with all the buildup to "why has nobody ever talked about this?" i really expected the answer to be that it never ended up releasing. the real answer is sort of heartbreaking. it wasn't even good enough to talk about once it was for sale
I'm just at least impressed that it served maybe almost more like a tech demo/proof of concept for many things to follow, considering it was so ahead of the curve on the whole motion gaming boom.
It feels like these camera motion tracking games are almost doomed to fail sometimes when packaged as the whole experience rather than something that is part of a much larger one. It's a cool idea in concept but practically a lot of people would rather just use a controller. (Glances at the Kinect in my house currently gathering dust)
Yeah I remember hearing about the Kinect for the first time as I was playing my Wii. I just looked at my controllers, then back at my friend, and asked him "Why would I need that? I have this." Never got one.
"You gotta use your hands?" "It's like a baby's toy!" I never understood the line until it was actually 2015 and everyone was talking about Back to the Future 2. Who could have guessed that motion controls would come out and then get tossed out on its ass? Definitely not me!
It's like throwing all their eggs in one basket, here being the motion sensing. They might have had a better chance if the games could also be played with a standard controller, which I know would defeat the purpose but still, and if they had at least a few well produced titles to draw customers to buy the system, maybe even a mascot like Sonic or Mario. As it stands, it's just generic shovelware type games given motion sensing with very variable quality between them. And next, the "Big 3" would come come along and do the same things that this console does, and do it much better by leaps and bounds. That's how this console ended up as a historical footnote.
So here's something really funny: That -specific- Whac A Mole artwork and logo? This isn't the only place it's used. It's also used in the GBA and DS Whac A Mole games! It even has the caked up mole guy, but they don't show his butt. He has the exact same outfit on. There's also an arcade game series and a plug and play game which use the same logo, so I suspect this game was actually licensed by whoever owned the trademark for that game back then. But only this Gogo TV and the Nintendo ones have the caked up mole. Why? No idea.
@@ChadwickThompson-i8s Nope. Whac-A-Mole is now owned by Mattel, but at the time was owned by Bob's Space Racers, so the OP is likely correct; Bob's Space Racers dictated that the caked up mole be the official mascot for Whac-A-Mole during that period in time.
I really like the idea that you would look at the instruction booklet for a game console for kids (and parents who presumably wouldn't have bought any other console) and it would say "ah yeah you gotta solder the cartridge to work, it is what it is."
Ngl, I would love a 8 to 16 game system where you get EVERYTHING unmounted, every chip needed to be soldered on the PCB, and kind of a diy plastic cover, but yeah... It need to be disclaimed before the buy.
the new intro and stuff really makes this video feel more official in a way. nothing was wrong before but kind of like how Defunctland is starting to produce videos that are at a higher quality than TV documentaries. I think this is starting to give the vibe of Technology connections mixed with Defunctland with the main subject matter being neat collectibles or toys circa 2000 and such. I really enjoy seeing the growth of some of my favorite creators into more established creative forces. keep making great stuff
the thing that's kind of insane is that this thing retailed for 60 dollars but a lot of webcams at the time just came with games like this for free. my dad got a webcam for work and we spent an evening playing ball bouncing and bubble popping games
7:16 The whole "games that can help kids and teens stay active" was a game changer for me. I was very overweight between the ages of 8-18. I credit DDR for helping me lose a substantial amount of weight. Three years after I graduated high school my sister graduated. I ran into a friend I used to hang out with at the ceremony and he looked so confused when I went up to say hi. The instant I said my name his eyes got as big as dinner plates and looked absolutely flabbergasted lol. Thanks games
The game that got me to lose weight was Niantic's Ingress. The AR game records your movement at a walking pace and rewards you with medals which can be used to advance your level in the game. I also explored interesting places I had never been. Good stuff!
Games encouraged me to lose weight i quickly discovered everything about weight and diet was lie. 👍 So I never lost weight and I’ve never been happier.
Someone really fucked up the programing. And it's kind of dumb, this system have the power to process the camera input and accelerometers from the controllers, but the chipset is 16 bit (or just the ALU)?
Despite growing up in the 2000s, I haven't always had first-hand experience with the things you talk about. I didn't have tamagotchis, or an I-Dog, hell I didn't even have Webkinz, but you know what I had? One of these god forsaken things! I think about it some times. Couldn't remember what it was called until you dropped this video. Thanks for the memories, Clue!
Same here, my parents didn't use credit cards so I never got to get any of the stuff you order on TV, I didn't have internet so I couldn't use Webkinz (a lot of my friends were obsessed though) and the only I-Dog type thing I had was I think a happy meal toy. As for these things, I remember seeing them around and I distinctly remember having that Whac-A-Mole controller. I have no idea if I had the console and game, but I had the controller, probably got it from a yard sale or something
I actually had a knockoff Wii console my dad got me from Dollar General, and it’s had these EXACT same games except the console didn’t have a camera at all, instead it had a knockoff Wii-mote .
I could never forget this stupid thing, my parents brought one of these home and told us it was one of those newfangled Wiis everyone's been talking about. What a let down!
9:50 The moment I saw that remote I got out of my chair and went to pick up the exact same one I just so happened to have just a few feet from me. It's a Panasonic Light Tower, VCR/TV/Cable/DDS, Program Director MB Universal, VCR Plus+ if anyone wanted to know.
I got one of these for Christmas of 2005, my aunt got one for me and one for my cousin, and we chose who would take home either Tennis or Whack-A-Mole. I took home Tennis, and remember plugging it in a few times when we had a tv with A/V inputs on the front. When we got one with them on the back, it wasn't worth going through the trouble of hooking it up. I was 7 at the time and remember having a lot of fun with it when I did play it, though in all honesty I remember whacking my friends with the racket more than actually playing any of the games. I'm very glad to see someone else talk about this console, it's been very hard to find info for over the years, and from one of my fave channels no less; you've hit many of my near-forgotten childhood items! Now I'm just waiting to see if you make a video about the Robosapien 😉
I doubt they use an accelerometer, it's probably a mercury switch in the controllers. Looks like they stuffed an early 2000's phone into a console, used movement algorithms based on a static background and high contrast colors to determine where the user is. It's honestly really clever use of low tech components to make a psuedo Wii. Too bad they didn't put in enough effort with the games.
