This song appeared after Hamish ended up dead next to the big boar... and a couple of missions before the end of chapter 6. It was depressing knowing that everything was ending on Arthur life’s adventure.
That song made me reminisce about how much arthur went through as I was riding through the forest. Beautiful ambiance, beautiful game, beautiful story. My favorite free roaming game of all time.
@@darkmidnight818 Haven't played rdr2 since four years now, but I still remember the good old times when I hear these freeroam melodies. They are comforting.
I don't think I have ever felt more emotionally connected to any game than RDR 2, I have played Witcher 3, Elden Ring, GOW etc. but the way RDR 2 connects with real life is mind boggling.
@@huzzzer6083nah bruh if AI can't even make a half-decebt script it's got no chance making significant contributions On top of that AI just copies - it cannot create and never will
Thank you for posting this! If you made a one hour version of this I would listen ALL THE TIME. This song is so hard to find! Please help, four minutes is not enough 💔🙏
@@neinja66469 This was my second email to them after the first email. And I do apologize for my timeline being off with Jack's years as I wrote the previous email on brain fumes. Jack would be exactly 20 years old by 1915 (which would be a perfect age to enter into the U.S Calvary since Jack already has experience being a horse rider as well as probably doing a little horse rustling on the side for a few months: just to get by after the immediate death of his father). By the end of the war in November of 1918, Jack would come home with "shell shock" (another great topic to talk about within the game since doctors hardly understood the concept at the time) and would seem in a sort of weary haze of confusion wondering what to do with his life next. This is where Jack has ideas of becoming a private investigator (whether for Pinkertons or the "Bureau" itself) or an everyday lawman doing beat patrols in a city fictionalized after a massive metro like NYC, L.A, Chicago, San Fran., Detroit (I've yet to see Rockstar to depict this city since the only other franchise to do it is Manhunt and I already know why that game will never get a remake). But again, this is more of depicting the whole "Silent Era" and the literal "Lost Generation." People who grew up during the end of the Wild West era and had that small glimpse of what North America was really like before we urbanized it into what it is today. There is so much potential to take this franchise! Another plot element to be investigated? I've even done a deep dive on Edgar Ross to see if any details were mentioned about his family. We know Edgar has a brother named Philip and his wife, Emily: this much is confirmed. As for the others? Sisters, aunts, uncles, or children of any sort? I came up pretty short on those details. Which means if Edgar Ross did indeed have a son or maybe even a daughter for RDR3 this would NOT be retconning the story. Imagine if Edgar Ross's son or daughter took in steps of their father and became a Pinkerton investigator or Bureau agent to try and track down who killed their father. Just like how Jack did exactly that to Ross after he killed John (Red Dead Redemption more than seems to have another theme and moral lesson of, "What goes around comes around"). Heck, if we really wanted to do something different, maybe go for a Side A/ Side B plot like what The Last of Us 2 did where you play both characters throughout the story? Half the game as Jack and the other half as Ross's son or daughter? Act 1 and 2 could lead up to the final act where Ross's kid tracks down Jack to his ranch to settle the score mono-e-mono! And with the player having understood both sides of each character's feelings and goals in life... it'll create this beautiful conflict of choosing whether they want to play the epilogue as Jack or Ross's kid. We could even create two whole separate epilogues (and maybe even prologues) to give players another reason to play the game a second time!
