here's a neat tip for modern industrialization: you can unpack extended ae's silicon blocks into silicon ingots with the unpacker. also, industrialist villagers do sell analog circuits, i think you were just unlucky with trades, they also sell rubber sheets
I did notice I got unlucky and ended up trying again to find them! I have an episode coming out soon where I use them. And I'll look into the silicon block to ingot, thanks!
Just a thought, could be wrong, does each witch soul vial have its own nbt data? Reason for my asking is which I noticed each witch vial displays the witches health, so maybe each separate vial has a unique identifier in the NBT string. If this is the case, maybe if you could decode this special identifier and delete it the problem would be solved. As I said this is all hypothesis on my end
After thinking about it, this has to be the case. Things like swords and armor don’t stack in ME systems because of their durability NBT identifier, but regular non stackable items like beds do stack into one cell in the ME system(I think). This would mean the issue is coming from each vial having its own NBT data up one creation if I am right and this would be the whole issue. Only thing is, if that is the case, I’m not so sure it’s rectifiable. Whatever is in the string that is supposedly making each vial totally different, may not be an erasable part of the string. Then again I’m playing a little out of my league here, I just used what limited knowledge I have of the subject to get me this far
@@cadencantrell9634 It's definitely an nbt issue with AE2, but the patterns don't give me an option to ignore the nbt. I can ask for it to replace things like oak planks with spruce planks, but nbt itself isn't an option
I don't have a separate tutorial for it, but I might make one later once they settle on the multi-blocks! They've already changed some of them and added new ones with new blocks, so if I made it now, it could be outdated and useless by next month
I have the fusion reactor (15M fe/t), steam from the other mek reactor into a steam turbine (~2M Fe/t), and my initial power setup that carried me pretty far was 30 thermo generators from Powah with soul lava beneath them (900k Fe/t)
bro, your channel has potential, just try to keep your vids at max of 30min and your channel will boom also cut the grindy and anoying parts, becz it helps in more retention and make the video fun to watch
I definitely get carried away sometimes and then I look at the video time and see how long it is. I'm trying to work on keeping the videos shorter! I want to cut the grindy stuff to a minimum, but I also don't want to skip some small stuff that might help others
here's a neat tip for modern industrialization: you can unpack extended ae's silicon blocks into silicon ingots with the unpacker. also, industrialist villagers do sell analog circuits, i think you were just unlucky with trades, they also sell rubber sheets
I did notice I got unlucky and ended up trying again to find them! I have an episode coming out soon where I use them. And I'll look into the silicon block to ingot, thanks!
i think i found my new fav minecraft channel
I'm pretty sure that Ender IO has a way to fill soul vials
Have a great Christmas, I love your channel.😊
Thanks, you too!
Just a thought, could be wrong, does each witch soul vial have its own nbt data? Reason for my asking is which I noticed each witch vial displays the witches health, so maybe each separate vial has a unique identifier in the NBT string. If this is the case, maybe if you could decode this special identifier and delete it the problem would be solved. As I said this is all hypothesis on my end
After thinking about it, this has to be the case. Things like swords and armor don’t stack in ME systems because of their durability NBT identifier, but regular non stackable items like beds do stack into one cell in the ME system(I think). This would mean the issue is coming from each vial having its own NBT data up one creation if I am right and this would be the whole issue. Only thing is, if that is the case, I’m not so sure it’s rectifiable. Whatever is in the string that is supposedly making each vial totally different, may not be an erasable part of the string. Then again I’m playing a little out of my league here, I just used what limited knowledge I have of the subject to get me this far
That’s why most item transport mods have an option to ignore nbt data
@@cadencantrell9634 It's definitely an nbt issue with AE2, but the patterns don't give me an option to ignore the nbt. I can ask for it to replace things like oak planks with spruce planks, but nbt itself isn't an option
Do you have a "Noob: Friendly tutorial on How to Build a Hephaestus Forge and What's Needed to Activate it? im Old AF and need Help!! =(
AMAZING BASE btw!!
I don't have a separate tutorial for it, but I might make one later once they settle on the multi-blocks! They've already changed some of them and added new ones with new blocks, so if I made it now, it could be outdated and useless by next month
@@Foogly117 Cool.....Thx!!
what are you using to power your base if your not using the reactor you buuilt?
I have the fusion reactor (15M fe/t), steam from the other mek reactor into a steam turbine (~2M Fe/t), and my initial power setup that carried me pretty far was 30 thermo generators from Powah with soul lava beneath them (900k Fe/t)
bro, your channel has potential, just try to keep your vids at max of 30min and your channel will boom
also cut the grindy and anoying parts, becz it helps in more retention and make the video fun to watch
I definitely get carried away sometimes and then I look at the video time and see how long it is. I'm trying to work on keeping the videos shorter!
I want to cut the grindy stuff to a minimum, but I also don't want to skip some small stuff that might help others
Man I can not find a Divine Pact for crap.
Yeah it requires a lot of luck