The Significance Of The Pokémon Scarlet & Violet Issues

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  • Опубликовано: 4 окт 2024
  • Pokémon Scarlet & Violet have caused much discourse in the Nintendo and Pokémon communities. Game Freaks drive to make large open world RPGs has proven difficult for the small team. Pokémon Scarlet & Violet bugs, glitches, and performance issues are a new low for the franchise. Underneath them lies a big step forward for Pokémon.
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Комментарии • 3,1 тыс.

  • @Repaduski
    @Repaduski  Год назад +4655

    I understand the unending love Pokémon gets, but after seeing how Xenoblade and BOTW run on switch this situation is unfortunate. All of you that are very deeply rooted fans, its not asking a lot that they make a true RPG out of this IP. Being a master trainer rocks. But don't you want to try another run as a coordinator? Breeder? Pokémon Doctor? etc. Really wrap your head around the missed opportunities here. You deserve that game. I'm sure one day it will happen. But we need change. I hope people show Nintendo and Gamefreak that.

    • @TuesdaysArt
      @TuesdaysArt Год назад +110

      Yesssss...even though they tried to vary the battling in ScarVi, I really wish there was more variety in the paths. Gen 6 had potential with Tierno being into dancing/Pokémon Contests while Trevor was more of a researcher.

    • @jmelz155
      @jmelz155 Год назад +27

      The Switch is dog 💩. The game is fun and I’m actually finding it more fun than Ragnorak for the PS5. Ya acting like this game would still have the same issues if it was on a better console. BOTW is trash as well. As long as Nintendo stick with inferior consoles ya just going to keep getting wacky games that the switch can’t handle

    • @gamedeathmatch
      @gamedeathmatch Год назад +105

      @xid I wonder if the games are being seen through RoseGold tinted glasses? The games are definately the problem here, nobody can dispute it. A memory leak does not stop existing just because its on a PS5 or Xbox

    • @deeep_blue
      @deeep_blue Год назад +161

      @@jmelz155 Low hardware specs do not explain this train wreck of a game. This is solely due to bad optmization, surely the usage of their weird engine that could still be rooted in the 3DS era and of course way too short development cycles.

    • @CritsVG
      @CritsVG Год назад +113

      @@deeep_blue This. Camera clipping, rendering issues and character bugging can't even be attributed to the console at all since they don't happen at all in a ton of other games. All a more powerful console could do for this imo is make the framerate less intolerable and allow for higher res textures, both of which are problems, but not the biggest issues of this game.

  • @irtijaadib42069
    @irtijaadib42069 Год назад +311

    The biggest tragedy of this game is that you can tell it wasn't play tested. Most gamefreak games can get a pass because of its linear nature but when it comes to open world games you need months if not years of testing to ensure stuff like level geometry, character hitboxes and general jank gets ironed out.

    • @fIayff
      @fIayff Год назад +10

      they probably tested, they probably knew, they probably tried, but in the end, there is only so much a developer team can do with the resources they get. It is a shit show low budget title. Funny how one of the biggest earning games ever cannot have a proper budget and timeframe

  • @emma_nutella58
    @emma_nutella58 Год назад +2128

    What bothers me is they stopped putting all this lore and content in these regions outside the main story, each town used to have stories and different aesthetic and lore now they just feel like a destination

    • @mikeystojsic
      @mikeystojsic Год назад +226

      Yeh by far it’s the most soulless world we’ve visited

    • @ouchc9564
      @ouchc9564 Год назад +406

      ​ @Mikey Stojsic This is what confuses me about people acting like it's only graphics. Pokemon has been reducing post game, overall lore, depth and difficulty in each new release. The maps, routes and caves play like straight lines. So much less to explore and discover. I havent remembered a town's name since gen 5. It gets worse every game but i guess the bar has dropped so low that nobody cares anymore

    • @chainswordcs
      @chainswordcs Год назад +116

      I kinda liked seeing the story when I beat my first Team Star base, but when I went in immediately afterward there was only one NPC with actual dialogue. Every other NPC either had 3 words or nothing at all. It's an incredible display of the poor attention to detail that brings down the quality and enjoyment of the entire game

    • @Alefjan
      @Alefjan Год назад +85

      The main City of this game hava npcs that you cant even talk, like wtf, if there is no interaction for me is the same as ghost city

    • @netweed09
      @netweed09 Год назад +16

      That's a terrible opinion - not even true and mitigated anyway by the fact you're in an academy where you're _learning_ lore.
      They're not going to drop Mexico City into Pokemon. You seem to still be stuck in Spikemuth in Sword & Shield from your comment; you sure you're even talking about the correct game?!

  • @joshualuke7003
    @joshualuke7003 Год назад +1129

    I see a dominating narrative that the only issue is technical problems but no. You can no longer enter buildings in this instalment. So not only have they STILL not coughed up for some voice actors, STILL not added sidequests, STILL not integrated Pokémon into environmental puzzles and obstacles (which did used to be in early Pokémon games - Snorlax, Sudowoodo - and should have been increased, yet has been dropped entirely) but now they’ve removed the ability for the player to ENTER BUILDINGS. When you go into a shop, an interface pops up instead of a building interior. Any houses you try to enter in a town you can no longer enter. Pokémon centres are like outside petrol stations. All of these things combine to make one big, empty, dead world. The texture pop and low res are the least of the issues.

    • @kaeroseon
      @kaeroseon Год назад +165

      Really caught me off guard with the buildings. Especially when after experiencing this vast world, excited to see what the cities are gonna be like, the themes, the people and then… the buildings can’t be entered. The shops are merely gui that can be replaced by an npc and a sign. Lack of level scaling makes certain routes death traps and terastalizing feels like a lazy excuse for a way to have pokemon change types with no new Pokémon designs. Feels like an alpha test or concept build rather than a game.

    • @NA-nz9lv
      @NA-nz9lv Год назад +54

      sidequests would add so much world-building and would fill the void that is left by the mostly empty open-world, it would also add some game-time since the game is really short-lived after you're done with the main quest.

    • @jessicajohnston5693
      @jessicajohnston5693 Год назад +45

      😳 Wow... This sounds like an unfinished game.

    • @danielwells1734
      @danielwells1734 Год назад +43

      Not being able to enter buildings is one giant step backwards. What the Furret were they thinking??

    • @aidandevereaux1236
      @aidandevereaux1236 Год назад +29

      Personally I was happy with not having to enter buildings. I was so annoyed in previous games having to go into every house because one may have an important item I may otherwise miss and then go without for the entire game. Most of the houses just had NPCs with some cute dialogue but nothing useful, I don't really miss them.
      That said, I do wish they compensated by making more NPCs outside with things like trade requests or side quests. Arceus had side quests...why did they leave them out this time?

  • @alaricpaley6865
    @alaricpaley6865 Год назад +3772

    Another big problem that's been spoken of by ex-employees is that there's a lot of old guard at the company, that don't want to change, or don't see the need to change and learn new things. So there's a churn of contract hires that are only around for a set time for specific parts of the project - and then not re-hired for the next game, leaving an ever expanding patchwork code base. This leads to new contract workers having to learn what was done by the ones before them before they can make any progress, and the people that are permanent hires constantly fighting to stay atop all this without having anyone who worked on it on hand when something inevitably goes wrong. They're working themselves into a corner.

    • @joyboy6472
      @joyboy6472 Год назад +235

      damn. this is just sad

    • @Repaduski
      @Repaduski  Год назад +474

      Thanks for the insight on this. Doing Research for a follow up video and this helps a bit

    • @dreamimgflowerd976
      @dreamimgflowerd976 Год назад +14

      Unless those old people retire, or die... we prob would need to pray for a miracle. Since Japan is still hierarchy oriented, seniority gets the biggest say in a company and the younger employees will have to go along with whatever they say or it'll become very dificult for them.

    • @darkrai2007
      @darkrai2007 Год назад +146

      This just exacerbates the problematic development cycle, 3 years of which after the game is released you now have to find new workers, who pretty much have to internship their actual jobs to get to the start. However time is already gone, along with the design choices that first happen, you are already many months or a year into the hole, 2 years to code a fully open 3D game sounds absolutely bonkers and scarlet/violet shows.
      These games show that they focused more on creating than optimising and that shows so much through the bugs, glitches, stuttering, memory leaks, emptiness, copy and paste stores.

    • @hpatdh077
      @hpatdh077 Год назад +150

      That's Japan in a nutshell.

  • @MomirsLabTech
    @MomirsLabTech Год назад +5650

    I think that Nintendo and Creatures need to force the issue that Gamefreak should not be the sole developer of Pokémon games anymore. That studio has had a consistent history of just figuring it out as they go, and that will not result in a polished open world pokemon experience now or into the future. They simply need more experienced resources for this game design space.

    • @Repaduski
      @Repaduski  Год назад +696

      Yeah I know it’s a pipe dream but they really should throw monolith software on a mainline game. They would crush it. Or Atleast co develop with game freak

    • @Dave102693
      @Dave102693 Год назад +533

      Also, Nintendo and Creatures need to stop forcing them to release games non stop too.

    • @Repaduski
      @Repaduski  Год назад +442

      @@Dave102693 that right there is the biggest problem. But it won’t stop being they keep making hand over fist money

    • @rogertmarin7027
      @rogertmarin7027 Год назад +12

      And time.

    • @user-Omega222
      @user-Omega222 Год назад +144

      @@Dave102693 Nintendo, Creatures nor the Pokemon company pressure Gamefreak on the release of the games, Gamefreak has complete control over the development of the franchise. If you really think Nintendo has anything to do with that then you wouldn't have the director of Botw delaying the sequel in pursuit of better quality

  • @Luncea28
    @Luncea28 Год назад +388

    They removed Set as a battle style. This, in addition to the forced Exp. Share (no on/off switch like Gens 6 and 7), further continues the trend of dictating that players play one way, and a way that happens to make the game easier. Bring back player choice! Difficulty settings would also be very welcome.

    • @KikonSketches
      @KikonSketches Год назад +43

      I never understood this, why force players to have it easy?
      People enjoy challenges and difficulty, why penalize them for playing the way they like? It makes no sense imo :/

    • @didrxnx5089
      @didrxnx5089 Год назад +24

      I really wish they could go back to pkmn black and white where there was a challenge mode for those who wanted to try an even harder way to play.

    • @CallmeBlueGaming
      @CallmeBlueGaming Год назад +3

      I heard once that the starter was the difficulty selection and water was easy fire is medium and grass is hard, not sure if this is true tho

    • @Hobokip
      @Hobokip Год назад +26

      @@CallmeBlueGaming people said that about some of the older games just cos certain starters made for better matchups against tough trainers early on. The starter type isn’t a literal difficulty selection

    • @amara560
      @amara560 Год назад +4

      My Pokémon journey started with tough as nails Gold (at least for lil kid me). I loved Black and White, but X/Y was such a let down. Haven't played since. Overleveled every step of the way

  • @link01456
    @link01456 Год назад +1871

    "Its fun and I enjoy it" and "it could be way more polished and I wouldve been fine with a delay if it was" are two statements that can and should co-exist.

    • @mechanicalmonk2020
      @mechanicalmonk2020 Год назад +131

      Totally agree. Lack of criticism for the issues in a thing you love will always lead to the thing being worse the next time around.

    • @jeniffer7799
      @jeniffer7799 Год назад +5

      but sadly everyone who critises it is called a hater and everyone who likes it is called brainwashed id*ot with no standards.

    • @BeetleBuns
      @BeetleBuns Год назад +66

      good luck getting that out of the apologists though... I really liked the game this time around, haven't bought a mainline pokemon game since Sun and Moon because they've all seemed like total trash, but the gameplay in this was great. I just can't get past how AWFUL it runs.

    • @rryx88
      @rryx88 Год назад +19

      @@BeetleBuns I think I've got lucky because I don't have too many issues and i am not bothered by the appearance of the environment, and consequently I absolutely love this game because I honestly believe behind the issues this is one of the best pokemon games ever.

