Its way more worse when you're doing the download data or connect cables task, where you are highly vulnerable because the time the task takes to complete
I watched some French streamers play it and one of them started shouting "guitar" when the killer was close. So the monster became knows as "the guitar".
1:27 I love that guitar that keeps rising at each beat cycle, it sounds like an "alarm". Basically the phrase "you have to get away from there RIGHT NOW" in audio form
If ur in polus, and ur in the bathroom, you could only do two things: One: Be scared and vent but eventually he will leave Two: Pray that the impostor is dumb and stay there until the impostor leaves you behind Edit: I'm sorry Djotta Flow 😅
Oh so you're approaching the seeker? Instead of running away like the others you're approaching the seeker? But then you can't listen to the music without getting closer so come as close as you'd like
There's a handful of bugs I've encounters.. One where imposter name asdfasdf and stuck there Or the other one where you got black screen.. Idk what potato phone they got as some just left the game due to error that I saw that I never got it myself.. I think it can't be worse than that popular PC asymetrical horror game "Dead by Daylight" (I gave this game a comparison due to how similiar this mode is to that game)
@@ray1997 The several disconnections are related to the massive ping spikes that appear for some reason, and upon reaching a high enough amount will force people to disconnect
There is also a delay bug that when you are the imposter and you try to kill it won't immediately kill them idk if its intentional but its annoying like im spamming the kill button before i even kill them they go hide in vents
Note: every single danger level has its own music not just level 3 and 5. All music: Task: Makes doing tasks really stressful by making the music louder Level 0 (Normal): No danger, the impostor can appear out of nowhere at any time though Level 1: Louder ambience. Running away is not needed Level 2: More intense music but still quiet, you get a feeling that the impostor is wandering somewhere around you Level 3: A good sign to click the vent button or pause your task to run (level 2 but clearer and louder, DangerLevel1) Level 4: Gets really intense. Gives an adrenaline boost Level 5: Absolute insanity. Get out of there hopefully alive (level 4 but louder and clear, DangerLevel2) Impostor-side music: Makes you feel like a boss Edit: WOAH thank you all so much for 1.1k likes this is the most i've ever had
I really love it for some reason when videogames introduce these "Special UI Icons" like for example a stealth meter in some stealth missions in videogames and a racing/danger meter for stuff like chase or escort missions.
I always loved the music in the Henry Stickmin games, glad to see Among Us is following in the footsteps of its big brother with an equally banger soundtrack
@@LytePlayz when I was rhe seeker I saw a guy doing medbay scan, did circles around him waiting for him to finish and killed him after, he must have been terrified
Dynamic music is awesome, always end up going hard, it such an amazing thing they have created especially for games xDD, Devil May Cry is a good example, music based on combat style, and Dbd based on range, so this is close to that, it isn't called "a terror radius" thats what that game specifically called it that, a heartbeat to tell if the killer is close, but it is a dynamic effect as well.
The scariest task on Skeld in this mode has to be Download Data (specifically in Comms, bc it doesn't have a vent which means if the seeker comes into the room you're definitely dead)
I actually prefer download to be at comms because there isn't any mission rather than that, most impostors doesn't bother with looking at comms because there are more rooms with higher possibility of other players like electric
Dave? Is that you? No bill. I am in electrical. Oh. Karen. That you? I would like to speak with your manager. OK that only leaves well you don’t really know his name we’re just calling him spy. Right behind you.
So. It starts off scary then inches upwards to being something that a rock metal singer could make a full song out of. It sounds so awesome at the end.
No, everything is a little different there. I played with good headphones and hear: 1 bar - normal 2 bars - quiet dangerlevel1 3 bars - dangerlevel1 4 bars - dangerlevel1 and dangerlevel2 but dangerlevel2 playing quiet 5 bars - dangerlevel2 If you don't believe me, see for yourself (I played the steam version of the game)
That is called "terror radius" for the dead by daylight community, where the music intensifies while the killer is closing +4.1 K likes? Man... thanks guys
Why is nobody talking about how fire this music is?. 🔥 they did such a good job on making the “horror” vibe. And the detail that the song gets more hyper the higher your danger bar is is just amazing. Thats why even tho among us is not trending or as popular anymore i still play it. In my opinion its very good!
