nerfed we immediately saw a double healer meta, I completely agree with the decision to make Caut permanent cause not only did it make Caut easier to keep track off (Whilst it wasnt difficult, keeping an eye on every champion's items in a match was a little cumbersome) and help out teams with new players as they would be unlikely to buy Cauterise and it also helped free up that slot for buying more items that are more useful in matchups like Illuminate, Resillience and Haven/Blast Shields back then (Definitely hated that change cause it made Haven a must buy item) I will say, you have got good points, proper item management is something modern Paladins is severely lacking in, it is basically just "Haven or Chronos?" but if everything was the same as it is now except caut was still an item it would be "Prioritise Caut, then do I get Haven or Chronos?", Paladins as a game is a whole lot more fun when healers aren't running round unhindered
@@f.b.iagent3971 But if you consider the original 30/60/90 cauterize then you'll see how supports hadn't run rampant at the time. Also, your argument about checking everybody's items is kind of invalid since as a skilled player you should always do so regardless of caut being an item or not. Buying it yourself and having it fixed to 3 levels of caut also made knowledge on how much you could get healed or the enemy you are fighting could get healed (buck with his selfheals being a great example) helped a lot, since now you have to either check regularly what the caut levels are at or know it by learning the exact times at which it rises and it's got a lot of different stages now, so you can never be sure if you'll manage to kill a specific champ in x amount of shots, for example being able to 3-4 shot a pip but cauterize being the difference between how many shots you will need. Before you pretty much always knew what level you were on and eince it was only 3 levels, each being roughly one third of the heals you could learn pretty well what they amounted to.
Thank you so much for this video, it brought me back so many memories that are and I think will stay for a long time some of the best memories in my gamer life. Paladins was my first online game and I sticked to it because of that but I always thought that all of the others games must have been just as fun... But now that I've tried a lot of other games I realize how awesome this game was! It was fun and competitive, in casual it had the chill I wanted when I got back from a tiring day and ranked had me push myself to my limits to become the best that I could! I remember the first rank I had was gold back when it was champion rank and not account rank and I was so proud! And each time I reached a new rank, platin, diamond, master I felt so happy! Now I just feel like tryharding on this game is useless since the playerbase dropped and matchmaking became extremely bad... But I won't say more about how bad it became since you pretty much said it all and way better than I would. Thank you, both to you for this and every other videos you made on this game, and thanks to Paladins for everything you brought me, no matter how bad you get I'll always cherish you as one of the best games I've ever played. And who knows, maybe one day we'll meet again... In the realm.
Played this game since closed beta, dropped it ob59 ish due to IRL situations, I tried playing it during the time these updates came around and tried picking it up again and god, this game is so different compared to what it used to, it felt so much worse, hell it ran worse, and the game itself just didn't have the charm or enjoyment I got out of it, still dont understand the brand new cauterize system where you can't buy it either. I really do miss the good old days, which we won't get back, and it saddens me to see how low this game has fallen compared to when I last played, especially when the only other option in this genre is overwatch, which whilst I enjoy has its own major problems especially with recent announcements... its sad seeing it all fall apart and remembering how much I used to love it, and the 2017 esports scene and all that. Sad to see Paladins fall apart like this.
It has fallen a little bit more thanks to onslaught being put on every other weekend rotation too. Feels bad man. I wonder if will still be around next year even?
I am going to miss you. You have done so much for my favourite game, it's really sad to see you go. I hope whatever you do next works for you, and thank you for everything.
Paladins used to be so fun, I loved it being "Overwatch, but with loadouts and an item store." Had unlimited depth and a lot of fun characters, and decent enough polish. But they were in way over their heads from a balance perspective, and just felt like throwing darts at the board would eventually get them where they needed to go. You can tell that their dev team has had several huge attrition-related changes. Nothing is coherent.
I'm don't mind the newer VGS because I'm a console player and I'm very used to the system at this point. I agree it doesn't really follow any sort of logic, but in the same respect, I can still use voicelines effectively.
I miss the best moments of Paladins The andros from before were good, fun, full of adrenaline that made your heart feel a lot of emotion and the reason that many of us knew about this game, those shots and plays by Mutu, several talented players. The andro of now is sleepy, he is only on the ground or they fly in the distance, he almost never used the "F" without the need to ar headshoots with the same deck for everything, it is monotonous. It has 100% accuracy, automatic weapon, long range, and more damage. What a dream the current andro gives me, before you felt good and there were even people who congratulated you and brought good visitors, now they are not even interested or someone appears who says "it's fun" Surely behind his screen or on his face it is seen that he says it from the soul.
I remember season 3. The massive amount of nerfs made me sense a wind of change and not a good one. Stopped playing ranked after that and never really came back to it since. It's just a shame for what could have been if there wasn't so many bad fundamental changes. Thanks for the video and good luck in future.
so i have been with the game since the beginning and while it is sad to see people go because they cant enjoy the game anymore I can understand where they come from. I still enjoy and love the game with all the bad decisions and issues. I always preferred it over others like overwatch and if I could have a solid group of even like 3 friends play I would be playing it everyday still. Maybe its sunk cost bias or maybe I am just trapped in the cycle but I have fun and am always happen to see something neat come to the game and I hope we can still have it for at least more years to come . Nothing lasts forever though and thanks for your time in the game.