I think it's a combination of a whistled cover of "Born Unto Trouble" from RDR1 unlike we ever hear it in game with the ambient theme from Cumberland Forest. Rockstar haven't posted any other ambient themes, so the added whistling to this exception is very strange. Perhaps it was cut from the mission it's named after, as the mission takes place around Cumberland. The music during the chase or at the train station isn't in any official OST release either. Perhaps it was from a cut mission, or they thought the version without whistling fit better. It's odd, but beautiful it. Sadly it’s not popular though, as it is not actually in the game
I think The Fine Art of Conversation is a combination of a whistled cover of "Born Unto Trouble" from RDR1 unlike we ever hear it in game with this ambient them. Rockstar haven't posted any other ambient themes, so the added whistling to this exception is very strange. Perhaps it was cut from the mission it's named after, as the mission takes place around Cumberland. The music during the chase or at the train station isn't in any official OST release either. Perhaps it was from a cut mission, or they thought the version without whistling fit better. It's odd, but beautiful it. Sadly it’s not popular though, as it is not actually in the game
I think “The Fine Art of Conversation” is a combination of a whistled cover of "Born Unto Trouble" from RDR1 unlike we ever hear it in game with this ambient them. Rockstar haven't posted any other ambient themes, so the added whistling to this exception is very strange. Perhaps it was cut from the mission it's named after, as the mission takes place around Cumberland. The music during the chase or at the train station isn't in any official OST release either. Perhaps it was from a cut mission, or they thought the version without whistling fit better. It's odd, but beautiful it. Sadly it’s not popular though, as it is not actually in the game
I think The Fine Art of Conversation is a combination of a whistled cover of "Born Unto Trouble" from RDR1 unlike we ever hear it in game with this ambient theme. Rockstar haven't posted any other ambient themes, so the added whistling to this exception is very strange. Perhaps it was cut from the mission it's named after, as the mission takes place around Cumberland. The music during the chase or at the train station isn't in any official OST release either. Perhaps it was from a cut mission, or they thought the version without whistling fit better. It's odd, but beautiful it. Sadly it’s not popular though, as it is not actually in the game
This song appeared after Hamish ended up dead next to the big boar... and a couple of missions before the end of chapter 6. It was depressing knowing that everything was ending on Arthur life’s adventure.
That song made me reminisce about how much arthur went through as I was riding through the forest. Beautiful ambiance, beautiful game, beautiful story. My favorite free roaming game of all time.
@@darkmidnight818 Haven't played rdr2 since four years now, but I still remember the good old times when I hear these freeroam melodies.
They are comforting.
This is my favorite ambient world exploration track
I don't think I have ever felt more emotionally connected to any game than RDR 2, I have played Witcher 3, Elden Ring, GOW etc. but the way RDR 2 connects with real life is mind boggling.
So beautiful. What a masterpiece of a game. Grateful to have experienced it. Now I wait for RDR3 and GTA6 to be released
Immortality before GTA6/RDR3 😭
I hope AI accelerates game development is some way because a game like RDR3 would take 20 years to make.
@@huzzzer6083nah bruh if AI can't even make a half-decebt script it's got no chance making significant contributions
On top of that AI just copies - it cannot create and never will
This is one of my favorite RDR2 ambient music
Thank you for posting this! If you made a one hour version of this I would listen ALL THE TIME. This song is so hard to find! Please help, four minutes is not enough 💔🙏
This is by far the best soundtrack ever
Since rdr2 came out, I literally don't care about gta 6. I want a new red dead redemption so bad
Agreed, senator.
On god bro so tired of hearing abt GTA6 when I know for a FACT RDR3 will come out better with less time in the oven
@@neinja66469 This was my second email to them after the first email.
And I do apologize for my timeline being off with Jack's years as I wrote the previous email on brain fumes. Jack would be exactly 20 years old by 1915 (which would be a perfect age to enter into the U.S Calvary since Jack already has experience being a horse rider as well as probably doing a little horse rustling on the side for a few months: just to get by after the immediate death of his father).
By the end of the war in November of 1918, Jack would come home with "shell shock" (another great topic to talk about within the game since doctors hardly understood the concept at the time) and would seem in a sort of weary haze of confusion wondering what to do with his life next. This is where Jack has ideas of becoming a private investigator (whether for Pinkertons or the "Bureau" itself) or an everyday lawman doing beat patrols in a city fictionalized after a massive metro like NYC, L.A, Chicago, San Fran., Detroit (I've yet to see Rockstar to depict this city since the only other franchise to do it is Manhunt and I already know why that game will never get a remake). But again, this is more of depicting the whole "Silent Era" and the literal "Lost Generation." People who grew up during the end of the Wild West era and had that small glimpse of what North America was really like before we urbanized it into what it is today. There is so much potential to take this franchise!