16 bit, and it was likely a Sega Genesis on a chip or some other architecture on a chip. Otherwise this would've had a feature phone OS and J2ME which it certainly appears to be lacking.
And here I thought Sony's Eyetoy was the first of this kind of interactive device. But evidently, that's not entirely true. I think one problem this thing had going against it was the extremely basic naming convention they went with for the games. It could have been Super Go-Go Baseball, but no, it's just plain old Baseball.
Agreed. I've also always found something sub-par feeling about consoles with only exclusive, basic games made for that console. The industry standard is to make a console that can handle all kinds of independently made games, and try to get as many studios that are making good games for their own sake to develop them for that console as well. If a game is appealing enough to stand on its own, then it's appealing. This applies to Nintendo IPs as well, since they would still be just as good games if they were developed for any other console. But the GoGo TV games? That come with game-specific peripheral hardware that can only be used for that console? And the game is basic? That just SCREAMS "gimmick", even if it's fun. Just makes it feel like an easily forgot gimmick toy, not a full fledged video game console.
@@CWCvilleCop I mean, if you are a good enough first party developer with strong IPs you can get away with having only exclusives like Nintendo, but that is because Nintendo is probably among the top 3 best game dev companies in terms of game quality, any true first party Nintendo game is essentially a very polished very fun game, that is why they can get away with it more or less... In fact it is only them that have an excuse to make videogame consoles in the world of today, PlayStation or xbox are essentially only computers with a locked down weird OS that are sold at a loss, they could just release games in the PC market and let companies like steam make pc-consoles like the steamdeck. Nintendo is the only remaining console company that still releases consoles that have a point, the only point in a videogame console today is to have weird gimmicks so that games can actually be make to use the gimmicks, sure PCs can have gimmicks but no one is developing games for those gimmicks, console with gimmicks make a target for games that make use of those gimmicks, and that is the reason why Nintendo is IMHO the only company still releasing consoles. IMHO if you release a console today you either make it a gimmick machine like nintendo's or an all porpouse PC-console like Valve's steamdeck, releasing a console that is just a locked down PC with no gimmicks sold at a loss is kind of off
should note, dumpy mole was the "mascot" of whac-a-mole in the 2000s. you can find him on the art of various amusement acade game, and even the box for the ds and gba whac a nole games
i usually never leave constructive criticism, but i love your channel so i figured i would! the pacing of this video seems off. you seem enthusiastic about the console, but tired. there’s so much build up only for the video to end on an unsatisfactory conclusion. no punch, no victory. just a fizzle. keep talking about weird stuff! but i think you need to implement more of that planet clue raw energy.
Good point actually. I was expecting some final thoughts to wrap it up, but then it was just suddenly over. Kind of expected a little explanation, or even an opinion, as to why it didn't sell at the end. Enjoyed the video, but this is a fair critique.
I had one of those ""3D Ninja"" games with the visor. It was basically a Tiger Electronics LCD game in front of your face and you controlled the buttons with motion controls to activate them.
I have no idea what it is with LCD games and committing crimes against nature. Portable consoles proper have had reasonable gimmicks (Lynx and WonderSwan could be turned vertically, the DS family had the two screens, etc), but then you have Tiger making you buy cards to add items for the Mortal Kombat LCD game, or making you use a minuscule laser pointer against aliens on a tiny screen for the Area 51 LCD game, and we don’t need to talk about the R-Zone.
I actually own one of those "VR" things, though it has been in a box somewhere for... a very long time. Its not the most advanced thing in the world. Effectively it was just and LCD style game. The enemies illuminated at fixed points, and depending on where dictated which sensor you needed to flick. Just a basic motion switch in each.
People forgot? I remember begging my mom relentlessly and getting lost in a Walmart for one of those things, and I kept it growing up! If I didn't lose it while moving 5 years ago, I'd probably still be using it here and there.
3:40 I got one of those from a friend back in the day, it's not really "VR", it's actually just one of the same junky LCD handheld "tiger toys" like the ones you showed from MGA previously, but with duplicate screens slightly offset to fake a very weak sense of depth. The gloves are just tilt triggers like the ones in step counters, and they usually failed pretty quick just from shaking them too hard, ditto for the front lighting on the screen. It looks really cool as just a thing on a shelf though, like the toy equivalent of displaying an expensive GPU.
I was the kid who had only the 4-in-1 cartridge and I adored the Go Go TV anyway. My parents bought it for me after I played with the Playstation Eyetoy at a friend's house and wanted one myself. Child me didn't know the difference. I used to play with this thing for hours and yes, got it out multiple times over the years to play balloon juggling and nothing else. I always thought it was just some no-name plug-and-play device that was on sale at the grocery store that day or something, but my dad is really into new tech so he probably knew exactly what he was buying. I can see why my parents never got me any other games for it because I didn't care about sports at all. Maybe if the licensed games had released, I would have gotten some of those. But honestly, balloon juggling was enough for me back then. I also remember penguin maze being incomprehensible to my kid brain, break a brick being fun but too glitchy to really enjoy, and flashcard fishing being super boring.
This "item" was a commercial failure because it was overpriced,the technology was not advanced enough and the gameplay was far to simplistic. Any decent game on the original NES was able to provide more entertainment value then this thing ever would.
15 minutes wonders, and then to the back of the chest. The technology is cool, but in no way the price tag was ok. If they sold a webcam bundled with downloaded games, they would win way more money, with the rising of home computers and faster internet.
It honestly seems that the wireless air 60 that Rerez reviewed was a poor-mans version of this console. that's interesting because many thought it was just a bootleg of specifically the connect. Also, my theory about the baseball game being factory defective was that either a person who soddered all the connections on the cartridge got lazy and missed two or it was a machine error and the factory machine that soddered the pins accidentally missed two.
GOD seeing that box and those 4 pre-packaged games takes me wayyyy back. I for sure know I had one of these and the whack-a-mole game I was addicted to (seeing that hammer controller oh my GOD, I think the game even made me have a weird whack-a-mole obsession for a bit as a kid) but I couldn’t remember for the life of me what it was called, thank god this thing wasn’t just a fever dream I had as a kid. I don’t think I had any other games aside from the one that came with the system and whack a mole. I MIGHT have had the paintball one but I’m pretty sure I’m thinking of another plug and play paintball game I had all those years ago (I’m actually gonna look into it, maybe follow up this comment with an edit depending on if I find it or not.) I’m sure most of my plug and play systems are still where I stashed them away ages ago, I should dig through them sometime. Anyway hey, I love all these videos unlocking my childhood memories. Doing numbers for my sanity when it comes to scrounging my memory for things I just barely really fuzzily remember as a kid. Keep them up, please!!