Normal- You're a good hider, or lucky. Task- Playing with fire I see. Danger- You should turn around and head the other direction instead..! Danger(MAX)- "Oh there they are..!"
Can we just appreciate this is the first time the imposter hasn’t hid their true intentions, if this THING even classified as an imposter and not something else. edit: thanks for 167 likes, guys. I didn’t expect anyone to even SEE this comment. It also is cool how everyone in the comments is having a discussion about the hide and seek timeline.
I think is classified as a impostor since is the same lifeform (ie same species) of the impostor of the other game mode , with the difference that the one of classic mode is weaker since it has to hide their abilities , meanwhile the one in hide and seek is "lash out" and seems to be stronger since it can go nuts , fully using whatever abilities it can use
It is the impostor The Impostor is a space shifting alien virus By being in thr crewmate spaceship, it is trying to get to Earth to spread and destroy all life, and your objective is to get back home while also getting rid of the Impostor If you lose, the Impostor gets to Earth and the planet is doomed In here, it just seems to be using a different strategy. Possibly after the Crewmates won by completing all their Tasks?
@@aquaponieee that would mean that canonically speaking Hide and Seek happens after classic mode with the crewmates winning , which would also explain why they have the "impostor danger meter" now , after some time has passed in classic mode now they have better tech to detect the impostor , which would lead to the whole impostor trying to pass as a crewmate strategy less useful , thus in Hide and Seek it uses brute force unleashing the full power of the alien virus
you are going to bed early. 0:00 You wake up at 1:30 am 0:29 You can't sleep again 0:57 You start to feel watched 1:26 You start to hear loud footsteps
I had to use translation; but I think for hardware limitation. They have to make it short not glued it to one so they can transition it around. Because its function is there to help you know how close you are to imposter.
This happened to me too. When I was the last surviving crewmate with 1 vent use. I ran for my life, and I was so shook. I was extremely fortunate that the imposter got out of med as I approached upper engines (the imposter went to cafe).
Happened to me in my last game, played a random lobby Mira game and the endgame impostor was moving like lightspeed Glad I had my 2 vents to get out of reactor and launchpad
What’s interesting is that the tempo appears to change through out the song but doesn’t. At phase 4, because of how complex the drums are, the tempo feels fast, while the tempo feels very slow at phase one because only the long bass and minimal drums are playing. This is to increase tension, as hearing the song speed up while doing a task makes you feel like your being watched, while hearing it suddenly seem to double from fast to faster as the imposeter closes in gives a feeling that your time for escape is limited and your death is incredibly imminent.
the imposter looking like they passing out after eating too many tacos from taco bell and they get up and bursting their mouth is cool and the roar sound impostor is cool, and the music makes it even better
Well, from the in-game closer look and guessing how it work, Normal will play, well.. Normally. Until 1-3 the music will slowly fade away. Task will play constantly on any given level of danger, but will only play while doing task. There's only 2 danger level music and how it does is it slowly ramp up the DangerLevel1 music the more you closer to imposter (1- 3 indicator icon on UI) The last 2 indicator (4-5) will slowly ramp up DangerLevel2 music, and at the same time, fading out DangerLevel1. I choose 0 indicator, because it start fading away just a little bit already on 1.
@@ray1997 There's a level between this vid's 2 and 3, where you can hear the ascending guitar but not the full drums. You can hear it at 1:55 at watch?v=6KzGUqfZbSU, Aless' vid "Among Us Hide N Seek OST , Soundtrack / Chase / Imposter Radius". Still this vid's great for having the task music!
@@blockedblock5203 In "Near", it's technically the full chase music. It's that the snares get louder in "Chase", which drowns out the guitar. Examples of instruments Ambience: Guitar Close: Danger Level 1 (quiet) Closer: Danger Level 1 (loud) Near: Danger Level 2 Chase: Danger Level 2 (Guitar and Snares change positions) This is why games separate the instruments, so that they can make different music with the same leitmotif
-Estas en tu cama de noche viendo videos en YT : 0:00 -Se escuchan pasos acercándose y te tapas fingiendo dormír, tu mamá entro y verifica si estás dormído: 0:58 Te revisa todo y parece que se va pero... - Ella te levanta la sabana y encuentra el celular a tu lado: 1:27
I can feel the fear without even playing the hide n' seek mode by listen to highest danger level music. I feel as if the impostor is right behind me irl.
