Create Your Own Asset Libraries in Blender! (Tutorial)

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  • Опубликовано: 22 ноя 2024

Комментарии • 79

  • @RyanKingArt
    @RyanKingArt  3 месяца назад +4

    *Ultimate Material Pack:* ryankingart.gumroad.com/l/ultimate-materials
    *Furniture and Home Pack:* ryankingart.gumroad.com/l/furniture-pack
    *Christmas Ornaments Pack:* ryankingart.gumroad.com/l/ornaments-pack

  • @solraccjd2
    @solraccjd2 3 месяца назад +19

    At last!!!, I could never understand the methodology to do this kind of things in Blender!!!!, thank you very much!!!!

  • @FilmSpook
    @FilmSpook 3 месяца назад +7

    🙏🏾 Bless you and Thank you as always, Dear Brother. You're always go above and beyond. Very Excellent.

  • @drg7008
    @drg7008 3 месяца назад +6

    Maybe you already know that, but you have to know that you're actually one of the best Ytb channel for learning blender
    You really explain perfectly EVERYTHING, you talk about every basic part of blender
    I will never thank you enough for the amazing work you do
    Honestly, you really are the best, so thx a lot❤

  • @kibs_
    @kibs_ 8 дней назад

    Ryan King, you're not a king... You're a god

    • @RyanKingArt
      @RyanKingArt  8 дней назад

      Lol, well I'm glad you like the videos

  • @UserBuffoon
    @UserBuffoon Месяц назад

    Man, this is going to make making environments so much easier! Thanks!

  • @RealGaryGibson
    @RealGaryGibson 22 дня назад

    Best asset library tutorial that I've seen! This video addressed all my questions and more.

  • @absurd0000
    @absurd0000 2 месяца назад +2

    You got the King part right 👑

    • @RyanKingArt
      @RyanKingArt  2 месяца назад

      thanks, but thats just my last name

  • @KarenCreated
    @KarenCreated 2 месяца назад

    Your tutorials never disappoint. Thank you for clearly explaining this. I have been wondering how to do this. As I am beginning my Blender journey, I can be building my asset libraries as I create.

  • @baskapes762
    @baskapes762 3 месяца назад

    Just yesterday I was planning to research about asset libraries.
    👑 delivers it on time.

  • @kriste.3d
    @kriste.3d Месяц назад +1

    very helpful. thanks!!!

  • @laramaviper
    @laramaviper 2 месяца назад +1

    Great tutorial as usual.
    I have thousands of pbr materials. As you can imagine it's impossible to have just one bl file with 40 GB of assets. How would you do to synch catalogs of multiple bl files? Thanks

  • @MeshMenagerie
    @MeshMenagerie 3 месяца назад

    Thank you very much! just exactly what i was looking for!

  • @savagesauron4147
    @savagesauron4147 3 месяца назад +1

    Just what I needed. Thanks. :)

  • @johanneszellinger232
    @johanneszellinger232 3 месяца назад

    Thank you for this nice tutorial! Is there also a way to add single object/texture/materials to an existing asset library? Meaning if I have set up a central asset library and I am working on a new project and within that project I create some new object as asset. Do I have to create a separate .blend file for the asset and save it to the asset library manually, or is there a fast way to export only the object to a existing library?

  • @COVET2010
    @COVET2010 3 месяца назад

    Many thanks to you sir 🤝

  • @jamus1217
    @jamus1217 3 месяца назад +1

    Finally it makes sense

  • @abrahambonna6216
    @abrahambonna6216 3 месяца назад

    Thank you very much

  • @ErikMKeller
    @ErikMKeller 3 месяца назад

    Thanks, this tutorial answered the few questions I had after hours of experimentation. 🙇‍♂ Again, thank you Sensei.
    Just one question: I'm able to open the file containing the asset in the Asset Browser by right-clicking. Is this just in my "old" version (can't upgrade at the moment)?

  • @pro2dstudioCOM
    @pro2dstudioCOM Месяц назад

    thanks !!!

  • @athinasdesigns
    @athinasdesigns 7 дней назад

    Can we set as assets objects that have parenting. For example a house that has windows grouped to it

  • @abtarget1436
    @abtarget1436 Месяц назад

    Good

  • @ДанилМиргородский-л6е
    @ДанилМиргородский-л6е 3 месяца назад +1

    Thanks )

  • @flipendernodesalexbakare-bb4dg
    @flipendernodesalexbakare-bb4dg 3 месяца назад

    Ryan has done it again

  • @Iamdumbok
    @Iamdumbok 3 месяца назад

    thank you master

  • @pavel3596
    @pavel3596 Месяц назад +1

    In Blender 4.2, there is no instance checkbox after adding a collection from the assets. Does anyone know what to do instead?