    • @volcaeri
      @volcaeri Год назад +19

      and they are co-existing, most people think this way, lol

  • @Brimikyu
    @Brimikyu Год назад +1131

    They need more people, more time, and to stop splitting their studio between two games (NOT versions like scarlet or violet, but rather fully different games such as Legends Arceus and SV.) They're shooting themselves in the foot and as a 3D artist myself, it's frustrating seeing them squander so much potential in the game due to rushing and not having the proper time to polish art assets and fully optimize the games. I've played over 40 hrs at this point and I love it, but damn do I wish the visual experience lived up to what it should be.
    Edit: Clarification that I'm talking about different games, NOT versions.

    • @Repaduski
      @Repaduski  Год назад +154

      It’s such a weird thing to play. Because I can tell it’s good under all this. But the issues are very problematic and can’t be overlooked nor shouldn’t they. They need to create a team to begin taking the models and animations to new places. It blows my mind Nintendo doesn’t have 1000 people working on these games versus 200.

    • @brucegay9569
      @brucegay9569 Год назад +27

      Not to mention all of the other games that they make. Because keep in mind that GF develops and has developed other games outside of Pokemon.

    • @prosecutorwalton
      @prosecutorwalton Год назад +6

      I disagree that the two games cause any real issue at all. The issues are on a technical level, any team for Scarlet and Violet specifically would not exist at the level of differences between versions. Developmentally speaking, there are no real differences between the versions. Different or altered lines of dialogue, different sets of pokemon spawning, different character models and textures are not that big of a deal there. Even with the differences mentioned, the vast majority of the time they are the same.

    • @becausesakamoto5938
      @becausesakamoto5938 Год назад +32

      @@prosecutorwalton they're talking about the team splitting up working on two separate projects, such as one working on PLA and one working on S/V. There are actually now 4 teams at Game Freak spreading the manpower even thinner- so for example there was one team working on SwSh updates and support, one working on SwSh DLC, one working on PLA, and one working on S/V. Obviously since the first 3 aren't in development anymore and S/V are released, I'd wager that there are 3 teams working on S/V, including updates, DLC, and people working in the background as support, with the last team working on a release for either late 2023 or early 2024 that will be announced next year, and once early support for S/V decreases one of those teams will be moved over to the next release. Since it seems like DLC and real-time updates will be eliminating their history of "enhanced" versions like with USUM, I wouldn't be surprised if the next big release that's announced is either another Legends game or a new large spin-off and they're keeping gen 5 remakes in their back pocket. In an ideal world, they'd take a longer release hiatus after S/V DLC in 2024, maybe at most doing a remaster of an old game like Mystery Dungeon DX, and then do Black and White remakes or a Legends game for their 15th anniversary.

    • @Brimikyu
      @Brimikyu Год назад +7

      @@prosecutorwalton I wasn't talking about version exclusive games, GF is known to split their studio into 2 teams to work on separate game all together. For example,the main team worked on SV while a secondary team worked on PLA, and the same thing happened with one team working on SWSH while the second worked on Little Town Hero. SWSH suffered from the lack of team members, SV and PLA clearly needed for time to polish graphical fidelity and they both suffered from that. Also remember, PLA and SV started development at the same time right after SWSH came out. This made two small teams rush to pump out two relatively large games in only 2-3 years. GF itself is already small with only around 170ish employees, so splitting in two doesn't help. Compare it to say Santa Monica Studio that has 400 employees and took 5 years to develop God of War 2018. I only used this reference to compare team size/ time and what was achieved with that much as the development for GoW was well documented, not comparing both games graphical style or anything, just the polish side of things. Team size and time can really make the difference between the level of polish and optimization capeable in games. GF really needs to increase their team size if they want to keep popping out games at the rate they do and if not they need at LEAST 1-2 more years of development time as 3 is clearly not enough.

  • @calumbishop7082
    @calumbishop7082 Год назад +296

    The thing is, Brilliant Diamond and Shining Pearl came out on the 19th of November last year, Legends Arceus came out in January this year, and Scarlet and Violet came out on the 18th of November this year.
    In the span of a single year, Pokemon have released 3 mainline games, two of which were developed by GameFreak those being Arceus and Scarlet/Violet. GameFreak is not a large studio meaning they either (A. Rushed the development of Scarlet/Violet in 10 months. or (B. Developed 2 large open world games simultaneously despite not having enough staff members to do 2 large open world games simultaneously.
    Either way just bad management, they didn't need to release a game for the holidays given they had already released Arceus less than a year prior. Why they didn't do the thing they did with Sword and Shield and realise DLC expansions for Arceus rather than try and develop an entirely new game is beyond me in a small timespan is beyond me.
    On the plus side, we now have ILCA as a second developer for Pokemon games (they did BDSP), and while BDSP had problems as a first game by a new developer to the franchise, it's fine and I look forward to seeing how ILCA expand on they're foundation. Here's hoping that something like Scarlet/Violet don't happen again.

    • @turmspitzewerk
      @turmspitzewerk Год назад +31

      clearly PLA was delayed past the holiday deadline; and i would wager that BDSP was just some literal shovelware slop thrown together just to have something to take its place on shelves in time for the holidays that year. BDSP was just a pathetic cash in on the years of demands for gen 4 remakes.

    • @Kratos263
      @Kratos263 Год назад +9

      BDSP wasn't made by gamefreak though, but they still split their already small team in 2 for arceus and scarlet/violet

    • @turmspitzewerk
      @turmspitzewerk Год назад +20

      @@Kratos263 exactly, GF couldn't make the cut so they contracted ILCA to throw some slop together in their place
      i doubt ILCA will become a regular, it was probably just to have something out for the holidays

    • @diersteinjulien6773
      @diersteinjulien6773 Год назад

      For me the reason is obvious: they needed to line up the game release with the anime schedule. Which means the release date was set in stone likely years ahead, even though it really needed to be pushed back

    • @UltraV6565
      @UltraV6565 Год назад +3

      The director of PLA said it was in development since before sw/sh
      So, only a fraction of GF's very small employee base was working on PLA, but they had over 3 years to make it. This is a workforce and tine issue. They have the money and the ambition but won't pump resources into their games.

  • @quintessences
    @quintessences Год назад +805

    I was just discussing this issue this morning. If TCPi is dead set on the 3 year lifespan of Pokémon games then they need to adopt the call of duty development strategy of alternating between dev teams. But also game freak needs to be treated by Nintendo as a 1st party developer and receive the help from other Nintendo devs. It’s disappointing to see Pokémon be a technical mess when other switch games look and run better open world or not. It’s especially frustrating and disappointing that Pokémon is the largest IP of all time and that game freak hasn’t grown in size as Pokémon grows.

    • @Repaduski
      @Repaduski  Год назад +92

      This would be fine as well. They turn these games around way too quick. What can these teams do with 4-5 years? Let’s find out. I hope it’s already in the works.

    • @RJ-mi3ck
      @RJ-mi3ck Год назад +68

      The thing is that not even COD with three different development teams could support a three year cycle and annual releases, its literally why Activision decided to drop the yearly release cycle and isn’t releasing a new cod until 2024

    • @Dante1282
      @Dante1282 Год назад +44

      Nintendo and Monolith offered to Help before but GF refused

    • @andresmarrero8666
      @andresmarrero8666 Год назад +52

      @@Dante1282 well that's just stupid on their part because if this continues that offer is going to become a demand. I just wonder how long it is going to take.

    • @zamvalis_official
      @zamvalis_official Год назад +16

      I agree with this sentiment. They already hire outside to do remakes and the like, but it's almost as if this were a school project to the main team where they look at the calendar and go "Oh wow the assignment is due tomorrow. Guess we'd better present something." and proceed to let their Fidough eat the homework to the point of getting fat on paper every time a mainline title release is due.

  • @carstan62
    @carstan62 Год назад +32

    The most frustrating thing for me is that the game has very real problems that deserve to be criticized so that they might be fixed for the next installment, but nobody is talking about them because the performance issues are so blatant and in everybody's faces.

    • @greyw0lv
      @greyw0lv Год назад +7

      'hard to focus on the flood in the basement when there's a fire in the kitchen.' These games have too many issues to even criticize them all before the next game releases.

  • @adorablush
    @adorablush Год назад +645

    Ever since I was really little playing Harvest Moon 64 and PKMN Yellow, I've wanted a world in Pokemon where you ride them, herd them, grow crops to care for them and build a home with them. Legends Arceus made me really hopeful we can have a game where we literally live in the world of Pokemon

    • @foxyfox9196
      @foxyfox9196 Год назад +38

      Harvest moon pokemon is a crossover I've wanted for a while. My partner made me try rune factory. It's not exactly that.
      But it does incorporate battle rpg exploration mechanics into the general farmer slice of life simulation shipping game. And there are some cute magical animals you can battle or recruit. So there is that at least

    • @deltaloraine
      @deltaloraine Год назад +10

      As someone who loves RPGs and life sims I would totally buy that

    • @e3v4nn37
      @e3v4nn37 Год назад +5

      pixelmon

    • @Excalibur-Sonic
      @Excalibur-Sonic Год назад +4

      Try the fan game Pokewilds.

    • @simhwui
      @simhwui Год назад +3

      Wait for Palworld for this exact reason.

  • @UpstreamNL
    @UpstreamNL Год назад +24

    5:30 this is the biggest issue. With each release, we're seeing more technical issues, but also record breaking sales. There is no incentive for Gamefreak to change. Why would they invest more money into development if it will only have negligible impact on their profits?

  • @monkeeee
    @monkeeee Год назад +156

    The biggest issue I have with the new releases is the fact that the sacrifice in visual fidelity doesn’t amount to anything. Typically when a developer cuts down on graphics, it’s for the sake of performance and vice versa. I’m guessing there were probably internal builds that had better textures and resolutions but ran so bad that it wasn’t even remotely possible to release it. I know optimization isn’t easy but it’s something that can be assigned to one dedicated team, it doesn’t have to change the entire structure of Game Freak. But as long as they keep breaking sales records, there will never be a need to worry about this type of stuff.

    • @luminous3558
      @luminous3558 Год назад +7

      The creative process for these games doesnt seem impressive so most of the time is probably spent wrangling with a coding nightmare in an engine that was never meant to leave the 3ds.

    • @schilduin
      @schilduin Год назад

      The only advantage I noticed so far is the battery lasting much longer compared to games like botw

    • @Beenevolence
      @Beenevolence Год назад

      They probably spend most of the time they used to spend on story and extra stuff, on optimizing. I personally feel like Gamefreak should tone it down with the open world until we get hardware that can handle this kind of thing without having to sacrifice other more important things.

    • @HSE331
      @HSE331 Год назад

      I completed all the pokemon games available on switch and at this point Gamefreak needs to be restructured with new talent desperately.

  • @cuos_
    @cuos_ Год назад +463

    It’s just a shame to see the games fall short every time. It’s like a home recipe, but it’s being mimicked by wannabe home stores taking away its originality and passion.
    I can see they have tried of course, but it’s just not good enough for a franchise this big of a name.

    • @Repaduski
      @Repaduski  Год назад +41

      Pokémon needs more money dumped into in game development wise for how big it is. It’s crazy that Nintendo isn’t throwing money at it

    • @user-eer555
      @user-eer555 Год назад +25

      @@Repaduski Why would you throw money at the game, when users throw money at you?
      The quality did not matter business wise.
      We are eating shitty food despite knowing it being shitty.

    • @kevinnio
      @kevinnio Год назад +3

      Exactly. I can't understand why people believe Nintendo or Gamefreak would think they've done anything wrong. They even put less effort in this release that in SwSh and it's selling more!

    • @cityrat3237
      @cityrat3237 Год назад +4

      @@user-eer555 YES EXACTLY! They know no matter shitty the game is, Pokémon apologist will still buy it and play it and claim it’s good simply because it’s Pokémon. The have MILLIONS of idiot slaves who will give them their money so why put anymore effort into it

    • @user-eer555
      @user-eer555 Год назад

      @@cityrat3237
      One of the idiot slaves is me.