11:10 - I never see this mentioned anymore. I love the old damage numbers both for their functionality (tells you how much damage you actually dealt) and satisfaction (nice popping up instead of floating around). Just a little thing that has annoyed me for years.
The problem with season 3 is the balance. The season that nerf everything, healing, shield, items etc. Tanks & support feels so bad to play. They slightly buff support healing, only to introduce double support meta until they buff cauterize. Because of covid, the patch last longer, we only got 3 champion and the server was on fire. Nowadays, the balance has improved. Feel like almost every champion got stronger especially tanks. Torvald & inara are meta right now, pip is so strong and skye got better. But furia got worse and terminus/moji are forgotten Air straffing & removal of mid air inaccuracy indirectly buff mobile characters while cards that reset CD via elimination instead of kill reduce frustration of getting kill steal Everybody now have passive cauterize, so i don't have to scream at people to buy cauterize. But haven + veteran is a nasty combo but it's not a must pick item compare to cauterize.
20:58 can we talk about that? And like it is still an issue and has been since the very beginning and has been never addressed? Also im not trying to defend them but they are trying to bring the game back i just think its a little bit too late for that imo.
I’ve been saying this for ages, when they nerfed all the healing and then nerfed cauterize that’s when the double support meta took root. And it all went down hill from there.
I first downloaded and registrated in paladins back when it was in beta, in 2016, I even have a mail with my password and stuff in it. I have just returned to this game and i must say that I am enjoying myself - there are many funny moments, many things or character abilities that I feel like often fuck me over, often I can meet people that have spent much time on a single character and perfected them. The skins and cosmetics in this game are great, and often when someone claims that a character is overpowered (VII), I find that that character does have a glaring disadvantage that can be abused by other characters (VII is squishy af). Many of the issues listed in this video I just didn’t experience during my, granted, short playtime. I see that off tanks still exist, Frog isle doesn’t need a third lane when characters with vertical mobility make the sky the “third lane” on that map, and characters like khan and makoa are still powerful and played. Only things I can agree with is the art direction, with kasumi and nyx designs both being worse than any other hero (caspian and seven), and I also respect the fact that the old heroes are still as good as ever (Tyra is still used and Zhin pub stompers have never died). Honestly, perhaps I haven’t encountered many issues that other people like you have, but I must ask, after all I’ve said above, is it really wrong for me to enjoy the game? And is the game really that bad? Why did everyone leave? was I late to the party?
I started playing this game in OB35, nearly 7 years ago now, and have only just recently quit the game. I also thought that it would get better eventually but it never quite reached the heights of the 2017/2018 mobility meta. Vora & Vatu had me hopeful that it might eventually return, but unfortunately that didn’t end up happening. (Also, Fishnit listens to Approaching Nirvana? Based.)
Same bro. Paladins throughout the time I played this game has just been cycle of trying to compensate for massive mistakes. OB44 Essence, OB54 mobility nerf, OB64, a year of burst meta, death of the esports scene, never fixing bugs, etc. I stopped playing a long time ago, but whenever I check back it seems like Hi-Rez is still fumbling the bag. I'm honestly surprised to learn that Fishnit was still playing up until now, but I guess even for players like him, Hi-Rez fumbled one too many times.
Despite all the problems with Frog Isle, it's still not as bad as what they did to Stone Keep, Trade District and Magistrates Archives. For some reason, after the Magistrate vs Paladins storyline was concluded, they decided to rework all the Magistrate maps into boring, purple lit stone fortresses that look like they have the same brick material stretched across the entire thing. I loathe what they did to those maps.
I feel super sad, I stop playing paladins for years came back this year to check it out its worse than I remember, Paladins gave me a chance in the e-sport scene but when I play it now the game feels bad it feels unbalance to the core, this is like every hi-rez tradition killing their game its always been, I truly want this game to be the best of hero shooter genre game, right now its barely surviving if hi rez don't do anything Paladins will be dead overwatch 2 is literally copying Paladins character roster but they perfect it, I don't understand why they had to remove POTG on paladins now every game end it feels empty, why is hi rez fucking up this badly, I miss the days where Overwatch player actually recommend people to play Paladins now its the opposite true Paladins player are leaving.
I was introduced and started playing around 2017 one of two months before they removed VIP points (that's barely all I remember) and I can say without a doubt, that paladins is THE BEST hero shooter ever created up to this day. Out of the 5-6 newcomers that I have brought to paladins, after a bit of explanations, lessons on items, decks, etc, they still often play the game, it's a really good game, but really hard to manage (Specially in the ranked area where controller and k&m are two different metas, and me while being in master / grand master have to carry silver players that go the complete opposite of what they should be playing contributing 0 to the team) I don't know what is it that makes me think the way I do, but I'm going to keep playing and promoting the game and encouraging people to get into the game, so hopefully the game one day doesn't stop existing due to not enough players.
