Timestone Barbarian Pops Off To An Extreme Degree (Slice & Dice 3.0 Hard Mode Gameplay)

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  • Опубликовано: 23 сен 2024
  • he's doing insane tricks on it today sheeeeeesh
    You can check out my twitch streams at / cranberrygod
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Комментарии • 16

  • @owentucker6215
    @owentucker6215 3 дня назад +6

    Here's a good question for the comment section, would disciple be better if her revive side was a blank? Given she has the Glow spell to compensate.

    • @conman-sr5md
      @conman-sr5md 3 дня назад +1

      Yes absolutely but I've never thought about that before

    • @uneedamuracle
      @uneedamuracle 3 дня назад +1

      Possibly. I will say I appreciated that revive side when I was learning the game tho haha.

  • @JuggerLeft
    @JuggerLeft 3 дня назад +8

    14:10 Squire would survive if you didn't use redirect on Rogue! She had a dodge and if you did use the redirect on Squire he would survive

  • @loveless9349
    @loveless9349 3 дня назад +3

    hi hello hows it goin

  • @tookatripto3000
    @tookatripto3000 День назад

    Live, send self (and not die), repeat.

  • @logiano7552
    @logiano7552 3 дня назад +2

    Hi

  • @uneedamuracle
    @uneedamuracle 3 дня назад

    21:45 Grow-nos indeed 🤓

  • @Ciocalatta
    @Ciocalatta 3 дня назад

    19:14 your cleric was single-used that turn already, so you just cleansed the single-use on him and not the one coming in

  • @rafaelhaag7263
    @rafaelhaag7263 3 дня назад

    21:40 "Tick is kill a bones and deal 1 damage for 4 mana" is literally Burst+Burst.

    • @CranberryGod
      @CranberryGod  3 дня назад

      oh yeah huh, killing a bone does the bone splinters, lol

    • @uneedamuracle
      @uneedamuracle 3 дня назад

      Well no. Using Tick results in one extra damage on one of the two bones you’re gonna have the next turn.
      Burst x2= 7HP Boss, 2x 4HP Skel
      Tick= 7HP Boss, 1 3HP Skel, 1 4HP Skel

    • @rafaelhaag7263
      @rafaelhaag7263 2 дня назад

      @@uneedamuracle If you let Lich spawn two bones you start the turn with 3 bones. If you burst+burst the top-most bones, lich and the middle bones takes 1 damage, while the bottom one stay at 4 HP. Using Tick result in lich and the bottom bones taking 1 damage, while the middle one staying at 4 HP (the top-most doesn't even spawn).
      The HP count of both plays (if you burst+burst on the next turn) are the same, the difference is the order of the bones and the mana managment (in this case, he couldn't save 4 mana to guarantee burst+burst). I believe that Tick was the optimal play, just sound funny to me that the description sounds exacly like burst+burst on next turn.