Hi there, I usually make up combos based on situation. But I use a lot playdead stun + charge + whirlwind to bait out defiance and then hell spear + hammer toss + bleed + shadowsmite + precision strike to finish the target.
@@matheas475 any reason you dont use tiger strike as follow up to hell spear to trip them right away? To get another skill in? I guess you could also use the stun at the end, no? Also does the wraith count as a slow for the whirlwind trip?
@@Bikaz I do sometimes, But against specific matchups I use it rather as gap closer (archers/mages) or as CC resist (melee). If you time your Tiger strike well against melee it makes you win the round. As well if mage has insulating lense up I cannot trip him and I would only remove the impale if I followed up with tiger strike. So with mage I do it reversed. Tigerstrike first then hellspear and then destroy shield and connect with different combo. The stun is great in the beginning to make them use their defiance as it doesnt really give you a lot of time. It is 2 sec stun and it takes you 1 sec to get up and fight. If you are fast you can still connect with charge for trip. Yes the wraith counts for whirlwind trip combo. It is great because you can trip someone inside the cage from outside of it.
@@matheas475 Thanks for the answer. Pretty much what I expected and its nice to see someone actually playing well and calculated. I mean executioners seems to be the ultimate cheese class, but it still needs to be executed.
good shit man. did you just die to 1 spell at 10:55? lol
Yep I did :D
wery nice .. would u link the build ?
Thank you, this is my build: imgur.com/a/bIUFaEm
nice video. If I am not wrong skill animation of Shadowsmite is diffirent from other race? I doubt ur race is warborn right?
Hi, yes my race is warborn. I dont know about the animation differences though. :)
Good video bro.
Thx mate!
Combos? Good game man
Hi there, I usually make up combos based on situation. But I use a lot playdead stun + charge + whirlwind to bait out defiance and then hell spear + hammer toss + bleed + shadowsmite + precision strike to finish the target.
@@matheas475 any reason you dont use tiger strike as follow up to hell spear to trip them right away? To get another skill in? I guess you could also use the stun at the end, no? Also does the wraith count as a slow for the whirlwind trip?
@@Bikaz I do sometimes, But against specific matchups I use it rather as gap closer (archers/mages) or as CC resist (melee). If you time your Tiger strike well against melee it makes you win the round. As well if mage has insulating lense up I cannot trip him and I would only remove the impale if I followed up with tiger strike. So with mage I do it reversed. Tigerstrike first then hellspear and then destroy shield and connect with different combo.
The stun is great in the beginning to make them use their defiance as it doesnt really give you a lot of time. It is 2 sec stun and it takes you 1 sec to get up and fight. If you are fast you can still connect with charge for trip.
Yes the wraith counts for whirlwind trip combo. It is great because you can trip someone inside the cage from outside of it.
@@matheas475 Thanks for the answer. Pretty much what I expected and its nice to see someone actually playing well and calculated. I mean executioners seems to be the ultimate cheese class, but it still needs to be executed.