That's not the crazy part.. the crazy part is that they actually could have simply did NOTHING and would have been far better off but instead actively chose to change what was great and not make it even greater.. but make it infuriatingly bad.
You made a much better UI design than Infinity Ward did in the supposedly "3 years" they had developing this mess. edit: the season 1 reloaded update came out yesterday. if you need to mute your team in-match, you gotta go through a little menu system now instead of hitting one button. they keep making things worse.
Glad you liked it! Spent so much time on it, all of the support means a ton to me. S1 Reloaded fixed a couple of things that bothered me the most (social tab is a lot better, xp token countdown timer) but as always, one step forward and two steps back.
@@itsharris0n I took a look at your channel, and realized you don't have any other videos. Can't wait for more, your editing, material and flow is excellent.
@@MaxisGameplays thank you so much!! I really hope this video amounts to something - I hate the idea of speaking into the void, but I’m loving creating content for the game.
I hate that there is nowhere on the lobby screen to see if I have a double XP token active. I activate it, I get a quick 'double xp token activated' message popup and then nowhere is there a timer to see what I have active and when it expires. 🤬
We HAVE to share this masterpiece ASAP. This is not just a regular feedback video, this is a literal developer presentation. You've done a great job mate🫡
thank you so much! just commented this on another comment, but I’m very curious: where did you find this video? it’s been dead for a couple of weeks but in the last couple hours it’s getting more likes and subs, which is awesome to see! do I have a creator to thank or was it the algorithm?
Yes! DKDynamite posted a reaction to this. When i watched the video on his channel, i thought it had like 300k views, i was stunlocked when i saw it only had about 6k. This is so impressive and you can see the effort you put in, i hope more people will find this video!
@@coldfries8976 That’s so awesome to see! I’m so glad you liked it, hopefully we can get those numbers up! I would love to make larger scale projects like this when I have the time, so your support means a lot!
Great video, reminds me of "The Little Things" by BurterSpeed because it expresses so many frustrations with the game so accurately. Hope this video gets the attention it deserves and we see some improvements in the UI!
So glad you liked it! “The Little Things” was a big inspiration for me - it really helped me be able to sum up my thoughts and incorporate engaging ways to demonstrate my ideas and concepts. Much credit in the style of the video goes to him! And yeah, definitely hope this video can get some attention! Lots and lots of work :)
I am so dissappointed about how the UI is actually keeping my friends from truly enjoying the game. They enjoy what the game has to offer but the amount of BS that they needed to endure makes them play something else like valorant. Activision needs to pay attention to this. They are bleeding $s and they don't even know it. Great video! I was wondering what your thoughts are about MPs HUD. I loved the minimalistic HUD design of MW19. I despise this year's HUD as there is a lot going on. One example of this is the score. In MWII they introduced a lot of clutter, aside from having the score number, the boards, they also added text that tells you WINNING/LOSING whereas MW19 managed to convey which team is winning by simply making the score text of the winning team larger.
Everything about MW19’s UI and HUD was perfection to me- one thing I particularly hate about this year’s HUD is the compass bar, I dislike the opaque gradient and the location name being yellow. There’s very little color contrast and the font weight is too slim so sometimes I flat out can’t read the location I’m in unless I go inside a dark building. As a whole, definitely prefer the style of MW19 far more.
@@itsharris0n i have the same thoughts about the compass bar. And also, MW19 was able to convey the same information while using less screen real estate
It's just funny and sad, at the same time, to see a Professional Design Team from a massive company just completely ignored the Nielsen Heuristics, wich it is a thing that every Front-End/UI/UX designer guy must follow for customer happines
Great video. Love your solutions. It is literally everything I've been complaining about and more. The muscle memory comment is spot on. It also is the case when it comes to dropping weapons for your teammates!
Still waiting for this “overhaul” from IW. We’ve had a few changes since release, but nothing “game changing”…. They’ve fixed a couple of broken things there’s that at least. I like the addition of searching for party players (even though that’s another ‘feature’ that we had previously.) and how you can queue to join parties, and talk to that party in their voice channel whilst you wait for them to finish their game. That’s pretty cool. But they said they’re bringing an “overhaul” and we’re yet to see anything close.
I’ve shared this video around with other COD players so many times the last couple of weeks - this video needs to be seen because it’s borderline embarrassing at this point how bad of a job IW/Activision are doing with Call of Duty at the moment. The fact the one guy (no offence! Your work here is AMAZING!) can present a better job of the UI…. Well that just says it all. They need to hire you and fire every single person that worked on this shit Hulu UI and decided to completely re-invent all the “small detail” UI features (like ones you went over this video) for whatever reason… 🤦🏻♂️😅
I am a product design director on a major app that many people use. I have worked on some of your favorite apps as a design lead. I also play WZ and WZ2. This presentation was perfect, albeit a bit long for a product review, and if you ever want a reference, or chat about roles DM me! Honestly I salute you and agree with every thing you have proposed in your video.