  • @emily95824
    @emily95824 Год назад +189

    I miss cordinating! It was fun in gen 4 and then in gen 6 you got to take pictures with your Pokémon and make videos it was awesome!! PLUS gen 6 had the best customization in terms of clothing and hairstyles!!! Over all I miss how much detail Pokemon used to be. Now it just feels like hand holding and no more sparkle

    • @petercottantail7850
      @petercottantail7850 Год назад +21

      I feel the same way about gen 6, It's a shame x/y clothing didn't even last a year before everyone was copy and paste boy and girl from omega ruby/saphire 😫

    • @deltaloraine
      @deltaloraine Год назад +21

      Dude yes! Clothing and hairstyle changes make it actually feel like it’s YOUR character. It’s extremely valuable in an RPG

    • @emily95824
      @emily95824 Год назад +9

      @@deltaloraine I know scarlet and violet has some customization but it’s really not as good as gen 6 was. I hope with the next games we get more routes for cordinating or something

    • @loreanth6746
      @loreanth6746 Год назад +12

      Yes! X/Y to this day have my favourite trainer customization! The little issues I had with it (mostly not being able to remove your hat) were made worth it by the clothing itself, it wasn't just 'this plain t-shirt in 15 colours' the actual clothes themselves had character! (for the girls at least, f to male trainer customization) You could make really unique and interesting designs and you actually *looked* like a pokemon trainer. I remember when playing through SwSh I made a comment along the lines of 'I look like an npc' because I *did* other major NPCs looked cool! Bede had a big pink coat! Raihan had his dragon hoodie! Bea was barefoot! And then I was standing next to them in a solid colour shirt and plain purple hoodie looking for all the world like a background NPC that had wandered onto set by accident.

    • @TekuJames
      @TekuJames Год назад +3

      I hope we can see S/V's character customization and X/Y's clothing selection going forward. I was so happy to make my character look just how I wamted, but was really let down by the clothing choices

  • @longbeing
    @longbeing Год назад +87

    One of the most frustrating things about Scarlet and Violet for me is seeing the huge gulf between the effort on the artistic side and the game design/coding side.
    SV’s character designs are some of the best in the franchise, and the Pokemon designs are, by and large, excellent. But it’s so hard for them to shine when the graphics and performance are so bad and the open world is so lackluster.

  • @DarkDragonDMS
    @DarkDragonDMS Год назад +176

    It’s baffling to me that they didn’t call in monolith for support. Especially because the story line after you complete the main three storylines reminded me so much of the xenoverse

    • @Repaduski
      @Repaduski  Год назад +44

      I’m begging them to have monolith co develop or heavily assist

    • @TrueLadyEvilChan
      @TrueLadyEvilChan Год назад +11

      @@Repaduski Imagine a Pokemon game where you can control Pokemon in real time like in Xenoblade, and they have their auto attacks and then their four moves they can use.
      It'd be awesome.

    • @AzureZero
      @AzureZero Год назад +2

      I imagine monolith was busy with XB3 and helping with the new Zelda.

    • @CrayonConoisseur
      @CrayonConoisseur Год назад +2

      Oh god it would be another xenoblade chronicles 2 fiasco if they did

    • @enderchu3071
      @enderchu3071 Год назад

      @@CrayonConoisseur If you're talking about the gacha then no way that would happen.

  • @GamerX51
    @GamerX51 Год назад +166

    When this game was announced, I was strongly considering buying it. Had all the money saved up to preorder, but then a friend of mine who keeps up with the gaming industry much better than I do warned me not to. She told me to wait until after the game releases and then see how it shapes up.
    I'm so glad I listened to her. 😮

    • @Sutchii_
      @Sutchii_ Год назад +17

      The game is fun but runs poorly

    • @returningwhisper
      @returningwhisper Год назад +48

      This is good advice in general these days. Games are often released in states that don’t warrant your hard earned money.

    • @Krullerized
      @Krullerized Год назад +36

      You should never preorder

    • @asdfasdf969
      @asdfasdf969 Год назад +12

      Yes, never pre-order

    • @nathangamble125
      @nathangamble125 Год назад +11

      Preordering games is usually pointless. You can just buy the game on release after reviews come out. What does it cost you? Maybe a couple of hours when you could have been playing the game early at most?

  • @AppleCinderr
    @AppleCinderr Год назад +389

    I am a very casual player, and throughout 9 years of playing Pokémon games, I can’t recall any instances where there have been major glitches or graphical errors i’ve encountered, not even in Sword and Shield. (I didn’t play BDSP) However, just through playing Scarlet, I encountered glitches CONSTANTLY, even while doing the most mundane tasks. The game also crashes or freezes a whole ton, so it’s quite easy to lose lots of progress if you turn off autosave or don’t save frequently. Some glitches are fun like the backwards jumping glitch, and although I enjoy playing the games, the laggy pixely animations (for example the first classroom scene) are unbelievably bad, and I wish they spent more time on mechanics than trying to make it look good, which they didn’t really even do.
    edit: there's a war in the replies so I wanted to say I actually really enjoyed the game. I loved the open world mechanics, and the story, especially Arven's story, and overall just roaming around with my pokemon. My experience does not dictate anyone else's obviously, but just because I have some issues does not mean I am needlessly hating on it, and some issues may have been things only I encountered. Everyone has their own opinions, and that's completely fine :) Personally I was annoyed because PLA and SWSH never had these issues, but again, it's my personal experience.

    • @hawkfeather6802
      @hawkfeather6802 Год назад +17

      I'm with you. I play pokemon to have fun,complete the main story and see cool places. The glitches in BDSP were the first ones that were pretty noticeable and legends Arceus didn't have any. Just from the videos on RUclips, you can see how unfinished it looks. Characters falling through the map seems like a pretty early thing that should have been fixed before release. I currently hoping to get the game for Christmas. Hopefully by then some of the issues can be patched.

    • @Akihito_Kanbara
      @Akihito_Kanbara Год назад +7

      I can think of one: Legends Arceus. It has all the same issues.
      But the reason it seems so out of nowhere is because these are the first open world games. It's on a much, much, much more massive scale than the previous design of routes.
      Also, "constant crashes"???? I've played for 70 hours and never crashed once. The only issues I've encountered are the fps drops and a few visual glitches. Neither of which are as big a deal as everyone is acting like they are.

    • @marcosmauricio7805
      @marcosmauricio7805 Год назад +9

      @@Akihito_Kanbara Yes, man. Of course your personal experience with it would be shared by everyone else.

    • @yoshishuhaist
      @yoshishuhaist Год назад +4

      @@Akihito_Kanbara ah yes, I do love me some fps drops and visual glitches

    • @Akihito_Kanbara
      @Akihito_Kanbara Год назад +2

      @@marcosmauricio7805 it's the majorities experience. As usual, it's the minority that's being the loudest on the matter.

  • @christianagassaway266
    @christianagassaway266 Год назад +120

    Your idea reminds me of some of the world building that was in the Detective Pikachu movie. Like what if Pokemon were used in a more practical setting? How would life be like as someone who doesn't involve themself in Pokemon at all? What if Pokemon politics varied in different countries, and battling was banned in some places while a sport in others? There's so much to play with, but they'll never bother to touch on it. A darn shame, honestly.

    • @TopHatLucario
      @TopHatLucario Год назад +8

      And this is why Detective Pikachu is like the only Pokémon game I've bought in recent memory. The game is absolute trash honestly from a gameplay standpoint, but I love it simply cuz they tried something completely different, a new take on the Pokémon world. AND VOICE ACTING.

  • @MerkhVision
    @MerkhVision Год назад +31

    To add onto your closing statement, Pokémon’s fans show up, and they deserve for GameFreak to do the same for them. With the huge amount of support and resources they have, there’s no excuse for them not to do more!

  • @qidex
    @qidex Год назад +8

    As a programmer myself, taking a class on the wo's of large scale development companies, I think it's important to note it's not about having more developers. Having more developers compounds the work to keep people in sync and make than masterpiece unified. The issue is having the right developers for the right tasks and the right organization of tasks.
    Brooke's Law: "Adding more developers to a late project makes it later."

  • @optiikfuziionz444
    @optiikfuziionz444 Год назад +500

    I fully agree. It sucks that underneath all the technical issues we have a really fun Pokémon game. I haven’t had this much fun with a Pokémon game since black and white 2. Gamefreak needs more time to develop these games and not make the holiday deadline.

    • @ActuallyDeath
      @ActuallyDeath Год назад +42

      *Honestly though, Gen 5 is the best.*

    • @realbutters
      @realbutters Год назад +47

      Agree. Technical issues abound, but I'm still having a blast. The story line is my favorite in years, too. Arven, man... Arven...

    • @ActuallyDeath
      @ActuallyDeath Год назад +37

      @@realbutters *I had **_ALL_** my sandwiches **_STOLEN_** BY MIRAIDON!*

    • @danielhicks1824
      @danielhicks1824 Год назад +5

      @@ActuallyDeath he made extra sandwich! You just eat it off screen probably

    • @ActuallyDeath
      @ActuallyDeath Год назад +9

      @@danielhicks1824 *But I wanted **_THAT_** Sandwich!*

  • @revanentyt7697
    @revanentyt7697 Год назад +12

    Pokémon Red and Blue. after earning your first badge from Pewter City, the epic slog to get to Cerulean. traversing a large stretch of wilderness, before trekking through mount moon then onto Cerulean. after all that when I arrived I was glad to be safely in the town. felt epic.

  • @Frysbear
    @Frysbear Год назад +375

    Scarlet and Violet having 3 routes is like them almost starting to glance in the direction I want them to take, but only slightly. The dream about pokemon is about setting off on your own adventure. What if my adventure was wanting to become a pokemon chef and search for delicious food with my pokemon. Or become an entertainer and do show competitions like the old contests. or become a doctor like you said and seek out sick pokemon. Maybe find endangered pokemon and bring them back via breeding. Or explore and fill out the pokedex but more like in arceus where you actually get to observe behaviors. And then on top of all that, you could also become a master trainer if you want. That's my dream game.

    • @Repaduski
      @Repaduski  Год назад +69

      That shouldn’t be a dream. That should be a reality they work on

    • @LaCrownedGamer
      @LaCrownedGamer Год назад +44

      I said this in another videos comments but I really want something in a main pokemon game where battling is not the core purpose. I loved contests from gen 3 or the Pokéathlon from gen 5. Being able to do something other than become champion would be a nice change of pace. We get so many different types of trainers in the games an anime but never get to explore it for ourselves. The 3 routes are nice, but they all still end with you being pokemon champion, no alternative or additional endings, you still need to become champion to complete the game :/

    • @sirspookybones1118
      @sirspookybones1118 Год назад +10

      Now that's a pokemon game I can get behind but it sounds too ambitious to be official

    • @aikou2886
      @aikou2886 Год назад +3

      Mine is basically Pixelmon/Piarxark. You get to tame creatures in a wild environment you change as you wish with a story on the background.

    • @rorydunne1973
      @rorydunne1973 Год назад +23

      No that’s a terrible idea. You want GTA in Pokémon. The Point of Pokémon is to become a trainer and catch ‘em all not go out looking for berries or become a nurse because you’ve played the game too many times. These are bad ideas your giving. You can’t open the game to do absolutely anything, why not open it to become someone who destroys Pokémon or someone who looks after the lakes - it just gets ridiculous. They should focus on game difficulty because the games are significantly easier now, better maps, improving postgames. Not offering ridiculous options that have nothing to do with the premis of the game.

  • @FlashKillerX
    @FlashKillerX Год назад +214

    This is the first Pokémon game where the performance and the graphics are really killing the experience for me. I love shiny hunting, it’s my favorite thing to do in Pokémon games and I have been running around face pressed into my switch staring at each individual model to see what color they are because shinies don’t have any sort of indicator. Some models are so ridiculously small combined with the blocky textures they could literally be just a couple pixels on your screen until you really zoom in on them. It’s been very cumbersome and on top of that sometimes my game lags so bad it seems to play in slow motion. Im seriously not a graphics/performance stickler but this is the first time it’s really detracting from the experience for me because of how I like to play

    • @lasercraft32
      @lasercraft32 Год назад +41

      Its ironic and unfortunate that they removed the special flash and sound effect in the one game they needed it most...