POV: You are playing at 3AM 0:01 Your friends get off 0:28 You hear footsteps 0:57 Its just your mom 0:01 Its a school day 0:57 Wait, its your mom? 1:26
So from this meter, either the Crewmates in the Seek Mode are more technologically advanced that they can track the position of the Impostor, or the Impostor is so threatening when revealed that Crewmates naturally feel when an Impostor is getting near. {Or the Impostor just loves blasting the music when he’s revealed}
Danger Meter at level 5 really is intense tbh like seeing the danger meter shake when your near the imp and that music just makes you wanna run especially at final hide
Me playing video games at 4am: 0:30 I hear my mom get up to go to the bathroom: 0:57 I see through the reflection of the screen the silhouette of my mom peeking through the door: 1:26
I like how it goes from a simple bass to literally heavy metal song
There’s no brass. Did you mean bass?
@@benoloughlin9215 I think they did because I used to play brass and I don’t remember it sounding like that.
Brass is trumpet and Bass is guitar, right?
@@SirPlayzAlot I think so
@@SirPlayzAlot brass instruments are instruments like trumpets, trombones, tubas.
I love how they wanna scare you more when you do a task.
pareciera que el asesino esta dos cuartos al lado tuyo cuando estas indefenso
@@engine5877 correcto
It's the point where you're most vulnerable. Of course that's gonna be the most tense moment - they don't want you forgetting that you're vulnerable.
Its way more worse when you're doing the download data or connect cables task, where you are highly vulnerable because the time the task takes to complete
@@DaPigeonDude you can always exit out of the task and run
Tip: even if it’s yellow. The impostor is right next to you. They’re closer than you think.
Blue1: Far
Blue2: Slightly closer
Yellow1: Close (Probably has seen you)
Yellow2: Very close (Probably getting chased)
Red: Right behind you
@@noobythings why do i hear the spies theme?
@@vladsoloshchenko5551 "Right behind you"
@@BlockGamingOfficialYT **stabbing noises**
What are you president of fair Fanclub?
No. That would be you Comanda!
Throws down a dossier of incriminating photos*
Bass=safe
Electric guitar=death imminent
Well I guess I’ll accept my fate
Pov: your a celebrity but then you accidentally took your shades off and you got recognized and caught and wanted autograph. 1:26
POV youre bar turns red: oh shoot I’m dead
Then it turns back grey:
Bass=:) e guitar=8l
I watched some French streamers play it and one of them started shouting "guitar" when the killer was close. So the monster became knows as "the guitar".
What was their name? I want to see that
@@lucaixen ruclips.net/video/PIlYtsGBesY/видео.html It was in this video.
@@martindouge1947 Thanks
“OH SHIT, ITS DA GUITAR”
“THE FUCKIN’ GUITAR IS CHASING ME”
1:27
I love that guitar that keeps rising at each beat cycle, it sounds like an "alarm". Basically the phrase "you have to get away from there RIGHT NOW" in audio form
If ur in polus, and ur in the bathroom, you could only do two things:
One: Be scared and vent but eventually he will leave
Two: Pray that the impostor is dumb and stay there until the impostor leaves you behind
Edit: I'm sorry Djotta Flow 😅
@@GamusicianBoi Three*: VENT
I heard "I will end you"
Air guitar? (Electric guitar)
Fucking terrifying
0:56 I literally come closer to the seeker just to hear this song, it's so freaking good.
Same but I was in medbay and the seeker is at electrical
Oh so you're approaching the seeker? Instead of running away like the others you're approaching the seeker?
But then you can't listen to the music without getting closer so come as close as you'd like
@@novemberecho3899 *STABS*
We should call it "the megalovania syndrome"
@Sam Alison Lmao 😂😂
0:01 do tasks, i guess
0:29 be careful
0:57 you should PROBABLY hide somewhere
01:26 the moment where every vent in the map disappears
I agree
Or the one vent you have available has the Clean Vent task on it
@@xxferalfreakxx yep
Nowhere to run, nowhere to hide he knows... you are inside.
