@@aronite.27 Which is more of a crime against Eggman than any of the good guys, really. Detective Pikachu proves that furry characters can translate well to realistic CGI.
Carbon Roller Caco no you see the whole point of Pokémon is too see the world of Pokemon you explore it and find these Pokémon and the games try to make it seem like Pokémon can actually exist but sonic is far from being realistic he was much better off with a computer animated movie like Mario
@@aronite.27 I meant that Eggman's a stylized human and thus would stick out like a rotting egg among real human actors, thus necessitating that the movie go full Alita: Battle Angel for his presence to not look off. And that would NOT be a loved move.
Detective Pikachu and Sonic broke the trend. I believe this is because they write new stories with existing videogame characters instead of using the actual videogame’s timeline
It's actually very, very easy to make a Bioshock adaptation: just make it a prequel to the first game, showing Ryan's ascencion to a great entrepreneur, how he built Rapture, and then how its society came to be what we see in the first game. End the series the moment Jack enters the city. Gg ez.
@@TheKoNoGuN Rapture has more characters than Columbia, thus a more spreaded plot. You can have many POVs, which makes your understanding of what's going on just better. But yeah, it would be nicer to adapt Infinity first since Burial at Sea depicts both Elizabeth and Brooker ending their storylines on Rapture. Besides, BaS was amazing, and its plot would very well fit on a series about Rapture.
It was kind of funny how he said Castlevania would suck as a movie, considering it was actually written as a movie, and then the script was turned in to the series. The first season in particular is clearly just a chopped up movie.
I see it like Pirates of the Caribbean: when they made the first Pirates movie, they didn’t literally adapt the plot of the Disneyland ride. They just took the loose concept of pirates looking for treasure in the Caribbean, threw in a few references to the ride and built a completely new plot around it. Same for Castlevania: they just took the loose concept of Belmont, Sypha and Alucard trying to kill Dracula, built something entirely new around it and threw in a few homages.
This is the reason why Arcane was a huge hit. Lol property adapted into tv series by people who actually care about the characters and know their shit about the lore and story.
@@Lilybun Would you rather what we already have or would you rather a show all about weirdos running to the other side of a stadium to hit a giant glowing rock
This is an incredibly reductive generalisation. Many games have very rich universes. The fact that you couldn't directly adapt the story of Bioshock into a movie doesn't mean that there is no potential for a good film in the world of Bioshock. All it takes is a bit of creativity. If you had a video game movie that was made as a passion project by a skilled director with an exceptional understanding of storytelling I'd be willing to bet it would be good. The story of a single survivor of a crashed ship having to survive stranded in the middle of an ocean on an alien planet isn't an inherently bad idea for a movie. In fact I think it sounds great. If you took that same movie and put a Subnautica label on it it wouldn't suddenly make the movie a bad idea. There's a lot of issues surrounding existing video game movies, but there's no reason they can't work.
Oh hey it's ya boy Totally agreed, he's putting some good points out here but it's kinda drowned out by the heavy handed generalisation IMO. Also Warcraft wasn't terrible, doesn't really deserve lumping in with the rest here.
Unironically, that's what I actually expect from the upcoming fnaf movie. And that's only because we're most likely to get Scott alongside the director and scriptwriter(s). Scott, unlike a lot of video game developers (even indie) is really passionate about the whole thing and will definitely try his hardest to make the movie good.
You can adapt the story of a videogame into a movie, but not the videogame itself. I think that's the point he's trying to make. When you adapt a book into a movie, you adapt the story of the book, but the story is pretty much the book. In a videogame, the story is just half of what the videogame really is; and that's in the best case scenario. There are a lot of games that are mostly gameplay with very little story. The importance of the narrative in videogames is a pretty recent trend. That's why a movie about super mario brothers is always gonna be borring, because the story of the mario games is just an excuse to implement some new crazy gameplay mechanics.
Cosmo on Twitter has actually said he thinks the Detective Pikachu movie might be good because it doesn't seem to be adapting that game's plot and instead seems to have it's own plot, just set in the Pokémon universe. His overarching point about adapting video game plots into movies is I think largely correct.
Matt Willis Aren't Tim and Pikachu looking for Tim's father in both the game and the movie? Maybe it's not going to be exactly the same, but the main plot is still a boy looking for his father with the help of a talking Pikachu. So this would actually go against the whole point of his video.
@@conormeehan. I think you are not getting me, the show adapts the stories from the books, the game's plot it's made up by cd projekt. The show is obviously referencing the game in a visual way, Henry Cavill trying to imitate Geralt's va performance, the appearances of the characters, etc.
I sort of have faith for Detective Pikachu to atleast be a good movie for kids, visually it's great and surprised how well it holds up in live action What I would love to see is more games turned into animated mini-series akin to castlevania
Same here, it also has an advantage, it’s based on a point and click adventure game. This means the main plot is around the run time of a movie. It also had limited gameplay elements since point and click games are limited as well.
The reason Castlevania works though is because the games themselves have so little story outside of the core premise. It's literally "go right and kill the things" so it's hard to say if it's even really an adaptation of anything. There's minor iconic elements like the whip and a few names, but other than that it was a blank slate for Ellis to do whatever with. Hence why there's this weirdly anti-clerical element to a series that never cared about religion aside for using it as a means to kill vampires and other creatures. Because Ellis is the most stereotypical neck-beard atheist ever. Castlevania works because there was nothing there to begin with other than pre-established archetypes. Basically a Solomon Kane rip-off with names you know and writing typical of everything Ellis works on.
@@joshbennett7439 I disagree for the reason stated in the video which is generally a very common argument- there is interactivity and to an extent games heavily rely on that in their storytelling
@@brwntwn123 detective Pikachu IS a game. And Pokemon was a game first. The TV series being pretty okay ish is proof that games work as TV shows. If detective Pikachu is good, it will prove that you can make a good video game MOVIE.
I’ve always thought the best way to do a video game movie would be to make it a side story or spinoff in the games universe. So a movie set in fallouts universe but tells a story outside the game.
I honestly think these movies aren’t as good cuz these directors and productions are using them as cash cows. Slap a video game title as a movie and they know instantly a ton of ppl will go see it cuz it’s a popular video game. I think if a very talented director or a talented director with an amazing past directs a video game movie then we could have something here. But I can’t think of any big names that have done this or am I wrong? Lemme know if a big name director has directed a video game movie in the past cuz I can’t think of one.
gmaster5001 let’s hope metal gear solid will be badass!! The director sounds promising and he’s a huge fan of the game. Even Hideo Kojima said he doesn’t want anyone else to direct a MGS movie except him so that makes me very excited!
I haven't really played metal gear to much but I wanna get around to playing V ... I'm a huge GOW fan tho ... That is begging to b turned into an epic trilogy
Good point. If you give directors like Christopher Nolan, Denis Villenueve, or Peter Jackson the concept of video games like Bioshock, Fallout, The Last of Us, Red Dead, etc. They'll make a fucking amazing movie just out of that concept.
Honestly I disagree with you specifically on the point of Bioshock being unadaptable. Bioshock has a lot of narrative meat beyond just the meta-commentary on videogames themselves. There's a lot of political and philosophical commentary going on in that game as well, and Andrew Ryan and Atlas are fairly interesting characters that could probably be fleshed out nicely by a good writer. I honestly think that it would probably be possible to replace the non-character player stand-in from the actual game with a more three-dimensional movie protagonist and still carry off all that stuff and the protagonist-is-a-slave twist effectively. That being said, I don't think there's any point in doing that because Bioshock already exists and already did it. A lot of the time my biggest argument against videogame movies is that they simply don't have a reason to exist and are pointlessly redundant. Maybe that's why it's hard to find talented people to work on what is in effect usually just a cashgrab for an existing IP.
Infinite allows for more storytelling due to the idea of multiple universes. A movie could be spun around Comstock's inner circle and his be more about his reactions to booker. As for the original two it could be about the decay of a splicer who's trying to get by and have him be killed by your character at the end of the movie.
RicAdbur I feel like video game movies can work if a movie keeps to the source material and tries to tell a story rather than the “game’s story”. Take Bioshock for instance, instead of having the story be about Ryan or Fountaine or any of the Audio diary boys, make it about a simple hire gun, he’s making good money with Ryan but also gets put in many places and hired by many other people. Or maybe do the whole Burial at Sea thing and have it be about a detective trying to find someone’s little girl, hoping she hasn’t been sold off or shambling in the streets with a Johnny Topside.
@@blackraptor1154 Or the main character is Rapture itself. Rather than forcing someone into the role of protagonist, the movie could be a sort of observation of the city itself, where we follow the lives of certain citizens has the place goes to hell. An anthology TV show would really work well with that, where each episode follows a new person and/story.
@@piotrekk7045 how do you make it both? When the last book ends the story ends. The games try to pick up after the events but really the overall story from the first game forward is mediocre at best.
I disagree, I think it's possible but the people behind these movies don't care for the source material. And if they have to change the interactiveness of games, they can adjust and change them for the sake of the story. It can definetley work.
I agree with you. A trash movie is going to be trash regardless of its source material. If the correct filmmakers can take media such as comic books and use it to tell cool stories (that may or may not have to do with the overarching story - like Dredd) the same thing could be done for video games too. I think they just need to get away from re-creating the blow-by-blow stories in the games and just use it as source to tell a different story.
@@docmarion8902 He didn't say anything about interactiveness. I guess an example I can use is Link. He has no personality in the games but surely giving him one in a movie wouldn't hurt no? Same with other silent protaganists.
Yeah I agree with you. Take for example anime. It is different to a game because it already IS a movie by itself but there is no real good live action remakes. Why? Because nearly every single one has been changed to try to be popular with the majority which just screws it all up. Look at DeathNote on Netflix...horrible.
But it would probably be hard to condense the last of us into a 2 hour film. It requires a dynamic relationship between the 2 leads, in addition to introducing people who haven't played the game to the world and concepts. Have people get emotionally attached to Joel, Sarah, Ellie, and explain the cordyceps, hunters, fireflies, and the FEDRA dictatorship in 15 minutes while still translating the full last of us emotional arcs and evolving nature of Joel and Ellie's relationship in an hour and 45 minutes. Not with that time limit, as Marcus said at the end as a series videogames can take the time to do world building that movies don't have in a series of some sort.
@@inshan3st3r yeah is probably difficult to get all of the story in one movie, but thats why HBO is making The Last of Us a series instead of a movie, kinda like what the witcher is doing. And my guess each episode will be 50 minutes long.
To say that any kind of movie good is "Impossible" in a world where a 2 hour LEGO commercial can be good seems way too harsh. I think the problem is that they chose to adapt specific games rather than taking an existing universe and expanding it with an original story. Something like the Legend of Zelda would be a perfect thing to make into a movie since the games universe is built around reincarnations of the main characters in their own, mostly unconnected stories, so a new story unlike the others in the series would be expected rather than weird and unwarranted like Street Fighter.
Agreed. Many, many games *could* be adapted very well. Zelda like you said is an incredibly open, flexible world with cool magic and weapons. Metroid has awesome space pirates and sci fi tech, and if they wrote up a decent plot it could work as an action movie. A lot of video game movies get wrapped up in what already exists and can't escape it, so they try and rewrite the existing story.
@@ThatRPGuywithtoomanyOCs There's absolutely no way to make Metroid work as a movie. The games are all about isolation. How you're alone in a dark, creepy place, trying to figure your way through it. You can't have a movie about a a single character who doesn't have anyone to talk to. (Castaway was a strange exception, and even then, he had a basketball to talk to) A Metroid movie would require supporting characters, something that just doesn't work well with Metroid. (Just play Metroid Prime 3 and Other M) And no matter how they would spin it, the movie would always end up being compared to Alien and Aliens, and it's all been done before. Even the Alien franchise is unable to move out of the shadow of its two first installments. Metroid is my favorite game series of all time, but the series is all about the mood and that dreadful feeling you get being stuck there. It's never been about the story.