    • @sharkythegw7843
      @sharkythegw7843 Год назад +10

      @@lasercraft32 They removed that!?

    • @lasercraft32
      @lasercraft32 Год назад +11

      @@sharkythegw7843 I haven't played the game but yeah. When the pokemon appear in the open world they don't do the flash... but they might still do if _after_ you trigger a battle though.

    • @mikaylacaldwell4452
      @mikaylacaldwell4452 Год назад

      I feel the same :( I haven’t even beaten the game yet which I usually do within 3 days for most releases. It ain’t hitting good this time around

    • @catandrobbyflores
      @catandrobbyflores Год назад +10

      @@sharkythegw7843 can confirm they removed it. If I wasn't paying attention I would not have noticed the shiny lechonk evolution at all. And it's a drastic shiny color swap. It does do the little ding sound with star in combat still.

  • @easkylajaganshi
    @easkylajaganshi Год назад +32

    Been playing since red and blue, I'm one of those people who's always updated my system for the next pokemon game. I was dissapointed by sun and moon and actually skipped sword and shield. After hearing about the glitches with SV I was planning on passing too, but several friends got it and the fomo got me. It's a lot of fun so far, but it's also very rough. I feel a little bit like I'm playing a prototype game of some sort. I feel it should have been worked on for a while longer before going out. A lot of the textures don't look finished to me, etc. I'm still enjoying it, but if I wasn't a long time player I doubt I would be okay with the quality at the price.

    • @MG-mh8xp
      @MG-mh8xp Год назад

      honestly? I highly suggest Ultra Sun and Ultra Moon. it's the best pokemon game on the 3ds, better than X and Y.

  • @Something.Something
    @Something.Something Год назад +303

    It's incredible that such a big company releases things like this

    • @EsmeraldaTGG
      @EsmeraldaTGG Год назад

      I've gotta ask, are you referring to Game Freak or Nintendo? Or The Pokémon Company? ('cause a lotta people seem to forget that exists.)
      If it's Nintendo, then I somewhat get it.
      If it's The Pokémon Company, even moreso!
      But if it's Game Freak... I gotta wonder what your definition of "big" is. Game Freak doesn't even have 200 employees last I checked, and if what people are saying is also true, then they're spread out into multiple teams to work on different projects. So the only way they could really be classed as "big" is that they make a lot of money (and even that is questionable because again... The Pokémon Company exists.)

    • @Something.Something
      @Something.Something Год назад

      @@EsmeraldaTGG Who's paying for this game? I'm guessing the pokemon company is. I'm guessing nintendo is funding it too. So even if those were game freak circumstances, how can those other 2 allow this game to he release kike this? Game Freak is just the developer, it's the publishers that rush things.

    • @EsmeraldaTGG
      @EsmeraldaTGG Год назад +5

      @@Something.Something In that case, I totally agree with you!
      I dunno why TPC is so committed to this whole "one game per year" thing, because Game Freak's development cycle, as well as the open-world nature of Pokémon's latest two games do _not_ mesh well.
      Game Freak needs more time, more employees, and potentially a bigger budget than TPC seems to be giving them.
      Because if they don't, we're only gonna get more stuff like this.
      And honestly, the worst part about that isn't even getting the bad game, but the fact that TPC gets away with releasing it while people slam GF for even making the damn game, because they didn't complete it fast enough.

    • @Kyl0_ben
      @Kyl0_ben Год назад +7

      It’s more incredible that outside the echo chambers of dicussion videos or subreddits, nobody seems to even care.

    • @osmanibrahim7102
      @osmanibrahim7102 Год назад +4

      @@EsmeraldaTGG From what I understand, it's to keep the release date of other pokemon related products on schedule. The Pokemon Company always wants a 3 year time span for a pokemon generation before transitioning into a new one.
      The new generation is always planned to introduce a new generation of pokemon through two different versions of games (because that strategy makes them the most money). Then the games are followed by the trading cards, a new anime series, merchandising, collaborations with other companies, etc.
      Because of this framework, delaying the games will delay EVERYTHING ELSE that follows after. If GameFreak had more time and more people to work on these games, then they wouldn't be as buggy. Open-world games tend to be the most buggy since they're so vast, so GameFreak was not done any favors with such a rigid release schedule. It also doesn't help that they had to work on Pokemon Legends: Arceus AND Pokemon Scarlet/Violet simultaneously 😬

  • @katecone2295
    @katecone2295 Год назад +36

    It's so unfortunate but I don't see anything getting better. They can pump out these games riddled with performance issues and they still break sales records.

    • @Repaduski
      @Repaduski  Год назад +9

      If the sales continues so will this trend. We need one of these games to fail first. Or Atleast underperform, i don’t want that to happen but the fans will keep this going this direction

    • @katherinehertel1360
      @katherinehertel1360 Год назад +4

      ​@@Repaduski The fanbase has been conditioned to accept mediocrity and most revenue comes from merchandise rather than game sales. I think a true commercial failure would only come from a Sonic 2006 level fiasco several times in a row and by the time audience dissatisfaction is reflected in reduced profits, it would be too late to course correct.

    • @Repaduski
      @Repaduski  Год назад

      @@katherinehertel1360 this is atleast a good start. We will only known what this did to gamefreak when the next game comes out or how the sales continue for this

    • @kevinnio
      @kevinnio Год назад +1

      I bet you they already hit their revenue targets. Any new dollar on top of this is a stronger signal for them to keep releasing low-effort games.

  • @DiceNinja
    @DiceNinja Год назад +306

    I would love to know the sales vs. average play-time. I can say personally that I bought the game, started it, and ended up quitting pretty early because of how little I enjoyed the experience.

    • @Repaduski
      @Repaduski  Год назад +15

      Sales was announced at 10 million already. They are just fine

    • @enjoshi-godrez8775
      @enjoshi-godrez8775 Год назад +158

      @@Repaduski its not what he asked

    • @Skitty-Chan
      @Skitty-Chan Год назад +3

      At least my play-time is a lot because I wanted to explore everything, but I constantly get lost because the map is huge so I need to see the map. Honestly I think I have like... many, many hours left to finish it xD

    • @Repaduski
      @Repaduski  Год назад +12

      @@enjoshi-godrez8775 i don’t doubt average play time is also fine. I’m sure plenty drop out in the first few hours

    • @Snakester789
      @Snakester789 Год назад +76

      The sales record is being thrown around a lot atm as if it's some evidence that the game is actually fine and people should just ignore the issues.
      Initial sales are in no way an indicator of how good a game is though, they are only an indicator of hype. Like you say, i think the real indicator would be playtime and to some extent how many people come back and buy the DLC (although that will still have an element of hype to it as well)

  • @supacopper4790
    @supacopper4790 Год назад +17

    GameFreak is like still stuck at 3DS or NDS era when developing Pokemon games for Switch.

    • @Repaduski
      @Repaduski  Год назад +2

      I hope they catch up soon. I think they will

    • @ZackSNetwork
      @ZackSNetwork Год назад

      @@Repaduski Gamefreak is so far behind technologically in skills and technology. The Switch successor will be more powerful than a PS4. Yet the next Pokémon games will likely look like early PS3 games.

  • @Miguel-qe8xv
    @Miguel-qe8xv Год назад +79

    I appreciate your optimism and gentle way of presenting your thoughts.

    • @Repaduski
      @Repaduski  Год назад +12

      Thank you. Really appreciate that

    • @FalconFetus8
      @FalconFetus8 Год назад +3

      Reddit could learn a thing or two.

    • @normanclatcher
      @normanclatcher Год назад +1

      @@FalconFetus8 well, not really. But they should try, at least.

  • @tsukihotaru8421
    @tsukihotaru8421 Год назад +48

    Every time I see videos like this that use the music from pokemon mystery dungeon explorers of time at hurts my soul so much because that side game is what got me into pokemon and it always makes me realize that pokemon has so much potential for making a great rpg and experience but we haven't seen that in a long time.

  • @hydregyoutube7630
    @hydregyoutube7630 Год назад +215

    It breaks my heart that the game is so technically unfinished. Underneath the bugs lies what I would call one of the most fun Pokemon games in years. There are things to be improved, sure (remove obedience level cap, make NPC level scale), but the enviroments are vast and fun to explore, story paths are wholesome, characters memorable (for a Pokemon game at least, I strongly recommend taking classes at the school, because the teachers are quite the characters) so many quality of life improvements have been made. I have Switch Lite, so the visual glitches aren't that bad, since the game runs better in handheld mode and I had a lot of fun with the game over all. If the game had some more time in the oven I think it would be one of the most beloved entries in the franchise. As it is now it's getting slammed in the reviews, even though this is definitely several steps in the right direction comparing to at least past three generations. It's especially surprising that, while much simpler, Legends Arceus avoided much of the glitches present in SV.

    • @netweed09
      @netweed09 Год назад +5

      👍 I just find it sad you got barely 10 likes for telling the truth with such a rich and accurate comment. This should be top.
      Shows the state of mind of the naysayers around here that only like to join the -ve and misinformed bandwagon expecting Pokémon to look and run as detailed as eldin Ring as if they know this series. They're never Pokémon fans.

    • @angelicsailor1st
      @angelicsailor1st Год назад +3

      I find the school theme as a whole terrible so I will not in fact be taking classes I guess everyone has the thing they like about Pokémon games for me it’s exploring and Pokémon

    • @sumbunniii8721
      @sumbunniii8721 Год назад +5

      @@angelicsailor1st for me it’s shiny hunting and I can’t even do that in this game

    • @dullicecream
      @dullicecream Год назад +2

      @@sumbunniii8721 They really should bring back the little jingle that PLA had imo

    • @cgk1276
      @cgk1276 Год назад +12

      @@netweed09massive cope fanboy comment. People don’t expect it to look like Eldin Ring they expect it to run competently (which it doesn’t).

  • @minorseven8134
    @minorseven8134 Год назад +21

    I like the way you discuss the issues with those games. I heard a lot of people saying "Sure thing those new Pokemon games look bad because Switch hardware sucks" and was like well that's not true, there are good looking games on Switch, e.g. MK8.
    Also already thought that GF is not too experienced with making open world games and this might be an issue.
    Good video

  • @vivid8979
    @vivid8979 Год назад +91

    Technical issue this bad is nothing to be ignored to especially when visually it's not really that stunning..

    • @Repaduski
      @Repaduski  Год назад +26

      Exactly we need to speak about this. They won’t hear it because the sales are really good right now.

    • @cortster12
      @cortster12 Год назад +5

      @@Repaduski The sales are good because, unlike fans of other games, Pokemon fans can't really just... not buy the next game. We love the pokemon themselves, and we can't experience the pokemon unless we play. Only Pokemon has pokemon, but other series have what other games have. It's a non-choice for those who love pokemon. It's frustrating for us too, and I don't know what can be done about this issue aside from eating up fan games.

    • @robokill387
      @robokill387 Год назад +1

      @@cortster12 Just don't buy the games! not hard!

    • @cortster12
      @cortster12 Год назад

      @@robokill387 And then get spoiled for the new pokemon before I have a chance to experience them in game, good joke. I already get spoiled by a new one every few days, I'm on the clock.

    • @maverickbull1909
      @maverickbull1909 Год назад

      @@cortster12 guess… I haven’t played since X/Y since I didn’t like the gimmicks or many of the Pokémon designs. X/Y was awesome, my favorite. Mega evolutions was a really cool concept. I’m surprised they just cut it… And I’ve been playing since gen 1. I always follow the games, but haven’t been impressed enough to buy since X/Y. You always have a choice.

  • @eitrtine3448
    @eitrtine3448 Год назад +186

    I've been able to slowly enjoy Violet more and more as I play... but I'm used to low frame rates and poor preformance, thanks to my laptop and horrible internet connection 😂
    The kicker though... my computer can run games BETTER than Scarlet and Violet can play, and I know they're trying to blame it on the switch being "too old" and "not good enough", but that's a load of bull, because the switch runs much larger, and much more detailed games than Pokemon. Like HEAVILY detailed games. Pokemon is pokemon, it never will be heavily detailed, that's just the style of the franchise, but, they cannot blame the console they put it on for their own poor performance while building and creating these games. While running the code work for them, that is not the consoles fault, and they're not fooling anyone with that.