Hey.
0:00 you join a round of among us
0:29 you have some tasks
0:59 one of them is to start reactor
1:27 you have fuel engines
Also the more it goes up means it’s getting worse
Start reactor is worst
@cryanne2745 fuel is a 4 part task
download and upload task is an actual scam
download data....
I didn’t realize the music slightly changes whenever you do a task. No wonder I hesitate doing tasks more than usual!
working under pressure
Just the amount of pure fear you feel while that meter is red is impressive
*the shear amount of bugs however, is not impressive*
There's a handful of bugs I've encounters..
One where imposter name asdfasdf and stuck there
Or the other one where you got black screen..
Idk what potato phone they got as some just left the game due to error that I saw that I never got it myself..
I think it can't be worse than that popular PC asymetrical horror game "Dead by Daylight" (I gave this game a comparison due to how similiar this mode is to that game)
@@ray1997 The several disconnections are related to the massive ping spikes that appear for some reason, and upon reaching a high enough amount will force people to disconnect
I got the one when everyone gets a black screen
There is also a delay bug that when you are the imposter and you try to kill it won't immediately kill them idk if its intentional but its annoying like im spamming the kill button before i even kill them they go hide in vents
I was a smart guy, I was camping and the impostor came when time was running out and I passed him by bruh
Note: every single danger level has its own music not just level 3 and 5.
All music:
Task: Makes doing tasks really stressful by making the music louder
Level 0 (Normal): No danger, the impostor can appear out of nowhere at any time though
Level 1: Louder ambience. Running away is not needed
Level 2: More intense music but still quiet, you get a feeling that the impostor is wandering somewhere around you
Level 3: A good sign to click the vent button or pause your task to run (level 2 but clearer and louder, DangerLevel1)
Level 4: Gets really intense. Gives an adrenaline boost
Level 5: Absolute insanity. Get out of there hopefully alive (level 4 but louder and clear, DangerLevel2)
Impostor-side music: Makes you feel like a boss
Edit: WOAH thank you all so much for 1.1k likes this is the most i've ever had
I agree
Shit really feels like a dbd terror radius but then again it's not like dbd invented it
Impostor music: this whole video
Yeah, I just be imposter for the music
Nah the imposter side is when the doom music kicks in
I really love it for some reason when videogames introduce these "Special UI Icons" like for example a stealth meter in some stealth missions in videogames and a racing/danger meter for stuff like chase or escort missions.
Same
Or when Half-life 2 ep. 2 introduced the car compass XD
@@craftman_yt mhm
Or like how in mother gunship forge the name of an asset constantly changes. It’s always a good gag in games
I always loved the music in the Henry Stickmin games, glad to see Among Us is following in the footsteps of its big brother with an equally banger soundtrack
Why are the last two just SO F**KING AWESOME?!
POV: The display turns red, and your task is to download
Then it slowly fade to blue :)
@@ray1997 the most satisfying feeling
medbay scan*
@@LytePlayz when I was rhe seeker I saw a guy doing medbay scan, did circles around him waiting for him to finish and killed him after, he must have been terrified
@@Sp3ctralI That's why when it is blue, abort and run away.
"Why hasn't the imposter killed anyone yet?"
"No balls"
"1:26"
Lol the impostor be like: "OH SO THAT'S HOW YOU WANNA PLAY HUH-"
at this moment he knew he f up
*"WHAT DID YOU CALL ME?!"*
Me as the seeker: ............. Time to start the bloodbath!
Current objective:
*S U R V I V E*
The point of the game is hiding the impostor, but this makes you want to get close
Dude; I thought it was just me! Legit, I can’t even be mad when I know I’m about to be caught
@@graydragon4944 yep
I would like to enjoy the music when I'm ghost, but the music doesn't play when you're ghost 😢
yep
Dynamic music is awesome, always end up going hard, it such an amazing thing they have created especially for games xDD, Devil May Cry is a good example, music based on combat style, and Dbd based on range, so this is close to that, it isn't called "a terror radius" thats what that game specifically called it that, a heartbeat to tell if the killer is close, but it is a dynamic effect as well.