In my opinion, I think that it is entirely possible to have a movie based on the video game. The problem is, almost all video game movies are adapting the wrong components of video games. Video game movies often focus on recreating the video game's most iconic stores and game mechanics. That is not what the focus should be on. Instead, the movie should focus on adapting 3 critical aspects. *1. The Characters* The movie should incorporate the original video game's most recognizable characters to some degree. Many characters have strong personalities, traits, and philosophies. This is not always the case (such as when the game stars a silent protagonist) but when it is, the movies should do its best to adapt the character to the big screen. You can make the adapted character the main character of the movie or you can have them play a supporting role to the main character if you want more freedom to create a new story. It really depends on the type of movie. I can imagine an Uncharted movie would have to star Nathan Drake or a Ratchet and Clank movie would have to star Ratchet and Clank. A Portal movie, however, should not really follow Chell, though it would have to incorporate Glados in some kind of way. *2.The Setting* This is one of the most important aspects that must be carried over in some way. This is what allows the player to be immersed in the world and is necessary in any film adaptation of a video game. A Mario movie must take place in the Mushroom Kingdom, Halo movie must take place is the Halo universe, etc. This is how you establish your movie's identity. You can even have new character and keep the familiar setting. This is also by far the easies thing to properly adapt. *3. The Themes and Messages* This is the hardest one to adapt but very necessary. If you really want to please the fans and be a true adaptation, you need to adapt the original video game's themes and messages. This is 100% possible but the film makers need to be given enough freedom to convey these themes the way a movie would, not the way a game would. Take your Bioshock example. You can make a movie about the futility of choice and the lack of free will (I'm sure movies have been made about this message) but you need to present this message in a different way for the movie. Convey it in the way a movie would convey it and still staying true to the message. The movie adaption should not be limited by the story players already experienced in the game. It should be new and expansive. It should not try and adapt gameplay. Take the Overwatch shorts for example. On of the reasons they are so good is because they focus on the characters and exploring the world those character inhabit. They feature game abilities but those abilities do not feel like in-game abilities, they feel like natural extensions of the characters' abilities and world. It has to be possible to adapt a video game into a movie, the film makers just need to focus on the right elements.
Based on these criterias the Metal Gear Solid Saga would make for some excellent movies, hell they mostly already are 75% movie and 25% game, the only issue is the maybe need to split them in parts due to how long they are (MGS4 has 12 hours of cutscenes, 12 FUCKING HOURS).
@foursidekm No, lol, idk what he's talking about. It's based on a book with the same premise. There is a Jumanji board game, but it's based on the one they show in the movie and came after.
I dunno man. Detective Pikachu, Sonic, League of Legend's Arcane (it's technically a series but i see it as a very long movie), and Wreck it Ralph were somehow good.
@Intelligent Atheist Pokemon, and especially detective Pikachu, is a video game ip...I mean u cant really call it an anime ip coz the anime is doesn't even have a proper narrative...it's basically just 1 off episodes with some small stories sprinkled in there
Quick answer: it is 100% possible to make a movie based on a video game. Just make a movie in the same universe as the game to introduce new elements to the game world
You don't even need to do that. You just do what Superhero movies decided to do. You adapt parts of the original stories and make changes where you need them in order to have the whole thing flow together better.
Revising a few elements that keep a game from translating well to film is acceptable as long as the script keeps a good STORY intact. Something that is passionate and made with heart, wit, message, pace, and visual flair for gamers and non-gamers alike to enjoy. Revising these few elements is acceptable as long as the script is respectful of the source material's canon without coming across as being outright Easter Egg pandering. I agree that this translation to film can't be done with the rudimentary plots of fighting games or simple action games, but I believe that video games that have made at least decent or interesting fiction in their own right are still possible to transform into objectively good fiction as films. For example, I believe that there could have been a good Warcraft movie to be made because it has a fairly deep fiction to draw from and recreate in service of a worthy storyline. Those cash cows in Hollywood, however? Fuck those guys. They have no understanding or care for the fiction of video games. They just make these things because they're out of ideas to make money quick. Even humble, caring filmmakers like Duncan Jones get fucked hard by these damned producers everywhere.
Prince of Persia and the most recent Tomb Raider aren't embarrassingly bad. they're still exceptionally unremarkable, but they're good compared to all of the others. Resident Evil 1 and Silent Hill have _some_ effective elements and redeeming qualities, at least in tone, visual effects, cinematography. Even if their scripts and dialog are derivative and inane.
I think it’s possible to make a good video game movie, but under one rather big restriction. If you want to make a video game movie, make it a unique narrative set within the world of the game. Some games such as Skyrim, Fallout, etc have really interesting world building and settings that would lend well to making narratives set in them.
I did a video 2 months before this one that discusses the same concept and we make some of the same exact points - except I offer a little more optimism for the future of video game movies: ruclips.net/video/U37dOIdlhZc/видео.html
Here's my unpopular opinion: I really enjoyed the new Tomb Raider movie, Prince of Persia, Assassin's Creed, and Warcraft. Were some of them flawed? Yes. But I had fun with them.
I agree that Prince of Persia was fun. Was it great? No, it was only good or average. But it was a looooooooooot better than the video game movies of yesteryears, like Super Mario Bros. or Mortal Kombat. That gives me hope. Video game movies are improving, however slowly. Also, who knows? Story-centric games like Detroit may provide better fodder for a movie. Sure, the interactivity aspect is gone, but it'd basically be a matter of picking one of the multiple paths the player can follow and adapting just that one playthrough into a film, adding in tidbits from other paths, so long as they don't conflict with the chosen path.
Dude those're at least somewhat respectable movies. I'm in love with the cheesefest that is the Resi movies. Tonally, I reckon the begin to mirror the campy stuff we see from 4-6, despite starting out in 2002 before all that.
I remember back in the day I always assumed that it was the way that game movies were tired to the action genre that killed them. Which made me super excited for both resident evil and silent hill. The main appeal of those games was the sense of suspense that movies does well. Especially Silent Hill, if you gave it an uneasy and abstract David Lynch vibe it would have been amazing. Sadly, I forgot that these films are made for broadest possible appeal. So niche genres or abstract storytelling aren't going to happen. I think it's the scale and budget of the projects that makes them bad movies to be honest. But of course if you're doing a small scale passion project; why adapt a videogame when it comes with so many creative shackles? So there's the issue; no filmmaker is passionately fighting to adapt games. They have their own ideas, and, as you said, game ideas aren't super compelling for films.
i feel like there could be telltale games made into a movie as it has more narrative than your average game thus making it more worthy for big screen adaptation
He probably knew. What he's saying is that books are good, and filled with narrative elements, but have no interactivity. Witcher took that, and added a videogame element of *actually being able to play it* into the mix. That's why it came out good. But videogames in general are about being able to PLAY the story or the characters you're presented with. So that's when videogame movies come out they mostly don't work because you are not able to interact with them, and thus half the fun is just gone.
I don't think a video game movie is *impossible*. They need to do one thing: Don't remake the game, because the people who played the game already know the story and it probably won't be done well, but don't stray too far from the lore. If you pull a Resident Evil where it has basically nothing to do with the world of the game, as is said in the video, it doesn't please the audience it's there to please.
@@strahinjagov simple, laziness and also the stupid idea that because games have gameplay then they have to imitate the gameplay aspects of the game they are adapting.
This is one reason why I liked the Assassin's Creed movie so much. It didnt follow Desmond or vidic or the US branch of Abstergo but instead it made an original story out of a Madrid based branch.
The point is that in most videogames the main characters are not very complex and don't hace any Development because YOU are the one who has to develop them by playing, your way to understand the main character and the action is being a part of it, feeling what the main character feels.
Detective Pikachu actually has really good chances. Pokemon has become such a well known property that theres no need to explain to anyone what it is. The world of Pokemon is known by everyone and their grandma, they don't gotta waste any time setting up the world.
Pokemon also has 20 years worth of TV and movies to go off of. The movie will be based off the game, but also based off of 20 years worth of Pokemon media in which we've seen how the world of Pokemon looks and works, at least in cartoon form. So Detective Pikachu can be great because all we need is a good story and good characters since the fantasy video game world it takes place in has already been so well fleshed out over the years.
"It hasn't been done, therefor it can't" is a pretty weak supporting argument. The problem as I see it (alongside 90% of your points) is that they try to get creative when they shouldn't, and they try to be faithful when they shouldn't. Take your bioshock example, you detailed a faithful movie adaptation for a game that would do best if the movie was a prequel. How did that city fall? "No gods, just man", how would a world like that feel? What kind of other experiments did those characters do? Tell a short story about the politics of that world pre-videogame, right as things are starting to turn to shit, without a protagonist showing up yet, and I think that could work out very well... if they found the right talent for it, which they won't, so it won't be good even in the very unlikely chance that it happens at all. Take mario for a second example, that movie was a clear cut case of "we were given money to make a plot for a setting that we have ABSOLUTELY NO IDEA what to do with". But, mario actually has some pretty interesting stories burried between the games, it's a couple of rival monarchies of different races with an unlikely hero arriving in the form of a sewage worker with a parkour hobby. It could be a plot of a diplomatic visit turned hostage situation, Die Hard that shit up! It could be awesome.
Yes on Bioshock...no on Mario, unless it was a kid's movie. No way a giant spiked turtle is threatening...especially not with plumbers and a princess. And if you take that out, it may as well be a documentary on WW1 or 2 (too many nations/worlds). VG movies have potential, but only the ones with realism should be chosen. Donkey Kong or Mario probably would not make good movies.
"It hasn't been done, therefore it can't" wasn't his argument, though. His argument was that video game stories tend to be hollow, due to having to primarily facilitate and drive the gameplay, which movies do not have. As such, adapting most of these stories would produce hollow results, which is evidenced in most of what *has* already been done. He does note examples of some video game stories which could be adapted well. More to the point, I very much agree with the notion that aiming to tell a story based on the game-world itself opens up a lot of avenues, which may produce good results. At that point, though, you're talking about the game lore, not its story. Similar to your examples, Dark Souls also has expansive and complex lore you could probably do a lot with. Its story, however, is quite plain and generic. He didn't comment on the adaptability of game lore vs game story in this video, but he has said on Twitter that the Detective Pikachu movie might be great, due to it likely drawing from the Pokemon world as a whole, instead of just the game story alone. So I think you're kinda on the same page here.
Same argument used to try to shoot down 3D Sonic. "Oh, it hasn't worked for all this time? There must be some underlying reason that it CAN'T work, then!" That's always a good possibility to consider, but never a good conclusion to assume.
Heavy disagree with the uncharted example. Uncharted is very story driven and almost cinematic in the way the camera moves and shows you what it wants you to see. The fanmade film with Nathan Fillion was really good and showed why/ how an uncharted film works.
I think Fallout would make a good movie. It could be based on the general story within Fallout, but it would revolve around a smaller plot, like a lone wanderer roaming the wastelands looking for his kid. It does not have to be the exact plot as Fallout 4, but it could use elements and it would use the general story of the series.
This same thing was said about all of the other video game movies. The CGI looks bad and taking place in our world really takes away the feeling from the games.
@@thefgcsensei4482 it doesn’t matter what religion you follow, but the Bible would be an awful book if it wasn’t tied to an actual religion. Half of it just bounces around with no discernible plot, and Jesus is pretty dumb as far as main characters go. He doesn’t have any sort of arc or development, his powers are stupid and are never defined, and he kind of just goes out like a bitch. Let me reiterate that my intention isn’t to piss off anybody, I just want to make it clear that the Bible, while incredibly influential, works awfully as a conventional piece of literature.
@@Edgeperor Like the Star Wars sequels and Bioware’s Anthem, the Bible has had a long and troubled development history where ideas are retconned, cut, added, and edited to fit the ever-changing minds of the leadership. The fact it even has a story is frankly amazing.
Here’s my pitch for a bio shock movie. You can do it three ways: 1) Pull a Hardcore Henry, and make it first person POV despite the conventions of the medium. When a choice comes up, put two options on the screen in the form of text, as if the audience got to choose between them, then have the option Jack is compelled to take happen regardless, as the audience is forced down the one path they could ever take. 2) Ignore jack, set the movie during the fall of rapture, watching as things slowly descend into madness for a cast that is morally grey. End the movie as a tragedy, with Jacks plane crashing, and one silent shot of the lighthouse before you fade to black. - In this way the movie becomes complementary to the game, instead of directly copying it. It’s a morally ambiguous prequel focusing on anti-heroes or outright villains that sets the stage for the game. It is the Fate/Zero to bioshocks Fate/Stay Night, or The Joker to its Batman. 3) Ignore jack, and ignore rapture. Set the game in Columbia. While Booker is also limited in agency in truth, it’s not because of mind control, but rather time travel that just puts him in the same scenario over and over again. And this translates much better to film. While booker is not as much of a non-entity as Jack, due to also being the primary villain, and founder, he’s still a bit bland. But that’s fine, because he’s not actually the main character of the story: Elizabeth is. Booker is just a decoy protagonist. The gameplay elements of Bioshock infinite already took a backseat to the world building and story, which was primarily told through cutscenes and dialogue, so it’s easy enough to just turn into a straight film. And being a sort of alt-history dark reflection of our own society makes good fodder for storytelling, similar to something like The Man in the High Castle or The Handmaids Tale. I could see all of these working. Though the latter two would likely be better than the first, on account of motion sickness. Alternatively, bioshock would be a great candidate for the first movie to be VR exclusive. Edit: also get Guillermo del Toro to direct. The aesthetic of The Shape of Water was only a few steps away from being perfect for Rapture anyway.
