7:07 "It was the only good Level 1 Dinosaur Tuner" No, Joseph. It was the ONLY Level 1 Dinosaur Tuner. It still IS the ONLY Level 1 Dinosaur Tuner. We just didn't have Scrap Raptor (TUNER) to tune with Archosaur (NOT A TUNER) 💀
tbf, It has been a while since I played Aeolo that I thought it was the only good level 1 dino tuner to exist. I forgot it was the only one. Mistake on my end, but my post still stands that dino players back played it for synchro/denglong plays
The Gaia Knight/Brionac thing is legit the closest Paper Yugioh has gotten to the Kaiba “I’ll sacrifice God” meme. There is a certain clarity when you can make a six and you need a monster that is just bigger than stardust and nothing else. It feels so good
Unironically Gaia Knight had TONS of situations it came up. People think about skill drain but a really big one was YOU COULDN'T FIENDISH IT. It lasted a LONG time time in my Infernity deck simply because the simple truth of as a 6 it was actually the best in a lot of surprisingly common situations.
@@HazeEmry correct, "activate this card by targeting 1 EFFECT monster"... it is a key part that so many people overlook. However, it was quite relevant with why Gaia was good.
@@HazeEmry to be fair it mostly mattered with exactly Gaia, and a bit later with the then new Blue Eyes support making BEWD actually come up. Even back then I had TONS of people try to fiendish Gaia when I went to attack only to have to ask them to please read the card effect to me, them assuming I somehow didn't know the card's effect, getting to that part, and then going "Gaia isn't an effect monster" when it still didn't click.
Fun one for you guys that idk if people remember (but I do cuz my friend played it during the time), but Trains used to play a Shaddoll engine in their deck cuz Shekhinaga just so happen to be a Level 10 Earth Machine
@@SatanicWren Shekinaga requires a shaddoll monster that you'll need to have in deck (probably beast) + shaddoll fusion (that you'll probably need to draw). That does sound like a lot for basically 1 vanilla extender (you'd probably not be running enough shaddolls to have another in hand for its effect).
@@meathir4921 While it wasnt tier 1, Shaddoll Trains were a real deck in the Tcg too. But their best card is like, Derricrane or Switchyard, which are good cards for sure, they just arent Shaddoll Fusion. Shaddoll Fusion is an incredible card, so it doesnt fit the prompt
@@HalfTimeLazerexactly, the game should have that RNG aspect still, it's what used to make it unique. You're able to vomit your entire deck but if you draw like ass it messes it up, which is a form of self punishment
same for World Chalice. deck's link starter requires a normal monster as material so Venus into Shine balls. also helps that shine ball/lee + transmodify can get you into venus and if you're full gas on Avarice you can put the shine balls back and do it again.
@@chimmyinfernape9189 yeah I was saying world chalice has the same issue. Shine ball is your main starter so you have to find Venus first and if you draw shine ball then that's a card that could have been something else
Shoutouts to Adamancipator, whose own IN-ARCHETYPE card is only played out of obligation of it being the only WATER Rock that they can use to hit their pivot levels (6/8) and turn on Dragite's negate, before Cartorhyn was made.
You can say that about most of the rock cards they had to play. Beta, revival golem, the aforementioned rocks you said, prank kids dropsies since you really would rather see rocksies instead. You know this deck seems to attack a lot of rock mofos.
@@Deathmare235 because they’ve never actually played adamancipator, they just see bad master duel lists playing dropsies and not crystal D from back in the day
Double or Nothing! I have played it in my PK Kali Yuga deck, and there are two super scuffed ways to get it back in the deck. Originally it required you to go really far out of your way to put it back using Saryuja's link 4 effect. The second, more recent, way is to use Cherubini and one other monster to make Spright Spring to send plague spreader to put it back on top of your deck. Also, funny side note, the sprind thing is a funny tech option in regular PK too. If you have enough room in the extra deck, you can add Gigantic Spright so that when you're going 2nd you can make it, pop 1 with rusty because a dark Xyz was summoned to where it pointed, then attack with it, use it to make Downard, then make Zeus. You may ask why you'd do this, and the answer is that: for the most part you wouldn't, the upsides are cool, but the downsides are also pretty big. To be a bit more specific: Pros: 1. Gigantic is a 3200 beater, so it can get over some big monsters 2. It gives you something to do with Cherubini, where it can sometimes be left on the field as a 500 attack liability Cons: 1. Plague Spreader becomes another garnet in a deck pretty full of garnets. Frankly, the number of garnets in the first place is so bad that it's actually optimal to play PK with 45 cards instead of just 40 2. Adding Sprind and Gigantic into your extra deck takes up 2 slots in an already tight extra deck. One last thing, don't play Raider's Knight or Arc Rebellion in PK. They fucking suck ass. If you need to beat over something then just pay Accesscode or Borrelsword, or honestly even just use Underworld goddess to link it off.
@@Dunker401 Which is truth. In Tengu the card is only played to make Absolute Zero with future fusion and Utopia without 2 normal summons, but it's often a 800 attack brick.
Thunder Dragon in Thunder Dragon. You can't tell me it's independently extraordinarily ass, but you HAVE to play it in Pure Thundra because having a Thunder to pitch that doesnt eat up your important Dark or Roar OPT is so needed.
OG thundra is actually pretty good because it also ensures you have a quick and easy way to use a hand effect to summon Colossus. Even the hardest brick could still end on Colossus specifically because of OG thundra.
@@casuallydone468 I don't get what your point is. Thunder Dragon.dek was designed specifically to make the OG Thunder Dragon useful in something other than really old Exodia decks. Of course it wouldn't be good on its own.
Anyone remember Arcana Force XIV - Temperance? That card is bad even by Duel Link standard, It was only played because the skill required you to have like 5 different coin flip monsters or something.
Red eyes meteor dragon can be bricks but it also is easy hand access to a red eyes in grave and a level seven on field with a special for a play for flare metal, and using it for red eyes fusion to send it to grave lets you get another fusion to keep your plays coming. I like it at least
Nah, I like amblowhale more than phoenix. All phoenix does is clog your board and get big. Amblowhale also gets big, it summons a monster that can actually do something if it is popped, and it is another pop on top of that. It does exactly what phoenix does alongside being an additional piece of interaction.
Pyro Phoenix and Raging Phoenix are two different cards. Pyro Phoenix is the one that nukes your opponent's board if it's Link Summoned using a copy of itself as material, and is only really playable in its own archetype's deck as of right now.
Amblowhale is so much more versatile. After Promethean Princess pops it to SS herself, it can summon pretty much anything you climbed through. It can revive I:P for quick link into S:P or Unicorn, it can revive Decode Talker Heatsoul for an additional draw and it gives you a free pop anything when a Link 3 or lower monster is destroyed. Super underrated card.
Black Meteor is actually pretty good in Red-Eyes Dragon Ruler Burn. Pitches a brick to summon itself as a 7, giving you both mats for Flare Metal and an actual target for it in the first place. This is usually how you manage ti get three Flare Metals on board, if not at least two.