Yeah, it was awesome. Good luck, my friend. Whenever a story ends, a new one starts. Life is a journey of never ending adventures, so keep going. Have a great day everyday! ⛩️🦊⛩️
Thank you fish I’ve always agreed with what you’ve had to say regarding paladins, you’ve always had good input. It’s unfortunate that paladins has gone in the direction it has. I’ve quit the game too, almost a year ago, but while I still played I had always looked up to you as a support player. I learned a lot from your content. You’ve done a lot for the community, and it was fun while it lasted. I look forward to your future projects. I think you’d make a great game dev!
Actually looking at how the game has been in 2022 up till now 90% of the players would rather go back to the game in 2019-2020 despite all of these things it was still 1000000x better
I just want them to stop making new characters and map redesigns and instead of this start fixing bugs and collisions on maps so I could jump, grapple, and climb on walls properly. After that, they should balance characters and everything else...
Everything after OB64 was a gradual downfall the biggest thing is that the game is a completely different style now. Odds are now that I will never re download paladins ever again. From someone who was a 2016 or 2017 player, there’s no reason to play it anymore. OW and Marvel Rivals does everything paladins did well and they are both free (not that being paid is a deal breaker for me)
Ngl this is my favorite time in paladins other than teamate dc's happening alot been playing since Khan came out. I do think that some balancing needs to change some champs are just dead right now, I hope some get buffed again.
If you dont enjoy a game dont play it Fishnit lmao. I really much enjoy it as much as I did in the very beginning. Am I frustrated sometimes? Yes of course then I do a break and come back if I want to play again. Always play in agood mood or you will abandon Overwatch too soon.
i hated how sheilds worked before the update. early game op, end game useless. i loved caut changes, freeing up how you manipulate your character in the item store
My kid was a fan tho, I know nobody cares when it comes to the switch but, paladins on the switch crashes like Insanely to often, my son just uninstalled after six crashes on a roll, paladins needs A LOT a work, idk but this game is not coming back to life.
Coming from the perspective of someone who just started back up right before the Wild Hoard update, I have to disagree. I think the game in 2024 feels just as good as Season 2 or early Season 3, if not better.
The thing is I loved paladins so much, it is the only game where I invested an absolute stupid amount of hours in, no other game even comes close to even 10% of the time I invested in Paladins and the brain dead devs killed it for me. I got my friends into the game and every time the devs nerfed fun gameplay styles, like smoke zhin or helicopter ruckus, or stupid movement speed lex and finally when they destroyed Pip which was my favorite character ever. Playing paladins and especially playing the less popular characters you feel like a third rate citizen so I gave up on it, it was the update before Tiberius and I still once in a while check on the game but I keep seeing it get worse and worse.
NGL most of my favorites thing about many champion got butchered combine with the new championrelease and I'm done. Nando become a shield bot. Terminus become a melee bot. Koa ult doesn't even kill people anymore.
Honestly I'm both livid and grateful that OB64 happened. I hate pay2win mechanics in any video game but this game made me like and enjoy playing Drogoz because Drogoz is one of those champions that are busted if you have all his cards at level 10, especially The Fussilade legendary card at level 10.
I think, at the end of the day, it's not a single patch that brought the game to where it is now; but a series of bad decisions starting - at least as far back as my memory goes - from the Lex patch. Issues after issue, bug after bug, none were fixed and only more and more were added to the game. Since fixing these bugs takes time and resources, they instead focused on aesthetics, which seems to be their strength. Really, even balance doesn't matter as much when there are so many bugs, I mean the gourd I throw gets stuck in a wall, who cares how much it would've healed for anyway if it actually did explode. Honestly, I feel like if the game focused on a few maps and had a smaller character roster but also was more polished it probably would've done better. Alas, in the hunt for new players, you need a constant influx of new characters and skins to temp people into playing the game....for a while.
Adanas the balance disaster amirit? just joking here. Anyways paladins really died after 2019 because everyone's mains got nerfed and double support lasted way longer than it should. What's funny to me is: Overwatch 2 literally decided to go ahead and become 2020 paladins but with worse kits and worse gameplay loop, even worse mechanics, but just with higher polish to an extent.
Am I the only one who hated that they removed buying levels? Talents being locked behind certain character levels was always awful to me since the talent was so integral to how the character plays in many cases. Like you might love how Wormhole Evie plays but hate running her other ones. Made a lot of characters easier to get into.
nah this video lowkey had me in tears because no matter how much the devs ignore us and make bad changes- we never left. we played and stuck through with this game. i hate to see it in such a bad state, i really do but i also feel like when the devs finally decide to listen it'll be too late. amazing video and i will always support you Fishnit. thank you. ❤️
yep. honestly, bc of the bad state AND ow2 being FREE, i had to stop playing. the only thing sucking me into paladins and keeping me playing for so long was my main, jenos. but i just couldnt anymore.
Fishnit, can you report the drogoz bug where his card that gives heal on salvo doesnt work 40-60% of the time when paired with bigger explosion range for salvo.
"Nobody asked for this." Wow, I wonder where I heard that one before. Lmao.