I feel like GTA IV could be done because there’s kind of some depth with Niko and the immediate side characters. The problem I see with it is that the “immigrant comes to America and joins a life of crime” arc is a little too played out. However you could focus more on Niko’s mental state as he balances his past, present and his perceived future or escape from crime. Maybe cut all the trips to the Triangle Club and Chase Point hookers. But I think you work with some major points in that story. Niko coming to America. Niko finding out Roman is full of crap. Niko killing vlad and working for the mob. Niko meeting Kate. Dimitri betrays Niko. Niko battles with seeking revenge on Darko. Niko being conflicted about his past/life of crime and wanting a normal relationship with Kate. I would calm down some of the action but I think there’s enough in Niko’s character to write around. But what do I know?
Those game examples are service level. Bioshock specifically. A story about a man who is compelled beyond his will would make for a compelling mystery, which is partly what Bioshock was. A movie adaptation usually should never paste a game action for action and beat for beat, cause what's the point. There can be great videogame movies. Hollywood just can't get it right. For the Resident Evil example, part of the joy of RE is the characters. The movies never got that right. All said, I completely agree about the Castlevania example and making games into shows over movies. Of course, anything with passionate and skilled people should do well.
Interestingly, Gore Verbinski once wanted to make a movie based on Bioshock, but all the studios said that they would not spend so much money on the effects of a movie that would be R-rated. Verbinski was like "But Bioshock is very dark and brutal, I'm not gonna make it PG-13"; actually I'm kind of glad he decided not to do it at all then, but i really would have liked to see that movie
What the hell does the lack of interactivity has to do with a video game not being able to crossover into a movie? The main issue is, no real directors or story writers take video games or its material seriously. There have yet to be Christopher Nolan, Russo Brothers, James Wan, or other great directors to give video game movies a shot. Super Hero movies looked like it would never have a formula to crack back in the day and now look at the genre. Games like Gears of War, Castlevania, Devil May Cry, Metal Gear Solid, God of War, Final Fight, Punch Out, Bioshock, Darksiders, Killzone, The Last of Us, Doom, Metroid, Fire Emblem, and a few others could definitely work as movies. The source material provides everything, weaving it together to make it into a movie takes talent and passion to make it work. Some games doesn't have much plot or a main protagonist to follow the story, thats even better because it leaves more room for the Writer to get a bit more creative and add in original plot elements but like I said most of the writers tackling these video game movies either have no experience or have a backlog of shitty movies they've done in the past. I have yet to see any writer or director take the source material seriously.
Castlevania has been turned into a pretty good animated series by Netflix,written by Warren Ellis,who is:A).an acclaimed comic writer and b).a big fan of the games. Seriously,watch the 2 seasons,with 12 episodes in total,who run for 25 min. you can binge them on one evening. Great animation,story(based mostly on the second and third NES games),dialogue,it's Rated-R,with some nice gore,they use music from the game soundtracks and the voice acting is top notch(Alucard is voiced by the guy who played Dr.Balter in BSG and he's super snarky,Trevor Belmont is voiced by Richard Armitrage from The Hobbit trilogy). They even managed to make Dracula an appealing character,who's not just a generic villain and they're setting up a third season,which will be produced next year,with more episodes.
An unpretentious adaption of the story of the FIRST Fallout game could be fantastic as a stand-alone film, with careful writing and no gratuitous fan service. As in, no references to the Enclave, the Vault-Tech experiments, no obsessive focus on pre-war pop culture, no radio, etc. Just simple faith in that game's story and tone. None of the other Fallout games would work as movies, though Fallout 2 and New Vegas might each work well as a series. Fallout 3 and 4 could work, too, but would require serious re-writes.
@UCZx2fW4w491efG0FvbvafDQ Your joking right? The only influence that was taken from the movie was Snake Plissken's macho man character added to Soild Snake. That's it. No idea where "Lifted so much" is coming from.
I keep not wanting to get my hopes up but every new piece of info makes me more and more excited, I do worry about how you could fit it in a movies run time but I think you could pull it off if you make it on the longer side. Also @NinjaSonic 102, personally my nerd heart was completely won over by the Detective Pikachu trailer. I'm a little upset that Pikachu is voiced by Ryan Reynolds but more in a "I just wish it was anyone else" way and not in a "he sounds shitty" way.
@@nbabackcourtmedia Mortal Kombat (1995)? >scorpion and sub-zero working together as servants of shang tsung >but at least they have their canon suits unlike all other characters >raiden isnt really a fighter >"kinda true to the core story"
I've been working on my own dream Castlevania movie trilogy, and I would totally get it pitched to Hollywood if I had any connections. I just want to make a good video game movie franchise, god damnit
My friendly advice is: make good movies in general and get better, that will get you to 1) know more people 2) improve your filmmaking skills The 2 cents of a guy that wants something similar 😅(although for a different videogame series)
There are some small indie games that could be 1o1 adapted to stories. Mainly I think about "Forgotten Anne" or "Gris". They are very visual and story driven. Gris is basically a short abstract movie already and Forgotten Anne also has the dialogue and story down. I'm pretty sure those could be made into successful movies. Problem is: they are small indie shit. Nobody is gonna spend 100 Million Dollars to make a movie about a small indie game no one knows. That's not how hollywood works.
I disagree with the idea that a game "can't" be adapted into a good movie. I agree with your sentiment that none have been successful yet, and I agree that the lack of interactivity poses a challenge to the adaptation. However, I don't believe that it's impossible nor do I think it shouldn't be attempted. Let's turn the scenario around. Let's talk about movies that were adapted into successful games, or at least movie universes that were borrowed from to make a successful game. Goldeneye, Knights of the Old Republic, Spiderman, the Terminator 2 arcade game, Mad Max etc... These are examples of really good games that are based on a movie. I ask, is it impossible to imagine a world where these games came out first and then their respective movies were successfully adapted afterward? I think the answer is no. It's not impossible to imagine. If Goldeneye were released in a world without James Bond movies, it still would have been a critical success that revolutionized shooter mechanics in games. Then, if James Bond movies released afterward, I think they would still do well (even though, in this hypothetical situation, they would have been "video game movies"). Another point is, that lack of interactivity is not the only factor in what could potentially make a good video game movie. The only true factor that I think matters is whether or not people can make a good movie. The fact is, video game movies aren't bad BECAUSE they are based on video games, they are bad movies simply because they are bad movies. They tend to be a poorly written, usually poorly acted, poorly directed, incoherent mess. The fact that they were based on video games has nothing to do with their failure. If all the video game movies we have were still the same minus their video game heritage, they would still be bad movies. What the industry needs to do is focus on making a good movie. And that has just never been the case with video game movies. Video game movies are poorly made because there is never any care put into them. There's not much incentive to do so, which is why we have gone this long without a good video game movie. The industry uses video game movies in an attempt to make a quick buck. Hollywood knows they can sell a crap movie to the right demographic and make a profit if that demographic is big enough. It just hasn't ever been the case that a production team behind a video game movie really cared about capturing the feeling of its universe. They pump these things out for quick cash because they know they can attach a popular name to the movie, knowing it will sell based on that. What we need is for someone with a clear vision of a movie to make a good movie that is based on a video game, and not make a "video game movie." Take Logan, for example. Logan was an incredible movie, and I for one think it came very close to the feeling of what COULD have been an incredible Last of Us movie. You said video games don't offer enough content to be adapted into a movie, and I couldn't disagree more. Video games now are rich with content, lore, characters, and entire worlds all their own (not all, but a lot). World of Warcraft has more lore and story than the producers knew what to do with. The fact that movie failed certainly wasn't due to lack of content. So of course a good movie can be made about a video game. You just need a team working on it that cares, and puts the story of the movie first. If Marvel can make a successful movie about a sentient tree and a talking raccoon based on a comic book no one's ever heard of, then someone can make a good movie based on a video game. You just need to pick the right game with the right team and tell a compelling story in that universe. It doesn't even require the same characters to count as a video game movie. Hell, video games based on movies are telling stories in their respective universes all the time without using ANY of the movie's characters. Case in point: Knights of the Old Republic. KotOR was an amazing game that had NOTHING to do with the movie's characters or story. But no one would ever deny that it was a Star Wars game, because they told a story that took place in that universe. That's all you have to do. Tell a good story in a video game universe. I hope this paragraph also solves the "video games don't have a good enough plot" issue you had as well, since you aren't required to tell the same story as the game. Just tell a good story that's based in the game's world. To wrap up, I just don't think video game movies have sucked because of a lack of interactivity or lack of content, they sucked because they were bad movies. At no point when I was watching the Mario Bros movie did I ever think to myself "man, this would be a lot better if I were interacting with this mess." Nor did I ever think "WoW just doesn't have enough content for a good movie." All these movies sucked because they were badly written movies, NOT because they were based on video games. I maintain that a good video game movie CAN happen. It's just that one simply hasn't been made yet. Liked the video man. It was interesting and raised good opportunity for discussion. Keep 'em coming!
I sincerely hope this youtuber reads your comment. Very well said. Something I would add is that current producers do not respect video games as an art form. They see video games as mindless action and that's their approach to making movies based on them.
I agree 1.000% with everything you said. If you look closely, you can easily see that most movies adaptations of vgames really suck because they aren’t well produced to begin with. And that not necessarily has to do with the source material, but instead the lack of actually adequate people for the project. I could very much imagine a Dead Space movie adaptation happening, for example. Its not that mess of a story, Isaac and the (few) supporting characters have their depth and the other plot elements, such as the Unitology and The Marker, can very well be feasible to the viewers. Really hope Marcus read your comment, cause you shine some very good points there.
@@gabrielgonzales5907 It's true. Most producers in the industry look down on video game movies. I think that problem could be solved if we ever get a video game movie that's both good and sells well. And thanks for the support guys. I was starting to wonder if this essay of mine was worth the time investment lol.
Yeah. If you look at some video games movies that were often made by the same team. Paul W S Anderson made resident evil and was given the rights to monster Hunter
Speaking of bioshock. "Hardcore Henry" is "bioshock the movie" in so many ways. Hardcore is like an adaptation of a game, not partacular one, but just games in general. Same goes for Akimbo guns and snowpiercer,- "Gamelike movies", levels, areas, bosses and overall pacing
Hmm, you do realize that The Witcher is actually adaptation of books written by A. Sapkowski and there was polish movie (not very good but still) and tv show about Gerard and then the games wre develop. So upcomming Netfix show of The Witcher is not actually an unholly ofspring from love affair between showbiz and game industry 😊
They shouldn’t try to adapt games directly, rather just build on the lore. If the game has no out-of-game content, it probably wouldn’t make a good movie
9:15 "Could you really adapt the story of The Witcher into a movie? ... No man." But... The Witcher games are based on a book, and you say books can be turned into good movies so... now what?
Yea but The Witcher book series has a lot of books in it for one movie. LoTR had three movies for three books, because the story was that long, and even like this, some things had to be cut out. The Witcher book series has like five or more entries, cramping all that stuff into one movie would be a disaster. Just look at poor Dark Tower, a series with seven books, all in one movie, it was terrible.
@@Draenei98 Whoever said you had to cramp all the books into one movie? They didn't cramp them all into one game. Is this supposed to be an argument? Thanks for bringing up LotR, though. That's another great example of books/games/movies that all coexist and are each amazing. These absolute statements he makes are just nonsense. Books can be made into movies or games. Games can be made into movies or books. Movies can be made into games or books. And they can all be done well. Just because such transitions of media are often not done well, doesn't mean they can't be.
@@cjwrites Of course you don't have to (and shouldn't) cramp all the story into one movie, I was reflecting to the "Could you really adapt the story of The Witcher into a movie? ... No man." part. This statement is true imo, you couldn't adapt the story into a single movie (which I think he was referring to), you would need multiple movies (like LoTR) or a series, which we got. As we have seen with Sonic or Detective Pikachu, it's possible to make decent game movies, just not like they used to. You should grab the universe where the game is set in, and try to be creative with it, rather than straight up adapting it, which requires someone who knows their shit (and I think this can be quite difficult). A lot of good games have great stories because you experience it through your actions. It hits differently that way, and I think it's quite hard to adapt. So imo, most games are not fit to be made into a movie. But there are exceptions ofc.