Branded Chimera players (myself included) justify playing either Versago the Destroyer or The Light - Hex-Sealed Fusion, especially if they're playing Red-Eyes Dark Dragoon, because it can be sent to the GY for Branded Fusion to summon out any Branded Fusion Dragon (since it'll copy the name of Fallen of Albaz for Fusion's effect), then be used as the substitute for Dark Magician for the summoning of Dragoon. More people are using Versago, though, because it's a Fiend that can be brought back from GY by Chimera the King of Phantom Beasts, or be dumped into the GY and/or brought back from Banishment by Berfomet the Mythical King of Phantom Beasts.
Infernoid Sjette is easily one of the worst Infernoid monsters in the lineup, but when Void Feast came out we all had to start running him, because we needed a level 6 to summon double Decatron off Feast. It sucked knowing that slot could have been another Seitsemas or Deviaty, but that turn 1 double negate helped ease our pain.
I feel like a really interesting thread would be about bad/unplayable cards that are amazing in masochist runs. From what ive experience with my own masochist run and watching cimo's run, theres so many cards that see virtually no play in any format or Yu-Gi-Oh that are crazy in masochist decks
I mean I do get it. The super poly effect will never go off. So at its core it’s a dark dragon with stats worse than Gemini elf. And you run up to 3 off it
@@frankwest5388 Do you know what Rindbrumm is mostly used for, or what Quem can reborn, or that Albaz is used quite a bit on the opponent's turn to get the puppet fusion lock off?
at least albaz has an effect that gets his deck going instead of the mc that reads "you must tribute summon this card" whose only redeeming quality is being a tuner: visas brickfrost
To be honest, One for One is a very good example for anything these days. It forces you to go -1 for a 5-7th chance to draw your engine, but we will play it despite the fact that one of the 12 handtraps our opponent plays might negate the summoned monster's effect anyway.
"Discard 1; force your opponent to burn a precious hand trap that either is a HOPT, basically freezing them while you combo off, or lets you keep the body on the field" is pretty good when simplifying the game state with a grindy Deck, and the biggest grinders right now happen to be based around Level 1s.
People would sometimes run artemis magistus in invoked so you can get mechaba on the field asap. If your opponent got rid of it by banish or compulse, thats it, your turns done and you have nothing
Japan is currently clamoring over Dokuroyaiba, an old Vanilla from Pharaoh's Servant, all because of the new Primoredial Dragon archetype coming out in Rage of the Abyss. The Dragon itself looks at Vanillas in the Graveyard to negate things with the same Type and/or Attribute. Japan's current meta is Fire Kings, Snake-Eyes, Tenpai, Yubel, and Fiendsmith. Being able to hit all of those with a single card requires a FIRE Fiend Vanilla, which Dokuroyaiba is literally the only one in existence.
For some reason, the smiling friends intro feels very natural to have on Joseph's channel. I didn't bat an eye until a few minutes in and though "hey what was the intro again? I don't remember seeing it."
My addition to this is the pink lab Servant. She’s absolutely terrible 90% of the time but the ability to be extra half copies of Arinana,is another way to discard Transaction Rollback, also triggers a cooclock in grave, and the fact unlike Ariana you can use both effects in the same turn makes it good enough you want to run 1 or 2 even though it sometimes bricks your hand and sometimes makes you decide between keeping your only interaction in hand and getting full setup at risk of a single imperm/veiler/ash killing it
I don’t know if this counts, because the card itself isn’t bad, but now in MD, I’m playing not 1, but 2 Trivikarma, in a deck where if I set it, there is no scenario where I can activate it, because I run no targets in my deck, specifically to search Planet and if I have planet, Scream. It’s the worst garnet in my deck easily. It searches the best card in my deck, but it’s a nightmare to actually get out of my hand. It’s not a Tear name, so I can’t send it off Ruk or Reino, it’s not a monster, so Sheiren can’t pitch it it. My only cards that can discard it are Super Poly, the Dangers, and Tearlaments Heartbeat.
It's not necessary to play the Evil Twin brick to make Ultimate Slayer worth using on link monsters. Instead, you can send Tri-Brigade Arms Bucephalus II, and with its ability send Garura to draw a card.
Dinomorphia Diplos, it bricks up your hand 99% of the time but you have to play 3 ofs in a dinomorphia pure build because there is only 2 dinomorphia main deck names and you need them to fuse.
My bestie is a dinomorphia main and he's a very expressive person and when we play casual games I can tell when he draws the diplos every time cause he can't resist the urge to shout "FUCK DIPLOS"
Trade in targets are worth a mention. Which lvl 8 garbage did you play, just so you can pitch it to draw 2? Up until like 2017 the best ones I can think of was Blu-Eyes, because you can get it for free when pitching the white stone for cards of consonance
Ultimate Slayer is such a great card for decks that don't need their extra deck. If you need something for links, Bucephalus is a great choice as long as you play garura.
I remember Spright playing Wind-Up Kitten a lot. Actually awful card, but it does bait out interaction and get rid of floodgate monsters, so it did come up frequently. Double Shoutout to Spellbook Library of the Crescent as well during Dragon Ruler format because you just wanted to load up on names for Judgment consistency and it was like 10% playable.
An obvious one that went surprisingly overlooked. Nimble Angler. Drawing him and Beaver thus neutering your Sprind is so painful I often debate on finding an ED slot for Barricadeborg just for situations like that
I can see a future where your opponent gives you the gimmick puppet lock turn one and then sits back with their arms crossed all smug waiting for the scoop and then you proceed to play a full gimmick puppet combo
Correcting MBT's pronounciation because he crossed the line: Satellarknight Rigel is NOT pronounced "Rai-Gell" as it's named after a star named over 500 years ago. The correct pronunciation is "Rai-Jl" or "Rai-Juhl" if you think about the English language for two seconds, you realize an I becomes a hard I if there is an E immediately after its following consonant. For example: Biker, Tires, or any word with iXe Also, Isolde is not "Eye-Sold." It can be pronounced several different ways but never with a hard "i" Google says "Uh-Zol-Duh" but I prefer the soft i, "ih-Soul-Day"
Awww I missed this one I would have put sunseed genius loci. I hate that and it's whole combo is basically necessary for Rikka/plant things. Such a massive use of ED space for specifically combo'ing.