I'd love to see you talk about either the V-Smile or the Fisher-Price InteracTV. They were edutainment video game systems from the early 2000s that were HUGE parts of my childhood
Oh god, i owned this thing. I remember struggling to hook the thing up, playing for like an hour, and then getting bored, and ended up playing Sonic Riders for the rest of the night.
I am almost certain I had one of those ninja "VR" headsets as a kid. My parents bought it at this flea market and inside its just red LCDs of ninjas appearing in 3 rows and you timed the punches and kicks for when they would be at the front of the lanes.
Tekno wasn't the first robotic dog, Sony launched the AIBO a year or two before...but it was $2,500...in 1999. That would be $3500 in 2024 money (which is just sad, considering I was born in '85), Tekno cost a whopping $40 in 2000.
i think breakout suffered less from collision detection and more from poor gameplay design. the ball seems to only collide with movement in the lower half of the screen, but there's no overlay or ui elements to convey that
Had one as a kid. Parents found it in a bargain bin. I still remember being furious at the penguin maze game, because it never responded to the hand motions. The other games worked fine, the music was terrible.
I was watching the tamagotchi video you made while drawing??! Anyways month 4 of asking you to talk about Chao garden & day1 of asking you to talk about cube world
I really wanted the Virtual Reality World Ninja. In my child brain it'd map out my entire backyard and virtually transport me to a ninja world, where I'd be fighting evil ninjas and all that. I never got it and that's probably for the best, it looks like junk. From what I've read, it was just an LCD game thing, like a Tiger R-Zone.
0:31 B4 I even watch this video I’ll tell you what’s wrong with it… it sucked & barely worked felt like I was getting cheated in ALL of the games cuz the controls where so terrible, I remember being vary excited when I got this to only be let down and only play it for a day or 2 b4 I sold it to a pawn show for $10
man your content is so cool, things like this is the exact type of content I've wanted to make, the 2000s too, was my era and It feels weird to know things others don't, such a vibrant and fun era of inventions and trends, was never sure how to get out there , so content like this is perfect
when i was watching you struggle with the breakout game I noticed that it would only track your hand as a hit when the ball was below the area where the bricks were all laid out in the beginning like the bottom half is the hit area and the top half is the ball will travel uninterrupted area
I purchased this a couple of years after peak, as a full-on adult, on clearance. Agree that Whac-a-Mole was best, with worst art, and you have the same facial expression I did while playing. If they'd added adult-focused cardio cartridges it might have done a lot better; adults know how to suffer and will take the tiniest scrap of entertainment with their exercise. Adult-focused cardio Match-3 in that era would have *cleaned up.*
@3:54 I HAD THAT VR SET. It sucked. I cannot remember ever getting it to properly work and, if i remember correctly, it was basically just an LCD game your strapped onto your head.
I HAD ONE OF THESE!! I would only ever play the balloon juggling one and cheese it exactly like you did by just sticking my arms out and waving them, lol
Tekno was a knock off of the Japanese Aibo toy. A lot of ppk wanted Aibo, but couldn’t afford it. Tekno provided a more affordable option, but was still a cheap knock off n thus lacked a lot of the features that made Aibo cool.
I just remembered when we finally got a Wii in 2008, I thought it was going to be one of these because I didn't know what a Wii was, and I had seen the commercials for this on TV.
Wait. I could've sworn I remember someone talking about a console with a similar concept. They covered it in a series about the Worst Plug-N-Play Systems. Used a camera, checks which pixels changed, all of it! I winder if the people who made _that_ terrible console "got inspired" by this one...
DAAAAAMN that mole cheeked up! I’m sure if this took off, parents would LOVE the amount of plastic shit they’d have to keep stored with the console. Where do you even store the cartridges? Do you have to keep the boxes to put everything back in after you’re done playing?
Imo, the fact that every game came with annoyingly shaped plastic toys that can only be used for its specific game (along with the weirdly shaped cartridges) probably was one of the things that made people not want to buy it. If you have any other console, you can hold a large collection of games in one cabinet of your entertainment system, and add to that collection seamlessly. I remember having about 50 games for my N64, GC, PS2, and 360, all in one cabinet my whole childhood. But this thing? The console itself looks like a toy for infants, and you're going to add to your unseemly pile of stupid plastic toys for every game you buy for it.
This case design also limited the market to a very specific demographic. Just by changing the case to look more mature or "for all audiences", and a general controller with a lot less bright plastic and more of an industrial design, they could've made a lot more sales even if the games remained the same (though this could use a lot more polish in some areas). This couldv'e easily been an all ages party game system too that customers would feel comfortable with leaving it connected to their TV and not seem too toy-like with just a few minor changes and a wider range of titles. Remember, "optics" (that term has become real popular in the past few days in light of the presidential debate).
I don't think people want to keep a toy chest next to their A/V setup. They should've had one or more universal controllers and just sold the cartridges as just cartridges. It would've cut down on manufacturing and shipping costs too. I imagine there are a bunch of plastic basketballs and tennis racquets that are sometimes ending up at thrift stores sans the game or console that nobody knows what they are for or what to do with them. :-( The WII got this right, with only a couple extra accessories that don't look like cheap dollar store toys.
I had one of those "VR" ninja things as a kid, it came from goodwill. It was basically one of those lcd handheld games strapped to your face, the gameplay consisted of ninjas appearing on different sides of the screen and you shaking the pedometers on your limbs to attack. I only used it a handful of times, would've been a major disappointment had I payed full price.
thank you so much for making this!! saw your video and it immediately unlocked a memory so deep in me that i would have never thought it up on my own. showed my family and they confirmed we owned this when i was super young. it was such a nice memory and i haven’t seen this thing anywhere else on the internet. thank you so much!!
Treating a game console as some sort of kid's toy is the biggest mistake any company can make when marketing a game console. If it doesn't cost at least 100 bucks, you aren't gonna get much value for it. Plug and play consoles have always been cheap cash grabs and nothing else.