Another plot element to be investigated? I've even done a deep dive on Edgar Ross to see if any details were mentioned about his family. We know Edgar has a brother named Philip and his wife, Emily: this much is confirmed. As for the others? Sisters, aunts, uncles, or children of any sort? I came up pretty short on those details. Which means if Edgar Ross did indeed have a son or maybe even a daughter for RDR3 this would NOT be retconning the story. Imagine if Edgar Ross's son or daughter took in steps of their father and became a Pinkerton investigator or Bureau agent to try and track down who killed their father. Just like how Jack did exactly that to Ross after he killed John (Red Dead Redemption more than seems to have another theme and moral lesson of, "What goes around comes around"). Heck, if we really wanted to do something different, maybe go for a Side A/ Side B plot like what The Last of Us 2 did where you play both characters throughout the story? Half the game as Jack and the other half as Ross's son or daughter? Act 1 and 2 could lead up to the final act where Ross's kid tracks down Jack to his ranch to settle the score mono-e-mono! And with the player having understood both sides of each character's feelings and goals in life... it'll create this beautiful conflict of choosing whether they want to play the epilogue as Jack or Ross's kid. We could even create two whole separate epilogues (and maybe even prologues) to give players another reason to play the game a second time!
I want something new. A Rockstar game in an even earlier setting could be amazing
The guitar part sounds like a g chord to E major / A7 ish type sound.
Beautiful beyond words
This one of my favorites other than the other one that plays during the day
This song gives me a real life deja vu.
The real one is the fine art of conversation but thats the one with whistling
Buddy the one you hear in that mission is scripted OST - part of a story scene
I think it's a combination of a whistled cover of "Born Unto Trouble" from RDR1 unlike we ever hear it in game with the ambient theme from Cumberland Forest. Rockstar haven't posted any other ambient themes, so the added whistling to this exception is very strange.
Perhaps it was cut from the mission it's named after, as the mission takes place around Cumberland. The music during the chase or at the train station isn't in any official OST release either. Perhaps it was from a cut mission, or they thought the version without whistling fit better. It's odd, but beautiful it.
Sadly it’s not popular though, as it is not actually in the game
i love that
My favorite track from the game
this place looks peaceful until I get ambushed by 9 bounty hunters
Aka The Fine Art Of Conversation
I think The Fine Art of Conversation is a combination of a whistled cover of "Born Unto Trouble" from RDR1 unlike we ever hear it in game with this ambient them. Rockstar haven't posted any other ambient themes, so the added whistling to this exception is very strange.
Perhaps it was cut from the mission it's named after, as the mission takes place around Cumberland. The music during the chase or at the train station isn't in any official OST release either. Perhaps it was from a cut mission, or they thought the version without whistling fit better. It's odd, but beautiful it.
Sadly it’s not popular though, as it is not actually in the game
I want this to be the last thing I hear on this earth...
not a fan of music in rdr2 but this has to be my favourite one yet, right after the ambient music from rdr1
Hamish :(
What is this actually called?
this is fine art of conversation but without whistling
@@Bixxy wat
@@zhanurdos dumb
I think “The Fine Art of Conversation” is a combination of a whistled cover of "Born Unto Trouble" from RDR1 unlike we ever hear it in game with this ambient them. Rockstar haven't posted any other ambient themes, so the added whistling to this exception is very strange.
Perhaps it was cut from the mission it's named after, as the mission takes place around Cumberland. The music during the chase or at the train station isn't in any official OST release either. Perhaps it was from a cut mission, or they thought the version without whistling fit better. It's odd, but beautiful it.
Sadly it’s not popular though, as it is not actually in the game
The real one is the fine art of conversation but thats the one with whistling
Fake news that's an OST not ambiance
I think The Fine Art of Conversation is a combination of a whistled cover of "Born Unto Trouble" from RDR1 unlike we ever hear it in game with this ambient theme. Rockstar haven't posted any other ambient themes, so the added whistling to this exception is very strange.
Perhaps it was cut from the mission it's named after, as the mission takes place around Cumberland. The music during the chase or at the train station isn't in any official OST release either. Perhaps it was from a cut mission, or they thought the version without whistling fit better. It's odd, but beautiful it.
Sadly it’s not popular though, as it is not actually in the game