Imma be honest, I can't wait for Fiendsmith, not because I'm gonna play them as intended, but because they work far too well with one of my favorite decks of all time, Magical Musketeer, who are all light fiends, and already run Link Into The Vrains, which makes Requiem Unrespondable if you quick effect it immediately. Still not the next Zoo, and it's still worse than Runick, but I refuse to play Runick, and I enjoy playing Magical Musketeer (I remember when they were first translated and called 'Magibullet', which sounded so much cooler, but bullets and guns aren't allowed in english unless they're energy/magic blasters) So now I've got Fiendsmith put in with my Magical Musketeers that also run a copy of Eldlich. This is gonna be a fun rogue deck XD
Surprised nobody mentioned that literally half of the modern HERO deck is all hard garnets that don’t do anything but get freed up by a single starter or some niche 3-cards (although that prob doesn’t count for this because, let’s admit it, it’s not good by Twitter Thread standards) Increase (usually at 2), 3 Mali, Denier, Liquid, Mist, Miracle Fusion, Plasma, Dark Angel when you side it in, and now butt-naked Vanilla-ass Neos, Favorite Contact, and Winged Kuriboh LV6
Incorrect. All are mentioned, BUT, some part of yugis treat hero as a casual deck. It is wrong. I hate kashitra and runick with all my soul, but no one deck is more toxic than hero. Even runick less toxic than hero.
With red nova being there drawing your immortals is less of an issue Fun tech time Have 2 immortal red novas in hand, pitch one with the effect of the other, summon asila piscu, during opponent's turn activate red nova in grave to send piscu to summon red nova dragon, this triggers the effect of piscu to raigeki the opponent field, and if you have gremlina on field it also triggers her effect
Bit of a different spin but if you want really good end boards and quick OTK lines in Synchron you play arive in light with converging wills and stardust wyrm. Wyrm can occasionally give you access to speeder but converging wills just sits in your hand until you get arrive or bin it for jet. But in exchange you get shooting majestic which can OTK, has a permanent monster negate and a non-opt omni that banishes. An incredible pay off for one dead card and two mid ones
My niche pick would be Harpie's Pet Dragon. Sorry for the small essay but man I've been going up to bad for Harpies for a decade now so I just gotta get this out of me lol Way back in the day after Harpies got their first real wave of support around the Tachyon Galaxy booster release, you were forced to play Pet Dragon because it's the only card Channeler could summon to give you access to rank 7 monsters, and oftentimes you would need to play at least 2, maybe even 3 if you had a heavy rank 7 build. With Channeler being literally the ONLY way to interact with Pet Dragon without tribute summoning, which Harpies do not want to do (or I guess reanimating but your Reborn was better used on anything other than Pet Dragon), drawing even 1 could spell the end of the game because your deck wouldn't have the muscle to actually do anything with the advantage you muster up. You could pivot into a rank 4 strategy but the rank 7 pool was so strong for the time that it would be foolish to not play any, and so you would be playing on the backfoot for the remainder of the game, if not outright losing just due to no way to really generate momentum outside of maybe Hysteric Party but that would just get MST'd before you could even do anything. It's almost paradoxical because the less Pet Dragons you play, the worse the deck gets technically due to rank 7's being so good that you didn't want to skip them, but also playing more Pet Dragons also INCREASES your odds of drawing them, therefore ALSO MAKING THE DECK WORSE LMAO running 2 is supposedly the sweet spot but it was still just an absolute traffic jam of a deck. Harpie's Pet Dragon Fearsome Fire Blast should have been made 12 years ago lol
I once had an opening hand of dinorabbit where i had rabbit, saber, saber, tour guide, tour guide, and Lance. I fucking won that game because i was enough of a degen to also be running kabazauls
I have to mention it, i know we have to and its the purpose of the deck but if I could play the Assault engine WITHOUT Assault Mode Activate i would be eternally greatful, also wish Beckoned by the World Chalice wasn't just a normal guy...
Surprised not to see Dark Magician and Red-Eyes Black Dragon in here. People were using those two together unironically. Their strategy had the same key cards as little Timmy's deck from 2003.
There's an 8 year old that plays tear at my locals. He has been trying to workshop his deck a lot because he's 8 and his deckbuilding isn't great, and I had to let him know that King of the Swamp allows him to play Rukallos again, but the fact all the dark tears are limited means he still struggles to do things well. Last week it was just me and him, with his dad there (his dad doesn't compete), so after playing a couple matches I offered to help him reevaluate his deckbuilding choices. Turns out the kid was playing an illegal deck the entire time and playing 3 Schieren and 2 Havnis, and nobody realized it because he was playing a 60 card pile. I don't think he has taken a game win at all, but he's still super excited to play and learn.
I cannot win with Mementolan Ghattic. If it's in your hand instead of your deck, your entire combo is probably gimped, especially going first, where you have limited ways to get it in the grave by a monster's effect. It's one of those cards you look at and think "well, run it at one. you literally never wanna see it until you mill it with the horse!" But then you do that... and discover that Master Duel's hand algorithm clearly has it dictated that Ghat will be in the opening hand of a memento player no less than 90% of the time.
Is that Neo Space Connector at 6:18 next to Isolde? I couldnt find it on the VODs but it's hilarious how i was looking for another half decent Light Hero
I'm actually also from the future! And I'm using my Past Access to comment on this video, I missed the post date by a day or two but it's whatever, I'm gonna share this anyway. We've gotten to the point where each deck has archetypal handtraps that can allow full combos to be started during the opponent's turn, but there's one archetype we call the 'greed' archetype, but is technically 'Of Greed', that still needs to play Pot of Greed, which is a dead card in hand if you're going second, but they need it in deck because one of their best cards "Grinning Goblin of Greed" (Which is a retrain of Goblin of Greed) needs to send a Pot of Greed from specifically deck to grave, which turns on most of the engine. And I've tried running tech cards that discard for cost like some of the new Danger! support, but then I can run into hands where I just play them to turn on my other cards and then everything else gets negated cause I don't have enough gas in the tank thanks to going neutral with the Danger!, while my opponent is still going +1 and beyond with most cards. Though, going first, Pot of Greed is still an okay card, cause if it gets negated it still turns on all of your effects. It sucks it doesn't do anything when it is negated though, like the reason Grinning Goblin is such a good starter is because when it gets negated it still lets you summon a Greed monster from deck, and because you now have POG in grave for cost, you can use all the effects, like if you summon Smirking Eel of Greed (Which is the monster in the card art of Moray of Greed, which technically could be played in the deck but, isn't very good-) you can immediately use it's effect to negate a monster on board or in hand while searching another Greed card. And most Greed monsters rely on POG being in grave or banished for their good effects, and while some can send it, Goblin sends it for cost as it's base effect, so usually you'll use the hand effect of something like Smiling Imp to add Goblin, while chainblocking with something else, usually something expendable or with a good negated effect, and then Goblin to turn on the rest of the engine so they can do stuff on board. So when going Second, POG really can screw you over if you draw into it, you can still do stuff but generally you'll be stopped entirely before you can go into something like Giant Ceramic Golem of Greed, which protects all of your effects that draw or search from being negated, and is unaffected by card effects while you have POG in your Grave or Banishment. Another new Archetype still can hard counter you, since their whole shtick is banishing cards face-down, not unlike Kashtira which I THINK is still relevant during this time? I don't remember but I'm pretty sure it was some time between 2021 and 2024, but they can turn off the POG based effects, so most Greed decks have to play 3 of Lost Soul Recovery to flip up FD Banished cards in the side board. Anyway, I've used pretty much all of my daily Past Access, which I don't know how many people have explained it this far back but, eh, you'll probably figure it out eventually!
