Please start a series on GameSynth. It has more features than MetaSounds (at least for sound effects), and it is not Unreal-dependent, so you can use it in any application or with any game engine.
Do tutorials ever truly finish? Haha...thank you for your comment - you have a valid point! We're going to be more consistent with weekly content...I promise 🙂
My dude! I appreciate the love. So glad to see more people out here enjoying MetaSounds and their potential. Can't wait to see more.
Thanks for the kind words and the great tutorials! The future is exciting.
Thanks for the shout out brother!!! Looking forward to meeting you!
Thank you Brian! Likewise, I'm looking forward to it!
thanks for the tut. Funny and pleasing to see some familiar faces here! shout to fuller, Tapes and SFXGuy
Hooray!!!
Please start a series on GameSynth. It has more features than MetaSounds (at least for sound effects), and it is not Unreal-dependent, so you can use it in any application or with any game engine.
We’ll have a look!
This looks very interesting, I'm excited to learn more about it! So MetaSounds can be used for more than just game audio?
Absolutely! There are many potential applications beyond games. I think it’s the next wave 🌊
stop starting series and never finishing them.
Do tutorials ever truly finish? Haha...thank you for your comment - you have a valid point! We're going to be more consistent with weekly content...I promise 🙂