Imagine if this gets added to dead by daylight lol
If nothing else, you have to appreciate this mode for the music.
main reason why i play it lol
@@chemistrytheiztasame I love this
The scariest task on Skeld in this mode has to be Download Data (specifically in Comms, bc it doesn't have a vent which means if the seeker comes into the room you're definitely dead)
this is not a mod through
@@morroxd9892 They made a typo ig.
@@morroxd9892 typo
@@morroxd9892 *though
I actually prefer download to be at comms because there isn't any mission rather than that, most impostors doesn't bother with looking at comms because there are more rooms with higher possibility of other players like electric
So, I'm going to be jamming out seconds before my death?
Hey if you're gonna die it's best to die listening to music
You only get to hear its for just a second though. Then you'll only hear normal.
You can't hear the DangerLevel1 or 2 while you're a ghost. Sadly :(
@@ray1997 inner sloth needs to update the game to make this happen
@@catey_kizz nah
Kinda like legion chase music from dbd lol
Everybody Gangsta till you realize the video paused but you still hear the music.
And then you feel something behind you
Dave? Is that you?
No bill. I am in electrical.
Oh. Karen. That you?
I would like to speak with your manager.
OK that only leaves well you don’t really know his name we’re just calling him spy.
Right behind you.
It's happening please send help,I'm scared,he is outside my bedroom door😨
Oh shit, here we go again.
He is inside my room,I'm hiding in my closet,help me please I don't want to die,help me😰
So. It starts off scary then inches upwards to being something that a rock metal singer could make a full song out of. It sounds so awesome at the end.
Timestamps:
0:01 Normal (0 - 2 bars)
0:29 Task (0 - 2 bars with sound)
0:57 Danger Level 1 (3 - 4 bars)
1:26 Danger Level 2 (5 bars)
No, everything is a little different there. I played with good headphones and hear:
1 bar - normal
2 bars - quiet dangerlevel1
3 bars - dangerlevel1
4 bars - dangerlevel1 and dangerlevel2 but dangerlevel2 playing quiet
5 bars - dangerlevel2
If you don't believe me, see for yourself (I played the steam version of the game)
Innersloth: It's just a game about little astronauts so don't go to hard
Composer:*BECOMES GOD*
1:26
so don't go too hard*
@@seaSawltLOL Listen, I like grammar too, but sometimes we really have to let it be.
@@MeganBacon I HATE THIS ONE EXACT MISTAKE AAAAAAA
@@seaSawltLOL I KNOW, the school system has failed us all, but it’s best to leave well enough alone, at least they spelled “astronauts” correctly. 🥲
0:00 Alrighty, just do tasks. No problem.
0:29 Um, why do I feel like something's watching me?
0:57 Okay okay, time to get moving!!
1:27 RUN
1:27 At this moment I'm screaming
Innersloth took care of this 📢
(it was already planned then...)
At this moment i already came close with he fact that, m dead
@@singlevac
I'm not the imposter :D
Trust me 🔪
@@NiceCat2619 then why is the music so loud and my meter at red 😶
@@dylangamertv6248 I do not know, maybe...
The imposter wants to let you know he's coming so he can give you a hug :D
😶🔪
Bro, out of all the things. I’m pretty sure none of us expected among us to have an epic soundtrack.
I love how well the tension works while doing tasks to scare you into thinking youre unsafe
the first time i ever played hide & seek i get goosebumps and still to this day, even without any volume the bar on the top left makes me stress asf
Me too, when i played first match, i was so scared
That is called "terror radius" for the dead by daylight community, where the music intensifies while the killer is closing
+4.1 K likes? Man... thanks guys
I am on Mobile so idk
@@jorgemoreno6881 nigga what that gotta do with with dbd
Terror Radius was such a needed mechanic for this mode. Truly makes things feel more frantic😂
I thinked the same, that sus impostor is like Michael
Literally Imposter chase music!
Why is nobody talking about how fire this music is?. 🔥 they did such a good job on making the “horror” vibe. And the detail that the song gets more hyper the higher your danger bar is is just amazing. Thats why even tho among us is not trending or as popular anymore i still play it. In my opinion its very good!
Just ignore the millions of people saying this song is good, and this comment is valid.