6:30 I'd like to argue that this assertion is fairly wrong. Because in 2003, Sony released the EyeToy, an addon to the PS2. Much like GoGoTV it was basically a webcam with rudimentary motion detection, good enough to recognize something moved in the frame but not akin to Kinect, which can tell different body parts apart, or Playstation Move or Wii, which can tell the movements based on data from accelerators or gyroscopes more accurately than the simple frame comparison technology EyeToy and GoGoTV utilize. I'm not arguing that they stole the idea from Sony (the development of the EyeToy itself took around 4 years before it came to market so it's feasible for them to have came up with the concept for it independently, though given that they dropped Tekno (late 2000) about a year and a half after Sony released the first Aibo (first version, May 1999) is also worth keeping in mind, though naturally to lesser extent), but it's unfair to pretend that the market was fully untested at this time. It might also be the case that the market they were targeting with the GoGoTV was already saturated by the EyeToy.
5:50 A limited edition KKay. On my payday? It's like you knew ahead of time Me. Klue. But seriously, this was a great video. It was nice taking a look at the Kinect 0.5 & maybe if they did get some licensed titles, it wouldn't have been overshadowed by the PlayStation Eyetoy & wouldn't have been forgotten in the realm of Plug'n'Play Games.
20:22 My first non-educational video game was Sonic 2 which came with my Genesis, followed by the free mail-in, Aladdin (the inferior 16-Bit Aladdin by Virgin Interactive) when I was 4. I kept getting scared of the boss music though but eventually I discovered cheat codes lol. Those were different times.
I literally gasped when tekno showed up. That's him!!!!! The lil guy from my childhood, this is the first time I've ever heard anyone mention him :') also it came with cards???? i guess i must have immediately lost them because i have no memory of those lol
We had one of these, I'd completely forgotten about it until now. My parents went through this weird phase of letting us have videogames, as long as they werent an actual videogame console (Nintendo, Sega, Sony, Etc), which subjected us to all manner of cheap "plug n play" style games, this being one of them. It was horrible. We used it maybe four times. I have unresolved trauma from its levels of unadulterated cringe.
with all the buildup to "why has nobody ever talked about this?" i really expected the answer to be that it never ended up releasing. the real answer is sort of heartbreaking. it wasn't even good enough to talk about once it was for sale
it’s just a crappy plug n play console
@_remblanc every underwhelming final product comes from somewhere, this one just piqued my interest :)
I'm just at least impressed that it served maybe almost more like a tech demo/proof of concept for many things to follow, considering it was so ahead of the curve on the whole motion gaming boom.
Um I had one of these if definitely released but with way different games I remember it being music focused
It wasn't even BAD enough to talk about once it was for sale.
It feels like these camera motion tracking games are almost doomed to fail sometimes when packaged as the whole experience rather than something that is part of a much larger one. It's a cool idea in concept but practically a lot of people would rather just use a controller.
(Glances at the Kinect in my house currently gathering dust)
Yeah, I remember messing around with an Eye-Toy with my big brother. Once.
Yeah I remember hearing about the Kinect for the first time as I was playing my Wii. I just looked at my controllers, then back at my friend, and asked him "Why would I need that? I have this." Never got one.
I too have a 360 Kinect collecting dust. I’d like to get it for my Shitbox One as well, but I keep putting it off for later.
"You gotta use your hands?"
"It's like a baby's toy!"
I never understood the line until it was actually 2015 and everyone was talking about Back to the Future 2.
Who could have guessed that motion controls would come out and then get tossed out on its ass? Definitely not me!
It's like throwing all their eggs in one basket, here being the motion sensing. They might have had a better chance if the games could also be played with a standard controller, which I know would defeat the purpose but still, and if they had at least a few well produced titles to draw customers to buy the system, maybe even a mascot like Sonic or Mario. As it stands, it's just generic shovelware type games given motion sensing with very variable quality between them. And next, the "Big 3" would come come along and do the same things that this console does, and do it much better by leaps and bounds. That's how this console ended up as a historical footnote.
So here's something really funny: That -specific- Whac A Mole artwork and logo? This isn't the only place it's used. It's also used in the GBA and DS Whac A Mole games! It even has the caked up mole guy, but they don't show his butt. He has the exact same outfit on. There's also an arcade game series and a plug and play game which use the same logo, so I suspect this game was actually licensed by whoever owned the trademark for that game back then.
But only this Gogo TV and the Nintendo ones have the caked up mole.
Why? No idea.
Nintendo owns the caked up mole maybe
@@ChadwickThompson-i8s Nope. Whac-A-Mole is now owned by Mattel, but at the time was owned by Bob's Space Racers, so the OP is likely correct; Bob's Space Racers dictated that the caked up mole be the official mascot for Whac-A-Mole during that period in time.
@@Right_Said_Brett that’s good, at least someone is using that mascot
The caked up mole is also on older Whac-A-Mole arcade cabinets, do not know the date though.
The yard mole cabal...
He's wearing tropical swim trunks too. Moles don't go to the beach!
I really like the idea that you would look at the instruction booklet for a game console for kids (and parents who presumably wouldn't have bought any other console) and it would say "ah yeah you gotta solder the cartridge to work, it is what it is."
A true hobbyist's console
Ngl, I would love a 8 to 16 game system where you get EVERYTHING unmounted, every chip needed to be soldered on the PCB, and kind of a diy plastic cover, but yeah... It need to be disclaimed before the buy.
@@ElementalAer honestly that'd be dope as a like, introduction to these kinds of projects. Would be neat if one doesn't exist already.
@@ElementalAer i think those kits exist, i remember seeing 8bit guy make one like.. 10 years ago good lord. but yeah hobby kits like that exist
It's strange because I would have thought this was some sort of plug and play console at first glance, but no it's a cartridge based console? Whacky.
there are Plug & Plays similar to it (though I'm pretty sure those were trying to imitate the Wii)
Rerez has some videos on them
Can you imagine a universe where every game needed specific periferals to play it.
...mole.
@@Lo-SirZone 60, Chintendo Vii, Eittek MiWi, Intec InterAct, Lexibook TV Game Console
9:12
WHY DID THEY DECIDE TO FOCUS ON THE MOLES DUMPTRUCK?!?!
they just wanna make the player excited to smash the heck out of them :)
🤨🤨🤨🤨🤨
lookin for clues
My initial thought: "So the player has to whack their... butts? They're gonna come up... butt first?"