Wreck It Ralph is less a videogame movie than a movie about videogames. Which ironically makes it the best videogame movie. But still, Castlevania and the Sonic Mania webseries show that it's not impossible to translate these things from interactive to non-interactive.
There’s a couple promising ones on the horizon. Detective Pikachu looks decent, but the best looking one (surprisingly) is Five Nights at Freddy’s. The games themselves are not heavy on gameplay and they’re heavy on story. (Some say that’s the appeal of the games)That alone is promising. Second, the person writing the script is the creator of the games, Scott Cawthon. He recently just scrapped a script everyone said was good to make a great script. He genuinely cares about the movie and the fan. He quit Warner bros to go to Blumhouse. because they weren’t giving him freedom. He genuinely wants to make a good movie. He even addressed that the games are past peak popularity. “I just want to make a good film” is what he said. Third, Chris Columbus is Director. It’ll at least be a well directed movie. I’ll still go in with realistic expectations, but if any video game movie is going to be good, it’ll be this one.
Jacob Woodson This background you've provided on the FNAF movie sounds fascinating. I really didn't like the direction taken for Sister Location and Pizzeria Simulator at all, but FNAF could end up being a great murder mystery if it's actually pulled off. Some things that could really cement this in my mind: - Going all-out horror as the tone + (Again, NOT the direction of SL nor PS whatsoever) - Incorporate both the actual animatronics and the Nightmare versions + (this will pave way for the classic storytelling question "Is this real or in my head?") - Add a dash of black humour, but use it sparingly + (it will imbue the script with real personality like the first game with lines like "It's amazing that the human body can survive that long without the frontal lobe") - Round out the investigator and murderer as characters as they are not the icing on the cake, THEY ARE THE CAKE + (Give them real reasons and motivations for what they do and why they do what they do) - Provide an R-Rated cut supplied with healthy amounts of viscera to enhance the horror + (Tell a mature story to justify this cut; graphic content for adults with a satisfying message for adults and vice versa) - TONE DOWN THE JUMPSCARES + (Use slow, atmospheric scenes, delve into the twisted psyche and deliver on the supernatural to make the movie feel complete as horror) But only time will tell, I guess.
The best video game movies seem to be unofficial ones. For example, I've seen some people call Baby Driver a GTA movie, and recently you have Overlord which was clearly influenced by Wolfenstein.
Actually if you change the protagonist taste in music and made him a cj from the hood of los Santos instead of Baby You're totally right that was a great gta the movie Imagine the final runaway chase against the police after that last failed robbery If only the protagonist wasn't listening to old rock or some 60s songs but we had Dr Dre Kendrick Lamar or 90 80s rock That scene would totally feel like GTA
2:15 Intriguing. Hardcore Henry is a movie that mostly takes place in the first person and the main character doesn't even speak at all. Even in BioShock you know the main character is named Jack. It's not too far fetched to just have supporting characters carry the movie more than the main character. That being said, I think the whole message about having no free will could be portrayed well if done right.
Prince of Persia is actually a good fantasy adventure movie... sure it doesn't have a lot to do with the VG except for the basic setting, but as a story and a movie, it works fine... it's certainly not a "messy plot". The 2000's Tomb Raiders were okay (the first one was quite successful), and the new one is okay too. The Resident Evil movies are okay as well... some more than others of course. There's no inherent reason why and adaptation couldn't be good, but the thing is, like any type of movie, it needs passion behind it (and sometimes a healthy budget helps). There's no reason why a Bioshock movie wouldn't work, because there's a lot of interesting elements in there for it to work. Sadly, most of the time they just go for a cash grab and make a shitty movie: THAT is the problem. Kinda like what happened with earlier SH movies.
I am 100% sure that video game movies can work. You need a game with deep enough world to create your own main character. Exploring some video game worlds as someone who is not "the chosen one" could be really fucking interesting. And how is living in this world with such "chosen ones". I think this has potential. But as you said: it has to be the right game, like e.g. bioshock doesnt work from anyone elses perspective really, no matter wich bioshock we are talking about. Dont get me wrong, a film will never reach the potential a game has. I still think there are some good ideas to explore.
Most single player videogames are designed gameplay first. You design the gameplay loop, you think about the levels and the progression and then work a plot around it. The best games make the two integrate seamlessly, but there's a huge uphill battle in making one work without the other
It’s reverse, but John Wick would make a great game plot.
Highly true
If the reverse is true then the reverse of that reverse is true
There is a game for it. Its called Doom.
That actually sounds badass
And not a strategy one
Marcus: "Stop. Making. Video game. Movies."
Paramount: "Gotta go fast!"
LOL
Well unlike most movies sonic probably has pontential to become a good movie but paramount fucked up from the start with the word live action
@@aronite.27 Which is more of a crime against Eggman than any of the good guys, really. Detective Pikachu proves that furry characters can translate well to realistic CGI.
Carbon Roller Caco no you see the whole point of Pokémon is too see the world of Pokemon you explore it and find these Pokémon and the games try to make it seem like Pokémon can actually exist but sonic is far from being realistic he was much better off with a computer animated movie like Mario
@@aronite.27 I meant that Eggman's a stylized human and thus would stick out like a rotting egg among real human actors, thus necessitating that the movie go full Alita: Battle Angel for his presence to not look off. And that would NOT be a loved move.
Detective Pikachu and Sonic broke the trend. I believe this is because they write new stories with existing videogame characters instead of using the actual videogame’s timeline
Let’s be honest though, neither were great movies.
@Embelm12 yea but at the end of the day, they are average movies. Not great but not bad
@@Dan-tr5kw that depends on your opinion
@@Navitheguy Are detective pikachu and sonic great?? No
Is it good and enjoyable?? Of course
That's honestly a win imo
i kinda liked DP though
It's actually very, very easy to make a Bioshock adaptation: just make it a prequel to the first game, showing Ryan's ascencion to a great entrepreneur, how he built Rapture, and then how its society came to be what we see in the first game. End the series the moment Jack enters the city. Gg ez.
Pack it up, boys we did it
write that down, write that down
You're not wrong.
Or maybe just adapt BioShock Infinite? Which has well designed characters and plot?
@@TheKoNoGuN Rapture has more characters than Columbia, thus a more spreaded plot. You can have many POVs, which makes your understanding of what's going on just better.
But yeah, it would be nicer to adapt Infinity first since Burial at Sea depicts both Elizabeth and Brooker ending their storylines on Rapture. Besides, BaS was amazing, and its plot would very well fit on a series about Rapture.
"How could you make an uncharted movie?"
you call it Indiana Jones
basically what game is
Tomb raider
Spider-Man but Indiana Jones is good
I think an uncharted movie could actually be cool though. Then again, it would still be better as a tv show.
Seriously it's so easy to make an Uncharted movie I could write and direct one in 6 months if given the resources and cast.
*E A S I L Y*
plot twist: this was just a Netflix Castlevania ad
It was kind of funny how he said Castlevania would suck as a movie, considering it was actually written as a movie, and then the script was turned in to the series. The first season in particular is clearly just a chopped up movie.
@@Kaunte Vampire Hunter D worked as a movie. Is this really that different?
Also, I probably won't be seeing it. But, detective pikachu says hi!
@@michaelmulligan8527 vampire hunter D is based of a novel though.
I see it like Pirates of the Caribbean: when they made the first Pirates movie, they didn’t literally adapt the plot of the Disneyland ride. They just took the loose concept of pirates looking for treasure in the Caribbean, threw in a few references to the ride and built a completely new plot around it. Same for Castlevania: they just took the loose concept of Belmont, Sypha and Alucard trying to kill Dracula, built something entirely new around it and threw in a few homages.
Oh I didn't actually know that the ride came before the movie, interesting fact.
This is the reason why Arcane was a huge hit. Lol property adapted into tv series by people who actually care about the characters and know their shit about the lore and story.
And it has basically nothing to do with the video game besides the characters, certainly works to its benefit
@@Lilybun Would you rather what we already have or would you rather a show all about weirdos running to the other side of a stadium to hit a giant glowing rock
I agree. A lot of watchers didn’t even know about the games
Detective Pikachu: *works*
Everyone: *surprised Pikachu*
Bud Charles that’s cuz Pokémon was an anime and manga
Detective pikachu kinda works like 6/10
@@magicalsealand5076 shut up and bulbasaur
@invisibilis i will admit bulbasaur was one of the few pokemon that didn't look creepy
@@magicalsealand5076 it's realistic that's why
This is an incredibly reductive generalisation. Many games have very rich universes. The fact that you couldn't directly adapt the story of Bioshock into a movie doesn't mean that there is no potential for a good film in the world of Bioshock. All it takes is a bit of creativity. If you had a video game movie that was made as a passion project by a skilled director with an exceptional understanding of storytelling I'd be willing to bet it would be good.
The story of a single survivor of a crashed ship having to survive stranded in the middle of an ocean on an alien planet isn't an inherently bad idea for a movie. In fact I think it sounds great. If you took that same movie and put a Subnautica label on it it wouldn't suddenly make the movie a bad idea. There's a lot of issues surrounding existing video game movies, but there's no reason they can't work.
Oh hey it's ya boy
Totally agreed, he's putting some good points out here but it's kinda drowned out by the heavy handed generalisation IMO. Also Warcraft wasn't terrible, doesn't really deserve lumping in with the rest here.
Unironically, that's what I actually expect from the upcoming fnaf movie. And that's only because we're most likely to get Scott alongside the director and scriptwriter(s). Scott, unlike a lot of video game developers (even indie) is really passionate about the whole thing and will definitely try his hardest to make the movie good.
You can adapt the story of a videogame into a movie, but not the videogame itself. I think that's the point he's trying to make. When you adapt a book into a movie, you adapt the story of the book, but the story is pretty much the book. In a videogame, the story is just half of what the videogame really is; and that's in the best case scenario. There are a lot of games that are mostly gameplay with very little story. The importance of the narrative in videogames is a pretty recent trend. That's why a movie about super mario brothers is always gonna be borring, because the story of the mario games is just an excuse to implement some new crazy gameplay mechanics.
Cosmo on Twitter has actually said he thinks the Detective Pikachu movie might be good because it doesn't seem to be adapting that game's plot and instead seems to have it's own plot, just set in the Pokémon universe. His overarching point about adapting video game plots into movies is I think largely correct.
Matt Willis Aren't Tim and Pikachu looking for Tim's father in both the game and the movie? Maybe it's not going to be exactly the same, but the main plot is still a boy looking for his father with the help of a talking Pikachu. So this would actually go against the whole point of his video.
the witcher show was adapted from the book not the game itself
Yep
Yeah but it's obvious they are trying to reference the games, they may be adapting the books but the game is more popular
@@rsotuyo15 the games are adapting from the book
@@conormeehan. I think you are not getting me, the show adapts the stories from the books, the game's plot it's made up by cd projekt. The show is obviously referencing the game in a visual way, Henry Cavill trying to imitate Geralt's va performance, the appearances of the characters, etc.
@@rsotuyo15 ok yeah, now I understand what you mean. You’re right
Halo: Forward Unto Dawn was actually a decent movie, not perfect, but decent
Pretty damn good If you ask me
Saw it at half priced books a few days ago. Piqued my interest because I was surprised I’d never heard it it
I sort of have faith for Detective Pikachu to atleast be a good movie for kids, visually it's great and surprised how well it holds up in live action
What I would love to see is more games turned into animated mini-series akin to castlevania
Same here, it also has an advantage, it’s based on a point and click adventure game. This means the main plot is around the run time of a movie. It also had limited gameplay elements since point and click games are limited as well.
The reason Castlevania works though is because the games themselves have so little story outside of the core premise. It's literally "go right and kill the things" so it's hard to say if it's even really an adaptation of anything. There's minor iconic elements like the whip and a few names, but other than that it was a blank slate for Ellis to do whatever with. Hence why there's this weirdly anti-clerical element to a series that never cared about religion aside for using it as a means to kill vampires and other creatures. Because Ellis is the most stereotypical neck-beard atheist ever.
Castlevania works because there was nothing there to begin with other than pre-established archetypes. Basically a Solomon Kane rip-off with names you know and writing typical of everything Ellis works on.