0:01 normal
0:29 task
0:58 danger level 1 nearby
1:27 danger level 1 but chasing you
its danger level 2.. they made a mistake
@@copeseethemald. oh
My mistake, it's DangerLevel2. As other has said.
TY
Yup
Normal- You're a good hider, or lucky.
Task- Playing with fire I see.
Danger- You should turn around and head the other direction instead..!
Danger(MAX)- "Oh there they are..!"
1:26 When you have 30 seconds to restable the reactor and you are on the other side of the map
Fr💀
Can we just appreciate this is the first time the imposter hasn’t hid their true intentions, if this THING even classified as an imposter and not something else.
edit: thanks for 167 likes, guys. I didn’t expect anyone to even SEE this comment. It also is cool how everyone in the comments is having a discussion about the hide and seek timeline.
I think is classified as a impostor since is the same lifeform (ie same species) of the impostor of the other game mode , with the difference that the one of classic mode is weaker since it has to hide their abilities , meanwhile the one in hide and seek is "lash out" and seems to be stronger since it can go nuts , fully using whatever abilities it can use
@@ulforcemegamon3094 probably just mad he was accused with no proof
@@zombiekilla25979 Innersloth needs to makes this canon
It is the impostor
The Impostor is a space shifting alien virus
By being in thr crewmate spaceship, it is trying to get to Earth to spread and destroy all life, and your objective is to get back home while also getting rid of the Impostor
If you lose, the Impostor gets to Earth and the planet is doomed
In here, it just seems to be using a different strategy. Possibly after the Crewmates won by completing all their Tasks?
@@aquaponieee that would mean that canonically speaking Hide and Seek happens after classic mode with the crewmates winning , which would also explain why they have the "impostor danger meter" now , after some time has passed in classic mode now they have better tech to detect the impostor , which would lead to the whole impostor trying to pass as a crewmate strategy less useful , thus in Hide and Seek it uses brute force unleashing the full power of the alien virus
1:26 My brain when I don't check if someone is behind me for more than a minute :
oh my god. I didn't know the music got more intense while you were doing a task. that's hilarious tbh,the game knows you're at risk while doing a task
dynamic music my beloved
Music maker:How much do you want to stress players?
Innersloth:YES
you are going to bed early.
0:00 You wake up at 1:30 am
0:29 You can't sleep again
0:57 You start to feel watched
1:26 You start to hear loud footsteps
Me be like 😬
0:00 it’s just a nightmare
0:29 you get up to eat cereal but pretty scared about the nightmare
1:26 you saw something in the window
0:29 It was just a conveniently-shaped tree.
Мне понравилось как в ролике не тупо склеили треки друг с другом, а сделали классный переход. Автору респект
I had to use translation; but I think for hardware limitation. They have to make it short not glued it to one so they can transition it around.
Because its function is there to help you know how close you are to imposter.
(Bad English) He said "I love how music is accurate and smooth from easy to hard"
@@Goodern123 That was not bad English
@@Agent-John , I don't know English very well, but don't use the translate
Согласен
Doing tasks is the scariest part cuz you don't when the imposter is coming
Yes you do, you have the 2nd guitar sound, Sometime I even close my eyes while doing tasks to focus on the music who warn me
You can still look at the indicator
Make sure to always have a vent nearby
The just waiting task like download are pure evil in this mode
Especially download/upload and weapons
Normal - bass, task - bass but more cool, danger lvl 1 - rock n roll music, danger lvl 2 - RUN
This happened to me too. When I was the last surviving crewmate with 1 vent use. I ran for my life, and I was so shook. I was extremely fortunate that the imposter got out of med as I approached upper engines (the imposter went to cafe).
Happened to me in my last game, played a random lobby Mira game and the endgame impostor was moving like lightspeed
Glad I had my 2 vents to get out of reactor and launchpad
the final part plays only when you're being chased by among us at 3am after drinking the anti-among us potion
Yo I did that and I got the chills
_😳_
@@Emanuele_Polisena _💀_
Ok but imagine actually hearing this at 3AM and someone starts banging at your door
@@yes57373 its morbin time *morbs all over the bad guys*
The gamemode itself is pretty scary and the music just tops it off
[Time Stamps]
0:00 Nornal Music and Start Of The Video
0:29 Task Music
0:58 DangerLevel 1 Music
1:26 DangerLevel 2 Music
1:55 End of The Video
Normal: 0:00 Task: 0:28 Dangerlevel1: 0:57 Dangerlevel2: 1:26 Good video Toon WK!