Also yes this is completely satire, I just wanted to make a silly comment where in the future pot of greed isn't a good card, but also where I think power creep WILL eventually end up if people don't stop playing the game/Konami doesn't stop making yugioh cards.
I personally would like to shoutout both Versago the Destroyer and The Light - Hex Sealed Fusion, both of which are still seeing play in Chimera decks (even if very little thanks to Red-Eyes Dark Dragoon).
A Duel Links one and long time ago so correct me if I'm wrong Crystal Beast Ruby Carbuncle (or any CB iirc) for Crystron during DSOD format, they ran 30 card decks with 1 CB with the CB skill, it put the CB in the S/T zone for free for Crystron to pop and get going really easily Drawing it was painful
I've been playing a lot of Tear Horis on Master Duel and you are playing like, 5 or 6 cards you never want to see in your hand. Hapi and Trivikarma are glued to my hand.
Hard agree with the chronograph guy. Love playing the guy but I also feel like im sorta forced to play timegazer along with it. is timegazer even needed? part of me feel like it is, but also part of me feels like it isn’t. sincerely, a pendulum magician main
7:39 Excuse me, I'm crying, my pet deck is evil twin and this is dog even there (still love it tho, pitch from deck as cost for trouble sunny is worth it, and the one time where I needed exactly this card to win was too hype)
That one Eldlich card Eldorado adelanto or something like that. Like beast you ran it not really for its effect but mainly as discard/tribute fodder for your golden boi.
Ancient Gear Box. I felt that in my bones. All I needed was a good Infinitrack but you decided to give me the brickiest card in my deck instead. THANKS.
I love orcust, as a for fun deck I keep trying to lab out, but literally every orcust card sans Lil' Girsu gets cut when I can manage. I've recently taken to playing 3 Girsu 1 Cymbal 1 Harp 0 anything else just for the free link material to extend into the best darks incl. Ding. "I'll galatea, put back the harp. I will now shuffle my deck without searching."
3:37 i used to play Chaos Core until i realized that summoning beast can be gotton off of one-for-one so i switched to that. Fiend link is already playing like 8 garnets anyways so what's one more
That last one got me good, a Twitter thread where people post from the future would be hysterical.
+1 Yeah!
@@TheDocperianbut likes aren’t hidden on RUclips comments 😂
wadahell its the twitter guy
Yeah but it'd only work as much as people can actually identify future trends, and we're bad at identifying past ones already.
@@ObsoletePersondoesn't need to be accurate to work
7:07 "It was the only good Level 1 Dinosaur Tuner"
No, Joseph. It was the ONLY Level 1 Dinosaur Tuner. It still IS the ONLY Level 1 Dinosaur Tuner. We just didn't have Scrap Raptor (TUNER) to tune with Archosaur (NOT A TUNER) 💀
Oh hey Prisma
tbf, It has been a while since I played Aeolo that I thought it was the only good level 1 dino tuner to exist. I forgot it was the only one. Mistake on my end, but my post still stands that dino players back played it for synchro/denglong plays
To be fair, that does make it the only good one.
@@VamYGO Hi Vam
Well now we don’t have to play that garbage ever again. We have another level 1 Dino tuner now
2:40 bro was actually cooking here that shit is funny as hell
*2:36
The Gaia Knight/Brionac thing is legit the closest Paper Yugioh has gotten to the Kaiba “I’ll sacrifice God” meme. There is a certain clarity when you can make a six and you need a monster that is just bigger than stardust and nothing else. It feels so good
Unironically Gaia Knight had TONS of situations it came up. People think about skill drain but a really big one was YOU COULDN'T FIENDISH IT. It lasted a LONG time time in my Infernity deck simply because the simple truth of as a 6 it was actually the best in a lot of surprisingly common situations.
@@SpireTheSlay wait you can't fiendish a non-effect monster?!
@@HazeEmry correct, "activate this card by targeting 1 EFFECT monster"... it is a key part that so many people overlook. However, it was quite relevant with why Gaia was good.
@@SpireTheSlay it's been how many years now and I just realised this, goddamn. I played in that era too
@@HazeEmry to be fair it mostly mattered with exactly Gaia, and a bit later with the then new Blue Eyes support making BEWD actually come up. Even back then I had TONS of people try to fiendish Gaia when I went to attack only to have to ask them to please read the card effect to me, them assuming I somehow didn't know the card's effect, getting to that part, and then going "Gaia isn't an effect monster" when it still didn't click.
Fun one for you guys that idk if people remember (but I do cuz my friend played it during the time), but Trains used to play a Shaddoll engine in their deck cuz Shekhinaga just so happen to be a Level 10 Earth Machine
The issue here is Shaddoll Fusion is a better card than any train card that was legal in 2016
@@SatanicWren Shekinaga requires a shaddoll monster that you'll need to have in deck (probably beast) + shaddoll fusion (that you'll probably need to draw). That does sound like a lot for basically 1 vanilla extender (you'd probably not be running enough shaddolls to have another in hand for its effect).
@@iamdanieloliveiraShekinaga recycles Shaddoll Fusion when it dies or is detached, so it's more than just a vanilla extender.
@@SatanicWrenUnfortunately Trains released super late in TCG relative to the release order in OCG. Shaddoll Trains was a very real deck there.
@@meathir4921 While it wasnt tier 1, Shaddoll Trains were a real deck in the Tcg too. But their best card is like, Derricrane or Switchyard, which are good cards for sure, they just arent Shaddoll Fusion. Shaddoll Fusion is an incredible card, so it doesnt fit the prompt
This is actually the best card design, I love when you have to play mid to play peak
Yeah I love garnets that randomly destroy your whole combo and dont let you play if you open the one of. Feels really good! Great card design!
Draw better
@@__-be1gk If this game had great card design, you wouldn't be dead just for not being able to do a multi-step combo turn 1.
@@__-be1gk This but unironically
@@HalfTimeLazerexactly, the game should have that RNG aspect still, it's what used to make it unique. You're able to vomit your entire deck but if you draw like ass it messes it up, which is a form of self punishment
Mystic shine ball in agents. If you dident draw the Venus it’s 3 dead low level monsters bricking up your deck
THIS
Venus players: oh boy time for my first match at locals I wonder who my opponent is?
**they’re first opponent is Johnny cage**
Venus player: oh god
same for World Chalice. deck's link starter requires a normal monster as material so Venus into Shine balls. also helps that shine ball/lee + transmodify can get you into venus and if you're full gas on Avarice you can put the shine balls back and do it again.
@@lilsunny7399 i dident say Venus I meant shine ball specifically as the horrible card and it was ran at 3
@@chimmyinfernape9189 yeah I was saying world chalice has the same issue. Shine ball is your main starter so you have to find Venus first and if you draw shine ball then that's a card that could have been something else
Real ones remember post-TOSS Salad players almost universally playing a copy of Prohibit Snake so that you didn’t auto lose to Winda
For those who missed it: Genex Controller was Semi-Limited in Duel Links for a little while because it was played in Crystron.