Gyatt the Gyanme
the visceral reaction i had to seeing that whack a mole art. who the hell drew that mole like that
Someone who has taste, and knows that nobody is going to buy this thing apart from adults 20 years later.
18:27 looks like something you would find on furaffinity
My guess is Brian Swords
@@freeuploads4290 Furaffinity did go online in 2005...
If no one is gonna say it then I will. *clears throat* GYATTTTTTTTTTT
I'm very sorry for this.
the new intro and stuff really makes this video feel more official in a way. nothing was wrong before but kind of like how Defunctland is starting to produce videos that are at a higher quality than TV documentaries. I think this is starting to give the vibe of Technology connections mixed with Defunctland with the main subject matter being neat collectibles or toys circa 2000 and such. I really enjoy seeing the growth of some of my favorite creators into more established creative forces. keep making great stuff
when hes playing the games i can't tell if he's extremely bored or locked the fuck in
i think he just has resting pissed off face
Yes.
Tends to happen when you've had to deal with some shenanigans, @@ANGELECSTASY.
Both he's bored but still trying to make a decent video to display this horrible game
It's boredom.
the thing that's kind of insane is that this thing retailed for 60 dollars but a lot of webcams at the time just came with games like this for free. my dad got a webcam for work and we spent an evening playing ball bouncing and bubble popping games
7:16
The whole "games that can help kids and teens stay active" was a game changer for me. I was very overweight between the ages of 8-18. I credit DDR for helping me lose a substantial amount of weight. Three years after I graduated high school my sister graduated. I ran into a friend I used to hang out with at the ceremony and he looked so confused when I went up to say hi. The instant I said my name his eyes got as big as dinner plates and looked absolutely flabbergasted lol.
Thanks games
Hey, that's good. Good for you. I just used a bunch of amphetamines. I didn't have to eat and I got so much done.
@@YTKeepsDeletingAllMyComments Whatever works right!? lol
I was an overweight kid myself and yuuuuup DDR was an addiction for me. Loved those days. Love the priceless reaction your friend had
The game that got me to lose weight was Niantic's Ingress. The AR game records your movement at a walking pace and rewards you with medals which can be used to advance your level in the game. I also explored interesting places I had never been. Good stuff!
Games encouraged me to lose weight i quickly discovered everything about weight and diet was lie. 👍
So I never lost weight and I’ve never been happier.
29999 _is_ one less than the largest round number before a signed 16-bit integer limit, though.
Well, I *could* be *that* person and add the 70th like…
gjskddhdlhdhekhejjsldikdhdjjdjsjssk@@Grape_Rush_Goat
for a signed integer, unsigned, it's 65k.
Someone really fucked up the programing. And it's kind of dumb, this system have the power to process the camera input and accelerometers from the controllers, but the chipset is 16 bit (or just the ALU)?
*"Manly's Toy Quest...? What manly toys are you questing for, Crash-"*
~Caddicarus, 2021
That is literally the first thing that popped up on my brain the moment I saw the logo lol
@@Astro.FGplayer Same
@@Astro.FGplayer same
but I'm still wondering what manly toys crash is questing for, and is he still questing for them
I knew I've heard it from somewhere!
OH MY GOD YES
Despite growing up in the 2000s, I haven't always had first-hand experience with the things you talk about. I didn't have tamagotchis, or an I-Dog, hell I didn't even have Webkinz, but you know what I had?
One of these god forsaken things! I think about it some times. Couldn't remember what it was called until you dropped this video. Thanks for the memories, Clue!
i had one too!! that’s exactly how i felt when watching the video. would have never remembered it on my own
Same here, my parents didn't use credit cards so I never got to get any of the stuff you order on TV, I didn't have internet so I couldn't use Webkinz (a lot of my friends were obsessed though) and the only I-Dog type thing I had was I think a happy meal toy. As for these things, I remember seeing them around and I distinctly remember having that Whac-A-Mole controller. I have no idea if I had the console and game, but I had the controller, probably got it from a yard sale or something
The caked up mole is hilarious!
wuddyamean caked up moooAAAAAAAA
( ͡° ͜ʖ ͡°)
He got that stupid sexy Flangers energy I'm dead bro
8:50 for the mole
Ikr😂😂😂
I actually had a knockoff Wii console my dad got me from Dollar General, and it’s had these EXACT same games except the console didn’t have a camera at all, instead it had a knockoff Wii-mote .
I could never forget this stupid thing, my parents brought one of these home and told us it was one of those newfangled Wiis everyone's been talking about. What a let down!
We only had the tennis and whack a mole kits from what I remember
Tragedy
lolll i had one too but absolutely loved it as a kid
Oh my…
Wii wasn't out yet, at least at the time it was released
In every recording of him playing, it shows hes having a great time
9:50 The moment I saw that remote I got out of my chair and went to pick up the exact same one I just so happened to have just a few feet from me. It's a Panasonic Light Tower, VCR/TV/Cable/DDS, Program Director MB Universal, VCR Plus+ if anyone wanted to know.
…do you mean the picture a little bit before that? There aren’t any remotes at that timestamp
This is the BETA Xbox Kinect
Or off-brand PS2 EyeToy
Kinect sports looking wack rn
I first compared it to the Wii but that makes much more sense than my stupid little guess.
@@emperorfaiz 6:50 lol
First gen Kinect user here. The first gen Kinect WAS the beta test. This is more like the alpha
I got one of these for Christmas of 2005, my aunt got one for me and one for my cousin, and we chose who would take home either Tennis or Whack-A-Mole. I took home Tennis, and remember plugging it in a few times when we had a tv with A/V inputs on the front. When we got one with them on the back, it wasn't worth going through the trouble of hooking it up. I was 7 at the time and remember having a lot of fun with it when I did play it, though in all honesty I remember whacking my friends with the racket more than actually playing any of the games. I'm very glad to see someone else talk about this console, it's been very hard to find info for over the years, and from one of my fave channels no less; you've hit many of my near-forgotten childhood items! Now I'm just waiting to see if you make a video about the Robosapien 😉
They did not needed to give that mole a dumpy, but they did.