Everytime I read any new balance changes from Paladins recently
I gotta say, it's quite funny considering the 2 or 3 most recent patches have been quite redeemingnin my eyes. Not fixing my image of Hirez decisionmaking or the Devs being unable to fix the mess, but they have been incredibly promising for the games current health
@@Honerkampcompared to their competitors… 😑
@@xaphobiamoon Well yeah, not much competition and the last thing i've heard of ow after i quit was them forcing people to buy the shit they made it seem like we'll get for free
I’m new to paladins after coming from 7 years of overwatch with nearly 3000 hours. I’m having so much fun learning the game and trying all the characters I hate to see that the game is dying
It really is a fun game, but it's a buggy mess and the devs keep making questionable balancing decisions. Not that OW doesn't have it's fair share of bad management in the past, but at least it's a polished product that works as intended (most of the time)
I don't think it's dying, I think it's very good
@@cesar6447 no it IS very good but it is also dying, more and more people are leaving, you just have to ask at what point is it too much
@@rikingg5629 really ppl is leaving? In other videos I heard it was on it's best moment, or maybe it is on it's best moment but ppl leave without experience it
@@rikingg5629 You are literally just lying lol... There's actually been a pretty big increase in players since last January
Got goosebumps watching that last esports part, damn the memories….
Most of the bad changes to this game can be summed up by "Who asked for this, no seriously who" we go next. Be the best you can be
Developers did.
>Who asked for this, no seriously who
you just described Kasumi
I miss the good paladins days. This game had me absolutely hooked and in love. 😢
Absolutely...
The good old times for me at least as I remember them are 2016, 2017 and early 2018.
13:25 ??? ITS NOT MY FAULT
Dev admits to heavily modify a champ after just watching a stream from one top player, somehow shamelessly
i have not had a single fun match since 2020, after i quit i tried to get back into the game 3 times and it was just worse each time. its still on my pc too. i will look back on all the fond memories i had playing this game with a smile on my face but there will always be a deep sadness and longing for the good days. good luck on the future man!
And there goes another. I guess Paladins is done for because it takes the most dedicated and loyal players to start quitting a game for the devs to realize that they need to start changing their game, only to be left with what seems to be minuscule good changes surrounded by bad huge buffs and bad massive nerfs, that no one asked for, then there's nothing left in this game. Paladins don't have long but for what it's worth it had a good start but I guess their story doesn't get a good ending.
I played paladins cause i couldn't afford overwatch it was pretty decent and played for 3 years and then i simply just quit.
I started playing paladins again after a 4 year break and 1400 hours put into it.
Man, the client is soooo buggy. Matchmaking is either really close or one team winning 4/0.
You can not get solo out of silver (was diamond in season 1) because in MM there are trolls who go afk after 2/2...
So sad, this great game got ruined....
It's been proven times and times again that if the developers dont like something they will not add it or change it. Sure they do listen to player ideas but if they dont like them they wont do it even if the entire community begs them to.
Thank you for making this video Fish someone really needed to put it out there all in one go.
This is actually the closure I wanted for myself after quitting paladins for more than a year now yet I haven't uninstalled the game.
Thank you again and see you on the overwatch side.
Best content creator I've watched
I MISS THE PRO LEAGUE SO BAD
Me too! It was a great watch while eating dinner! And great for having a team to root for with a game I like!
And profitable was such a funny little addition. I hope to see more content from you aside from just streams. Your edited content is wonderful.
incredibly well done video, you can really tell the amount of work that went into this. It really brings me back to the old days when I would beg my friends to try this game I found but now I couldn't be bothered to open the app even if I wanted to.
I love how the guys who would say “the game just becomes excel spreadsheets” proceed to ruin the game by not knowing how to read them properly.
Damn, watching this really makes me feel like I missed out on the best of paladins and got into it too late :c
It's also funny/sad that overwatch, which is arguably a bigger balance nightmare, is basically the only alternative right now.
If only Valve came back to support tf2 again, I would jump back in so fast I might abandon OW and Paladins completely
But that's just wishful thinking, same as the poor souls still waiting for Half Life 3
Wdym by balance nightmare? It has quite possibly the most healthy meta it has ever had.
@@csd1597 they literally just gave brig a 5 man stun, the whole game plays like paladins double support with no caut
@@krowmoonlight I don't know what game you're playing but that Brig ult rework was a literal downgrade. You now get 100 extra armor (in reality it's 75 armor + 25 health) on activation but you cannot take advantage of the overhealth. It allowed you to tank sustained damage with the overhealth + her passive, that 100 extra health does nothing for sustained damage. The micro stun is nothing, especially when she can only use it 2 times maximum and you can just wait until her ult runs out (which is even easier considering they cut down the speed boost by half).
@@csd1597 🤓
very well said, it breaks me heart because paladins had that potential but got crushed by both the devs and well parts of the community and what you see currently is the result from that
Thank you for this video. It made me very sad, It's very confronting to see the inevitable outcome.
As a viewer, a fan, I appreciate your content a lot, your in depth analysis, your willingness to help and improve the game, and also your personal openness (I found your video on asexuality very powerful).
I wish you the best of luck with your new endevours. And good luck with game development, maybe one day you can make the héro shooter that we all deserve =P I will be happy to keep on following.
NOTE: I am not a good player or a good game designer:
While certain play patterns should probably be discouraged (looking at the old Strix present in this video ^^"), I'm pretty sure it's reasonable to say that:
It's fun to be strong. It's fun to feel like that even your micro-decisions have an impact. Blanket nerfing more than half of the roster feelsbad :(
Time to start remembering how to be happy again :')
As a Terminus main, implying that Terminus is bad always hits my heart. My stone boi can do what all other point tanks can do and being just as fun. You just need the right build and you can cranck your stuff up to 11.