I feel that the game genre is great for movies because it’s just made for that
@@joshbennett7439 I disagree for the reason stated in the video which is generally a very common argument- there is interactivity and to an extent games heavily rely on that in their storytelling
Santino DeCapua Can you believe detective pikachu is PG-13
*Detective Pikachu trailer comes out
I think it will be good
Wait until it comes out!
@@brwntwn123 detective Pikachu IS a game. And Pokemon was a game first. The TV series being pretty okay ish is proof that games work as TV shows. If detective Pikachu is good, it will prove that you can make a good video game MOVIE.
@@brwntwn123 but it was first a video game
Ya cuz it won't follow the gym +elite 4 plot rite. It'll be a detective movie with Pokémon
Sonic movie and Detective Pikachu:
"Allow us to introduce ourselves"
Ryan Nixon Warcraft, Tomb Raider, Doom, Mortal Kombat were good idc what movie critics say
I have crabs help I can agree on Tomb Raider and Mortal Combat was... not bad, but everything else is trash.
I love Tomb Raider (2018)
Yeah but they are extremely different from the source material. They are just kids movies where a guy meets an animal and they go on an adventure
that’s cuz Pokémon was an anime and manga
I’ve always thought the best way to do a video game movie would be to make it a side story or spinoff in the games universe. So a movie set in fallouts universe but tells a story outside the game.
I honestly think these movies aren’t as good cuz these directors and productions are using them as cash cows. Slap a video game title as a movie and they know instantly a ton of ppl will go see it cuz it’s a popular video game. I think if a very talented director or a talented director with an amazing past directs a video game movie then we could have something here. But I can’t think of any big names that have done this or am I wrong? Lemme know if a big name director has directed a video game movie in the past cuz I can’t think of one.
Great point ... I've always thought that's
That*
gmaster5001 let’s hope metal gear solid will be badass!! The director sounds promising and he’s a huge fan of the game. Even Hideo Kojima said he doesn’t want anyone else to direct a MGS movie except him so that makes me very excited!
I haven't really played metal gear to much but I wanna get around to playing V ... I'm a huge GOW fan tho ... That is begging to b turned into an epic trilogy
Good point. If you give directors like Christopher Nolan, Denis Villenueve, or Peter Jackson the concept of video games like Bioshock, Fallout, The Last of Us, Red Dead, etc. They'll make a fucking amazing movie just out of that concept.
Honestly I disagree with you specifically on the point of Bioshock being unadaptable. Bioshock has a lot of narrative meat beyond just the meta-commentary on videogames themselves. There's a lot of political and philosophical commentary going on in that game as well, and Andrew Ryan and Atlas are fairly interesting characters that could probably be fleshed out nicely by a good writer. I honestly think that it would probably be possible to replace the non-character player stand-in from the actual game with a more three-dimensional movie protagonist and still carry off all that stuff and the protagonist-is-a-slave twist effectively.
That being said, I don't think there's any point in doing that because Bioshock already exists and already did it. A lot of the time my biggest argument against videogame movies is that they simply don't have a reason to exist and are pointlessly redundant. Maybe that's why it's hard to find talented people to work on what is in effect usually just a cashgrab for an existing IP.
Infinite allows for more storytelling due to the idea of multiple universes. A movie could be spun around Comstock's inner circle and his be more about his reactions to booker. As for the original two it could be about the decay of a splicer who's trying to get by and have him be killed by your character at the end of the movie.
RicAdbur I feel like video game movies can work if a movie keeps to the source material and tries to tell a story rather than the “game’s story”. Take Bioshock for instance, instead of having the story be about Ryan or Fountaine or any of the Audio diary boys, make it about a simple hire gun, he’s making good money with Ryan but also gets put in many places and hired by many other people. Or maybe do the whole Burial at Sea thing and have it be about a detective trying to find someone’s little girl, hoping she hasn’t been sold off or shambling in the streets with a Johnny Topside.
@@blackraptor1154 Or the main character is Rapture itself. Rather than forcing someone into the role of protagonist, the movie could be a sort of observation of the city itself, where we follow the lives of certain citizens has the place goes to hell. An anthology TV show would really work well with that, where each episode follows a new person and/story.
Okay but fit all of that into a movie
@@xthugniifcent_9695 It's not impossible. It'd probably be a 2 and a half hour movie
i'm working on a tetris move adaptation but i've been waiting forever for one line.
"How can you make an uncharted movie?"
Tom Holland "Hold my beer"
¿que?
Probably gonna be shit
I honestly dont see tom Holland as nathan drake
"Tom holland as nethan drake" yuh the movie is gonna be Poo doo
Edit : oh I was right
@@casper6405 yes he’s looks way to young and his voice is annoying
Witcher is based on books, not games
yeah, but the movie would be based on the game based on the book for sure...
because hollywood =D
@@nicolasleonangeli2396 well no, Netflix told that the series is based both on books and game. Ciri will be kid in series, just like in the books
@@piotrekk7045 how do you make it both? When the last book ends the story ends. The games try to pick up after the events but really the overall story from the first game forward is mediocre at best.
@@gabrielkresanek5123 why how do I make it? XD That is what Netflix told, not me
@@piotrekk7045 I find it hard to believe that they would say that.
I disagree, I think it's possible but the people behind these movies don't care for the source material. And if they have to change the interactiveness of games, they can adjust and change them for the sake of the story. It can definetley work.
I agree with you. A trash movie is going to be trash regardless of its source material. If the correct filmmakers can take media such as comic books and use it to tell cool stories (that may or may not have to do with the overarching story - like Dredd) the same thing could be done for video games too. I think they just need to get away from re-creating the blow-by-blow stories in the games and just use it as source to tell a different story.
George Liquor That’s what he said near the end of the video.
@@docmarion8902 He didn't say anything about interactiveness. I guess an example I can use is Link. He has no personality in the games but surely giving him one in a movie wouldn't hurt no? Same with other silent protaganists.
Yeah I agree with you. Take for example anime. It is different to a game because it already IS a movie by itself but there is no real good live action remakes. Why? Because nearly every single one has been changed to try to be popular with the majority which just screws it all up. Look at DeathNote on Netflix...horrible.
Proof castlevania.. there it is the best video game adaptation so far..
Marcus: "Could you really adapt the story of The Witcher in a movie?!"
Netflix: "Well yes, but actually no."
Well its based off of the books, not the games which have a totally diffrent story. It has nothing tp do with the game
r/woooooosh
ananas pryde the games are sequels to the books. They aren’t exactly “completely different”,they are just a continuation.
@@ananaspryde5687 well yes, but actually yes
I mean, did y'all watch the video? He talks about the witcher show at the end lmao
I actually think the upcoming The Last Of Us HBO show has a chance to be good because those games are mostly story.
Yeah the game also borrows a ton from contemporary film/movie techniques, so it already has a filmic quality to it.
But it would probably be hard to condense the last of us into a 2 hour film. It requires a dynamic relationship between the 2 leads, in addition to introducing people who haven't played the game to the world and concepts. Have people get emotionally attached to Joel, Sarah, Ellie, and explain the cordyceps, hunters, fireflies, and the FEDRA dictatorship in 15 minutes while still translating the full last of us emotional arcs and evolving nature of Joel and Ellie's relationship in an hour and 45 minutes. Not with that time limit, as Marcus said at the end as a series videogames can take the time to do world building that movies don't have in a series of some sort.
You mean Game. There is only one game
@@hiro_cuhh5672 lol you guys are still at this, get over yourselves.
@@inshan3st3r yeah is probably difficult to get all of the story in one movie, but thats why HBO is making The Last of Us a series instead of a movie, kinda like what the witcher is doing. And my guess each episode will be 50 minutes long.
"You can't adapt interactivity into a film, that's not possible."
Netflix: *releases Bandersnatch*
Weird flex Netflix but okay
Huh weird I thought the message ofthe episode is "you're not in control"
Bandersnatch was incredibly shitty.
I didn't even finish that shit, it was horrible
@@gaywoman420 yeah, it sucked ass and it made me feel sick
Netflex
To say that any kind of movie good is "Impossible" in a world where a 2 hour LEGO commercial can be good seems way too harsh. I think the problem is that they chose to adapt specific games rather than taking an existing universe and expanding it with an original story.
Something like the Legend of Zelda would be a perfect thing to make into a movie since the games universe is built around reincarnations of the main characters in their own, mostly unconnected stories, so a new story unlike the others in the series would be expected rather than weird and unwarranted like Street Fighter.
Agreed. Many, many games *could* be adapted very well. Zelda like you said is an incredibly open, flexible world with cool magic and weapons. Metroid has awesome space pirates and sci fi tech, and if they wrote up a decent plot it could work as an action movie. A lot of video game movies get wrapped up in what already exists and can't escape it, so they try and rewrite the existing story.
No shit
@@ThatRPGuywithtoomanyOCs There's absolutely no way to make Metroid work as a movie. The games are all about isolation. How you're alone in a dark, creepy place, trying to figure your way through it. You can't have a movie about a a single character who doesn't have anyone to talk to. (Castaway was a strange exception, and even then, he had a basketball to talk to)
A Metroid movie would require supporting characters, something that just doesn't work well with Metroid. (Just play Metroid Prime 3 and Other M)
And no matter how they would spin it, the movie would always end up being compared to Alien and Aliens, and it's all been done before. Even the Alien franchise is unable to move out of the shadow of its two first installments.
Metroid is my favorite game series of all time, but the series is all about the mood and that dreadful feeling you get being stuck there. It's never been about the story.
again, expanded zeldaverse or anynuniverse would be so much better as a show than a movie idk why you'd pick the latter
Zelda did have a movie lol and it wasn't that good
"You can't adapt interactivity in a film."
Black mirror's Bandersnatch: _Allow us to introduce ourselves._
I love that he's mentioning the Witcher, especially cus he says tv shows are better xD cus, the witcher is pretty good as a standalone hahaba
It's dump that he mentioned the witcher from netfix cause it's not based from a game
That series its based on the books
In my opinion, I think that it is entirely possible to have a movie based on the video game. The problem is, almost all video game movies are adapting the wrong components of video games. Video game movies often focus on recreating the video game's most iconic stores and game mechanics. That is not what the focus should be on. Instead, the movie should focus on adapting 3 critical aspects.
*1. The Characters*
The movie should incorporate the original video game's most recognizable characters to some degree. Many characters have strong personalities, traits, and philosophies. This is not always the case (such as when the game stars a silent protagonist) but when it is, the movies should do its best to adapt the character to the big screen. You can make the adapted character the main character of the movie or you can have them play a supporting role to the main character if you want more freedom to create a new story. It really depends on the type of movie. I can imagine an Uncharted movie would have to star Nathan Drake or a Ratchet and Clank movie would have to star Ratchet and Clank. A Portal movie, however, should not really follow Chell, though it would have to incorporate Glados in some kind of way.
*2.The Setting*
This is one of the most important aspects that must be carried over in some way. This is what allows the player to be immersed in the world and is necessary in any film adaptation of a video game. A Mario movie must take place in the Mushroom Kingdom, Halo movie must take place is the Halo universe, etc. This is how you establish your movie's identity. You can even have new character and keep the familiar setting. This is also by far the easies thing to properly adapt.
*3. The Themes and Messages*
This is the hardest one to adapt but very necessary. If you really want to please the fans and be a true adaptation, you need to adapt the original video game's themes and messages. This is 100% possible but the film makers need to be given enough freedom to convey these themes the way a movie would, not the way a game would. Take your Bioshock example. You can make a movie about the futility of choice and the lack of free will (I'm sure movies have been made about this message) but you need to present this message in a different way for the movie. Convey it in the way a movie would convey it and still staying true to the message.
The movie adaption should not be limited by the story players already experienced in the game. It should be new and expansive. It should not try and adapt gameplay. Take the Overwatch shorts for example. On of the reasons they are so good is because they focus on the characters and exploring the world those character inhabit. They feature game abilities but those abilities do not feel like in-game abilities, they feel like natural extensions of the characters' abilities and world. It has to be possible to adapt a video game into a movie, the film makers just need to focus on the right elements.
I mean, we already have an example. Professor Layton and the Eternal Diva is a example of a movie adaptation.
Based on these criterias the Metal Gear Solid Saga would make for some excellent movies, hell they mostly already are 75% movie and 25% game, the only issue is the maybe need to split them in parts due to how long they are (MGS4 has 12 hours of cutscenes, 12 FUCKING HOURS).
Kenobi!
Kenobi once again with the high ground.
I was going leave a comment saying something similar, but then I read this and you conveyed all of my ideas better than I could.
Hardcore Henry is easily one of the best video gane movies ever made.