I doubt they use an accelerometer, it's probably a mercury switch in the controllers. Looks like they stuffed an early 2000's phone into a console, used movement algorithms based on a static background and high contrast colors to determine where the user is. It's honestly really clever use of low tech components to make a psuedo Wii. Too bad they didn't put in enough effort with the games.
16 bit, and it was likely a Sega Genesis on a chip or some other architecture on a chip. Otherwise this would've had a feature phone OS and J2ME which it certainly appears to be lacking.
pretty sure mercury switches would been banned from toys by the mid 2k's. Could just be a gravity ball switch.
😂😂😂😂 Mercury Switches 🤣🤣🤣🤣 how 1980s
I had this!!!! I remeber it!!! I remember the Kinect coming out and being like "i had one of these years ago on a crt tv"
And here I thought Sony's Eyetoy was the first of this kind of interactive device. But evidently, that's not entirely true.
I think one problem this thing had going against it was the extremely basic naming convention they went with for the games. It could have been Super Go-Go Baseball, but no, it's just plain old Baseball.
Agreed. I've also always found something sub-par feeling about consoles with only exclusive, basic games made for that console. The industry standard is to make a console that can handle all kinds of independently made games, and try to get as many studios that are making good games for their own sake to develop them for that console as well. If a game is appealing enough to stand on its own, then it's appealing. This applies to Nintendo IPs as well, since they would still be just as good games if they were developed for any other console. But the GoGo TV games? That come with game-specific peripheral hardware that can only be used for that console? And the game is basic? That just SCREAMS "gimmick", even if it's fun. Just makes it feel like an easily forgot gimmick toy, not a full fledged video game console.
@@CWCvilleCop I mean, if you are a good enough first party developer with strong IPs you can get away with having only exclusives like Nintendo, but that is because Nintendo is probably among the top 3 best game dev companies in terms of game quality, any true first party Nintendo game is essentially a very polished very fun game, that is why they can get away with it more or less... In fact it is only them that have an excuse to make videogame consoles in the world of today, PlayStation or xbox are essentially only computers with a locked down weird OS that are sold at a loss, they could just release games in the PC market and let companies like steam make pc-consoles like the steamdeck. Nintendo is the only remaining console company that still releases consoles that have a point, the only point in a videogame console today is to have weird gimmicks so that games can actually be make to use the gimmicks, sure PCs can have gimmicks but no one is developing games for those gimmicks, console with gimmicks make a target for games that make use of those gimmicks, and that is the reason why Nintendo is IMHO the only company still releasing consoles. IMHO if you release a console today you either make it a gimmick machine like nintendo's or an all porpouse PC-console like Valve's steamdeck, releasing a console that is just a locked down PC with no gimmicks sold at a loss is kind of off
i love how this console's greatest priority was caking up the mole
should note, dumpy mole was the "mascot" of whac-a-mole in the 2000s. you can find him on the art of various amusement acade game, and even the box for the ds and gba whac a nole games
i usually never leave constructive criticism, but i love your channel so i figured i would! the pacing of this video seems off. you seem enthusiastic about the console, but tired. there’s so much build up only for the video to end on an unsatisfactory conclusion. no punch, no victory. just a fizzle. keep talking about weird stuff! but i think you need to implement more of that planet clue raw energy.
Good point actually. I was expecting some final thoughts to wrap it up, but then it was just suddenly over. Kind of expected a little explanation, or even an opinion, as to why it didn't sell at the end. Enjoyed the video, but this is a fair critique.
I had one of those ""3D Ninja"" games with the visor. It was basically a Tiger Electronics LCD game in front of your face and you controlled the buttons with motion controls to activate them.
I have no idea what it is with LCD games and committing crimes against nature. Portable consoles proper have had reasonable gimmicks (Lynx and WonderSwan could be turned vertically, the DS family had the two screens, etc), but then you have Tiger making you buy cards to add items for the Mortal Kombat LCD game, or making you use a minuscule laser pointer against aliens on a tiny screen for the Area 51 LCD game, and we don’t need to talk about the R-Zone.
Man your video editing gets slicker almost every video you upload! Super cool to see over time.
That Cindy Smart commercial feels like a satire from RoboCop.
I actually own one of those "VR" things, though it has been in a box somewhere for... a very long time. Its not the most advanced thing in the world. Effectively it was just and LCD style game. The enemies illuminated at fixed points, and depending on where dictated which sensor you needed to flick. Just a basic motion switch in each.
People forgot? I remember begging my mom relentlessly and getting lost in a Walmart for one of those things, and I kept it growing up! If I didn't lose it while moving 5 years ago, I'd probably still be using it here and there.
I remember this. A friend from church had one of these and I remember going to his house and playing those dumb games.
3:40 I got one of those from a friend back in the day, it's not really "VR", it's actually just one of the same junky LCD handheld "tiger toys" like the ones you showed from MGA previously, but with duplicate screens slightly offset to fake a very weak sense of depth. The gloves are just tilt triggers like the ones in step counters, and they usually failed pretty quick just from shaking them too hard, ditto for the front lighting on the screen. It looks really cool as just a thing on a shelf though, like the toy equivalent of displaying an expensive GPU.
I was the kid who had only the 4-in-1 cartridge and I adored the Go Go TV anyway. My parents bought it for me after I played with the Playstation Eyetoy at a friend's house and wanted one myself. Child me didn't know the difference. I used to play with this thing for hours and yes, got it out multiple times over the years to play balloon juggling and nothing else. I always thought it was just some no-name plug-and-play device that was on sale at the grocery store that day or something, but my dad is really into new tech so he probably knew exactly what he was buying. I can see why my parents never got me any other games for it because I didn't care about sports at all. Maybe if the licensed games had released, I would have gotten some of those. But honestly, balloon juggling was enough for me back then. I also remember penguin maze being incomprehensible to my kid brain, break a brick being fun but too glitchy to really enjoy, and flashcard fishing being super boring.
never in my life did i expect to be flashed by a mole on a video about a early 2000s educational video game console
This "item" was a commercial failure because it was overpriced,the technology was not advanced enough and the gameplay was far to simplistic. Any decent game on the original NES was able to provide more entertainment value then this thing ever would.
15 minutes wonders, and then to the back of the chest. The technology is cool, but in no way the price tag was ok.
If they sold a webcam bundled with downloaded games, they would win way more money, with the rising of home computers and faster internet.
