War in the East - Basic Tutorial (Part 12 - Ground Combat 2)
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- Опубликовано: 14 янв 2025
- This is a basic tutorial for Gary Grigsby's War in the East. It is meant to guide the new player of this all-time classic wargame
#WarintheEast #WarintheEast2 #TutorialWarintheEast #GaryGrigsby #WarintheEastGameplay #WarintheEastGameplay #strategygamingdojo
Watched all episodes ! Thank your so much for this. I actually bought this game a few years back in a huge promo (5 Euros ahah) but never had the guts to try to figure it out by playing or by reading the manual. All the other guides i have found were too simple, or too complicated. Yours sits right in the middle, just perfect. Thank you for the good work !
Glad you enjoy it!
Brilliant!! Great series. A huge thank you for doing this. Very much looking forward to the play through starting Thursday.
I really hope Matrix approves your early access to WitE2. TBH they should be sponsoring you to make some tutorials for that, at the very least specifically focusing on the new/ changed aspects of WitE2 compared to the original WitE.
I really enjoyed going through this playlist. I'm now looking forward to playing the game , so thank you for the wonderful tutorial!
Hello again,
Wonderful tutorial. I had bought this game a couple years ago but got overwhelmed trying to learn and eventually just gave up. Recently had been kind of looking for something new to get into and came back to this. I've been watching your videos for the past few days and I really think now I can give one of the smaller scenarios a proper try. I don't think there's any way I could have gotten my hands around this game on my own, so first of all thank you so much for making these tutorials. It's an absolute beast of a game and these videos break it down in as relatable a way as possible.
One thing I was wondering is if you had the time and interest in doing a little bit about the Soviet side of this game. The bulk of the tutorial is general information, but of course the perspective is from the German side, which makes sense. I'm sure most players want to conquer the Soviet Union. But I'm also sure there are some differences in things like supply, chain of command, strategy, etc. that will apply if one wants to play as the Soviets. That would just be a suggestion if you're up to it because I know I would be interested in watching something like that. In any case, great work done here. Thanks a bunch for giving me my best chance to make good on this purchase.
All these 14 tutorial videos is worth to watch them from beginning to end. Quite usefull and easy to understand.
Just stumbled upon your videos this week. What a treasure trove of information! You are a natural teacher. I've played this WitE a little but now I feel much more confident that I understand what I am doing. Thank you and keep going!
Thanks for the kind words. Much appreciated
Finally!! 👌😂 Thank you. Waiting for the next one is like waiting for your Birthday.
Yes thank you for this, it's always the highlight of my evening.
Glad you enjoy it!
@@strategygamingdojo5278 oh remember stugs and pioneers are great for attacking urban and high level forts like sevastapol! so specify certain army group north divisions that have all pioneers and stugs as their support and have a corps with an hqs with whatever helps like the flamethrower tanks early on...you'll need them for kiev and leningrad and moscow and any high level fort or urban place! They are like absolutely needed especially with the stukas!
Also, don't have any troops attack in the mountains unless their mountains troops. Only have troops go into the mountains just to keep moving and surround the troops but never actually attack. Even when surrounded just sit there and wait til the russian troops surrender. Unless you have mountain arty then attack with the german, italian, hungarian or romanian mountain divisions.
It is vital to remember to send all your mountain troops south and not find yourself with them all spread out on the front when you need them go into the caucusus.
If you follow these rules, you will have a much easier time attacking certain places.
Last but not least, I really hope you get war in the east 2! I hope you do tutorials for that right away!
The game implements a ton of war in the west air UI. That is pretty hard stuff and complicated for sure. To me personally, war in the west is much more complicated than east because of the air UI.
I like to use sec div to attack enemy forts and sec div in the first turn, so my regular div can do more attacks and movements
Yep, good to do it in Turn 1, as well as moving the units from the back first and have them blow the holes in the line open
I recently purchased and exploring War in the East 2 and learning game play via these excellent video tutorials. I have noticed that the map in your tutorials are more defined and better detailed than the maps in the War in the East 2, and provide a better visual image of river crossing points etc which can only assist the player in making better tactical and strategic moves. Any thought on this or is there a map mod that can improve the map image of War in the East 2?
excellent, barbarossa time!
Hi Strategy Gaming Dojo
Thank you for the tutorial series!
I am playing a campaign as the soviets, and then one as the Germans, and I am trying to learn Soviet deep battle doctrine. I love Eastern Front history, so I find myself reading books on Barbarossa and the other operations of the war. I find myself having problems as the Germans when I am on the outskirts of Smolensk; my panzers run out of fuel, and I cannot figure out how to conduct another encirclement like one can do around Minsk. I played the "road to moscow" scenario, and I was only a few hexes from Moscow by the end of the game. What would you recommend?
Can I ask you a question, do you ever give your panzer and motorized divisions a few turns to replenish fuel and supplies in the early turns of the game? Do you ever let a panzer corps take a rest, and then use another one to conduct some fighting and rotate them around?
Just bought the game,love the tutorial,but has anyone had a problem with a large gray block on right side of map when zoomed out all of the way?
you'd think the war colleges would use such a game or have an entire class where they do the bitter end campaign on impossible and try to see how far they get...they wont win but just to see how well they do and how far they can get working in a team of 5 lets say...this game would be so good for war colleges
Most armies will play out war situations. In the British army these exercises are called TEWT (Tactical Exercise Without Troops). They incorporate computer technology bit like computer war games. However many factors come into these war games such as political considerations as well as military. Also, international laws also come into play. One must not forget that when playing a exercise or war game on computer the human factor is missing. In other words, pressing a button to launch an invasion or an attack in the comfort of your armchair or class room in the realisation this is just a game or exercise is completely different to launching an attack or invasion in real when the reality of one decisions in cost to life and limb is brought home. I have never seen and studies in regards to military officers or politicians suffering nervous breakdowns but I would guess there are many who did. Similarly, gambling games may be a good example. Many would have no problem betting virtual money on gambling games, but it a different thing altogether to place your hard won cash on a roulette wheel then explaining to your family why they must starve after you lost.
Are you going to explain how to use security forces as well? I always found their HQ not as good as keeping them in supply. Thanks.
I am going to be exploring that in the Let's Play in the next few episodes. It is hard to keep them in supply
Thanks....really enjoying the series...@@strategygamingdojo5278
There aren’t that many SEC units, which cities should you place them in to most effectively defend against rebellion? Or is the partisan issue not that big of a deal early on?
So the garrison requirements for light urban, city and heavy urban are 4k, 8k and 12k. I usually split my security units into 3 parts if I can to cover more places. Definitely cover the major cities or you will have partisans cutting railroad lines in the rear
@@strategygamingdojo5278 Security units count as double their force strength as well right? I believe you mentioned that in another video. I’ve been toying around with the short scenarios like Road to Minsk and it clearly hasn’t been a big issue yet. Just thinking ahead to the main game.
the one big disadvantage of the t34s is their rate of fire...the panzers have a way better rof than them...good players use this wisely
is there a pbem forum to find others to play?
ahhh thanks you!