1:27
Teacher: Where's your homework?
Me: I_I
My Mind:
What’s interesting is that the tempo appears to change through out the song but doesn’t. At phase 4, because of how complex the drums are, the tempo feels fast, while the tempo feels very slow at phase one because only the long bass and minimal drums are playing. This is to increase tension, as hearing the song speed up while doing a task makes you feel like your being watched, while hearing it suddenly seem to double from fast to faster as the imposeter closes in gives a feeling that your time for escape is limited and your death is incredibly imminent.
0:01 You are at home chilling on sofà
0:29 You sneeze
0:01 Somebody says "bless you"
1:26 You realize you're home alone
XDDDDDD
LMAO
That's actually nightmare fuel lol
0:00 but you only heard the bless you in your head.
This deserves more views
I love how little by little that "intensity" goes up, adding rhythms little by little ending with that beautiful guitar
Absolutely no right to go this hard
I didn’t know that there was special music for tasks and I just assumed the imposter was always close 😅
Wait whattt
risk of getting killed
0:00 You're on the way to school
0:29 You enter school
0:57 You come into the classroom late
1:26 You forgot there was homework
Normal: you are about to sleep
Task: you hear a creek
Danger level 1: the door slightly opens randomly
Danger level 2: something touches you
the imposter looking like they passing out after eating too many tacos from taco bell and they get up and bursting their mouth is cool and the roar sound impostor is cool, and the music makes it even better
This is what makes the game amazing.
1:27 When theres one last bar of chocolate and everyone Is fighting for It
SEE
Chara: :)
This song is engraved into my head at this point.
Time stamps
0:00 Normal
0:29 Task
0:58 DangerLevel 1
1:29 DangerLevel 2 (or it’s just more intense level 1)
0:01 Mom in her room with dad.
0:30 You here a door open
0:59 You here footsteps get closer
1:26 Mom walks into your room!!!!
I know that you forgot to change the text but there are actually 3 levels of danger :D The first one is blue not yellow and then yellow then red
Well, from the in-game closer look and guessing how it work,
Normal will play, well.. Normally. Until 1-3 the music will slowly fade away.
Task will play constantly on any given level of danger, but will only play while doing task.
There's only 2 danger level music and how it does is it slowly ramp up the DangerLevel1 music the more you closer to imposter (1- 3 indicator icon on UI)
The last 2 indicator (4-5) will slowly ramp up DangerLevel2 music, and at the same time, fading out DangerLevel1.
I choose 0 indicator, because it start fading away just a little bit already on 1.
@@ray1997 There's a level between this vid's 2 and 3, where you can hear the ascending guitar but not the full drums. You can hear it at 1:55 at watch?v=6KzGUqfZbSU, Aless' vid "Among Us Hide N Seek OST , Soundtrack / Chase / Imposter Radius". Still this vid's great for having the task music!
@@blockedblock5203 In "Near", it's technically the full chase music. It's that the snares get louder in "Chase", which drowns out the guitar.
Examples of instruments
Ambience: Guitar
Close: Danger Level 1 (quiet)
Closer: Danger Level 1 (loud)
Near: Danger Level 2
Chase: Danger Level 2 (Guitar and Snares change positions)
This is why games separate the instruments, so that they can make different music with the same leitmotif
0:00/0:01Normal
0:29 Task
0:57 Danger Level 4
1:26 Danger Level 5
1:26 DangerLevel1
0:58 DangeLevel2
Hahaha, I love how the game put pressure on you while doing a task hahaha
-Estas en tu cama de noche viendo videos en YT : 0:00
-Se escuchan pasos acercándose y te tapas fingiendo dormír, tu mamá entro y verifica si estás dormído: 0:58
Te revisa todo y parece que se va pero...
- Ella te levanta la sabana y encuentra el celular a tu lado: 1:27
I love how when youre doing a task the music intensifies a bit so make you nervous.