@Cipher For Doom maybe. But Max Payne would never work in 1st person. Max Payne needs a very stylistic and atmosphere focused director.
@LegoGuy87 A joke. My good man. It was a joke.
I thought it played with video game tropes such as free will, excuse damsel plots, and male power fantasy pretty interestingly.
yes,because it is not so focused to a single game,but because it is more general,with the fact it is more possible since it is mostly an action movie
Overlord is basically a movie version of Wolfenstein in all but name, and that movie is awesome.
"All games made off of a video game is bad"
Jumanji the next level: Am I a joke to you
I'm confused. That's based on a video game?
@foursidekm No, lol, idk what he's talking about. It's based on a book with the same premise. There is a Jumanji board game, but it's based on the one they show in the movie and came after.
I dunno man. Detective Pikachu, Sonic, League of Legend's Arcane (it's technically a series but i see it as a very long movie), and Wreck it Ralph were somehow good.
Are you kidding? Super Mario Bros is a CINEMATIC MASTERPIECE
FINALLY I'M NOT THE ONLY PERSON WHO THINKS THAT
A MASTAHPEECE!
@chris villatoro r/whoosh
DarkDraken why are you whooshing him? I know what it means but I think he got the joke so I am r/whoosh ing you
@@thebomb1907 read the other comments
Marcus:Video game movies don't work
Detective pikachu: Hold my coffee
Sonic: Hold my golden ring (man holding ring shoves it down Sonic's throat and Sonic dies a slow and painful death.)
detective pikachu =May 10, 2019
this video Nov 18, 2018
comments "what about detective pikachu?"
@@shayoko6 watch his quickie on DP
@@shayoko6 0:50 "it's impossible to make a good film based on a game"
Detective Pikachu was a horrible movie. There, I said it
“How do you make Uncharted into a movie”
Indiana Jones. You just make Indiana Jones.
Except even the makers of Indiana Jones can't make a good Indiana Jones anymore
Video games movies are impossible:
The good Pokemon’s movies:
Am I a joke to you?
Pokemon's also have manga and anime so....
The Angry Birds 2 Movie was pretty decent with good jokes
The sonic movie tho
@Intelligent Atheist Pokemon, and especially detective Pikachu, is a video game ip...I mean u cant really call it an anime ip coz the anime is doesn't even have a proper narrative...it's basically just 1 off episodes with some small stories sprinkled in there
@Intelligent Atheist It is based on a game named detective Pikachu. Do proper research
Quick answer: it is 100% possible to make a movie based on a video game. Just make a movie in the same universe as the game to introduce new elements to the game world
You don't even need to do that. You just do what Superhero movies decided to do. You adapt parts of the original stories and make changes where you need them in order to have the whole thing flow together better.
Revising a few elements that keep a game from translating well to film is acceptable as long as the script keeps a good STORY intact. Something that is passionate and made with heart, wit, message, pace, and visual flair for gamers and non-gamers alike to enjoy. Revising these few elements is acceptable as long as the script is respectful of the source material's canon without coming across as being outright Easter Egg pandering. I agree that this translation to film can't be done with the rudimentary plots of fighting games or simple action games, but I believe that video games that have made at least decent or interesting fiction in their own right are still possible to transform into objectively good fiction as films. For example, I believe that there could have been a good Warcraft movie to be made because it has a fairly deep fiction to draw from and recreate in service of a worthy storyline. Those cash cows in Hollywood, however? Fuck those guys. They have no understanding or care for the fiction of video games. They just make these things because they're out of ideas to make money quick. Even humble, caring filmmakers like Duncan Jones get fucked hard by these damned producers everywhere.
True. I'd like to make a Battlefield movie. It'll be set in the same universe but the first one will setup future movies.
Maybe, but Kingdom Hearts X Back Cover was fucking trash and ruined my hopes and dreams 😂
Prince of Persia and the most recent Tomb Raider aren't embarrassingly bad. they're still exceptionally unremarkable, but they're good compared to all of the others.
Resident Evil 1 and Silent Hill have _some_ effective elements and redeeming qualities, at least in tone, visual effects, cinematography. Even if their scripts and dialog are derivative and inane.
I think it’s possible to make a good video game movie, but under one rather big restriction. If you want to make a video game movie, make it a unique narrative set within the world of the game. Some games such as Skyrim, Fallout, etc have really interesting world building and settings that would lend well to making narratives set in them.
I did a video 2 months before this one that discusses the same concept and we make some of the same exact points - except I offer a little more optimism for the future of video game movies: ruclips.net/video/U37dOIdlhZc/видео.html
“The story of Witcher”
Bruh that was a fucking book lmao
Here's my unpopular opinion:
I really enjoyed the new Tomb Raider movie, Prince of Persia, Assassin's Creed, and Warcraft. Were some of them flawed? Yes. But I had fun with them.
I'm the same way, but I did just recently rewatch tomb raider, and it doesn't hold up as well now. Still fun though.
@@krumpits honestly that's all I want from a game movie. A fun, (sometimes) over the top action film based in a world I love
I agree that Prince of Persia was fun. Was it great? No, it was only good or average. But it was a looooooooooot better than the video game movies of yesteryears, like Super Mario Bros. or Mortal Kombat.
That gives me hope. Video game movies are improving, however slowly. Also, who knows? Story-centric games like Detroit may provide better fodder for a movie. Sure, the interactivity aspect is gone, but it'd basically be a matter of picking one of the multiple paths the player can follow and adapting just that one playthrough into a film, adding in tidbits from other paths, so long as they don't conflict with the chosen path.
Dude those're at least somewhat respectable movies. I'm in love with the cheesefest that is the Resi movies. Tonally, I reckon the begin to mirror the campy stuff we see from 4-6, despite starting out in 2002 before all that.
Assassin creed was bad but the others were pretty great in my opinion!
I remember back in the day I always assumed that it was the way that game movies were tired to the action genre that killed them. Which made me super excited for both resident evil and silent hill. The main appeal of those games was the sense of suspense that movies does well. Especially Silent Hill, if you gave it an uneasy and abstract David Lynch vibe it would have been amazing.
Sadly, I forgot that these films are made for broadest possible appeal. So niche genres or abstract storytelling aren't going to happen.
I think it's the scale and budget of the projects that makes them bad movies to be honest. But of course if you're doing a small scale passion project; why adapt a videogame when it comes with so many creative shackles?
So there's the issue; no filmmaker is passionately fighting to adapt games. They have their own ideas, and, as you said, game ideas aren't super compelling for films.
"You can't make video games into good movies"
Detective Pikachu: Am I a joke to you?
It's not actually based on a game. Its just based on pokemon
@@johannsebastianbach108 but Detective Pikachu is a game and has not been adapted in anime or ova
@@johannsebastianbach108 it is based on a game, with the same title
Bioshock does have a main character, the wrench 🔧
Daniel day lewis could play a good wrench in the Bioshock movie
i feel like gta 5's main story could make a pretty good tv show
i actually agree with this
only if it was done right
@@eivye well that's pretty much everything
NightShade lmao no that only goes for GTA 5 nothing else hahaha
@Ionut Makz agreed 😁
i feel like there could be telltale games made into a movie as it has more narrative than your average game thus making it more worthy for big screen adaptation
I think telltale idea perfect for a show, the type with just a few episodes that are really long
Did.... did he now KNOW when he made this that The Witcher game was based on a book series?
Facts right?
He probably knew. What he's saying is that books are good, and filled with narrative elements, but have no interactivity. Witcher took that, and added a videogame element of *actually being able to play it* into the mix. That's why it came out good. But videogames in general are about being able to PLAY the story or the characters you're presented with. So that's when videogame movies come out they mostly don't work because you are not able to interact with them, and thus half the fun is just gone.
Shrek in Space (2546)
YES
I don't think a video game movie is *impossible*. They need to do one thing:
Don't remake the game, because the people who played the game already know the story and it probably won't be done well, but don't stray too far from the lore. If you pull a Resident Evil where it has basically nothing to do with the world of the game, as is said in the video, it doesn't please the audience it's there to please.
is not really that hard, all you gotta do is take hte fucking script for the game, read it, and work on it to adapt it to a movie... THAT'S IT
@@murciadoxial8056 if it's so easy then why haven't they been able to do it well yet?
@@strahinjagov simple, laziness and also the stupid idea that because games have gameplay then they have to imitate the gameplay aspects of the game they are adapting.
This is one reason why I liked the Assassin's Creed movie so much. It didnt follow Desmond or vidic or the US branch of Abstergo but instead it made an original story out of a Madrid based branch.
@@onedumbgamer9672 and made one of hte worst blockbusters ever made out of it...
The point is that in most videogames the main characters are not very complex and don't hace any Development because YOU are the one who has to develop them by playing, your way to understand the main character and the action is being a part of it, feeling what the main character feels.
Imagine watching arcane then coming back to this video
Me:The curse have been broken
Shhh Detective Pikachu will be great
Detective Pikachu actually has really good chances. Pokemon has become such a well known property that theres no need to explain to anyone what it is. The world of Pokemon is known by everyone and their grandma, they don't gotta waste any time setting up the world.
Pokémon is much more of a franchise than a game imo
The director doesn't give me any confidence at all. He directed shark tale, monsters vs aliens, and several other bad movies
Pokemon also has 20 years worth of TV and movies to go off of. The movie will be based off the game, but also based off of 20 years worth of Pokemon media in which we've seen how the world of Pokemon looks and works, at least in cartoon form. So Detective Pikachu can be great because all we need is a good story and good characters since the fantasy video game world it takes place in has already been so well fleshed out over the years.
not gonna lie i doubt that Detective Pikachu will be even good but who knows it might be tho i still doubt it.
"It hasn't been done, therefor it can't" is a pretty weak supporting argument. The problem as I see it (alongside 90% of your points) is that they try to get creative when they shouldn't, and they try to be faithful when they shouldn't. Take your bioshock example, you detailed a faithful movie adaptation for a game that would do best if the movie was a prequel. How did that city fall? "No gods, just man", how would a world like that feel? What kind of other experiments did those characters do? Tell a short story about the politics of that world pre-videogame, right as things are starting to turn to shit, without a protagonist showing up yet, and I think that could work out very well... if they found the right talent for it, which they won't, so it won't be good even in the very unlikely chance that it happens at all.
Take mario for a second example, that movie was a clear cut case of "we were given money to make a plot for a setting that we have ABSOLUTELY NO IDEA what to do with". But, mario actually has some pretty interesting stories burried between the games, it's a couple of rival monarchies of different races with an unlikely hero arriving in the form of a sewage worker with a parkour hobby. It could be a plot of a diplomatic visit turned hostage situation, Die Hard that shit up! It could be awesome.
Yes on Bioshock...no on Mario, unless it was a kid's movie. No way a giant spiked turtle is threatening...especially not with plumbers and a princess. And if you take that out, it may as well be a documentary on WW1 or 2 (too many nations/worlds).
VG movies have potential, but only the ones with realism should be chosen. Donkey Kong or Mario probably would not make good movies.
"It hasn't been done, therefore it can't" wasn't his argument, though. His argument was that video game stories tend to be hollow, due to having to primarily facilitate and drive the gameplay, which movies do not have. As such, adapting most of these stories would produce hollow results, which is evidenced in most of what *has* already been done. He does note examples of some video game stories which could be adapted well.
More to the point, I very much agree with the notion that aiming to tell a story based on the game-world itself opens up a lot of avenues, which may produce good results. At that point, though, you're talking about the game lore, not its story. Similar to your examples, Dark Souls also has expansive and complex lore you could probably do a lot with. Its story, however, is quite plain and generic. He didn't comment on the adaptability of game lore vs game story in this video, but he has said on Twitter that the Detective Pikachu movie might be great, due to it likely drawing from the Pokemon world as a whole, instead of just the game story alone. So I think you're kinda on the same page here.
Check out Mario Warfare on RUclips if you want a proper Nintendo movie. It doesn't take itself seriously, but it's incredibly funny.
Same argument used to try to shoot down 3D Sonic. "Oh, it hasn't worked for all this time? There must be some underlying reason that it CAN'T work, then!" That's always a good possibility to consider, but never a good conclusion to assume.
Why the hell did you type a 3 page essay in a comments section? No one will see it!
Heavy disagree with the uncharted example. Uncharted is very story driven and almost cinematic in the way the camera moves and shows you what it wants you to see. The fanmade film with Nathan Fillion was really good and showed why/ how an uncharted film works.