10:40 I will explain. I came into the game when there was already such a dialogue wheel and yes, at first it was difficult for me. But, having got used to it, I sincerely consider this system convenient, since you can enter commands quickly even during the battle. the only problem is to understand which team is which, and the rest is a matter of muscle memory. we play a shooter where you need to look around 360 ° and also be able to shoot, I don’t have time to look at the keyboard and look for where the next letter is all over the keyboard
Damn dude has to look at the keepboard that's an l
Sands of the myth gave paladins a desease...
Yagorath hit it hard, but not so much...
Azaan's release sent it to the hospital...
Sound bug put it in the coffin.
don't forget VII
Fishnit you have been someone I always looked up to in terms of knowledge about the game. I think every paladins player knows the feeling we all can't really describe, what it could have been. The 1/100 match you talked about, where the stars align and it's just the best thing ever. Its hard to put into words but we all relate to it.
Just wanted to say thanks for all your efforts in the community. Thanks for all your educational videos, in dept champion guides, map breakdowns. Just thanks for everything. You're a great guy and I wish you the best. Good luck in OW2 and in your future career as game designer or whatever else you want to become.
I think my biggest gripe with the game other than Season 3 changes is the Cauterize change. It should not be added to everyone automatically. It was a necessary item to have to structure your ingame economy around.
Deciding whether to buy cauterize cause your champ applies it well or rather buying Chronos as a support or resilience as a frontline.
It added more variety to gameplay where targets for flanks were decided not just by how easy they were to kill, but also what effect they have on your own team. You could choose between picking off their main support or their main cauterizer and it had similar effects of balancing the heals between the teams.
A Mal'Damba didn't need caut and could focus on Chronos, but if he got pressured he needed to spend credits on either deft hands, resil or caut depending on who pressures him.
This list keeps going throughout most of the champ roster because the effectiveness of Caut on them was very different for every champ, it just made the item shop matter more than just "do i buy haven or chronos first?"
We were clearly shown just how important Cauterise is to the whole game as when it was nerfed we immediately saw a double healer meta, I completely agree with the decision to make Caut permanent cause not only did it make Caut easier to keep track off (Whilst it wasnt difficult, keeping an eye on every champion's items in a match was a little cumbersome) and help out teams with new players as they would be unlikely to buy Cauterise and it also helped free up that slot for buying more items that are more useful in matchups like Illuminate, Resillience and Haven/Blast Shields back then (Definitely hated that change cause it made Haven a must buy item)
I will say, you have got good points, proper item management is something modern Paladins is severely lacking in, it is basically just "Haven or Chronos?" but if everything was the same as it is now except caut was still an item it would be "Prioritise Caut, then do I get Haven or Chronos?", Paladins as a game is a whole lot more fun when healers aren't running round unhindered
@@f.b.iagent3971 But if you consider the original 30/60/90 cauterize then you'll see how supports hadn't run rampant at the time. Also, your argument about checking everybody's items is kind of invalid since as a skilled player you should always do so regardless of caut being an item or not. Buying it yourself and having it fixed to 3 levels of caut also made knowledge on how much you could get healed or the enemy you are fighting could get healed (buck with his selfheals being a great example) helped a lot, since now you have to either check regularly what the caut levels are at or know it by learning the exact times at which it rises and it's got a lot of different stages now, so you can never be sure if you'll manage to kill a specific champ in x amount of shots, for example being able to 3-4 shot a pip but cauterize being the difference between how many shots you will need. Before you pretty much always knew what level you were on and eince it was only 3 levels, each being roughly one third of the heals you could learn pretty well what they amounted to.
The real issue was cauterize being nerfed to worse stats, while price changes might have been a better option
Thank you so much for this video, it brought me back so many memories that are and I think will stay for a long time some of the best memories in my gamer life. Paladins was my first online game and I sticked to it because of that but I always thought that all of the others games must have been just as fun... But now that I've tried a lot of other games I realize how awesome this game was! It was fun and competitive, in casual it had the chill I wanted when I got back from a tiring day and ranked had me push myself to my limits to become the best that I could! I remember the first rank I had was gold back when it was champion rank and not account rank and I was so proud! And each time I reached a new rank, platin, diamond, master I felt so happy! Now I just feel like tryharding on this game is useless since the playerbase dropped and matchmaking became extremely bad... But I won't say more about how bad it became since you pretty much said it all and way better than I would. Thank you, both to you for this and every other videos you made on this game, and thanks to Paladins for everything you brought me, no matter how bad you get I'll always cherish you as one of the best games I've ever played.
And who knows, maybe one day we'll meet again...
In the realm.
man if they just delete all these patches and release the patch just before season 3 i wouldn't even be mad about losing new champs
The map collision on Frog Isle is still abysmal to this day.