    • @Repaduski
      @Repaduski  Год назад +39

      There is no way it’s the switches fault given the evidence. But yeah I guess you have the frame rate advantage haha. It’s business as usual

    • @emperryy
      @emperryy Год назад +5

      i’ve been lucky enough to only have performance issues in a couple of areas but this is the only switch game i’ve ever had crash on me before

    • @TK-04
      @TK-04 Год назад

      They are fooling most people, look at all the Fan boys defending game freak for years while the do shit games since ORAS. The graphics get worse in every game the design gets worse and worse. ORAS was more detailed in character models on 3DS than all Pokémon switch games besides let’s go. Also how did they fuck up the graphics and design after let’s go?! It didn’t look perfect but was much better and much more fitting for the style of Pokémon. Game freak is just a shit company

    • @roukerasati9611
      @roukerasati9611 Год назад +3

      Right? Like I have an older pc with an intel 4400 graphics card, and a DSL internet, so I'm used to buffering and lag. But this is ridiculous! The problem is not the switch's hardware (it can run games like XC3 and MHR with their heavy graphics requirements, and runs DQ11 at a very smooth framerate). The problem is they rushed a game out the same year they JUST released PLA (back in January).

    • @eitrtine3448
      @eitrtine3448 Год назад +5

      @@roukerasati9611 Fr, I wish they'd have taken longer with this... I mean yeah, they have a three year thing they always do, but BD and SP came out like... last year I want to say? Maybe the year before? And then we JUST got legends Arceus earlier this year... we didn't NEED these games just yet, instead of rushing these out, they really should have taken the time to fix and polish them. Fix the frame rates, put a little more effort into the pokemon released for the game, focus on the smaller details as well! In some of the older, but more recent games, if you put a pokemon to sleep, their eyes would close, if you got a shiny to spawn, you'd usually hear it before you seen it... and what happened to being able to just sneak up on a pokemon and chuck a ball at them to catch them without battling like you could in Legends? Like I understand that feature in particular was more attributed to Legends because it was an older era, people were still afraid of pokemon and didn't necessarily want to just rush out at them and catch them like we do in modern day games, but that was *fun*, I'd have loved the option to keep doing it like that.
      The best feature they put into this game was the ability to let your pokemon walk with you again, but, that's reaaally finicky... it's so easy for yhe game to glitch and return your pokemon to you, and half the time your pre evolutions can't even keep up with you unless you're walking at a snails pace... the game really could have used more quality of life features, and it could have done with a lot more polishing, imo at least.

  • @beautifulworld0109
    @beautifulworld0109 Год назад +2

    Honestly another issue I have with SV is that the towns don’t feel like, well, towns. They feel like small settlements in different parts of Paldea.

  • @i.h8.it.h3r3.00
    @i.h8.it.h3r3.00 Год назад +102

    No matter what people tell you, do NOT turn off auto save because software errors will occur and you’ll lose so much progress!

    • @lasercraft32
      @lasercraft32 Год назад +17

      The reason they say to turn off auto save is because of situations involving shiny pokemon. Shinies are very rare (albeit not as rare as they used to be) and so if the game autosaves right after a shiny flees or you accidently KO it, then that really really sucks.
      By all means, keep the autosave if you're a more casual player.

    • @glitter4686
      @glitter4686 Год назад +6

      @@lasercraft32 yeah no dear. There's softlocks and game breaking bugs, and even crashes, it isn't smart to turn it off right now.

    • @jamie1602
      @jamie1602 Год назад +38

      @@glitter4686 Unfortunately that can also be a reason to turn autosave off. Because autosave can save you in a place where you've glitched to a point of no return.

    • @Levi_The_One_The_Only
      @Levi_The_One_The_Only Год назад +19

      @@glitter4686 I'd rather not be autosaved after a game breaking bug occurs, thanks.

    • @flaminhotyoshi7403
      @flaminhotyoshi7403 Год назад +1

      Yep. I walked into a shop today and it crashed my game.

  • @charliebitybytes
    @charliebitybytes Год назад +179

    It's the reason that we keep showing up that they never change.

    • @Repaduski
      @Repaduski  Год назад +49

      It’s honestly the biggest issue.

    • @chrisburns5532
      @chrisburns5532 Год назад +4

      bingo

    • @LeoWolfish
      @LeoWolfish Год назад +18

      This is true but given the age group they target the games towards and the fact most parents who buy these games for their kids don't tend to watch videos like this very much I don't see this changing a whole lot. Even if the older fans were to hold back. Not to mention other older fans who just don't care about graphics and such and just want more Pokémon.

    • @BexstarDuck
      @BexstarDuck Год назад +2

      You're never going to convince people to not buy the games.
      I've never had this much fun with Violent/Scarlet since the days of Black/White 2.
      Yes I admit there are issues which hopefully they'll eventually patch. I'm an older fan, been playing since Red and Blue first came out.

    • @ouchc9564
      @ouchc9564 Год назад +10

      ​@@BexstarDuck Pokemon and is too easy to pirate bro, shameful behavior. Shareholders dont give a damn about youtube comments or video reviews, it comes down to games sold. You dropped cash on a modern pokegame thats buggier than your original red and blue but "HOPEFULLY they'll EVENTUALLY patch it and give me the whole game i paid for". So cringe bro this is why nothing will change. Crazy Baka, for sure.

  • @XinHun
    @XinHun Год назад +6

    Often times, more people on a dev team doesn't mean things get fixed quicker or better. It's a matter of time and expertise, more than anything else. As it stands, it looks like gamefreak simply doesn't have the expertise necessary to create games that perform well on the hardware they have to release for. They either need time to nurture that expertise, or they need people with that key expertise to help put them on the right path.

    • @tomatoprincess2709
      @tomatoprincess2709 Год назад

      Simply not true, more people always makes things better. This isn't an issue of competency and I suggest you don't talk about issues you don't understand

    • @XinHun
      @XinHun Год назад +1

      @@tomatoprincess2709 my bad. Having a degree and career in video games development doesn't automatically give me a good insight in how games development works. Gotcha.

    • @post_low
      @post_low Год назад

      @Tomato Princess are you a moron? They have 150 staff they aren't a small team adding more people isn't going to fix problems if anything it'll introduce new ones.

  • @sakuya1185
    @sakuya1185 Год назад +13

    Theres a lot less NPC presence, I feel like Gen 4-7 had a lot of NPCs compared to SV. I know it's a bit of a skill issue but I haven't felt like levelling up my pokemon is taking forever until SV, it's making my mind numb that I have to actually fight wild pokemon mostly to level up. That's just me but I want to share my complaints that aren't popular. I love SV but I feel like it's just halfway through from what they can achieve.

  • @Aperson-62
    @Aperson-62 Год назад +230

    Amidst all the vitriol and clickbait going around this is one of the best videos on the subject. I think Game Freak as a company were previously able to rely on the assistance of Satoru Iwata who could optimise their games to make up for their bad coding practises and since his passing Game Freak have lacked any guidance on how to optimise their games. I totally agree that MonolithSoft should help out here.

    • @ericschauer5950
      @ericschauer5950 Год назад +36

      Yup he was the only reason gold and silver made it on time

    • @Repaduski
      @Repaduski  Год назад +30

      Thank you! My goal is always to look at where we are and address things from that angle versus making something super sensationalist

    • @netweed09
      @netweed09 Год назад +4

      Finally, another actual contructive comment. 👍 Like it raining in a desert! A true Pokémon fan with an actual argument that isn't childish "gaMefreaK is laZy and bad I can dO betteR frOm my school desKtop raWr".

    • @anasazmi8554
      @anasazmi8554 Год назад

      Agreed. I think bits of the optimization best practices missing since Iwata-san passed away started popping up when Pokémon Sun and Moon were released (I believe they fixed the issues in USUM, but why do a rerelease in the first place?).

    • @Goodbutevilgenius
      @Goodbutevilgenius Год назад

      @@netweed09 I mean, the opinion you're trying to present as unreleasonable isn't wrong, lol. The quality and scale of the game are pathetic for a big title.

  • @c.d.x34
    @c.d.x34 Год назад +2

    According to Wikipedia, Genius Sonority was originally created for the purpose of making home console Pokemon games. Their first games as a studio were Pokemon Colosseum and Pokemon XD Gale of Darkness. Followed by Pokemon Trozei! and Pokemon Battle Revolution. Ever since then, they've been relegated to to the simplest of spin offs, if even allowed to touch the Pokemon franchise at all, supposedly by GameFreak's decision. Having to work on unrelated low budget titles, or make their own series just to stay in business, despite seeming to actively want to work with Pokemon.
    They have ready access to a development studio that was specifically made to produce Pokemon games, and yet despite the growing scope and crunch time of the mainline games, Genius Sonority just isn't being made use of. If GameFreak is going to continue holding an iron grip around Pokemon, then TPC needs to make sure they're at least using all their assets.

  • @thomas42666
    @thomas42666 Год назад +19

    My only gripe is the draw distance, even at trivial speeds whilst riding your pokemon. Sometimes Pokemon just pop out of no-where with less than 1m of notice period

  • @nachot6592
    @nachot6592 Год назад +41

    The issue is you keep buying them regardless of their quality. They do not have a real incentive to improve.

    • @Repaduski
      @Repaduski  Год назад +14

      I only paid for this game to make this video without ignorance. Ive been voting with my wallet with Pokémon since 2014. This is frustrating to me even from the sidelines year after year lol

    • @matthewmammothswine4395
      @matthewmammothswine4395 Год назад +1

      Did you ugys ever consider Pokémon isnt made for you anymore, since you know, youre older now?

    • @seileen1234
      @seileen1234 Год назад +41

      @@matthewmammothswine4395
      Did you ever consider we are talking about quality, so age doesen't matter?
      Clearly not

    • @matthewmammothswine4395
      @matthewmammothswine4395 Год назад +1

      @@seileen1234 Do you think 10 year old kids give two shits about losing framerates for a half a second??

    • @seileen1234
      @seileen1234 Год назад +25

      @@matthewmammothswine4395 Actually yes.
      But even if they didnt, i care about quality and consumer friendly practices.
      So i believe everyone, even kids, deserve functional product if they (or parents) paid for it.
      I paid 60 bucks and this game have the Nintendo Seal of Quality, so it's mandatory, not optional, having all that above.

  • @e-fungus4132
    @e-fungus4132 Год назад +2

    I think another hard to swallow pill is that the mainline Pokemon games unfortunately serve as one cog in the media empire. New games are required to make new trading cards, TV shows, merchandise, Happy Meal toys, etc so of course TPC wants the games rushed out the door

    • @Repaduski
      @Repaduski  Год назад

      The new video covers this aspect!

  • @hydrathermal9030
    @hydrathermal9030 Год назад +305

    It’s a big shame, really. Despite all the technical flaws, you can seriously tell that they put their hearts and souls to try and make this as good as possible within the deadlines set on them. You can tell that they want to give players such an uplifting experience. Alas, though, they just can’t. I would not be surprised if deep down, the employees too wish that they could just have more time and make something that satisfies not just fans, but Game Freak themselves as well.

    • @JohnObregon
      @JohnObregon Год назад +6

      So deep, dude.

    • @daridon2483
      @daridon2483 Год назад +35

      With legends arceus it's clear that deep down, they really want to make a good game, but their dev team lacks the skills and time. I really want to like scarlet and violet, but I'm just not gonna support a game this undercooked.
      They need to go and hire some people with the skills for high-end stuff, and drop the tight deadline system entirely. But alas, if people keep throwing their money at them no matter how bad it is, there's just not a motive to do so, and might aswell keep predating that mentality for their wallets.