I think Fallout would make a good movie. It could be based on the general story within Fallout, but it would revolve around a smaller plot, like a lone wanderer roaming the wastelands looking for his kid. It does not have to be the exact plot as Fallout 4, but it could use elements and it would use the general story of the series.
Detective Pikachu will hopefully be the first good Video Game movie
Yeah it doesn't even feel like a video game movie. It seems more like a buddy cop movie with Pokémon characters added in.
@@saskiaviking9447 good enough
Nah
@@saskiaviking9447 but it's based on the Detective Pikachu video game
This same thing was said about all of the other video game movies.
The CGI looks bad and taking place in our world really takes away the feeling from the games.
I'll never forget playing ff7 20 years later and finding out the best story ever told was a clusterfuck of clones and dementia
Explain lol?
wait. the Bible is about clones and dementia?!
@@thefgcsensei4482 it doesn’t matter what religion you follow, but the Bible would be an awful book if it wasn’t tied to an actual religion. Half of it just bounces around with no discernible plot, and Jesus is pretty dumb as far as main characters go. He doesn’t have any sort of arc or development, his powers are stupid and are never defined, and he kind of just goes out like a bitch. Let me reiterate that my intention isn’t to piss off anybody, I just want to make it clear that the Bible, while incredibly influential, works awfully as a conventional piece of literature.
@@Edgeperor Like the Star Wars sequels and Bioware’s Anthem, the Bible has had a long and troubled development history where ideas are retconned, cut, added, and edited to fit the ever-changing minds of the leadership. The fact it even has a story is frankly amazing.
Here’s my pitch for a bio shock movie. You can do it three ways:
1) Pull a Hardcore Henry, and make it first person POV despite the conventions of the medium. When a choice comes up, put two options on the screen in the form of text, as if the audience got to choose between them, then have the option Jack is compelled to take happen regardless, as the audience is forced down the one path they could ever take.
2) Ignore jack, set the movie during the fall of rapture, watching as things slowly descend into madness for a cast that is morally grey. End the movie as a tragedy, with Jacks plane crashing, and one silent shot of the lighthouse before you fade to black. - In this way the movie becomes complementary to the game, instead of directly copying it. It’s a morally ambiguous prequel focusing on anti-heroes or outright villains that sets the stage for the game. It is the Fate/Zero to bioshocks Fate/Stay Night, or The Joker to its Batman.
3) Ignore jack, and ignore rapture. Set the game in Columbia. While Booker is also limited in agency in truth, it’s not because of mind control, but rather time travel that just puts him in the same scenario over and over again. And this translates much better to film. While booker is not as much of a non-entity as Jack, due to also being the primary villain, and founder, he’s still a bit bland. But that’s fine, because he’s not actually the main character of the story: Elizabeth is. Booker is just a decoy protagonist. The gameplay elements of Bioshock infinite already took a backseat to the world building and story, which was primarily told through cutscenes and dialogue, so it’s easy enough to just turn into a straight film. And being a sort of alt-history dark reflection of our own society makes good fodder for storytelling, similar to something like The Man in the High Castle or The Handmaids Tale.
I could see all of these working. Though the latter two would likely be better than the first, on account of motion sickness.
Alternatively, bioshock would be a great candidate for the first movie to be VR exclusive.
Edit: also get Guillermo del Toro to direct. The aesthetic of The Shape of Water was only a few steps away from being perfect for Rapture anyway.
I feel like GTA IV could be done because there’s kind of some depth with Niko and the immediate side characters. The problem I see with it is that the “immigrant comes to America and joins a life of crime” arc is a little too played out. However you could focus more on Niko’s mental state as he balances his past, present and his perceived future or escape from crime. Maybe cut all the trips to the Triangle Club and Chase Point hookers. But I think you work with some major points in that story. Niko coming to America. Niko finding out Roman is full of crap. Niko killing vlad and working for the mob. Niko meeting Kate. Dimitri betrays Niko. Niko battles with seeking revenge on Darko. Niko being conflicted about his past/life of crime and wanting a normal relationship with Kate. I would calm down some of the action but I think there’s enough in Niko’s character to write around. But what do I know?
This would make a great movie
*BuT mArKuS wHaT aBoUt ReAdY pLaYeR oNe*
I actually love Ready player one
its based off a book.
@@andrewj04 I would love to read it
Ready Player One is the Black Panther for *Gamers*
@@andrewj04 if that was for me, the joke was that it wasn't based off a game
Those game examples are service level. Bioshock specifically. A story about a man who is compelled beyond his will would make for a compelling mystery, which is partly what Bioshock was. A movie adaptation usually should never paste a game action for action and beat for beat, cause what's the point. There can be great videogame movies. Hollywood just can't get it right.
For the Resident Evil example, part of the joy of RE is the characters. The movies never got that right. All said, I completely agree about the Castlevania example and making games into shows over movies. Of course, anything with passionate and skilled people should do well.
Interestingly, Gore Verbinski once wanted to make a movie based on Bioshock, but all the studios said that they would not spend so much money on the effects of a movie that would be R-rated. Verbinski was like "But Bioshock is very dark and brutal, I'm not gonna make it PG-13"; actually I'm kind of glad he decided not to do it at all then, but i really would have liked to see that movie
"you think you could adapt the witcher into a movie?"
Kind of
Sonic came out and it’s doing pretty good, there’s still hope
Not really, if anything it lowers the chance of good video game films because of how safe and mediocre it was
Eh. The first Mortal Kombat movie as well as the newest Tomb Raider are pretty decent in my opinion.
The first Mortal Kombat movie is GOAT
So is Wow by those standards
I mean I walked out of the new Tomb Raider. Horrible pacing
Pizza time
Robert the Dude You're late. I'm not paying for those.
What the hell does the lack of interactivity has to do with a video game not being able to crossover into a movie? The main issue is, no real directors or story writers take video games or its material seriously. There have yet to be Christopher Nolan, Russo Brothers, James Wan, or other great directors to give video game movies a shot. Super Hero movies looked like it would never have a formula to crack back in the day and now look at the genre. Games like Gears of War, Castlevania, Devil May Cry, Metal Gear Solid, God of War, Final Fight, Punch Out, Bioshock, Darksiders, Killzone, The Last of Us, Doom, Metroid, Fire Emblem, and a few others could definitely work as movies. The source material provides everything, weaving it together to make it into a movie takes talent and passion to make it work. Some games doesn't have much plot or a main protagonist to follow the story, thats even better because it leaves more room for the Writer to get a bit more creative and add in original plot elements but like I said most of the writers tackling these video game movies either have no experience or have a backlog of shitty movies they've done in the past.
I have yet to see any writer or director take the source material seriously.
Castlevania has been turned into a pretty good animated series by Netflix,written by Warren Ellis,who is:A).an acclaimed comic writer and b).a big fan of the games.
Seriously,watch the 2 seasons,with 12 episodes in total,who run for 25 min. you can binge them on one evening.
Great animation,story(based mostly on the second and third NES games),dialogue,it's Rated-R,with some nice gore,they use music from the game soundtracks and the voice acting is top notch(Alucard is voiced by the guy who played Dr.Balter in BSG and he's super snarky,Trevor Belmont is voiced by Richard Armitrage from The Hobbit trilogy). They even managed to make Dracula an appealing character,who's not just a generic villain and they're setting up a third season,which will be produced next year,with more episodes.
Warcraft movie. Great director, average result
@@Ellionart because the producer litterallly cut the movie to pieces lmao
An unpretentious adaption of the story of the FIRST Fallout game could be fantastic as a stand-alone film, with careful writing and no gratuitous fan service. As in, no references to the Enclave, the Vault-Tech experiments, no obsessive focus on pre-war pop culture, no radio, etc. Just simple faith in that game's story and tone. None of the other Fallout games would work as movies, though Fallout 2 and New Vegas might each work well as a series. Fallout 3 and 4 could work, too, but would require serious re-writes.
Resident Evil movies irks my soul, especially when they just sprung Leon on us as if he’s been there the entire time.
Jordan Voght-Roberts’ Metal Gear Solid is our last, best hope for a good video game movie.
javierjabanero I have hopes since he knows what he’s doing based on interviews and fan love.
@UCZx2fW4w491efG0FvbvafDQ Your joking right? The only influence that was taken from the movie was Snake Plissken's macho man character added to Soild Snake. That's it. No idea where "Lifted so much" is coming from.
javierjabanero what about detective pikachu?
I keep not wanting to get my hopes up but every new piece of info makes me more and more excited, I do worry about how you could fit it in a movies run time but I think you could pull it off if you make it on the longer side. Also @NinjaSonic 102, personally my nerd heart was completely won over by the Detective Pikachu trailer. I'm a little upset that Pikachu is voiced by Ryan Reynolds but more in a "I just wish it was anyone else" way and not in a "he sounds shitty" way.
If he can’t do it...
No one can.
Who is also hyped for the Minecraft Movie casting Nic Cage?
Not me for sure
idk im more excited to do a pacifist run in minecraft 2
Your gay for that
I mean, they are really making one with Steve Carell ...
This will be an Epic Shitshow.....and ppl will Love It!!
This one didn’t age well
it did tbh
@@strikebomber2944 No.
@@Horrormaster13 yes
@@strikebomber2944 Nope.
Sonic and detective pikachu broke the curse thankfully.
He obviously hasn’t seen Mortal Kombat the movie
That's the only exception, which just strengthens the rule.
It's cheesy at best lol... which is atleast better then being too serious and edgy but that's my opinion.
Tim I loved them, they were interesting enough and stayed kinda true to the core story. Plus kid me nostalgia
@@nbabackcourtmedia
Mortal Kombat (1995)?
>scorpion and sub-zero working together as servants of shang tsung
>but at least they have their canon suits unlike all other characters
>raiden isnt really a fighter
>"kinda true to the core story"
Sinister Twister I should’ve said basic story instead of core story 😂
“How can you make an uncharted movie?”
Someone has not seen the 30 minute short film that blew up online.
I doubt it would work if stretched into a 2 hour+ movie
"30 minute short" isnt a movie you fucking dumbass.
@@toddzombie8777 ...Short films are movies with a shorter length. You sound funny
it was like 12 minutes
Uncharted is literally current day Indiana Jones, you could do that.
I've been working on my own dream Castlevania movie trilogy, and I would totally get it pitched to Hollywood if I had any connections. I just want to make a good video game movie franchise, god damnit
My friendly advice is: make good movies in general and get better, that will get you to 1) know more people 2) improve your filmmaking skills
The 2 cents of a guy that wants something similar 😅(although for a different videogame series)
Watching this in 2023 and the only good example you gave was the last of us….pretty appropriate 🤣
Two words... HARDCORE HENRY. That movie embraced the video game-ness and it was fantastic
O O F
That movie was great man
Talk about
The x men movies
The CW dc shows
Or the marvel Netflix shows
I would love to see you review them similar to how you did the mcu movies
I think he once said on Twitter or a stream he hates the CW tv shows so much that he can't watch more than a couple of episodes
He doesn’t take requests so please stop. Also he isn’t just a marvel and DC nerd.
I’m just a Commenter oh I’m sorry i had no idea that he didn’t take requests. And I understand that but those are the videos I most enjoy from him
@@michaelmattson2227 He kinda give his opinion on these shows in the DC video, he doesn't like CW's and he likes Marvel Netflix's (some of them).
Michael Mattson I do too actually
6:27 - Love the Gen. V music in the background.
There are some small indie games that could be 1o1 adapted to stories. Mainly I think about "Forgotten Anne" or "Gris". They are very visual and story driven. Gris is basically a short abstract movie already and Forgotten Anne also has the dialogue and story down. I'm pretty sure those could be made into successful movies.
Problem is: they are small indie shit. Nobody is gonna spend 100 Million Dollars to make a movie about a small indie game no one knows. That's not how hollywood works.
FNaF smiles in the corner, biding its time. Hi there
The appropriate title should be movies based on Video Games because if we talk about video game movies, we have Wreck-It Ralph.
which is mediocre, fun but pointless
And Ready Player One
I disagree with the idea that a game "can't" be adapted into a good movie. I agree with your sentiment that none have been successful yet, and I agree that the lack of interactivity poses a challenge to the adaptation. However, I don't believe that it's impossible nor do I think it shouldn't be attempted.