I'm not joking.
Shoutouts to Adamancipator, whose own IN-ARCHETYPE card is only played out of obligation of it being the only WATER Rock that they can use to hit their pivot levels (6/8) and turn on Dragite's negate, before Cartorhyn was made.
You can say that about most of the rock cards they had to play.
Beta, revival golem, the aforementioned rocks you said, prank kids dropsies since you really would rather see rocksies instead. You know this deck seems to attack a lot of rock mofos.
And people just said “nah why do we care halq is a water, that’s enough”
Crystal dragite probably would have played anyway because it’s just a free draw 1 that at worse turns on your tuners in the uand
@@LordBeauI was confused why they said that since the free draw is pretty good also the only good Crystal
@@Deathmare235 because they’ve never actually played adamancipator, they just see bad master duel lists playing dropsies and not crystal D from back in the day
Correction on Mr. Futurecast there: Melomelody has *_two_* printings; the Xyz Symphony Starter Deck and the 2014 Star Pack.
Double or Nothing!
I have played it in my PK Kali Yuga deck, and there are two super scuffed ways to get it back in the deck.
Originally it required you to go really far out of your way to put it back using Saryuja's link 4 effect.
The second, more recent, way is to use Cherubini and one other monster to make Spright Spring to send plague spreader to put it back on top of your deck.
Also, funny side note, the sprind thing is a funny tech option in regular PK too. If you have enough room in the extra deck, you can add Gigantic Spright so that when you're going 2nd you can make it, pop 1 with rusty because a dark Xyz was summoned to where it pointed, then attack with it, use it to make Downard, then make Zeus.
You may ask why you'd do this, and the answer is that: for the most part you wouldn't, the upsides are cool, but the downsides are also pretty big.
To be a bit more specific:
Pros:
1. Gigantic is a 3200 beater, so it can get over some big monsters
2. It gives you something to do with Cherubini, where it can sometimes be left on the field as a 500 attack liability
Cons:
1. Plague Spreader becomes another garnet in a deck pretty full of garnets. Frankly, the number of garnets in the first place is so bad that it's actually optimal to play PK with 45 cards instead of just 40
2. Adding Sprind and Gigantic into your extra deck takes up 2 slots in an already tight extra deck.
One last thing, don't play Raider's Knight or Arc Rebellion in PK. They fucking suck ass. If you need to beat over something then just pay Accesscode or Borrelsword, or honestly even just use Underworld goddess to link it off.
I'm surprised nobody showed Neos Alius or Increase just to spite MBT specifically.
It was in the thread but not in the video
Same with Garnet a LOT of garnets
Nah the funniest shit there was a guy trying to argue about not only alias but bubble man as well and literally he was arguing with everyone 😂
@@Dunker401 Which is truth. In Tengu the card is only played to make Absolute Zero with future fusion and Utopia without 2 normal summons, but it's often a 800 attack brick.
Increase is good though
Thunder Dragon in Thunder Dragon. You can't tell me it's independently extraordinarily ass, but you HAVE to play it in Pure Thundra because having a Thunder to pitch that doesnt eat up your important Dark or Roar OPT is so needed.
*can
OG thundra is actually pretty good because it also ensures you have a quick and easy way to use a hand effect to summon Colossus.
Even the hardest brick could still end on Colossus specifically because of OG thundra.
Objectively this is true, but few things in this world feel better than pitching TD for 2 TD, then sending one for Imsety.
@@GeneralNickles Independently, Thunder Dragon is ASS.
Similar story to Genex Controller.
@@casuallydone468 I don't get what your point is. Thunder Dragon.dek was designed specifically to make the OG Thunder Dragon useful in something other than really old Exodia decks. Of course it wouldn't be good on its own.
having to play any ygo card is already bad enough
One piece and pokemon gang
+2
True
Hates Yu-Gi-Oh. Watches every Yu-Gi-Oh video that gets released. Sounds about right.
You don't actually play yugioh. You're actually playing negate simulator.
D hero doom lord was used in early f2p phantom knights decks in duel links because there was a card that special summoned d heros from deck
Anyone remember Arcana Force XIV - Temperance?
That card is bad even by Duel Link standard, It was only played because the skill required you to have like 5 different coin flip monsters or something.
Iirc it was 7 after the nerf. And Temperance is the 7th best coin flip card
It was also used again in thunder later cause it's a light lv6 kuriboh, so you would have a light in grave or a lv6 for rank6 plays
kuriboh was also not in the game at the time iirc
@@polocatfanIt was there since basically the beginning was it not?
Red eyes meteor dragon can be bricks but it also is easy hand access to a red eyes in grave and a level seven on field with a special for a play for flare metal, and using it for red eyes fusion to send it to grave lets you get another fusion to keep your plays coming. I like it at least
I kept waiting for the obvious answer but it seems that our psychic soldier friend escaped the thread with only a passing mention.
It’s too obvious tbh
Nah, I like amblowhale more than phoenix. All phoenix does is clog your board and get big. Amblowhale also gets big, it summons a monster that can actually do something if it is popped, and it is another pop on top of that. It does exactly what phoenix does alongside being an additional piece of interaction.
Yugioh players have horrible new toy syndrome
pyro phoenix kills them into the sun what are you on
@@lulunisha so does amblowhale. so does every single other card you are playing in snake-eyes. you don't need phoenix to kill.
Pyro Phoenix and Raging Phoenix are two different cards. Pyro Phoenix is the one that nukes your opponent's board if it's Link Summoned using a copy of itself as material, and is only really playable in its own archetype's deck as of right now.
Amblowhale is so much more versatile. After Promethean Princess pops it to SS herself, it can summon pretty much anything you climbed through. It can revive I:P for quick link into S:P or Unicorn, it can revive Decode Talker Heatsoul for an additional draw and it gives you a free pop anything when a Link 3 or lower monster is destroyed. Super underrated card.
Black Meteor is actually pretty good in Red-Eyes Dragon Ruler Burn. Pitches a brick to summon itself as a 7, giving you both mats for Flare Metal and an actual target for it in the first place. This is usually how you manage ti get three Flare Metals on board, if not at least two.
Branded Chimera players (myself included) justify playing either Versago the Destroyer or The Light - Hex-Sealed Fusion, especially if they're playing Red-Eyes Dark Dragoon, because it can be sent to the GY for Branded Fusion to summon out any Branded Fusion Dragon (since it'll copy the name of Fallen of Albaz for Fusion's effect), then be used as the substitute for Dark Magician for the summoning of Dragoon. More people are using Versago, though, because it's a Fiend that can be brought back from GY by Chimera the King of Phantom Beasts, or be dumped into the GY and/or brought back from Banishment by Berfomet the Mythical King of Phantom Beasts.
versago/hex sealed/kots can't be sent "as albaz" from the deck for BRFU, tho it will count as albaz once its in the hand field or gy
@@frig7014 Ah, my bad, then.