    • @tearsintherain6311
      @tearsintherain6311 Год назад +15

      Exactly, it’s sad because everything we have ever asked was almost all given to us but now they have technical issues

    • @netweed09
      @netweed09 Год назад +2

      Indeed, very well put. 👍 Or just help from members of a more Experienced team. They have liaised with Monolith soft members before so I'm not sure why this wasn't done for this more substantial release.

    • @fatcat4642
      @fatcat4642 Год назад +7

      What heart and soul? Lol i dont see any of that

  • @cashnelson2306
    @cashnelson2306 Год назад +5

    The switch's power is completely irrelevant and I'm so tired of hearing people bring it up. Setting aside the fact that launch era games like BotW and Xenoblade 2 blow this out of the water on the same hardware, it's an irrelevant point because a developer's entire job is working within the confines of the hardware their software is running on. It's not like this was a PC game being ported over or something. It's designed from the ground up for the Switch.
    The non-developer public talking about this game seem to believe that a lot of the issues would be resolved in a hypothetical world where you could just upgrade the specs of the Switch when that's really not how any of this works at all. Computers only do what we tell them to, and it's your job as a developer to make the best use of every cpu/gpu cycle available to you. *Especially* in video game development.
    There is exactly one reason Scarlet/Violet run the way they do, and it's that TPC/Game Freak are not willing to spend the money that manpower and expertise require (or let loose on their 2-year release cycle to better utilize what manpower and expertise they already have). Purely a matter of greed, nothing else to it. The switch's hardware is old as hell and I'd love a refresh but this game is nowhere near its limits.

    • @Repaduski
      @Repaduski  Год назад

      Exactly! Hardware is a tired conversation. Its Developer talent. They can be magicians if its the right team. Pokemon deserves so much more

  • @Obi-Wan_Kenobi
    @Obi-Wan_Kenobi Год назад +2

    I find it unfathomable that Pokemon, *the richest franchise on the PLANET,* could release a game this buggy and low graphic.

  • @Garyof11
    @Garyof11 Год назад +132

    Besides the tech issues, the open world format this time around has a myriad of other issues. While I enjoy this ALOT more than sword and shield, as an rpg in general it BARELY passes the mark of what's acceptable. They need more development time or a bigger team, but if their track record is any indication they won't change much of anything. I didn't realize this until I talked to other players, but the sense of progression is a mess this time around. Sure you have the freedom to choose where you go, however unless you're like me and train to the point where nobody is a challenge anymore from the beginning, you are liable to run into several challenges you aren't prepared for. Another nitpick I have is how lazy some of the animations are. I think we are technically advanced enough to actually show a pokemon is tired/injured other than just the status symbol. I was hoping pokemon eventually would also do combat similar to Monster Hunter Stories 2, but everyone seems to be developing and evolving the turn based monster battle format EXCEPT the people that created it which is a shame. Arceus (even though it felt like a prototype) was probably the best pokemon felt in years. The limited uniform thing was also bothersome as well. It really feels like they didn't have enough time to finish scarlet and violet so they just settled with the bare minimum. Its ok to like and have fun with this game, but I think even if you like the game you should let the problems of it be known so the higher ups know that we want a QUALITY pokemon game.

    • @ericschauer5950
      @ericschauer5950 Год назад +7

      Also you only get menus for stores and no fossil some things are just too rushed

    • @TheLastEgg08
      @TheLastEgg08 Год назад +12

      Compared to SWSH, SV is much better in almost every department. However there are still a lot to work on be it graphically or story wise. The 3 stories were honestly super great, except the victory road one. The victory road story was so anti climactic, outside of Cayenn or Cyan or whatever, all the others were sooooo underwhelming, the amateurish league where they call each other to come forward in a room that is so f’ing bland, it makes you wanna throw up. It was decent pokemon wise but the league master despite looking super badass had the most boring pokemon roster and it was on the roof of the other bland room and NO PANTHEON PHOTOSHOOT???? Even Alola who had you as its first pokemon master and was a brand new league looked so much better and polished compared to the mess that the Paldean league was. The game had other problems but the league one, I just can’t get it out of my head.

    • @ericschauer5950
      @ericschauer5950 Год назад +12

      @@TheLastEgg08 not throwing shade but I think the story was definitely rushed , I think they should of added a breeding storyline and made the gym leaders sync to your pokemon average would've been better, also missing fossils bug me alot but that's just me. Aswell as the menu only stores makes me feel they rushed this

    • @happy_facts3474
      @happy_facts3474 Год назад +6

      I've been saying to a couple of my friends that the technical issues are one thing, but the biggest problem I have been having is that the games literally are not feature complete. Having an open world with 3 different story lines which you can do in any order is actually a negative in my opinion when the battles in the stories don't scale to your level. They would have been better off enforcing an order to complete the stories in but maintaining the open world. Another thing is like you mention, the character customization. There is so much detail included into how you can customize your character's face (many of which you literally cannot tell the difference between), and so many accessories, but you can only pick between 1 of 4 uniforms? It just doesn't make sense to anyone who has ever played any rpg game before, which presumably many of the people at game freak have. Also I feel like the world is empty and has no real character. For an open world game, you really need to have the open world be interesting, with different little secrets here and there that incentivize the player to explore for exploration's sake. Maybe I haven't encountered anything like this yet, but the world has the same feeling as BOTW, which is not a good thing considering BOTW takes place after a massive disaster and Hyrule is mostly a wasteland. Even the main city feels empty and boring, since despite its size, you literally can't go into any of the shops other than the salon?
      I haven't gotten too too far into the game as I mentioned, so maybe I'll change my mind by the end, but the technical issues, as bad as they are, don't take away my enjoyment of the game that much. I used to play PC games on a shitty old laptop, so i can deal with lag and bad resolution if I have to. The biggest and most concerning issue to me is that either game freak or creatures or whoever it is that ultimately makes the decisions on what each pokemon game becomes don't seem to actually understand how to make a good game at all if there is any deviation to the standard pokemon formula. They hear that fans want an open world, and so they make the world open, but make almost no other changes which are necessary to actually support the open world. Anyone at game freak who played any xenoblade game, or BOTW or ANY OTHER DECENT OPEN WORLD RPG must have known this, and yet they made the game in this way.
      Scarlet and Violet could have been the start of a renaissance for the pokemon franchise, they were clearly on the right path, but instead they were released as unfinished games, which might have some patches to fix bugs, but probably won't actually ever be truly finished. I have never been the guy to get into a big fuss when pokemon games are released and there are a bunch of issues, and to be fair I'm really not angry, the games are still fun. I'm mostly just confused as to how this could even have been approved as good enough and dissapointed that pokemon probably won't ever get the treatment it deserves unless nintendo steps in and does something about it (they have their own issues, but you can't say they won't make sure games are actually done before they release them, as they have shown with delaying release dates in the last few years)..

    • @OkamiRose
      @OkamiRose Год назад

      Anyone else actually play Xenoblade? You’re not supposed to scale to level. Unless you want a metered experience that doesn’t give you a real challenge. It’s all about expectations, of which it seems y’all didn’t know what you wanted

  • @TheBlueGoldenHawk
    @TheBlueGoldenHawk Год назад +8

    Let's not forget Zelda Breath of the Wild is technically a Wii U game

    • @Repaduski
      @Repaduski  Год назад +4

      Yeah that’s very very true

  • @KaleighMacKay
    @KaleighMacKay Год назад +2

    I loved Pokémon Y and Sapphire, LOVED Pokémon Sword. I’m finding Violet ….. a bit more frustrating. Like, you are free to complete whichever of the 3 main challenges in whatever order you want (so they tell you) yet you get to a location only to find out your Pokémon are not strong enough to tackle that challenge yet. And if you ask for a recommendation from the Pokémon stop it directs you to what’s closest. Not which is appropriate for your level. And yeah I’m the school zone there’s 3 of the same shop in a row. Like what?’

  • @Maho3942
    @Maho3942 Год назад +15

    Pokemon games need more time for development going forward, otherwise, game freak will keep releasing unpolished, laggy, and underperformed games

    • @Repaduski
      @Repaduski  Год назад +1

      Exactly this. They need time and experience. And monolith software if it was my call haha

    • @Kanyon85
      @Kanyon85 Год назад +1

      More time is a huge issue, since their deadline has to go along with the TCG and anime series. That kind of constraint, without delays, is probably why they had to cut a lot of corners.

  • @left4twenty
    @left4twenty Год назад +65

    The least they could have done was make it an actual open world that scales with the players level. This was the perfect game to explain why gym leaders have lv15 pokemon. They scale their teams to the number of badges their challenger has, they can't pretend to be unaware of scaled challengers either because they made the rival do the thing

    • @ceroshiro
      @ceroshiro Год назад +4

      Interesting point. I can't imagine it would have been complicated to add, but that also might be an idea that got cut out to make the release date. It makes sense lore-wise, and would make things feel more balanced.

    • @BeetleBuns
      @BeetleBuns Год назад +10

      no, the least they could have done was release a finished game... they couldn't even do that.

    • @davistoa
      @davistoa Год назад +1

      That's really where the open world nature breaks down for any RPG. The leveling system is at it's base a problem, as it limits any skill being applied. You can just grind and every challenge is overcome.
      But I do think making it so every gym is at the same level, then when one is beat they all scale up to a next set of levels, would be a possible solution for the uneven levels issue.

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 Год назад +12

      The virgin completing gyms in order, vs the chad using the many many glitches to go to the last gym first, beat that, then mock all of the gym leaders for being weak as their level 15 pokemon is just obliterated by your level 40.
      If these games won't give you an edgy rival, you must become the edgy rival.

    • @Mothman1992
      @Mothman1992 Год назад +4

      Open worlds that scale with the player have always felt toothless to me.

  • @OrashiTV
    @OrashiTV Год назад +2

    The fact that Poketubers have relegated “end game” to shiny hunting is evidence of the lack of content the newer games actually have. . .
    Not to mention the hours of videos exclusively talking about “potential leaks” and “hopes for DLC”

  • @mechashadow
    @mechashadow Год назад +5

    They even had to issue refunds for this game a first for the series, that's how bad it has gotten.

    • @Repaduski
      @Repaduski  Год назад +1

      That sucks so bad considering this was supposed to be the big one :/

  • @McMillanTAC
    @McMillanTAC Год назад +37

    For me the worst part is that you can tell there are whole animations that are just placeholders they never finished (best example is the sandwich animation).
    I can stomach bad frame rate and funny bugs, hell even Elden Ring was a bad performance bugfest on release but clearly unfinished aspects of the game do leave a bad taste.
    I have a blast playing through the game yet I think GF should publicly apologize for the state of the game and promise to fix all the issues before they start developing another game at least.

  • @BltchErica
    @BltchErica Год назад +2

    The biggest flaw with new Pokemon games is that they are heading for open world. The appeal of the game is that it's Pokemon, where each town and route is located in a different instance and the view is fixed. This is not Pokemon anymore, these games should be a secondary addition to the main titles, nobody asked for these replacements that require more effort and make the game lose its authentic appeal.

  • @xionshiyon
    @xionshiyon Год назад +60

    iv been with pokemon from silver/gold/crystal with crystal being my first ever personal game. its been interesting to see how things have grown and evolved with the company. some things for the better. and some things for the worst. after diamond/pearl/platinum i started paying less active attention to it because it felt repetitive and i just wasnt as excited as i use to be for another game. sun and moon were pretty cool and probably the only one that managed to keep my eye on the franchise.
    but then legends dropped and i got excited again. pokemon had finally evolved and was going in the right direction. sure, it could use some work, but it was like a breath of fresh air. EXSPECIALLY after getting out of the claustrophobic hall that was Sword/Shield. and then hearing that Scarlet/Violet was also going to be open world? i was excited. and i feel that that bubble has been busted.
    the empty fields. THE GLITCHES the stuttering. if they had broken the region into chunks like they did for legends i think it would have better performance and you could get that free roam feel with it still. in the end this game needs another year if not more in the oven. pushing them to step out of their normal formula with less development time was clearly a mistake. and i think the fandom would have been happy to wait for a better game and even take a $20 dlc for Legends if it meant scarlet/violet was going to be a proper experience rather than unintentional trips to The Backrooms via walking threw a hill or being blinded by the sun reflecting off the assets. among other things.
    but what do i know. im not a developer or owner of a giant video game company. just an adult who likes to play games about capturing little creatures in balls

    • @jamie1602
      @jamie1602 Год назад +2

      The fields aren't empty for me so I'm starting to think this must be a spawning bug for Pokemon. When I step into these areas, I can't escape Pokemon. I'm seeing a handful of people bring it up. I'm not getting these or any of the frame drops or other errors people are mostly reporting.
      But I am getting the occasional unkillable pokemon that you need a stat affliction to actually down them, even if my pokemon is ten levels above them. So I'm starting to wonder how deep the potential glitches can go.