Let's turn the scenario around. Let's talk about movies that were adapted into successful games, or at least movie universes that were borrowed from to make a successful game. Goldeneye, Knights of the Old Republic, Spiderman, the Terminator 2 arcade game, Mad Max etc... These are examples of really good games that are based on a movie. I ask, is it impossible to imagine a world where these games came out first and then their respective movies were successfully adapted afterward? I think the answer is no. It's not impossible to imagine. If Goldeneye were released in a world without James Bond movies, it still would have been a critical success that revolutionized shooter mechanics in games. Then, if James Bond movies released afterward, I think they would still do well (even though, in this hypothetical situation, they would have been "video game movies").
Another point is, that lack of interactivity is not the only factor in what could potentially make a good video game movie. The only true factor that I think matters is whether or not people can make a good movie. The fact is, video game movies aren't bad BECAUSE they are based on video games, they are bad movies simply because they are bad movies. They tend to be a poorly written, usually poorly acted, poorly directed, incoherent mess. The fact that they were based on video games has nothing to do with their failure. If all the video game movies we have were still the same minus their video game heritage, they would still be bad movies.
What the industry needs to do is focus on making a good movie. And that has just never been the case with video game movies. Video game movies are poorly made because there is never any care put into them. There's not much incentive to do so, which is why we have gone this long without a good video game movie. The industry uses video game movies in an attempt to make a quick buck. Hollywood knows they can sell a crap movie to the right demographic and make a profit if that demographic is big enough. It just hasn't ever been the case that a production team behind a video game movie really cared about capturing the feeling of its universe. They pump these things out for quick cash because they know they can attach a popular name to the movie, knowing it will sell based on that.
What we need is for someone with a clear vision of a movie to make a good movie that is based on a video game, and not make a "video game movie." Take Logan, for example. Logan was an incredible movie, and I for one think it came very close to the feeling of what COULD have been an incredible Last of Us movie. You said video games don't offer enough content to be adapted into a movie, and I couldn't disagree more. Video games now are rich with content, lore, characters, and entire worlds all their own (not all, but a lot). World of Warcraft has more lore and story than the producers knew what to do with. The fact that movie failed certainly wasn't due to lack of content. So of course a good movie can be made about a video game. You just need a team working on it that cares, and puts the story of the movie first. If Marvel can make a successful movie about a sentient tree and a talking raccoon based on a comic book no one's ever heard of, then someone can make a good movie based on a video game. You just need to pick the right game with the right team and tell a compelling story in that universe. It doesn't even require the same characters to count as a video game movie. Hell, video games based on movies are telling stories in their respective universes all the time without using ANY of the movie's characters. Case in point: Knights of the Old Republic. KotOR was an amazing game that had NOTHING to do with the movie's characters or story. But no one would ever deny that it was a Star Wars game, because they told a story that took place in that universe. That's all you have to do. Tell a good story in a video game universe. I hope this paragraph also solves the "video games don't have a good enough plot" issue you had as well, since you aren't required to tell the same story as the game. Just tell a good story that's based in the game's world.
To wrap up, I just don't think video game movies have sucked because of a lack of interactivity or lack of content, they sucked because they were bad movies. At no point when I was watching the Mario Bros movie did I ever think to myself "man, this would be a lot better if I were interacting with this mess." Nor did I ever think "WoW just doesn't have enough content for a good movie." All these movies sucked because they were badly written movies, NOT because they were based on video games. I maintain that a good video game movie CAN happen. It's just that one simply hasn't been made yet.
Liked the video man. It was interesting and raised good opportunity for discussion. Keep 'em coming!
I sincerely hope this youtuber reads your comment. Very well said. Something I would add is that current producers do not respect video games as an art form. They see video games as mindless action and that's their approach to making movies based on them.
I agree 1.000% with everything you said. If you look closely, you can easily see that most movies adaptations of vgames really suck because they aren’t well produced to begin with. And that not necessarily has to do with the source material, but instead the lack of actually adequate people for the project. I could very much imagine a Dead Space movie adaptation happening, for example. Its not that mess of a story, Isaac and the (few) supporting characters have their depth and the other plot elements, such as the Unitology and The Marker, can very well be feasible to the viewers. Really hope Marcus read your comment, cause you shine some very good points there.
Spot on
@@gabrielgonzales5907 It's true. Most producers in the industry look down on video game movies. I think that problem could be solved if we ever get a video game movie that's both good and sells well. And thanks for the support guys. I was starting to wonder if this essay of mine was worth the time investment lol.
Yeah. If you look at some video games movies that were often made by the same team. Paul W S Anderson made resident evil and was given the rights to monster Hunter
Speaking of bioshock. "Hardcore Henry" is "bioshock the movie" in so many ways.
Hardcore is like an adaptation of a game, not partacular one, but just games in general.
Same goes for Akimbo guns and snowpiercer,- "Gamelike movies", levels, areas, bosses and overall pacing
The witcher show is based off of the books not the game lol
I'm glad the Halo movie got scrapped and turned into District 9
George Moore Same. Even though they’re working on a TV show, I still don’t think it will be good, but it’s worth a try I guess.
Didn't the military assets from Halo get used in Avatar?
Hmm, you do realize that The Witcher is actually adaptation of books written by A. Sapkowski and there was polish movie (not very good but still) and tv show about Gerard and then the games wre develop. So upcomming Netfix show of The Witcher is not actually an unholly ofspring from love affair between showbiz and game industry 😊
It’s a love affair between Netflix and The Witcher books hopefully it’s not bad
I enioyed the netfix show
The only way to make a video game movie is not by copying a games story, but by creating its own like Wreck It Ralph did!
They shouldn’t try to adapt games directly, rather just build on the lore. If the game has no out-of-game content, it probably wouldn’t make a good movie
9:15 "Could you really adapt the story of The Witcher into a movie? ... No man."
But... The Witcher games are based on a book, and you say books can be turned into good movies so... now what?
its almost like you didnt watch the video or something. Maybe you should? like the whole thing?
@@cjcj7387 I did. The whole thing. He contradicts himself a lot.
Yea but The Witcher book series has a lot of books in it for one movie. LoTR had three movies for three books, because the story was that long, and even like this, some things had to be cut out. The Witcher book series has like five or more entries, cramping all that stuff into one movie would be a disaster. Just look at poor Dark Tower, a series with seven books, all in one movie, it was terrible.
@@Draenei98
Whoever said you had to cramp all the books into one movie? They didn't cramp them all into one game. Is this supposed to be an argument?
Thanks for bringing up LotR, though. That's another great example of books/games/movies that all coexist and are each amazing.
These absolute statements he makes are just nonsense. Books can be made into movies or games. Games can be made into movies or books. Movies can be made into games or books. And they can all be done well.
Just because such transitions of media are often not done well, doesn't mean they can't be.
@@cjwrites Of course you don't have to (and shouldn't) cramp all the story into one movie, I was reflecting to the "Could you really adapt the story of The Witcher into a movie? ... No man."
part. This statement is true imo, you couldn't adapt the story into a single movie (which I think he was referring to), you would need multiple movies (like LoTR) or a series, which we got.
As we have seen with Sonic or Detective Pikachu, it's possible to make decent game movies, just not like they used to. You should grab the universe where the game is set in, and try to be creative with it, rather than straight up adapting it, which requires someone who knows their shit (and I think this can be quite difficult).
A lot of good games have great stories because you experience it through your actions. It hits differently that way, and I think it's quite hard to adapt. So imo, most games are not fit to be made into a movie. But there are exceptions ofc.
Technically the best video game movie is wreck it ralph
It's because they put on a new story unlike video games, there isn't much story.
Wreck It Ralph is less a videogame movie than a movie about videogames. Which ironically makes it the best videogame movie. But still, Castlevania and the Sonic Mania webseries show that it's not impossible to translate these things from interactive to non-interactive.
Scott pilgrim vs the world is better in opinion.
I like ratchet and clank
Animal Crossing
“How can u make a uncharted movie when this on screen 99% of the time” *3 years later*
We all know that the 90s street fighter movie is gold
There’s a couple promising ones on the horizon. Detective Pikachu looks decent, but the best looking one (surprisingly) is Five Nights at Freddy’s.
The games themselves are not heavy on gameplay and they’re heavy on story. (Some say that’s the appeal of the games)That alone is promising.
Second, the person writing the script is the creator of the games, Scott Cawthon. He recently just scrapped a script everyone said was good to make a great script. He genuinely cares about the movie and the fan. He quit Warner bros to go to Blumhouse. because they weren’t giving him freedom. He genuinely wants to make a good movie. He even addressed that the games are past peak popularity. “I just want to make a good film” is what he said.
Third, Chris Columbus is Director. It’ll at least be a well directed movie.
I’ll still go in with realistic expectations, but if any video game movie is going to be good, it’ll be this one.
Jacob Woodson
Detective Pikachu looks like shit
@@mothboy4858 Why?
Jacob Woodson This background you've provided on the FNAF movie sounds fascinating. I really didn't like the direction taken for Sister Location and Pizzeria Simulator at all, but FNAF could end up being a great murder mystery if it's actually pulled off.
Some things that could really cement this in my mind:
- Going all-out horror as the tone
+ (Again, NOT the direction of SL nor PS whatsoever)
- Incorporate both the actual animatronics and the Nightmare versions
+ (this will pave way for the classic storytelling question "Is this real or in my head?")
- Add a dash of black humour, but use it sparingly
+ (it will imbue the script with real personality like the first game with lines like "It's amazing that the human body can survive that long without the frontal lobe")
- Round out the investigator and murderer as characters as they are not the icing on the cake, THEY ARE THE CAKE
+ (Give them real reasons and motivations for what they do and why they do what they do)
- Provide an R-Rated cut supplied with healthy amounts of viscera to enhance the horror
+ (Tell a mature story to justify this cut; graphic content for adults with a satisfying message for adults and vice versa)
- TONE DOWN THE JUMPSCARES
+ (Use slow, atmospheric scenes, delve into the twisted psyche and deliver on the supernatural to make the movie feel complete as horror)
But only time will tell, I guess.
Charmandy Orton oh yeah, he also said it will only take place in the world of 1-3 (even though I love SL and FFPS I think this is the best decision)
"The games themselves are not heavy on gameplay and they’re heavy on story."? That's news to me.
The best video game movies seem to be unofficial ones. For example, I've seen some people call Baby Driver a GTA movie, and recently you have Overlord which was clearly influenced by Wolfenstein.
TJ Hastie drive is also considered a gta movie by some
Actually if you change the protagonist taste in music and made him a cj from the hood of los Santos instead of Baby
You're totally right that was a great gta the movie
Imagine the final runaway chase against the police after that last failed robbery
If only the protagonist wasn't listening to old rock or some 60s songs but we had Dr Dre Kendrick Lamar or 90 80s rock
That scene would totally feel like GTA
Overlord is a perfect wolfenstein movie
When I saw the trailer and scenes from Overlord, I thought it was Wolfenstein the movie until I saw the name.
2:15 Intriguing. Hardcore Henry is a movie that mostly takes place in the first person and the main character doesn't even speak at all. Even in BioShock you know the main character is named Jack. It's not too far fetched to just have supporting characters carry the movie more than the main character.
That being said, I think the whole message about having no free will could be portrayed well if done right.
5:00 this aged horribly
Duncan Jones played WoW and I think he did a pretty good job with the Warcraft movie.
That's interesting considering that movie is based on warcraft 1 and not WoW.
I liked it. Lots if references
Prince of Persia is actually a good fantasy adventure movie... sure it doesn't have a lot to do with the VG except for the basic setting, but as a story and a movie, it works fine... it's certainly not a "messy plot". The 2000's Tomb Raiders were okay (the first one was quite successful), and the new one is okay too. The Resident Evil movies are okay as well... some more than others of course.
There's no inherent reason why and adaptation couldn't be good, but the thing is, like any type of movie, it needs passion behind it (and sometimes a healthy budget helps). There's no reason why a Bioshock movie wouldn't work, because there's a lot of interesting elements in there for it to work. Sadly, most of the time they just go for a cash grab and make a shitty movie: THAT is the problem. Kinda like what happened with earlier SH movies.
I am 100% sure that video game movies can work. You need a game with deep enough world to create your own main character. Exploring some video game worlds as someone who is not "the chosen one" could be really fucking interesting. And how is living in this world with such "chosen ones". I think this has potential. But as you said: it has to be the right game, like e.g. bioshock doesnt work from anyone elses perspective really, no matter wich bioshock we are talking about.
Dont get me wrong, a film will never reach the potential a game has. I still think there are some good ideas to explore.
Most single player videogames are designed gameplay first. You design the gameplay loop, you think about the levels and the progression and then work a plot around it. The best games make the two integrate seamlessly, but there's a huge uphill battle in making one work without the other