9:13 why is the mole double-cheeked up like that 😭
Wlack whack a mole
It honestly seems that the wireless air 60 that Rerez reviewed was a poor-mans version of this console. that's interesting because many thought it was just a bootleg of specifically the connect. Also, my theory about the baseball game being factory defective was that either a person who soddered all the connections on the cartridge got lazy and missed two or it was a machine error and the factory machine that soddered the pins accidentally missed two.
i cant unsee this thing having the exact same font as beatmania's old mix titles
oh my god it DOES
GOD seeing that box and those 4 pre-packaged games takes me wayyyy back. I for sure know I had one of these and the whack-a-mole game I was addicted to (seeing that hammer controller oh my GOD, I think the game even made me have a weird whack-a-mole obsession for a bit as a kid) but I couldn’t remember for the life of me what it was called, thank god this thing wasn’t just a fever dream I had as a kid. I don’t think I had any other games aside from the one that came with the system and whack a mole. I MIGHT have had the paintball one but I’m pretty sure I’m thinking of another plug and play paintball game I had all those years ago (I’m actually gonna look into it, maybe follow up this comment with an edit depending on if I find it or not.) I’m sure most of my plug and play systems are still where I stashed them away ages ago, I should dig through them sometime.
Anyway hey, I love all these videos unlocking my childhood memories. Doing numbers for my sanity when it comes to scrounging my memory for things I just barely really fuzzily remember as a kid. Keep them up, please!!
8:50 that is some pretty sus advertisement there
GYAAAAT
WHY DOES THE WHACK A MOLE HAVE CAKE
I'd love to see you talk about either the V-Smile or the Fisher-Price InteracTV. They were edutainment video game systems from the early 2000s that were HUGE parts of my childhood
In terms of the technology, 2005 isn’t really that early. Aside from the EyeToy, it was five years after Logitech’s Reality Fusion GameCam.
Oh god, i owned this thing. I remember struggling to hook the thing up, playing for like an hour, and then getting bored, and ended up playing Sonic Riders for the rest of the night.
I am almost certain I had one of those ninja "VR" headsets as a kid. My parents bought it at this flea market and inside its just red LCDs of ninjas appearing in 3 rows and you timed the punches and kicks for when they would be at the front of the lanes.
Oh my god it's a worse virtual boy they really did it
@@titanic_monarch796 Someone had to
Tekno wasn't the first robotic dog, Sony launched the AIBO a year or two before...but it was $2,500...in 1999. That would be $3500 in 2024 money (which is just sad, considering I was born in '85), Tekno cost a whopping $40 in 2000.
0:07 thomas and friends logo in the backround
what part of the spectrum is this
Look at the very top@@check3255
:o
thanks, i guess
@@check3255 most of it. (Signed, an autistic)
i think breakout suffered less from collision detection and more from poor gameplay design. the ball seems to only collide with movement in the lower half of the screen, but there's no overlay or ui elements to convey that
the real question is: why not caked up whac a mole?
Had one as a kid. Parents found it in a bargain bin. I still remember being furious at the penguin maze game, because it never responded to the hand motions. The other games worked fine, the music was terrible.
14:51 Look at my boi playing, he look so happy 😊😊💖💖
i love your pfp
I was watching the tamagotchi video you made while drawing??!
Anyways month 4 of asking you to talk about Chao garden & day1 of asking you to talk about cube world
From the thumbnail I thought it was the PS2 Eyetoy
You just undug a memory that was dug deep into my brain. I thought I was the only one that remembered this thing
The boxes use the old beatmania font LOL
I really wanted the Virtual Reality World Ninja. In my child brain it'd map out my entire backyard and virtually transport me to a ninja world, where I'd be fighting evil ninjas and all that. I never got it and that's probably for the best, it looks like junk. From what I've read, it was just an LCD game thing, like a Tiger R-Zone.
You can kinda do stuff similar to that now with the Quest 3 at least
Had this when i was a kid. When I got this video in my recommended I nearly went ballistic. I truly thought everyone forgot about it
The Thumbnail: Dark Secret
The Video: Nothing Creepy
I remember Rerez did a series of "Worst Ever" videos on consoles very much like this one. I guess it escaped their wrath through sheer obscurity.
0:31 B4 I even watch this video I’ll tell you what’s wrong with it… it sucked & barely worked felt like I was getting cheated in ALL of the games cuz the controls where so terrible, I remember being vary excited when I got this to only be let down and only play it for a day or 2 b4 I sold it to a pawn show for $10
Did u ask for it or did ur parents hate u
I like waching pawn
man your content is so cool, things like this is the exact type of content I've wanted to make, the 2000s too, was my era and It feels weird to know things others don't, such a vibrant and fun era of inventions and trends, was never sure how to get out there , so content like this is perfect
I seriously don't remember ever hearing about this thing.
The box art for wack a mole is fucking hilarious.
when i was watching you struggle with the breakout game I noticed that it would only track your hand as a hit when the ball was below the area where the bricks were all laid out in the beginning like the bottom half is the hit area and the top half is the ball will travel uninterrupted area
In the alternate timeline where go go tv was a success, the mole on the whack a mole box would've probably make atleast one person a furry
I purchased this a couple of years after peak, as a full-on adult, on clearance. Agree that Whac-a-Mole was best, with worst art, and you have the same facial expression I did while playing. If they'd added adult-focused cardio cartridges it might have done a lot better; adults know how to suffer and will take the tiniest scrap of entertainment with their exercise. Adult-focused cardio Match-3 in that era would have *cleaned up.*
3:49 I found two reviews on RUclips and uh... It's an LED game on stereoscopic LCD... Which sounds familiar and I'm not sure why.
@3:54 I HAD THAT VR SET. It sucked. I cannot remember ever getting it to properly work and, if i remember correctly, it was basically just an LCD game your strapped onto your head.
that sounds like the virtual boy with extra steps lol
I HAD ONE OF THESE!! I would only ever play the balloon juggling one and cheese it exactly like you did by just sticking my arms out and waving them, lol
Tekno was a knock off of the Japanese Aibo toy. A lot of ppk wanted Aibo, but couldn’t afford it. Tekno provided a more affordable option, but was still a cheap knock off n thus lacked a lot of the features that made Aibo cool.