    • @xionshiyon
      @xionshiyon Год назад +1

      @@jamie1602 oh starts that sounds horrible. especially considering when i play i dont tend to use stat effects.
      iv borrowed my friends copy and (without intentionaly trying) ran into
      floating pokemon, YEET away pokemon, pokemon falling off cliffs, hella mad camera clipping, physical clipping into the backrooms and having to reload a save(i knew the area was trouble so i saved before going into the cave) and the sun being a deadly laser.
      and thats WITHOUT trying to glitch

    • @M_CFV
      @M_CFV Год назад

      @@jamie1602 no way you arent getting frame drops, especially when docked.

  • @thebosstin2420
    @thebosstin2420 Год назад +5

    The performance issues are really disappointing because when you get past them, you get the best pokemon games in years. I havent had this much fun playing a pokemon game in so long

  • @sage4992
    @sage4992 Год назад +5

    i just hope that they really listen to us players. i hope that our negative reaction to this game actually causes some change & makes them see & act on the real opportunities with future pokémon games. & i REALLY hope that they don't go an entirely different route & stop making them ☹️

    • @kryztyn127
      @kryztyn127 Год назад

      Honestly they could just stop releasing pokemon per year because they comprimise the quality at this point.

  • @irbest6148
    @irbest6148 Год назад +72

    I LOVE the idea of Monolith working on Pokemon games, what a change

    • @LuigiTheMetal64
      @LuigiTheMetal64 Год назад

      I can take even 3D anime graphics similar to the Gal Gun games, although made by Inti Creates. Speaking of Inti Creates, they and maybe Code Mystics could port old Pokémon games with some new additions and bug fixes. Code Mystics ported the Neo Geo Pocket Color games, and they play great.

    • @Repaduski
      @Repaduski  Год назад +5

      It always seemed like a no brained to me. But here we are haha

    • @becausesakamoto5938
      @becausesakamoto5938 Год назад +4

      @@Repaduski I have been dying for a Monolith Pokemon game ever since I saw what they were able to do with BotW, not to mention the Xenoblade games ofc. Glad to see other people have the same thought

    • @ilngsisfh
      @ilngsisfh Год назад

      They had people
      Work on the wild area in SWSH

    • @DameOfDiamonds
      @DameOfDiamonds Год назад

      Just as long as they don't handle the story

  • @andresmarrero8666
    @andresmarrero8666 Год назад +4

    I wonder how long until Nintendo directly intervenes considering they own a third of pokemon. These graphical and technical issues are just inexcusable with the current market. Throwing away the route system of which they have mastered for a format that they have no clue on was an incredibly poor move. Colosseum and XD also show that console pokemon games never needed an open world to be well beloved and praised through the years. All they need is to be competently made and with a clear vision of that world. Worst of all Gamefreak seem to have lost their vision for the world of pokemon and are now lost in the dark chasing after gimmicks. How long is this going to continue until something changes?

    • @Repaduski
      @Repaduski  Год назад

      I don’t mind them ditching the route system I think it makes sense. But they need to offer more in their world then the same. All they did was expand the map so you can do the same thing in a larger space ya know?

    • @andresmarrero8666
      @andresmarrero8666 Год назад

      @@Repaduski frankly all they needed to do was expand the route system to 3D. Dispite all the side paths and ways of transversal, as seen in the gen 5 games, the route system is still a single path on a two dimensional plane. The simple solution to evolving this system is just to make it three dimensional with a three by three grid, three vertical paths and three horizontal paths making a total of nine paths for the route that you could freely switch between with proper transversal. We say the beginnings of this in the incomplete X and Y games particularly in that mountainside coastal route that you can see the lower half from the upper half. This kind of evolved route system also lends itself to the puzzle box mentality that both Breath of the Wild in their divine beasts and Dark Souls in their level design are so fond of on top of being in a manageable space and with a system that they developed and mastered. In latter stages of this evolved route system you could even expand the scope of the puzzle box mentality to the routes throughout the region themselves, each affected others in various ways which not only makes the whole system feel more alive and natural but it also allows previous wasted mechanics such as seasons to make a return and be expanded upon. One of their biggest mistakes was throwing away what they had mastered in favor of something they knew nothing about instead of evolving what they knew to the next stage. That was simply a foolish decision. I would rather take refinement and natural evolution over an open space and tons of objectives if Scarlett and Violet, Sword and Shield, and Legends Arceus are the result.
      Granted I never liked the concept of an open world for pokemon to begin with and Gamefreak's results have not been changing my mind. Games like New Pokemon Snap, Colosseum, and Gale of Darkness also proves that the franchise never needed this concept and that the more linear pathways can be better for the game as a whole. Gamefreak left their exquisitely crafted sandcastles and landscapes to go chasing flying eggs without a way to catch them which has resulted in mediocrity. To me that is an incredibly foolish decision among a few others.

  • @Noisymedal
    @Noisymedal Год назад +1

    People have kept wondering each time a colorful-monster-catching game comes out if it’s going to be the “Pokémon Killer.”
    The answer is none of them, the only thing that’s gonna kill Pokémon, is Pokémon.

  • @NJDServingMid
    @NJDServingMid Год назад +35

    Just beat legends Arceus and the only thing that felt missing besides freely traversing each area without returning to the hub area or needing to talk to the professor, was voice acting. Such a good change of pace where I could get my pokemon to lvl 50 before the first major boss. Gamefreak improves in areas and stagnates in quite a bit of others. Hopefully we can get more games that break away from the usual. Maybe even a colosseum style game

    • @jumpbacktome
      @jumpbacktome Год назад +4

      But it's sad because after release, that game received NO new content or additional support. It's a huge missed opportunity.

  • @RlKrav
    @RlKrav Год назад +4

    Seriously with the open world of Scarlet and Violet why couldnt they add dynamic leveling with the gym leaders. Depending on the amount of badges the trainer has will determine the lvl, and number of pokemon the gym leader uses.

  • @ProdigyAngel33_Nagichan
    @ProdigyAngel33_Nagichan Год назад +20

    Honestly I could deal with the glitches but I'm still so upset that not all the pokemon are included in the dex AGAIN. I'm the type who shuffles my pokemon game to game and have done so since Fire Red. It makes me unreasonably upset that my mons might get trapped in Ultra Sun esp since so many are special event pokemon or gifts from friends. It honestly breaks my heart and for that alone I barely want to play Violet.

    • @uhhh_adam
      @uhhh_adam Год назад +2

      Yeah after X and Y I was like well that's the closest we'll ever get to another Stadium game..

  • @ink_blot25
    @ink_blot25 Год назад +4

    I find it astounding that BoTW is 5 years old and has no pop in issues and only a few areas with slow frame rate ; now we are in 2022 and yet games are coming out less polished. WHAT HAPPENED?!

    • @Repaduski
      @Repaduski  Год назад +2

      You would think scarlet and violet were the launch games and botw just came out

  • @44EricRH44
    @44EricRH44 Год назад +26

    It's tough, because I've still been enjoying the game but I think so often "dang this looks janky af". And so I go between regretting buying it and not. It just feels unfinished, but I know that my support or lack of it is pretty much irrelevant because there's the blind fanbase that will just buy the new game because it's new material from the franchise they love.

    • @CodCats
      @CodCats Год назад +2

      i haven't bought it yet, i was planning on it but just looks awful lol, still thinking about it and i don't think i care too much about graphics but idk lol

    • @yuriwolfvt
      @yuriwolfvt Год назад +3

      I'm renting it and I'm glad I didn't buy it. I'm used to fps issues but this feels more like an engine issue.

    • @FlamingGnats
      @FlamingGnats Год назад +2

      You're part of the reason they'll never change.

    • @44EricRH44
      @44EricRH44 Год назад

      @@FlamingGnats I decided to give it a chance blindly, and I have other reasons why I decided to get it, but trust me when I say that I won't be doing that again, at least when it concerns Pokémon.

    • @44EricRH44
      @44EricRH44 Год назад

      @@CodCats Honestly it feels pretty much like Sword/Shield (I haven't finished Sword yet). So if you played either of those I would advice you to not get it.

  • @ppunchant
    @ppunchant Год назад +11

    i love the fact that they're taking strides towards the full Pokemon open-world experience. though im skipping this game for how wonky it feels, im really excited for the next pokemon game to follow scarlet and violet.

    • @catandrobbyflores
      @catandrobbyflores Год назад +2

      It's sad because its actually kind of fun. But I would totally have rethought some of the choices they took with it. It's so empty feeling, cant enter most buildings, and cant even talk to npcs.

  • @atdynax
    @atdynax Год назад +6

    GameFreak doesn't need more developers, they have over 600. They need good developers. And they need good quality ensurance.

    • @MrVisualHigh
      @MrVisualHigh Год назад +3

      That's not even close to being true, where did you get that number?

    • @atdynax
      @atdynax Год назад

      @@MrVisualHigh You can count the people involved in the credits.

    • @MrVisualHigh
      @MrVisualHigh Год назад +1

      @@atdynax Not everyone in the credits work at Game Freak, and they certainly aren't all developers. Game Freak has less than 200 employees total, and that's including other departments like marketing, HR, etc...

    • @atdynax
      @atdynax Год назад

      @@MrVisualHigh GameFreaks core team is 200, but they also hire freelancers, because that's cheaper. What GF needs is more quality developers, not more developers. Quality over quantity.

    • @MrVisualHigh
      @MrVisualHigh Год назад

      @@atdynax Sure, but I still don't think that they hire over 400 freelancers.
      Agree with your point about quality but I think in Game Freaks case they need to increase both quantity and quality.

  • @GuySmithSmoke
    @GuySmithSmoke Год назад +2

    The Mystery Dungeon series is what I Define Pokemon as. You play as a Pokemon in a Pokemon world and the stories amazing

  • @arsenelupin1854
    @arsenelupin1854 Год назад +5

    Pokemon Legends Arceus was a breath of fresh air, I really had fun playing that game, 80 hrs feels like minutes.

  • @Coolguy08921
    @Coolguy08921 Год назад +9

    Even though the glitches get in the way of the gameplay, the storylines always make me forget about the glitches

    • @001vamp
      @001vamp Год назад +5

      Ive enjoyed it sm dont even mind the glitches 😭😭

    • @CloutmasterPhluphyy
      @CloutmasterPhluphyy Год назад +8

      Yeah, there's definitely a good game under these bugs, glitches, and ed sheeran this time round

    • @jesusramirezromo2037
      @jesusramirezromo2037 Год назад +3

      The story isn't exactly ground breaking

    • @miruz3519
      @miruz3519 Год назад +1

      @@CloutmasterPhluphyy LMAO WHAT DID ED SHEERAN DO TO YOU?!!!!

    • @CloutmasterPhluphyy
      @CloutmasterPhluphyy Год назад +4

      @@miruz3519 been ginger (a horrible sin)

  • @TopHatLucario
    @TopHatLucario Год назад +3

    The Monolith team just keep on amazing me. They're almost singlehandedly saving all of these big products that Nintendo put out.

  • @DanteCrowlley
    @DanteCrowlley Год назад +5

    I believe since a lot of ppl are paying it even with all the problems instead of taking refunds, means the game is kinda a commercial success even being a reputation failure

    • @TrueLadyEvilChan
      @TrueLadyEvilChan Год назад

      I think it actually surpassed sales records for any Nintendo game too.

