Josh Ge - How to Make a Roguelike

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  • Опубликовано: 26 сен 2024
  • Talk from the Roguelike Celebration 2018 - roguelike.club

Комментарии • 65

  • @enriquegarciacota3914
    @enriquegarciacota3914 6 лет назад +152

    Great presentation! The background music at the beginning of this video is really distracting. Fortunately it goes away at 1:33.

    • @nicholasblay8343
      @nicholasblay8343 6 лет назад +18

      omg thank you for that i was crying with the thought of listening to the whole talk with that rubbish song playing!

    • @toddc612
      @toddc612 6 лет назад +6

      Exactly. What's with the rubbish song playing at the beginning? How distracting..

    • @Klblaz
      @Klblaz 6 лет назад +4

      Yeah, I'll never understand why so many talks online include music. If it wasn't there in the first place, don't add it.

    • @GridSageGames
      @GridSageGames 6 лет назад +24

      This was apparently playing in the common room around the corner and the mic was picking it up. I didn't even hear/notice it while there, but good thing someone went and turned it off! I had the first talk so there were a few technical difficulties, oh well :P

    • @AAmoroso
      @AAmoroso 5 лет назад +1

      oh thank goodness

  • @dantescanline
    @dantescanline 6 лет назад +33

    Thanks for uploading these all so soon after the event! Josh's work in the community is invaluable.

  • @durkadenz1857
    @durkadenz1857 4 года назад +8

    Josh Ge, his Roguelike Cogmind and his RUclips Channel and articels are more than great.

  • @5daydreams
    @5daydreams 3 года назад +6

    7DRL's sound like a lot of fun!
    I might actually try one of those for myself in the near future

  • @battlemode
    @battlemode 5 лет назад +10

    This is really useful, thanks Josh!

  • @shinkouhai919
    @shinkouhai919 2 года назад +2

    1:25 well that is some kind of roguelike procedural generation used, using this to explain most people unfinished project is interesting.

  • @elim9054
    @elim9054 4 года назад +5

    23:15 so... what does XRL stand for? I'm assuming " roguelike" but have no idea what the X could be.

    • @TheGamingKiwi
      @TheGamingKiwi 4 года назад +8

      I assume in the sense that "X" is a stand-in, like a mathematical variable. Those kinds of RL's often have names like RL (DoomRL, AlienRL, etc.)

    • @noxabellus
      @noxabellus 3 года назад +3

      eXisting ?

  • @LewisCampbellTech
    @LewisCampbellTech 2 года назад +10

    17:54 Legerdemain!
    The most underrated roguelite of all time. There's not even an LP on youtube I can find. But a really immersive world all in unicode. Wish I wasn't so bad at games so I could finish it....

    • @tfuenke
      @tfuenke 2 года назад

      Downloaded and am playing from this comment! Very fun game

  • @dan9337
    @dan9337 5 лет назад +12

    22:52 - Blasphemer!

  • @ksh2596
    @ksh2596 4 года назад +1

    Thank you Josh!

  • @YegorRyzhakov
    @YegorRyzhakov 6 лет назад +3

    Hi! Where is links? I can't see sidebars with links. Thanks!

  • @humanharddrive1
    @humanharddrive1 7 месяцев назад

    so that's why jupiter hell seems inspired by doom. it was made by the guy who made doomrl

  • @pallenda
    @pallenda 5 лет назад +5

    Great talk!
    I only really know Python, and is stuck around the beginner parts of just making a game loop. I wonder if I could use libtcod to make an IDLE game also. At least until I figure out a project theme for a roguelike :)

  • @micahtron8512
    @micahtron8512 3 года назад +7

    OK, please tell me I'm not the only one who actually tried clicking on the right-facing powerpoint arrow on the screen -_-

    • @lobban2
      @lobban2 2 года назад +1

      I was thinking about it. xD

    • @Schmoogie
      @Schmoogie 3 месяца назад

      You're not alone lol

  • @nifftbatuff676
    @nifftbatuff676 Месяц назад

    Why when people think about roguelikes they think anky about permadeath and procedural generation?