1:28: why do I hear boss music?
Is beacuse hes coming! Quickly, hide in a vent!
@@manimdead69 plot twist: he was a classic crewmate, which can't vent
@@claudetheclaudeqc6600 ploit twist: hes engineer
@@manimdead69 sir, you can't be a normal crewmate and an enginer crewmate at the same time
@@claudetheclaudeqc6600 if you dont know, engineer is a crewmate
Worth noting that if you are far enough away from the seeker the music shuts off completely.
I can feel the fear without even playing the hide n' seek mode by listen to highest danger level music. I feel as if the impostor is right behind me irl.
bro whoever made the basslines and the soundtracks of among us is a legend
POV:
You are playing at 3AM 0:01
Your friends get off 0:28
You hear footsteps 0:57
Its just your mom 0:01
Its a school day 0:57
Wait, its your mom? 1:26
You know damn well when hearing this one, you are on a edge of life and death
I NEED THIS ON SPOTIFY BRUHHHHHHG
I KNOW RIGHT- IT’S SO GOOD-
1:26 when you hear a melee equip behind you as a sniper
0:57 when you put your phone in your pocket 1:26 when your phone is not in your pocket
1:18 thats how they scare you its like a horror game
Honestly pretty catchy... wish there was more in-between stuff to make it less repetitive cause then it would be even cooler.
i mean it only plays for like ... 3 seconds
I can tell this gamemode was heavily inspired by dead by daylight
Режим был вдохновлён ДБД и игрой, которую придумали сами игроки. То есть прятки, где у импостера был очень маленький радиус обзора
@@ubivalker wat
And by community who made de facto game mode prior to this update.
@@ubivalker Я не мог этого понять, даже когда переводил.
@@ORALEEEEE He said that the game mode was made inspired by people who made Hide and Seek servers in amoung us.
I love how the music gets a bit faster while doing a task to scare you.
So from this meter, either the Crewmates in the Seek Mode are more technologically advanced that they can track the position of the Impostor, or the Impostor is so threatening when revealed that Crewmates naturally feel when an Impostor is getting near.
{Or the Impostor just loves blasting the music when he’s revealed}
Theres not only 2 levels. There are:
Level 0: ⬛️⬛️⬛️⬛️⬛️
Level 1: 🟦⬛️⬛️⬛️⬛️
Level 2: 🟦🟦⬛️⬛️⬛️
Level 3: 🟨🟨🟨⬛️⬛️
Level 4: 🟨🟨🟨🟨⬛️
Level 5: 🟥🟥🟥🟥🟥
I didn't know risking getting killed by an Impostor would turn out to be such a jam
im always hovering my hand over the escape key when im doing a task lol
*You can't escape.*
0:00 The test starts
0:29 Your halfway through the test
0:57 Your times nearly up
1:27 You Have 1 minute left to finish the test
Danger Meter at level 5 really is intense tbh like seeing the danger meter shake when your near the imp and that music just makes you wanna run especially at final hide
[0:00] Your going to get a snack from the fridge at 3AM
[0:29] Your getting a snack
[0:57] Your Hear Footsteps
[1:26] It’s Your Mom With The Belt
i love this part 01:26
yes
Y te gusta escucharla en el Juego?
Algo que no sabiamos que necesitábamos, pero ahora no podemos dejarlo.
Es la verdad XD
Music during the the tasks are very stressful and you feel that the danger is wandering somewhere nearby
I love how they put that kick in the task sfx to make you more nervous since you're vulnerable in this situation.
"GET OUT WHILE YOU STILL CAN!!!!"
QHype part at 1:26
Scary Part 😱
Normal 0:00
Task 0:29
Danger Level 0:58
Danger Level Again 1:27
0:00 normal
0:28 task
0:57 danger level 3
1:26 danger level 5 💀
Me playing video games at 4am: 0:30
I hear my mom get up to go to the bathroom: 0:57
I see through the reflection of the screen the silhouette of my mom peeking through the door: 1:26
i miss the popularity of among us so much, praying for it to get revived someday again
normal:just bass
task: bass and drum
danger level 1:bass and drum and electric guitar
danger level 2: extremly bass and electric guitar and drum