Iirc, send Albaz + Versago > Lubellion > fuse Lubellion + Versago calling himself "Dark Magician" > Dragoon.
@@autobotstarscream765 Yeah, that's what I was thinking.
Infernoid Sjette is easily one of the worst Infernoid monsters in the lineup, but when Void Feast came out we all had to start running him, because we needed a level 6 to summon double Decatron off Feast. It sucked knowing that slot could have been another Seitsemas or Deviaty, but that turn 1 double negate helped ease our pain.
Yup. Sjette and Piaty are objectively the worst Infernoids, but you absolutely needed that Sjette to stay in your deck.
7:50 "That one didnt age quite so well"
I feel like a really interesting thread would be about bad/unplayable cards that are amazing in masochist runs. From what ive experience with my own masochist run and watching cimo's run, theres so many cards that see virtually no play in any format or Yu-Gi-Oh that are crazy in masochist decks
Shout out to the one person that put Fallen Of Albaz in this twitter thread somehow
I mean I do get it.
The super poly effect will never go off. So at its core it’s a dark dragon with stats worse than Gemini elf.
And you run up to 3 off it
there's a reason there's like 6 archetypes that have something to do with it and none of them play it
@@frankwest5388 Do you know what Rindbrumm is mostly used for, or what Quem can reborn, or that Albaz is used quite a bit on the opponent's turn to get the puppet fusion lock off?
at least albaz has an effect that gets his deck going instead of the mc that reads "you must tribute summon this card" whose only redeeming quality is being a tuner: visas brickfrost
@@frankwest5388it does get off from time, maybe it’s cause I play in master duel also since it’s so easy to summon you can do it whenever
To be honest, One for One is a very good example for anything these days. It forces you to go -1 for a 5-7th chance to draw your engine, but we will play it despite the fact that one of the 12 handtraps our opponent plays might negate the summoned monster's effect anyway.
"Discard 1; force your opponent to burn a precious hand trap that either is a HOPT, basically freezing them while you combo off, or lets you keep the body on the field" is pretty good when simplifying the game state with a grindy Deck, and the biggest grinders right now happen to be based around Level 1s.
That was a fast turn around on a twitter thread.
People would sometimes run artemis magistus in invoked so you can get mechaba on the field asap. If your opponent got rid of it by banish or compulse, thats it, your turns done and you have nothing
Japan is currently clamoring over Dokuroyaiba, an old Vanilla from Pharaoh's Servant, all because of the new Primoredial Dragon archetype coming out in Rage of the Abyss. The Dragon itself looks at Vanillas in the Graveyard to negate things with the same Type and/or Attribute.
Japan's current meta is Fire Kings, Snake-Eyes, Tenpai, Yubel, and Fiendsmith. Being able to hit all of those with a single card requires a FIRE Fiend Vanilla, which Dokuroyaiba is literally the only one in existence.
Yo that ending was scary
I wonder how many people even saw this lol
For some reason, the smiling friends intro feels very natural to have on Joseph's channel. I didn't bat an eye until a few minutes in and though "hey what was the intro again? I don't remember seeing it."
My addition to this is the pink lab Servant. She’s absolutely terrible 90% of the time but the ability to be extra half copies of Arinana,is another way to discard Transaction Rollback, also triggers a cooclock in grave, and the fact unlike Ariana you can use both effects in the same turn makes it good enough you want to run 1 or 2 even though it sometimes bricks your hand and sometimes makes you decide between keeping your only interaction in hand and getting full setup at risk of a single imperm/veiler/ash killing it
I don’t know if this counts, because the card itself isn’t bad, but now in MD, I’m playing not 1, but 2 Trivikarma, in a deck where if I set it, there is no scenario where I can activate it, because I run no targets in my deck, specifically to search Planet and if I have planet, Scream.
It’s the worst garnet in my deck easily. It searches the best card in my deck, but it’s a nightmare to actually get out of my hand. It’s not a Tear name, so I can’t send it off Ruk or Reino, it’s not a monster, so Sheiren can’t pitch it it. My only cards that can discard it are Super Poly, the Dangers, and Tearlaments Heartbeat.
It’s what I’d categorise as a good card but a garnet
It's not necessary to play the Evil Twin brick to make Ultimate Slayer worth using on link monsters. Instead, you can send Tri-Brigade Arms Bucephalus II, and with its ability send Garura to draw a card.
This, and if you're running Slayer/Nadir/Mega Zaborg/Gale Dogra (lol), you're already running Garura.
Dinomorphia Diplos, it bricks up your hand 99% of the time but you have to play 3 ofs in a dinomorphia pure build because there is only 2 dinomorphia main deck names and you need them to fuse.
you really dont need 3. most morbers i know including myself only play 2 of him and never have any issues
My bestie is a dinomorphia main and he's a very expressive person and when we play casual games I can tell when he draws the diplos every time cause he can't resist the urge to shout "FUCK DIPLOS"
can confirm, diplos sucks in comparison to everything else in the deck lmao (except reversion and shell)
we have cut it down to 2
@@assaultwolf0124Reversion is actually epic based and iron thunder-pilled but I understand how that would be an easy mistake to make
Honestly? - Shoutout to all the early draw cards that we played to try and just dig a bit deeper into our decks. Upstart, Duality, all that jazz.
Trade in targets are worth a mention.
Which lvl 8 garbage did you play, just so you can pitch it to draw 2?
Up until like 2017 the best ones I can think of was Blu-Eyes, because you can get it for free when pitching the white stone for cards of consonance
Upstart is legitimately one of the most powerful YGO cards ever made. It wasn't bad, it NOW is kinda bad.
Good thread, I have to think about i- Magikey Unlocking, Magikey Locking, materials for Advanced Ritual Art-
Good news, he said "good decks," so we don't have to think about the 8 vanillas we're playing.
HOW
THE ACTUAL
FUCK
DID
NO ONE
ABSOLUTELY NO ONE
MENTION BIG BENKEI!!!!!!
The smiling friends intro is dope
Ultimate Slayer is such a great card for decks that don't need their extra deck.
If you need something for links, Bucephalus is a great choice as long as you play garura.
Bucephalus is way better than the Evil Twin because it covers 2 types in Ultimate Slayer and doesn't require a brick
I remember Spright playing Wind-Up Kitten a lot. Actually awful card, but it does bait out interaction and get rid of floodgate monsters, so it did come up frequently. Double Shoutout to Spellbook Library of the Crescent as well during Dragon Ruler format because you just wanted to load up on names for Judgment consistency and it was like 10% playable.
An obvious one that went surprisingly overlooked. Nimble Angler. Drawing him and Beaver thus neutering your Sprind is so painful I often debate on finding an ED slot for Barricadeborg just for situations like that
Werent they just playing like 2-3 angler?
except Scrap Golem is one of the BEST cards in Scraps, it specials Searcher to your opponents field which is a RAIGEKI unless theyre also on scraps
If you can get him to the field, and Saryuja says hi. 🫡
@@autobotstarscream765 Saryuja says hi? Wdym?