Played this game since closed beta, dropped it ob59 ish due to IRL situations, I tried playing it during the time these updates came around and tried picking it up again and god, this game is so different compared to what it used to, it felt so much worse, hell it ran worse, and the game itself just didn't have the charm or enjoyment I got out of it, still dont understand the brand new cauterize system where you can't buy it either. I really do miss the good old days, which we won't get back, and it saddens me to see how low this game has fallen compared to when I last played, especially when the only other option in this genre is overwatch, which whilst I enjoy has its own major problems especially with recent announcements... its sad seeing it all fall apart and remembering how much I used to love it, and the 2017 esports scene and all that. Sad to see Paladins fall apart like this.
It has fallen a little bit more thanks to onslaught being put on every other weekend rotation too. Feels bad man. I wonder if will still be around next year even?
I am going to miss you. You have done so much for my favourite game, it's really sad to see you go. I hope whatever you do next works for you, and thank you for everything.
That last esports part had me in my bed with a nostalgic, happier expression than what I usually look likd
Paladins used to be so fun, I loved it being "Overwatch, but with loadouts and an item store." Had unlimited depth and a lot of fun characters, and decent enough polish.
But they were in way over their heads from a balance perspective, and just felt like throwing darts at the board would eventually get them where they needed to go.
You can tell that their dev team has had several huge attrition-related changes. Nothing is coherent.
Why I hate Paladins 3 just dropped
2018/2019 best years of paladins. Miss you Squid Squad
hope you find success doing whatever you do. feel like you were a true legend, and you left with a bang.
I'm don't mind the newer VGS because I'm a console player and I'm very used to the system at this point. I agree it doesn't really follow any sort of logic, but in the same respect, I can still use voicelines effectively.
I miss the best moments of Paladins The andros from before were good, fun, full of adrenaline that made your heart feel a lot of emotion and the reason that many of us knew about this game, those shots and plays by Mutu, several talented players.
The andro of now is sleepy, he is only on the ground or they fly in the distance, he almost never used the "F" without the need to ar headshoots with the same deck for everything, it is monotonous.
It has 100% accuracy, automatic weapon, long range, and more damage. What a dream the current andro gives me, before you felt good and there were even people who congratulated you and brought good visitors, now they are not even interested or someone appears who says "it's fun" Surely behind his screen or on his face it is seen that he says it from the soul.
The montage at the end is so nostalgic
I remember season 3. The massive amount of nerfs made me sense a wind of change and not a good one. Stopped playing ranked after that and never really came back to it since. It's just a shame for what could have been if there wasn't so many bad fundamental changes.
Thanks for the video and good luck in future.
Thanks for the video! It was nice to hear your perspective. You are a great player. I hope you find some more enjoyment in Overwatch.
so i have been with the game since the beginning and while it is sad to see people go because they cant enjoy the game anymore I can understand where they come from. I still enjoy and love the game with all the bad decisions and issues. I always preferred it over others like overwatch and if I could have a solid group of even like 3 friends play I would be playing it everyday still. Maybe its sunk cost bias or maybe I am just trapped in the cycle but I have fun and am always happen to see something neat come to the game and I hope we can still have it for at least more years to come . Nothing lasts forever though and thanks for your time in the game.
11:10 - I never see this mentioned anymore. I love the old damage numbers both for their functionality (tells you how much damage you actually dealt) and satisfaction (nice popping up instead of floating around). Just a little thing that has annoyed me for years.
The problem with season 3 is the balance. The season that nerf everything, healing, shield, items etc. Tanks & support feels so bad to play. They slightly buff support healing, only to introduce double support meta until they buff cauterize.
Because of covid, the patch last longer, we only got 3 champion and the server was on fire.
Nowadays, the balance has improved. Feel like almost every champion got stronger especially tanks. Torvald & inara are meta right now, pip is so strong and skye got better. But furia got worse and terminus/moji are forgotten
Air straffing & removal of mid air inaccuracy indirectly buff mobile characters while cards that reset CD via elimination instead of kill reduce frustration of getting kill steal
Everybody now have passive cauterize, so i don't have to scream at people to buy cauterize. But haven + veteran is a nasty combo but it's not a must pick item compare to cauterize.
20:58 can we talk about that? And like it is still an issue and has been since the very beginning and has been never addressed?
Also im not trying to defend them but they are trying to bring the game back i just think its a little bit too late for that imo.
Very very well made video. Thanks a lot
I’ve been saying this for ages, when they nerfed all the healing and then nerfed cauterize that’s when the double support meta took root. And it all went down hill from there.
I first downloaded and registrated in paladins back when it was in beta, in 2016, I even have a mail with my password and stuff in it. I have just returned to this game and i must say that I am enjoying myself - there are many funny moments, many things or character abilities that I feel like often fuck me over, often I can meet people that have spent much time on a single character and perfected them. The skins and cosmetics in this game are great, and often when someone claims that a character is overpowered (VII), I find that that character does have a glaring disadvantage that can be abused by other characters (VII is squishy af). Many of the issues listed in this video I just didn’t experience during my, granted, short playtime. I see that off tanks still exist, Frog isle doesn’t need a third lane when characters with vertical mobility make the sky the “third lane” on that map, and characters like khan and makoa are still powerful and played. Only things I can agree with is the art direction, with kasumi and nyx designs both being worse than any other hero (caspian and seven), and I also respect the fact that the old heroes are still as good as ever (Tyra is still used and Zhin pub stompers have never died). Honestly, perhaps I haven’t encountered many issues that other people like you have, but I must ask, after all I’ve said above, is it really wrong for me to enjoy the game? And is the game really that bad? Why did everyone leave? was I late to the party?
nah dude, if you have fun with the game, play it, it's that simple
I started playing this game in OB35, nearly 7 years ago now, and have only just recently quit the game. I also thought that it would get better eventually but it never quite reached the heights of the 2017/2018 mobility meta. Vora & Vatu had me hopeful that it might eventually return, but unfortunately that didn’t end up happening.
