yeah I feel so young because instead of being nostalgic for consoles that came out decades ago I'm nostalgic for something that came out in like, 2013. I feel like I'm gonna get called a newgen or something.
For anyone curious, the Wii U uses the same Macronix DSP used in the GameCube and Wii, which has a sample depth of 16 bits, and sample rate of 32kHz.. (Did you think it was 44.1kHz too just because it’s a home console?😅) It can sequence a total of 16 channels as you can see here! (3DS sound is better confirmed (it has 40 more channels than the Wii U.😐))
@LandonEmma Yes, 40! The 3DS utilizes a DSP called the “Ceva Teaklite II” which supports up to 24 channels, plus another audio block called the “CSND”, which possesses an insane 32 channels!! Despite being treated as separate blocks, both can still playback audio simultaneously, making the total amount of voices 56!💪
I wouldn’t worry.. I’m pretty sure there’s no such thing as a 3DS song that actually uses all of the voices. All of the ones we’ve seen so far (specifically on Orj’s channel) just use a 16-channel limit. It’s possible that they simply use only the DSP and reserve the last 8 channels for sound effects.
just gotta say keep up what you're doing dude, awesome work. i used to watch a ton of oscilloscope videos of songs from games like sonic 3 & knuckles so seeing oscilloscopes still being made is awesome, especially the fact it can be done with more modern and complex tracks like this. it's still so fascinating seeing every tiny bit of songs visualized like this
You’re back… uh, I keep thinking you’re dead, but you keep coming back unexpectedly. I’ll tell you something. I won’t be telling you to do everything in the kiosk demo, since I have told Connor to do a few tracks. So I don’t think you have to do Baby Park or SNES Mario Circuit 3 from the kiosk demo, since he has it on his requests list. He’ll likely do it instead. I’ll probably do the same with Ermii kart DS and CTGP Nitro as well TBH.
Fun fact: I thought some of the variants of this theme (specifically the idle themes) were errors in the music because I didn’t know there *were* variants of this theme at the time.😅
My first game console, aside from the 3ds and 360. Did you know you can deconstruct cd music by using splitter programs that can split up certain parts of the song like bass and percussion? Try doing that with the tekken 4 soundtrack.
Love how it has the birthday jingle
I sure hope nintendo brings back this level of charm to whatever the next console is gonna be, rather than dead, depressing silence like the Switch.
God hear you, brother...😢
Well, the boring era of Nintendo is diminishing, so we likely will.
It’s so strange to me that this theme is now giving off a feeling of nostalgia.
yeah I feel so young because instead of being nostalgic for consoles that came out decades ago I'm nostalgic for something that came out in like, 2013. I feel like I'm gonna get called a newgen or something.
For me, this console is already retro this year, although this subject divides opinion.
Can’t wait for more Wii U stuff.
Fr
Bonne déconstruction
not something i was expecting to think of for a deconstruction video to pop up in my head.
For anyone curious, the Wii U uses the same Macronix DSP used in the GameCube and Wii, which has a sample depth of 16 bits, and sample rate of 32kHz.. (Did you think it was 44.1kHz too just because it’s a home console?😅)
It can sequence a total of 16 channels as you can see here! (3DS sound is better confirmed (it has 40 more channels than the Wii U.😐))
40?!?!
@LandonEmma Yes, 40! The 3DS utilizes a DSP called the “Ceva Teaklite II” which supports up to 24 channels, plus another audio block called the “CSND”, which possesses an insane 32 channels!!
Despite being treated as separate blocks, both can still playback audio simultaneously, making the total amount of voices 56!💪
@ but I don’t think bseqs could use that many channels
I wouldn’t worry.. I’m pretty sure there’s no such thing as a 3DS song that actually uses all of the voices. All of the ones we’ve seen so far (specifically on Orj’s channel) just use a 16-channel limit. It’s possible that they simply use only the DSP and reserve the last 8 channels for sound effects.
after a whole month of waiting, the wait was worth it
just gotta say keep up what you're doing dude, awesome work. i used to watch a ton of oscilloscope videos of songs from games like sonic 3 & knuckles so seeing oscilloscopes still being made is awesome, especially the fact it can be done with more modern and complex tracks like this. it's still so fascinating seeing every tiny bit of songs visualized like this
nostalgia kicks in
hearing the gamepad music on literally anything other than an actual wii u gamepad speaker feels so uncanny
oh my god i know right, I lowkey kinda miss the shoddy gamepad speakers.
I Love Yo’ Vids Orj, Especially Your Tomodachi Collection Ones
THIS IS SO GOOD
Dang it, now I want to go dump the files and deconstruct it myself!
Wahoo! Wii U Oscilloscope
WELCOME BACK! WE MISSED YOU!
Literally on a couple days ago I thought "I wonder if anyone has deconstructed this yet" BAM FOUND THIS FABULOUS VIDEO TODAY
Oh my god thank you so much
i love your videos
Very nice!! 👀
WIIU!? I’m impressed! ❤❤❤
16 channels no wonder it took a whole month to upload
Also happy birthday TZ
What is funny is that the gamepad and the tv have the same menu theme but not the same sounds and that is a nice touch for me :)
🎉🎉🎉🎉
I thought this was streamed dang
I KNOW, RIGHT??
It's so HQ
ORJ YOU'RE BACK
*_H O L Y_*
Oh thank you orj I said that message on old video
One track I really wanna see deconstructed is Aerial Fortress Kabula from Kirby Super Star Ultra, always loved that one
Man those bell sounds are weirder than I remember xD
You’re back… uh, I keep thinking you’re dead, but you keep coming back unexpectedly. I’ll tell you something. I won’t be telling you to do everything in the kiosk demo, since I have told Connor to do a few tracks. So I don’t think you have to do Baby Park or SNES Mario Circuit 3 from the kiosk demo, since he has it on his requests list. He’ll likely do it instead. I’ll probably do the same with Ermii kart DS and CTGP Nitro as well TBH.
Also, hopefully you do casino Delfino.
More Wii U OST!!
YYYOOOOOOOOOO 😭😭😭😭😭😭😭🫶🫶🫶
BLISSSSSSSS ❤️🔥❤️🔥❤️🔥❤️🔥❤️🔥
Fun fact: I thought some of the variants of this theme (specifically the idle themes) were errors in the music because I didn’t know there *were* variants of this theme at the time.😅
do brinstar from smash bros melee (with the guitar part at the end)
Could you do the NSMBW starman theme? It would make me happy finally figuring out how it was made :D
My first game console, aside from the 3ds and 360. Did you know you can deconstruct cd music by using splitter programs that can split up certain parts of the song like bass and percussion? Try doing that with the tekken 4 soundtrack.
Cool
Mii Maker (Editing) pls!
-The Game Bomb
Can you do Wii Bowser Castle (Deconstruction)
Also can you please do lorule field
Is it possible to do the same to the DSi home screen?
Yes, the DSi home menu is sequenced, so it's possible.
Where the heck does that beautiful pad come from (Channel 11, 12 and 16)
can you do any _WarioWare, Inc.: Mega Microgames!_ OST and deconstruct them pls
cool vid tho
Please do Snowball Park from Super Mario 3D World
Do tomorrow is mine by Bayonetta 2 please
what do you mean the wii u home menu isnt just a streamed audio file what
Yup, this is how the Music gets slower when you’re idling in the Menu
And I guess to save on Processing because gosh that Menu is slow
Please do this with the Wii U Mii maker TV version !!!
That uses streamed audio