Dear god above please give Earth Machine a reason to not play box, please give give us support that doesn't lock us into Earth Machine monsters.
I can see a future where your opponent gives you the gimmick puppet lock turn one and then sits back with their arms crossed all smug waiting for the scoop and then you proceed to play a full gimmick puppet combo
Correcting MBT's pronounciation because he crossed the line:
Satellarknight Rigel is NOT pronounced "Rai-Gell" as it's named after a star named over 500 years ago. The correct pronunciation is "Rai-Jl" or "Rai-Juhl" if you think about the English language for two seconds, you realize an I becomes a hard I if there is an E immediately after its following consonant. For example: Biker, Tires, or any word with iXe
Also, Isolde is not "Eye-Sold." It can be pronounced several different ways but never with a hard "i" Google says "Uh-Zol-Duh" but I prefer the soft i, "ih-Soul-Day"
Yugitubers please never stop with the Scary Moth bit I love it
Black Meteor is also a perfect target for Black Comet Dragon.
A smiling friends reference? In MY MBT intro? What a time to be alive
Awww I missed this one
I would have put sunseed genius loci. I hate that and it's whole combo is basically necessary for Rikka/plant things. Such a massive use of ED space for specifically combo'ing.
Scary Moth jumpscare always gets me, it's so dumb yet effective at what it does
Imma be honest, I can't wait for Fiendsmith, not because I'm gonna play them as intended, but because they work far too well with one of my favorite decks of all time, Magical Musketeer, who are all light fiends, and already run Link Into The Vrains, which makes Requiem Unrespondable if you quick effect it immediately.
Still not the next Zoo, and it's still worse than Runick, but I refuse to play Runick, and I enjoy playing Magical Musketeer (I remember when they were first translated and called 'Magibullet', which sounded so much cooler, but bullets and guns aren't allowed in english unless they're energy/magic blasters)
So now I've got Fiendsmith put in with my Magical Musketeers that also run a copy of Eldlich.
This is gonna be a fun rogue deck XD
Magical Musket sounds a lot more like what the card designers intended than White Girl Jumpsmith In Everything. 😂
Surprised nobody mentioned that literally half of the modern HERO deck is all hard garnets that don’t do anything but get freed up by a single starter or some niche 3-cards (although that prob doesn’t count for this because, let’s admit it, it’s not good by Twitter Thread standards)
Increase (usually at 2), 3 Mali, Denier, Liquid, Mist, Miracle Fusion, Plasma, Dark Angel when you side it in, and now butt-naked Vanilla-ass Neos, Favorite Contact, and Winged Kuriboh LV6
Incorrect. All are mentioned, BUT, some part of yugis treat hero as a casual deck. It is wrong.
I hate kashitra and runick with all my soul, but no one deck is more toxic than hero. Even runick less toxic than hero.
With red nova being there drawing your immortals is less of an issue
Fun tech time
Have 2 immortal red novas in hand, pitch one with the effect of the other, summon asila piscu, during opponent's turn activate red nova in grave to send piscu to summon red nova dragon, this triggers the effect of piscu to raigeki the opponent field, and if you have gremlina on field it also triggers her effect
Bit of a different spin but if you want really good end boards and quick OTK lines in Synchron you play arive in light with converging wills and stardust wyrm. Wyrm can occasionally give you access to speeder but converging wills just sits in your hand until you get arrive or bin it for jet. But in exchange you get shooting majestic which can OTK, has a permanent monster negate and a non-opt omni that banishes. An incredible pay off for one dead card and two mid ones
No mention of Unchained? The brickiest mess of “cards I have to play as search targets that are absolute bricks in-hand”?
My niche pick would be Harpie's Pet Dragon. Sorry for the small essay but man I've been going up to bad for Harpies for a decade now so I just gotta get this out of me lol
Way back in the day after Harpies got their first real wave of support around the Tachyon Galaxy booster release, you were forced to play Pet Dragon because it's the only card Channeler could summon to give you access to rank 7 monsters, and oftentimes you would need to play at least 2, maybe even 3 if you had a heavy rank 7 build. With Channeler being literally the ONLY way to interact with Pet Dragon without tribute summoning, which Harpies do not want to do (or I guess reanimating but your Reborn was better used on anything other than Pet Dragon), drawing even 1 could spell the end of the game because your deck wouldn't have the muscle to actually do anything with the advantage you muster up. You could pivot into a rank 4 strategy but the rank 7 pool was so strong for the time that it would be foolish to not play any, and so you would be playing on the backfoot for the remainder of the game, if not outright losing just due to no way to really generate momentum outside of maybe Hysteric Party but that would just get MST'd before you could even do anything.
It's almost paradoxical because the less Pet Dragons you play, the worse the deck gets technically due to rank 7's being so good that you didn't want to skip them, but also playing more Pet Dragons also INCREASES your odds of drawing them, therefore ALSO MAKING THE DECK WORSE LMAO running 2 is supposedly the sweet spot but it was still just an absolute traffic jam of a deck. Harpie's Pet Dragon Fearsome Fire Blast should have been made 12 years ago lol
I once had an opening hand of dinorabbit where i had rabbit, saber, saber, tour guide, tour guide, and Lance. I fucking won that game because i was enough of a degen to also be running kabazauls
Hold up, the guy on the Djinn XYZ knows something
I have to mention it, i know we have to and its the purpose of the deck but if I could play the Assault engine WITHOUT Assault Mode Activate i would be eternally greatful, also wish Beckoned by the World Chalice wasn't just a normal guy...
Surprised not to see Dark Magician and Red-Eyes Black Dragon in here. People were using those two together unironically. Their strategy had the same key cards as little Timmy's deck from 2003.
Thank goodness Red-Eyes Black Meteor Dragon is Lvl 6.
Otherwise Dis Pater would be asking where its non-tuner dragon is
Dis pater just asking "bro where's my other body @"
Tbf bystials aren’t too hard to summon
I imagine Doug must be so happy that he has a engine to make fabled talkable😂
4:01
Dude! Thunder boy! I remember pulling that guy!
shocking that driver never came up
There's an 8 year old that plays tear at my locals. He has been trying to workshop his deck a lot because he's 8 and his deckbuilding isn't great, and I had to let him know that King of the Swamp allows him to play Rukallos again, but the fact all the dark tears are limited means he still struggles to do things well. Last week it was just me and him, with his dad there (his dad doesn't compete), so after playing a couple matches I offered to help him reevaluate his deckbuilding choices.
Turns out the kid was playing an illegal deck the entire time and playing 3 Schieren and 2 Havnis, and nobody realized it because he was playing a 60 card pile. I don't think he has taken a game win at all, but he's still super excited to play and learn.