(Also, Fishnit listens to Approaching Nirvana? Based.)
Same bro. Paladins throughout the time I played this game has just been cycle of trying to compensate for massive mistakes. OB44 Essence, OB54 mobility nerf, OB64, a year of burst meta, death of the esports scene, never fixing bugs, etc. I stopped playing a long time ago, but whenever I check back it seems like Hi-Rez is still fumbling the bag. I'm honestly surprised to learn that Fishnit was still playing up until now, but I guess even for players like him, Hi-Rez fumbled one too many times.
Hey congrats, this is a great video, super interesting and well executed
👍
Despite all the problems with Frog Isle, it's still not as bad as what they did to Stone Keep, Trade District and Magistrates Archives. For some reason, after the Magistrate vs Paladins storyline was concluded, they decided to rework all the Magistrate maps into boring, purple lit stone fortresses that look like they have the same brick material stretched across the entire thing. I loathe what they did to those maps.
I feel super sad, I stop playing paladins for years came back this year to check it out its worse than I remember, Paladins gave me a chance in the e-sport scene but when I play it now the game feels bad it feels unbalance to the core, this is like every hi-rez tradition killing their game its always been, I truly want this game to be the best of hero shooter genre game, right now its barely surviving if hi rez don't do anything Paladins will be dead overwatch 2 is literally copying Paladins character roster but they perfect it, I don't understand why they had to remove POTG on paladins now every game end it feels empty, why is hi rez fucking up this badly, I miss the days where Overwatch player actually recommend people to play Paladins now its the opposite true Paladins player are leaving.
1:31 homie looks like andrew chickens
Im glad I started when the game was fun the memories cannot be repeated and that's the biggest problem.
Easily the best video you have ever uploaded! Bravo brudda
I was introduced and started playing around 2017 one of two months before they removed VIP points (that's barely all I remember) and I can say without a doubt, that paladins is THE BEST hero shooter ever created up to this day.
Out of the 5-6 newcomers that I have brought to paladins, after a bit of explanations, lessons on items, decks, etc, they still often play the game, it's a really good game, but really hard to manage (Specially in the ranked area where controller and k&m are two different metas, and me while being in master / grand master have to carry silver players that go the complete opposite of what they should be playing contributing 0 to the team)
I don't know what is it that makes me think the way I do, but I'm going to keep playing and promoting the game and encouraging people to get into the game, so hopefully the game one day doesn't stop existing due to not enough players.
I kinda miss the og viktor skin
Yeah, it was awesome. Good luck, my friend. Whenever a story ends, a new one starts. Life is a journey of never ending adventures, so keep going. Have a great day everyday! ⛩️🦊⛩️
Thank you fish
I’ve always agreed with what you’ve had to say regarding paladins, you’ve always had good input. It’s unfortunate that paladins has gone in the direction it has. I’ve quit the game too, almost a year ago, but while I still played I had always looked up to you as a support player. I learned a lot from your content.
You’ve done a lot for the community, and it was fun while it lasted. I look forward to your future projects. I think you’d make a great game dev!
I don't I'm glad the devs aren't listening to him anymore
finally, someone called out that the dog lighting rework on frog isle looks like a world of warcraft lighting but that's an insult to wow lighting
Thanks for this awesome video. I miss old Paladins so much. Seems like this game will never become great again
the time everyone was OP was way more fun than the time everyone getting nerfed hard. Unlucky
Devs don't know their math, we've seen this over and over. Nor they know how to balance intuitively, for that matter.
Actually looking at how the game has been in 2022 up till now 90% of the players would rather go back to the game in 2019-2020 despite all of these things it was still 1000000x better
The devs don’t know what they’re doing.
Can you do a video about the current state of Paladins? thank you
I remember thinking wtf on the ash damage nerf
I just want them to stop making new characters and map redesigns and instead of this start fixing bugs and collisions on maps so I could jump, grapple, and climb on walls properly. After that, they should balance characters and everything else...
i hate that when they show videos or footage about their staff doing these "brainstorming". they all thinking about every unnecesarry things.
Everything after OB64 was a gradual downfall the biggest thing is that the game is a completely different style now. Odds are now that I will never re download paladins ever again. From someone who was a 2016 or 2017 player, there’s no reason to play it anymore. OW and Marvel Rivals does everything paladins did well and they are both free (not that being paid is a deal breaker for me)
I started playing 2 days before Corvus was added..........did I miss out
gigabagner video
I feel proud and ashamed that I instantly knew what VCQQ meant
Video feels weird, i used to play a lot during some of those changes and I took a break and now I’m watching this and I feel old
Ngl this is my favorite time in paladins other than teamate dc's happening alot been playing since Khan came out. I do think that some balancing needs to change some champs are just dead right now, I hope some get buffed again.