This was an excellent video! Brian's photos were too funny xD
I just remembered when we finally got a Wii in 2008, I thought it was going to be one of these because I didn't know what a Wii was, and I had seen the commercials for this on TV.
Why is that whackamole mole so cheeked up DAM BOI
Wait. I could've sworn I remember someone talking about a console with a similar concept.
They covered it in a series about the Worst Plug-N-Play Systems. Used a camera, checks which pixels changed, all of it!
I winder if the people who made _that_ terrible console "got inspired" by this one...
19:07 They actually mixed up the standard box design just to incorporate the thicc mole. Dedicated
Now why in the hell is the gopher cheeked up like that????
DAAAAAMN that mole cheeked up!
I’m sure if this took off, parents would LOVE the amount of plastic shit they’d have to keep stored with the console. Where do you even store the cartridges? Do you have to keep the boxes to put everything back in after you’re done playing?
Imo, the fact that every game came with annoyingly shaped plastic toys that can only be used for its specific game (along with the weirdly shaped cartridges) probably was one of the things that made people not want to buy it. If you have any other console, you can hold a large collection of games in one cabinet of your entertainment system, and add to that collection seamlessly. I remember having about 50 games for my N64, GC, PS2, and 360, all in one cabinet my whole childhood. But this thing? The console itself looks like a toy for infants, and you're going to add to your unseemly pile of stupid plastic toys for every game you buy for it.
This case design also limited the market to a very specific demographic. Just by changing the case to look more mature or "for all audiences", and a general controller with a lot less bright plastic and more of an industrial design, they could've made a lot more sales even if the games remained the same (though this could use a lot more polish in some areas). This couldv'e easily been an all ages party game system too that customers would feel comfortable with leaving it connected to their TV and not seem too toy-like with just a few minor changes and a wider range of titles. Remember, "optics" (that term has become real popular in the past few days in light of the presidential debate).
I don't think people want to keep a toy chest next to their A/V setup. They should've had one or more universal controllers and just sold the cartridges as just cartridges. It would've cut down on manufacturing and shipping costs too. I imagine there are a bunch of plastic basketballs and tennis racquets that are sometimes ending up at thrift stores sans the game or console that nobody knows what they are for or what to do with them. :-( The WII got this right, with only a couple extra accessories that don't look like cheap dollar store toys.
I had one of those "VR" ninja things as a kid, it came from goodwill. It was basically one of those lcd handheld games strapped to your face, the gameplay consisted of ninjas appearing on different sides of the screen and you shaking the pedometers on your limbs to attack. I only used it a handful of times, would've been a major disappointment had I payed full price.
14:39 why they make the black people look all thuggy lol
It really is almost like the wireless air 60, how shocking
Excited for this one, Seen this console at thrift stores and always wondered about it, Always reminded me of the leap tv
thank you so much for making this!! saw your video and it immediately unlocked a memory so deep in me that i would have never thought it up on my own. showed my family and they confirmed we owned this when i was super young. it was such a nice memory and i haven’t seen this thing anywhere else on the internet. thank you so much!!
2:52 that aussie accent is so strong when you hear a non-aussie accent before it lol
You have just awakened a long dormant memory.
"Yes they made the mole caked up" 😂😂😂
Treating a game console as some sort of kid's toy is the biggest mistake any company can make when marketing a game console.
If it doesn't cost at least 100 bucks, you aren't gonna get much value for it. Plug and play consoles have always been cheap cash grabs and nothing else.
6:30 I'd like to argue that this assertion is fairly wrong. Because in 2003, Sony released the EyeToy, an addon to the PS2. Much like GoGoTV it was basically a webcam with rudimentary motion detection, good enough to recognize something moved in the frame but not akin to Kinect, which can tell different body parts apart, or Playstation Move or Wii, which can tell the movements based on data from accelerators or gyroscopes more accurately than the simple frame comparison technology EyeToy and GoGoTV utilize. I'm not arguing that they stole the idea from Sony (the development of the EyeToy itself took around 4 years before it came to market so it's feasible for them to have came up with the concept for it independently, though given that they dropped Tekno (late 2000) about a year and a half after Sony released the first Aibo (first version, May 1999) is also worth keeping in mind, though naturally to lesser extent), but it's unfair to pretend that the market was fully untested at this time. It might also be the case that the market they were targeting with the GoGoTV was already saturated by the EyeToy.
And the Dreameye for the Sega Dreamcast was bundled with Diver which came out in 2000 and there were some eyetoy like games for it as well
This was just on my recommended page but you, my friend, have earned yourself a subscription
5:50 A limited edition KKay. On my payday? It's like you knew ahead of time Me. Klue.
But seriously, this was a great video. It was nice taking a look at the Kinect 0.5 & maybe if they did get some licensed titles, it wouldn't have been overshadowed by the PlayStation Eyetoy & wouldn't have been forgotten in the realm of Plug'n'Play Games.
5:32 that's a slick edit lol.
20:22 My first non-educational video game was Sonic 2 which came with my Genesis, followed by the free mail-in, Aladdin (the inferior 16-Bit Aladdin by Virgin Interactive) when I was 4. I kept getting scared of the boss music though but eventually I discovered cheat codes lol. Those were different times.
My (own) first non educational video game was skylanders giants for the 3ds
Inferior??? You lost your mind if you believe that at all..
@@RevrenD23 The Capcom game was way better, I'm not sure what you're talking about.
@@mattwo7 Well, I don't know what to tell you, it was not, and it's not even close, so...
20 years??? 19 years! Don't round it up.
1:07 is hilarious
I literally gasped when tekno showed up. That's him!!!!! The lil guy from my childhood, this is the first time I've ever heard anyone mention him :')
also it came with cards???? i guess i must have immediately lost them because i have no memory of those lol
We had one of these, I'd completely forgotten about it until now. My parents went through this weird phase of letting us have videogames, as long as they werent an actual videogame console (Nintendo, Sega, Sony, Etc), which subjected us to all manner of cheap "plug n play" style games, this being one of them.
It was horrible. We used it maybe four times. I have unresolved trauma from its levels of unadulterated cringe.
ENGAGEMENT GO BRRRRRR (i love obscure game consoles)
9:13 The Whack a Mole box graphic is probably the funniest thing I've seen all month. GGs
You look so insanely unenthusiastic while playing the games it’s hilarious