Smiling friends intro LFG
I cannot win with Mementolan Ghattic. If it's in your hand instead of your deck, your entire combo is probably gimped, especially going first, where you have limited ways to get it in the grave by a monster's effect. It's one of those cards you look at and think "well, run it at one. you literally never wanna see it until you mill it with the horse!"
But then you do that... and discover that Master Duel's hand algorithm clearly has it dictated that Ghat will be in the opening hand of a memento player no less than 90% of the time.
Is that Neo Space Connector at 6:18 next to Isolde? I couldnt find it on the VODs but it's hilarious how i was looking for another half decent Light Hero
Very fun thread and the takes were right on point. 👍🏼
I'm actually also from the future! And I'm using my Past Access to comment on this video, I missed the post date by a day or two but it's whatever, I'm gonna share this anyway.
We've gotten to the point where each deck has archetypal handtraps that can allow full combos to be started during the opponent's turn, but there's one archetype we call the 'greed' archetype, but is technically 'Of Greed', that still needs to play Pot of Greed, which is a dead card in hand if you're going second, but they need it in deck because one of their best cards "Grinning Goblin of Greed" (Which is a retrain of Goblin of Greed) needs to send a Pot of Greed from specifically deck to grave, which turns on most of the engine. And I've tried running tech cards that discard for cost like some of the new Danger! support, but then I can run into hands where I just play them to turn on my other cards and then everything else gets negated cause I don't have enough gas in the tank thanks to going neutral with the Danger!, while my opponent is still going +1 and beyond with most cards.
Though, going first, Pot of Greed is still an okay card, cause if it gets negated it still turns on all of your effects. It sucks it doesn't do anything when it is negated though, like the reason Grinning Goblin is such a good starter is because when it gets negated it still lets you summon a Greed monster from deck, and because you now have POG in grave for cost, you can use all the effects, like if you summon Smirking Eel of Greed (Which is the monster in the card art of Moray of Greed, which technically could be played in the deck but, isn't very good-) you can immediately use it's effect to negate a monster on board or in hand while searching another Greed card.
And most Greed monsters rely on POG being in grave or banished for their good effects, and while some can send it, Goblin sends it for cost as it's base effect, so usually you'll use the hand effect of something like Smiling Imp to add Goblin, while chainblocking with something else, usually something expendable or with a good negated effect, and then Goblin to turn on the rest of the engine so they can do stuff on board.
So when going Second, POG really can screw you over if you draw into it, you can still do stuff but generally you'll be stopped entirely before you can go into something like Giant Ceramic Golem of Greed, which protects all of your effects that draw or search from being negated, and is unaffected by card effects while you have POG in your Grave or Banishment.
Another new Archetype still can hard counter you, since their whole shtick is banishing cards face-down, not unlike Kashtira which I THINK is still relevant during this time? I don't remember but I'm pretty sure it was some time between 2021 and 2024, but they can turn off the POG based effects, so most Greed decks have to play 3 of Lost Soul Recovery to flip up FD Banished cards in the side board.
Anyway, I've used pretty much all of my daily Past Access, which I don't know how many people have explained it this far back but, eh, you'll probably figure it out eventually!
Also yes this is completely satire, I just wanted to make a silly comment where in the future pot of greed isn't a good card, but also where I think power creep WILL eventually end up if people don't stop playing the game/Konami doesn't stop making yugioh cards.
I personally would like to shoutout both Versago the Destroyer and The Light - Hex Sealed Fusion, both of which are still seeing play in Chimera decks (even if very little thanks to Red-Eyes Dark Dragoon).
“I second this”
-branded player probably
Earthbound Chimera can search and recycle Versago iirc, and Chimera can turbo out Diabellze so it's no joke.
@@autobotstarscream765 Oh, it can?! I didn’t know Earthbound and Chimera were used in the same deck. Neat.
I dont even know what the reference was for the intro this time...Porygon??? The Siezure Procedure??????
Smiling Friends
Needs more Pepe players running X-saber Palomuro because it's a lv1 earth tuner for Naturia beast you can search with King of the Feral Imps...
A Duel Links one and long time ago so correct me if I'm wrong
Crystal Beast Ruby Carbuncle (or any CB iirc) for Crystron during DSOD format, they ran 30 card decks with 1 CB with the CB skill, it put the CB in the S/T zone for free for Crystron to pop and get going really easily
Drawing it was painful
I've been playing a lot of Tear Horis on Master Duel and you are playing like, 5 or 6 cards you never want to see in your hand. Hapi and Trivikarma are glued to my hand.
Im playing ojama abc, its a miracle if my hand is not build out of pure bricks and/or garnets
Ultimate Slayer in Dogmatika is literally a +2
A lot of bad rock cards were played in adamancipator
I think Coltwing fits on this topic when HalqDon was a thing........
Scrap Golem was also necessary for a funny build Hardleg showed off a long time ago that made VFD when it was still legal.
The fourth toon card when playing a toon table of contents engine
5th.
The fourth one is bookmark these days, which just searches another toon card.
Hard agree with the chronograph guy. Love playing the guy but I also feel like im sorta forced to play timegazer along with it. is timegazer even needed? part of me feel like it is, but also part of me feels like it isn’t.
sincerely, a pendulum magician main
7:39 Excuse me, I'm crying, my pet deck is evil twin and this is dog even there (still love it tho, pitch from deck as cost for trouble sunny is worth it, and the one time where I needed exactly this card to win was too hype)
Box is so bad of a Garnet that opening it assures that you lose unless you can summon phantasmay and reset it
That intro is going to give someone a stroke
Mathmech Multiplication.
There's no worse feeling than drawing this guy in your opening hand and knowing your easiest OTK is just *gone*.
I cant believe a prompt this good only got 8 minutes worth
I cannot believe you agreed with the post that has SUNSEED LOCI
As a Scrap player, calling Golem bad is a terrible insult (like yeah you don't want to draw him, but I wouldn't call a soft OPT revive from grave bad)
Agree. Also i cant understand why moon mirror shield are here.
*full of love Scrap Dragon's roar*
Lanpho really helps Joseph’s favorite deck, Swordsoul Tenyi
White duston. The proudest of them all
I was just watching smiling friends before this video and that intro spooked me
That one Eldlich card Eldorado adelanto or something like that. Like beast you ran it not really for its effect but mainly as discard/tribute fodder for your golden boi.
Ancient Gear Box. I felt that in my bones. All I needed was a good Infinitrack but you decided to give me the brickiest card in my deck instead. THANKS.
I love orcust, as a for fun deck I keep trying to lab out, but literally every orcust card sans Lil' Girsu gets cut when I can manage. I've recently taken to playing 3 Girsu 1 Cymbal 1 Harp 0 anything else just for the free link material to extend into the best darks incl. Ding.
"I'll galatea, put back the harp. I will now shuffle my deck without searching."
6:43 This card is not Flamvell Urziquias
3:37 i used to play Chaos Core until i realized that summoning beast can be gotton off of one-for-one so i switched to that. Fiend link is already playing like 8 garnets anyways so what's one more
Omg the Smiling friends intro thx Dyre