Only bad thing rn is the DDOS atack on servers. If they manage to make a big good update paladins wins
underrated youtuber bro's spittin facts
If you dont enjoy a game dont play it Fishnit lmao. I really much enjoy it as much as I did in the very beginning. Am I frustrated sometimes? Yes of course then I do a break and come back if I want to play again. Always play in agood mood or you will abandon Overwatch too soon.
Oh good I'm in for 3 minutes and i know this shit's gonna be fire
whats crazy as that this update is what made me turn the game on after about a year off
i hated how sheilds worked before the update. early game op, end game useless. i loved caut changes, freeing up how you manipulate your character in the item store
but top play that hurt, and has been a slow burn, along with no deathcam
and then yeah kasumi has got to be the most boring thing ever released
My kid was a fan tho, I know nobody cares when it comes to the switch but, paladins on the switch crashes like Insanely to often, my son just uninstalled after six crashes on a roll, paladins needs A LOT a work, idk but this game is not coming back to life.
Well it's no longer going to be on switch so problem solved 😅
Coming from the perspective of someone who just started back up right before the Wild Hoard update, I have to disagree. I think the game in 2024 feels just as good as Season 2 or early Season 3, if not better.
I would die for turning back time...
Also, sorry to see you go. Wish ya a great and happy future dude!
The thing is I loved paladins so much, it is the only game where I invested an absolute stupid amount of hours in, no other game even comes close to even 10% of the time I invested in Paladins and the brain dead devs killed it for me.
I got my friends into the game and every time the devs nerfed fun gameplay styles, like smoke zhin or helicopter ruckus, or stupid movement speed lex and finally when they destroyed Pip which was my favorite character ever. Playing paladins and especially playing the less popular characters you feel like a third rate citizen so I gave up on it, it was the update before Tiberius and I still once in a while check on the game but I keep seeing it get worse and worse.
NGL most of my favorites thing about many champion got butchered combine with the new championrelease and I'm done.
Nando become a shield bot.
Terminus become a melee bot.
Koa ult doesn't even kill people anymore.
Honestly I'm both livid and grateful that OB64 happened. I hate pay2win mechanics in any video game but this game made me like and enjoy playing Drogoz because Drogoz is one of those champions that are busted if you have all his cards at level 10, especially The Fussilade legendary card at level 10.
I think, at the end of the day, it's not a single patch that brought the game to where it is now; but a series of bad decisions starting - at least as far back as my memory goes - from the Lex patch. Issues after issue, bug after bug, none were fixed and only more and more were added to the game. Since fixing these bugs takes time and resources, they instead focused on aesthetics, which seems to be their strength. Really, even balance doesn't matter as much when there are so many bugs, I mean the gourd I throw gets stuck in a wall, who cares how much it would've healed for anyway if it actually did explode.
Honestly, I feel like if the game focused on a few maps and had a smaller character roster but also was more polished it probably would've done better. Alas, in the hunt for new players, you need a constant influx of new characters and skins to temp people into playing the game....for a while.
I cant hear this video??
Look I don't know that this patch was the reason. I feel like bugs and bad server were the only problems
Adanas the balance disaster amirit? just joking here.
Anyways paladins really died after 2019 because everyone's mains got nerfed and double support lasted way longer than it should.
What's funny to me is: Overwatch 2 literally decided to go ahead and become 2020 paladins but with worse kits and worse gameplay loop, even worse mechanics, but just with higher polish to an extent.
Am I the only one who hated that they removed buying levels? Talents being locked behind certain character levels was always awful to me since the talent was so integral to how the character plays in many cases. Like you might love how Wormhole Evie plays but hate running her other ones. Made a lot of characters easier to get into.
Can someone link this to kryptek??? thanks
They've seen it
that time aint going to be coming back before the universe destroy itself and start renew
♥
omg i still miss frog
I miss you already :(
can someone explain the sudden player growth from January this year? is hi rez buying fake Players now or what
Blizzard is losing players due to their competitive matchmaking
nah this video lowkey had me in tears because no matter how much the devs ignore us and make bad changes- we never left. we played and stuck through with this game. i hate to see it in such a bad state, i really do but i also feel like when the devs finally decide to listen it'll be too late. amazing video and i will always support you Fishnit. thank you. ❤️
yep. honestly, bc of the bad state AND ow2 being FREE, i had to stop playing. the only thing sucking me into paladins and keeping me playing for so long was my main, jenos. but i just couldnt anymore.
@@opfreak DONT JUDGE ME 🫵🏽😤
Can we please get another one of these patches? Something has to put this dead game out of its misery
"PiP iS bAd" yeah alright kid
Season 3 and dragon and darkness patch is what killed the game
Darkness and Dragons was season 3
@@underthat4350 my point is these patch are the worst not they're from diffrent seasons
36:50 And Covid!
Fishnit, can you report the drogoz bug where his card that gives heal on salvo doesnt work 40-60% of the time when paired with bigger explosion range for salvo.
He is not AOC anymore.
Stop using that card its garbage
Some of the nerfs I believe are a way to accomodate more console/gamepad players.