  • @ethancodes7134
    @ethancodes7134 8 дней назад

    What if you create something in a project that's utilizing the asset library, and then decide what you created in that project should have been made in the asset library? Is there a way to easily add it to the asset library file from that linked project?

  • @DianaProbst
    @DianaProbst Месяц назад

    As a note if things are going really strange and everything seems assigned wrong or is not assigned, if you've ever tried to set up an asset library before and have a blender_assets.cats.txt file still lying around, then that can be getting in your way. Make sure that you don't have a file with the same name anywhere in the folder structure above each of your libraries.

  • @Feoryc
    @Feoryc 3 месяца назад

    Another Banger from Ryan. Suit up my people

  • @tempofugace9955
    @tempofugace9955 3 месяца назад +1

    😀Nice videos, thanks !

  • @VincentGohStudio
    @VincentGohStudio 3 месяца назад

    Is that mean if I created Christmas asset in the file, I need to save file 1st in asset desktop folder, mark the asset then link the path back? Similarly if I created Halloween asset, I need to repeat the process?

  • @bhaydey
    @bhaydey 14 дней назад

    For the asset preview thumbnail it seems like where I place my Cursor (crosshairs with the white and red circle (sorry new to this)) Impacts the preview. So I put a camera at a view of the asset I like and place the cursor there and I dont have to adjust my thumbnail.

  • @VioFax
    @VioFax 2 месяца назад

    So don't expect to put you library on an external drive and have ti work right next time you need to remount?

  • @Uriahjw
    @Uriahjw 3 месяца назад

    If I have models that I have made in a folder but they were never assigned as assets, will they show up in the assets tab if I just add the file path to the assets library in the preferences?

    • @RyanKingArt
      @RyanKingArt  3 месяца назад

      no, you need to mark them as assets for them to show up

  • @mononoca.
    @mononoca. 3 месяца назад +1

    The goat!!!

  • @EIendir
    @EIendir 3 месяца назад

    GJ !

  • @HaydenToyHQ
    @HaydenToyHQ 3 месяца назад

    Nice

  • @Zertik_Animation_official
    @Zertik_Animation_official 2 месяца назад

    Hi Ryan King Art, I added my rigged character into a collection. But when I drag it out from library, it became a mesh and I can't find the instance button.

  • @8Yaron8
    @8Yaron8 3 месяца назад

    21:22 I tried to add a model of my character that has a skeleton and meshes that are in collection to assets, but when I try to add it to another scene, it becomes an instance, that is, I can't pose it and make animations, I have to remove the instance every time so that it can be controlled. What should I do so that the assets I added do not become instances and I don't have to click on it every time?

  • @williamsideas
    @williamsideas 3 месяца назад +1

    Are you a linux user? I have been experimenting with linux a lot more as of late.(because I am getting tired of windows nonsense). I am surprised how much of a proformance boost blender gets. This past couple of weeks have been using linux mint. the only problem I have so far one of my addons is windows based.

    • @RyanKingArt
      @RyanKingArt  3 месяца назад +3

      yes I use Linux Mint Cinnamon. I love Linux

    • @williamsideas
      @williamsideas 3 месяца назад

      @@RyanKingArt nice, I am using the same version. The big thing for me is that my drawing tablet works good on it.

  • @Anonymous-ue7dl
    @Anonymous-ue7dl 3 месяца назад

    ❤🎉🎉

  • @ProVatan2
    @ProVatan2 3 месяца назад

    like!

  • @AMNESIASTUDI0S
    @AMNESIASTUDI0S Месяц назад

    mine doesnt save at all. I think you skipped a step when youre explaining how to get it to save so you can access it from a new file. Can you please help me lol.

  • @JessieGates
    @JessieGates 3 месяца назад

    Is there a specials folder type to use because between what folder path to save to and actually saving the asset im not tracking what youre saving and where to retrieve it for reuse.

    • @RyanKingArt
      @RyanKingArt  3 месяца назад +1

      no, there isnt a special folder type, just use a regular folder.

  • @lethn2929
    @lethn2929 3 месяца назад

    Blender is just winning at everything, why use anything else? Unless it's something very specialised maybe

  • @abrahambonna6216
    @abrahambonna6216 3 месяца назад

    Thank you very much

  • @cliffxanimation1118
    @cliffxanimation1118 28 дней назад

    For some reason when I import my assets, it keeps duplicating them too much. Do anybody know how to fix that?

  • @SmartDiz
    @SmartDiz Месяц назад

    Thank a lot!