  • @shoeboxcarnival
    @shoeboxcarnival Год назад +12

    I do like the sentiment at the end. Rather than blaming the players that bought the game--thus adding to the record sales numbers--it's better to think of them as dedicated fans. People who devote their time and energy to supporting a wonderful world and franchise and yet Game Freak executives show how lowly they respect such devotion by giving them this kind of quality. Having all that dedication from a devoted fanbase only to spit on it every time.

    • @lithiumlilac
      @lithiumlilac Год назад +3

      idk, for me, if i were a huge pokemon fan i wouldn’t buy this game as protest. the fans deserve better and their voices need to be heard-unfortunately, companies only hear with their wallets.
      if you are a true fan, hold off on buying the game until at least patches are released that fix some of the issues. this is what i did with ACNH, i was incredibly disappointed by all the features missing (that still are and will sadly never be added…) so i waited until the patches/dlc to finally buy it.

    • @megamillion5852
      @megamillion5852 Год назад

      Yep, gamers need to understand and get past this "blame the buyers" mentality, already. It isn't conducive to anything other than sheer toxicity. We live in a highly consumerist culture that preys on people's wants, making it an almost inevitable likelihood that there *will* be consumption. So, it's ultimately useless to blame people for participating in that system that has only ever given them the expectation that they ought to have this, or that.

    • @dometalican1990
      @dometalican1990 Год назад

      The problem, if Pokemon got their money, there's no incentive to do better.
      So yes, gamers should share some blame. I loved Pokemon since Gen 1 but I can't pull myself to buy these games and support a B-grade game that indie developers would polish better. I'm sorry.

    • @cuddlecakes7153
      @cuddlecakes7153 Год назад +2

      How are all the people who bought this game dedicated fans when the number *increases*? The reality is that it's mostly normies jumping on the hype train, and most people don't think before they buy something. They just buy it because other people they know bought it, or they've seen lots of ads. That's how games like Destiny continue to get and keep players despite being utterly terrible and treating their own players like shit.

  • @yani-madara2835
    @yani-madara2835 Год назад +1

    As a pokemon fan since the 90s, I'm really worried about people buying regardless of quality. Things will not improve if they can fork out unfinished products and earn millions.

  • @keith5127
    @keith5127 Год назад +13

    This was very well written and said

  • @Velossitee
    @Velossitee Год назад +4

    Dude I just wanna know if they have any plans to fix the issues. I get that they aren't accustomed to "open world" but there isn't much of a difference except for how the memory and storage is used and accessed. There's not much you have to do to fix this one problem.

  • @Matty002
    @Matty002 Год назад +2

    people keep forgetting BOTW was made for the Wii U, which is like half as strong as the switch. so saying its the switchs fault makes no sense

  • @oops9757
    @oops9757 Год назад +7

    I’m not done with the game yet but so far I genuinely enjoy it a lot. My only issues with the game are for the glitches, low fps and render distance. It was a glaring issue, even from the first few minutes of my gameplay. Each time I’d start a Pokémon battle with a trainer or wild Pokémon I’d have a lovely view from underneath the ground before I inevitably moved the camera. I’d say that happens 60-80% of the time, which is insanely often for a bug. It made me wonder whether no one play tested it? Or if they did, did they just not care or found it wasn’t an issue? It’s not like it’s a rare instance of a bug where you have the chance of never experiencing it, it’s constant!

    • @Nita-lu6sn
      @Nita-lu6sn Год назад

      This! Especially on angled terrain. The clipping through the ground.

  • @jessw4195
    @jessw4195 Год назад +3

    😅 The music used in this video makes me think of the Pokémon dungeon series which was an amazing series of video games and I wish they’d make more and for the PC

    • @Repaduski
      @Repaduski  Год назад +2

      That’s because they are from those games! Haha. Great music

  • @j03man44
    @j03man44 Год назад +1

    I don't think pokémon deserves to fail, but I do think that game freak deserves to be shamed for it's unwillingness to grow it's team to something right sized for 3D development or to partly outsource to somebody who already knows how

  • @bigpapisosa7097
    @bigpapisosa7097 Год назад +14

    It would be amazing to pick a build at the beginning of the game instead of being defaulted as a pokemon master. The technology is there. They have the resources and the feedback to make an incredible pokemon game. I'm interested to see where they take this franchise in the future, but I wouldn't call Scarlet/Violet a disappointment. It's a great game imo, but I'm biased as I've been a huge pokemon fan since gen 1, but we have come a long way in a short period of time. I think fans are becoming more demanding as the series has shifted from a handheld exclusive to a console game.

  • @TheDevastator619
    @TheDevastator619 Год назад +7

    Exactly this. Thank you for laying it more throughly. Was quiet interested in this game until I saw how shoddy it was compared to BotW and have decided to pass until it get better or the next game is more optimized.

  • @infiniteoctopaw
    @infiniteoctopaw 5 месяцев назад +1

    There is always hope. Sonic 06 was a "Platinum Hit" game and sega saw the response and made improvements and fixed the Hedgehog Engine for Sonic Unleashed colours and generation.

  • @brucegay9569
    @brucegay9569 Год назад +6

    It's really not due to a lack of people, but time. BOTW took 5 years to make. SV took only 3, which is not nearly enough to make the kind of game that they wanted. They've been on that cycle for the longest time. Bringing in other developers to assist would certainly help, but it brings into question if the quality of the games would actually improve if they stuck to that 3 year cycle. They lacked the time needed to really optimize and polish things up, and this shows. The entire pipeline between GF, Nintendo, and Creatures needs to change. Gamefreak are competent they just aren't given the adequate time.

    • @joyboy6472
      @joyboy6472 Год назад +4

      not to mention one of those 3 years was the start of pandemic where most people had to hold off work

    • @bunnyben87
      @bunnyben87 Год назад

      @@joyboy6472 and work from home for another year and a half in addition to that.

    • @Repaduski
      @Repaduski  Год назад

      Developers and Time need to multiply. Then we can really see if they have what it takes. Matching the anime output needs to stop.

    • @ZackSNetwork
      @ZackSNetwork Год назад

      They primarily need alot more developers that are also more skilled and bigger budget for the games. 3 years is good enough they don’t need 5+ years to develop one main series Pokémon game that’s a whole console generation for one game.

    • @brucegay9569
      @brucegay9569 Год назад

      @@ZackSNetwork Yeah they do need more time. Botw took 5 years to make that's why it's so polished. Some games have had to delayed for more time because there were a lot of issues. And for the kind of game gf was trying make. Yes they needed more time. A lack of developers or money is not the issue. It takes time to really make a good product.

  • @jumpbacktome
    @jumpbacktome Год назад +3

    Perfect take. I recently finished XC3 and was absolutely shocked to see how bad S&V looked in comparison. It's not a hardware issue.

  • @XDarkEcho
    @XDarkEcho Год назад +1

    I said the same thing, Game Freak has absolutely no experience in the Open World genre, but they're slowing finding their traction, I think, thanks to Legends and Scar/Vi. However, there's no reason why GF or Nintendo, whomever is calling the shots, never reached out to Monolith for assistance on something they're experts at. They literally had XCX on the WiiU do more and run better than how Scar/Vi is performing.
    I hope they bring aboard for the next game in the series, or are doing it now to fix many of the issues the game is having. As well as, having Monolith take charge of a making a Pokemon game would be really interesting to see.

  • @chrisdowns2826
    @chrisdowns2826 Год назад +10

    In some cases this looks N64 or ps2 quality outdoors. Is the framerate at least in the 40 to 50 region or is is consistantly sub 30 fps?

    • @Repaduski
      @Repaduski  Год назад +4

      It’s a max of 30 and more often then not in the 20s

    • @Castcoder
      @Castcoder Год назад +3

      I've had what felt like single-digit frames in a body of water, probably due to reflections in on the water surface.

    • @chrisdowns2826
      @chrisdowns2826 Год назад

      Omg wow. Yeah that needs a lot of work then

  • @guilherme832
    @guilherme832 Год назад +11

    Great video: straight to the point, great ambient music, informative, entertaining

    • @Repaduski
      @Repaduski  Год назад +3

      No need to waste your time by dragging it out and reiterating points. Thank you for saying that

    • @shanelawrence7438
      @shanelawrence7438 Год назад +1

      most of the ambient music is from the pokemon mystery dungeon series- it always makes me smile hearing it

  • @ericjamesraackf
    @ericjamesraackf Год назад +2

    I'm absolutely ready for a monolith led Pokemon entry. Just look at what Koei Tecmo did with Fire Emblem sometimes giving to other studios IS the best move.

  • @lucashylandgames
    @lucashylandgames Год назад +7

    You are completely right, and I would love to see this collaboration between Game Freak and Monilith Soft happening! It would be enough to give me some faith in the upcoming games.

    • @TheArcantosDraconian
      @TheArcantosDraconian Год назад +1

      As much as we can dream, is not gonna happen, Gamefreak is really jealous of the Pokemon ip, if Nintendo asks them to get another studio to help, they are going to tell them to fuck off and that's it, after all Nintendo doesn't own neither Gamefreak nor the Pokemon IP, Nintendo only owns 30% of The Pokemon Company (30% Creatures and 40% Gamefreak) and ironically enough, The Pokemon Company doesn't own the rights to the Pokemon IP, they have the IP leased to them by Gamefreak

    • @lucashylandgames
      @lucashylandgames Год назад

      @@TheArcantosDraconian that’s interesting I didn’t know about that! Well it’s a shame, then I guess we are better get used to okay at 20 fps 😂😂

  • @Blixthand
    @Blixthand Год назад +4

    I don't usually comment on a games visuals and I rarely notice frame drops even when others say it's apparent, but even I had some issues with Pokemon Violet. Still after a couple of hours I'd gotten used to it and hardly noticed any more. Even with it's technical faults this is defiantly the most fun playing Pokemon I've had since Gen 2 was released on 3DS VC, and the first new Pokemon Release I've finished the main story in since Alpha Sapphire. I have some issues, like how it's not really open world since leves don't scale and whether your Pokemon will obey at higher levels is still tied to how many gym badges you have, and while Team Star had an OK story attached to them, a band of school kids dropping out seemed pretty low stakes compared to the criminal teams of the past, and how there are too many Pokemon available to catch right away, so I can always find something that is effective to where I'm going and I can pretty much always find old favorites, so I never have to get to know the new Pokemon. But I did think the game was surprisingly balanced as long as you didn't run too far ahead and that it offered up a decent challenge for a Pokemon game throughout. Not really hard, but I rarely walked away from a main story fight with all my Pokemon "alive" and I had to go twice against the elite four, Arven, AI Turo and the normal type gym.

  • @richardshiflett5181
    @richardshiflett5181 Год назад +2

    It sold 10 million copies.
    Nothing will improve.

  • @pulsss
    @pulsss Год назад +7

    so, ive completed the games, watched the credits roll n such. The gameplay is some of the best ive ever experienced in a pokemon game. idc much about the graphics. its just the framerate issues man, thats it. I cant recall a single major glitch ive encountered actually. the only thing ive been dealing with is fps issues. and if those are fixed. to me, its going to be the best pokemon game by far

    • @Repaduski
      @Repaduski  Год назад +3

      I fully believe that! I’m still going strong atm. I will beat it and follow this video up with my experience. I think it rocks. But frame rate isn’t just a single issue ya know? It affects every facet of the game. It directly affects our experience

    • @Jessica_Schweser
      @Jessica_Schweser Год назад +1

      Yes another person that doesn’t mind the graphics

    • @aniflowers1998
      @aniflowers1998 Год назад +1

      Damn, you must have gotten lucky! I haven't played it myselfe, I'm more of a let's play-watching kind of person, but I've seen everything from music looping glitches, to random pokeballs spawning in the middle of cut sceenes, game crashes, visual glitches where your character model just goes wild with movement, to glitches that make the game almost unbearable to play becouse the music distordes so much it want's to kill your ear drums and the gameplay moves roughly as quickly as quick sand while also skipping forward as if you where hitting the "skip 5 secounds" button on a youtube video repeadedly xD (I think people called that bug a "memory leak"?)
      Point beeing, you got damn lucky if your game runs smoothly xD