  • @Zeropadd
    @Zeropadd Год назад

    💓

  • @WeaverIsCool11
    @WeaverIsCool11 3 года назад +3

    I almost jumped off a cliff when he said you could use javascript.

    • @Pat315
      @Pat315 3 года назад +5

      Why? Not ideal but it's possible.

    • @raucousgeorge
      @raucousgeorge 3 года назад +5

      Modern JavaScript is rich and powerful, on equal footing with other high level dynamically typed languages like python and ruby.

    • @Pat315
      @Pat315 3 года назад

      @@raucousgeorge No it's not because no one uses JS for anything seriously useful like they do Python. JS is never used for any serious development or AI work. JS is great for what it's good at but what it's good at is so limited you'd have to be deluded to put it on the same level as a proper language.

    • @raucousgeorge
      @raucousgeorge 3 года назад +8

      @@Pat315 your idea of what constitutes "useful" might be a little too narrow. People use node.js for writing web back ends all the time, in large and growing numbers, including major web apps.

    • @micahtron8512
      @micahtron8512 3 года назад +4

      Javascript gets a bad rap because being a weak-typed interpreted language allows for a lot of sloppy coding. When used properly with common best practices it is incredibly handy and powerful. Every game jam project and several personal ones I've developed exclusively with JavaScript. Biggest advantage is the ease of distribution; everything "just works" out of the box (again, wether it works "well" or not depends on code quality and practices followed). Plenty of full-stack applications are written in pure JS (Node, Express, Mongo, etc.). Also makes for great prototyping: if runtime performance is really that critical, anything written in JS can be translated into C (just use the same algorithms and data structures) and compiled to a native app/exe.

  • @McHorsesCreations
    @McHorsesCreations Год назад +2

    Why all of these are ASCII-based games, and there are no mentions of games like Risk of Rain 1/2, The Binding of Isaac, Dead Cells, Escape the Gungeon, and many more?
    Aren’t they considered roguelikes as well?

    • @unclearimage
      @unclearimage Год назад +4

      No, Roguelike games are games like Rogue. An ascii dungeon crawler. Those are rogue-lites. They have one of two common features, but are mostly different from Rogue.

    • @McHorsesCreations
      @McHorsesCreations Год назад

      @@unclearimage alright, but if those games didn't have one or more progressions that persist, would they be roguelikes as well? Or it has to be ASCII and turn based? I'm just trying to understand.

    • @unclearimage
      @unclearimage Год назад +5

      @@McHorsesCreations The more like Rogue a game is the more it's a Rogue-like. Rogue-lites generally having procedural generation and permadeath, but not much else.
      However it's become so watered down people have been forced to refer to Roguelikes as "Traditional Roguelikes" now

    • @McHorsesCreations
      @McHorsesCreations Год назад +3

      @@unclearimage thank you very much for explanation! It sucks that all of these popular games using the term wrong. 😔
      It kind of reminds me like brostep (Skrillex-like) music is called dubstep while the actual dubstep artists and fans were overshadowed by brostep music. 👊😔

    • @nifftbatuff676
      @nifftbatuff676 Месяц назад

      Because roguelikes is more than procudal generation, permadeath and respaw.

  • @TheMrDoliprane
    @TheMrDoliprane 2 года назад +1

    Sharing the idea, showing releases, i find it very frightening and intimidating... what if your idea is good but you still have to developp it, maybe still find how to achieve it, but then people with more money or skills can steal easly your idea...

  • @gilgabro420
    @gilgabro420 4 года назад +3

    Do they have to look terrible? Honestly what year do we have?

    • @HauntedMound666
      @HauntedMound666 4 года назад +26

      You're severely missing what a Roguelike is

    • @booates
      @booates 3 года назад +14

      im all out of years sorry

    • @eugeneiii2972
      @eugeneiii2972 3 года назад

      Really its subjective, but it will almost have to be 2D unless you want to use 20 years.

    • @gilgabro420
      @gilgabro420 3 года назад

      @@eugeneiii2972 well I just want pixel grafics tbo or some vector art with some amount of detail. Like enter the gundon...

    • @eugeneiii2972
      @eugeneiii2972 3 года назад +4

      @@gilgabro420 Yes, I'm doing 1 bit pixel art for mine.