I'd love to talk! Not sure how to DM via RUclips, can you link me your Twitter? I really appreciate the support, and would love to hear more about your field of work!
@@itsharris0n bro, anything along the lines of this tbh. The video quality was amazing, script (if you had one) was great, everything was done logically, and the UI you made was awesome. Maybe redesigning other games UI’s? Taking another crack at CoD’s UI’s? Talking about changes CoD can make to game design, but anything in this videos format would be great tbh. Also, I wasn’t able to find your Twitter when I looked for it, is your account still up?
@@Azahoward25 I appreciate it very, very much! I really want to make more videos, but I don't want to beat COD UI to death. I have many MWIII concepts in the works. I really preferred my QoL video (if you saw it), but it definitely didn't get the same amount of traction as this one did. My Twitter is definitely still up! Not sure why it's not appearing for you. The handle is itsharris0n, with the display name "Harrison Makes Things" :)
@@itsharris0n 100% understand that, and I’d love to see the concept you have. I did watch, and enjoyed the QoL video, also very well put together. If you’re looking to diversify, the Battlefield 2042 UI is a bit cluttered as well, and the Rainbow Six Siege UI is a bit too in your face (my opinions). But yeah, I can’t wait for your future stuff, also, just found your Twitter, so thank you
I'm no professional, but I have had interest in graphic design and visual accessibility for the longest of time and I really dislike MWII's UI. I can tell they tried to innovate (And possibly match the aesthetic with Warzone Mobile's) but most of the time, the wheel doesn't need to be reinvented. Your redesigns are really good! They keep the general visual aesthetic of the original menus. I have to say that I don't straight up dislike WZ2's HUD, but I do agree that it feels like it's a massive downgrade especially over the one that the first Warzone had at the end of its cycle. I have so many problems of varying sizes with the UI/HUD and this video addressed a good fistful of them!
I wonder if they often feel like they need to make changes just to make players feel like the game is different and worth the money. If the menus were as clean and simple as 2019 (or original MW2, for that matter), do they think we would've complained about lack of changes?
Thank you so much!! Out of curiosity, how did you find my video today? It’s been kind of dead for a minute, but today it’s getting views and new subs and followers on Twitter… wondering if I have a creator to thank or if the algorithm is picking this up!
I agree with pretty much everything - BUT! The Scoreboard is easy accessible at least on keyboard, you can just bind it to a key. Is it different on Controller?
Wow, had no idea! Nope, on controller (to my understanding) you have to open the map and use the dpad to get to it. Small step, I know, but it's annoying how it's different from my muscle memory!
Made one video that took dozens and dozens of hours, first time making videos! I’m really trying and working at making this video get some traction - if you liked it please consider liking and sharing it so I’ll have more eyeballs on my next one :)
Im grinding Orion and when a camo challenge is complete, some text pops up with 1 line only for a second and it does not even show the 2nd line at all! So now the message is ambiguos! e.g. 20 kills while.... while what? mounted? ADS? hipfire? what!!?? Now i dont know what i have to stop doing. The fact you cannot check your weapon camo challenges or there is not a self congurable optional weapon camo tracker is silly. Would love for there to be a pop up progress bar which fades in and out showing i just got my 5th of 25 longshots, and i would not see it again until the 10th longshot was done. Gears of War 4 did this type of tracker in game and it was so clean. Also notice how you can save a custom blueprint and rename it to what you want? but if the text is too long it lets you write it all out, but it will only save the first x chars. Some really silly UI choices. Sack the entire UI dept and install harrison as head of UI
Brilliant video man, regardless if we disagree or agree on certain UI design changes in this video we can all agree that the current UI in COD MW2 is horrible.
Anyone who reads this comment, if you care about Warzone and MW2 getting better we need to get this video to Devs ASAP!! Forward it to your favourite streamers or if you possibly have a connection to a Dev or someone who works at Activision or Infinity Ward send this to them please!!
Idk why they step So low from MW19 and WZ1? This game has so many bad things, that needs so little to do to make it far more better, enjoyable then ever. I really don't understand Why they decide to go in such a bad Direction! Also it feels like Modders, and other can make much bigger changes then game developers itself! Great video, Great Changes! ❤ I wish They listen more to others, people like U, or others. Also why U can have only 3 plates per slot?? Sorry but 3 plates with TTK of this game is Soo bad and small! U need to constantly be aware of how many plates U have, and it's so distracting! They could easily increase that number, it even don't need to be 8 but at least 7-6. So u don't need to worry to much about how many plates U have + about deciding if U can fight against 4 guys or if U can only win against 1. This is biggest step back for me! + Other things ! 😕 And sometimes tiny changes can lead to big WIN! 🎉🔥💯
so it turns out the bad design choices throughout MWII were done on purpose to fuel people's desire to buy the _next_ CoD out of vein hope that it will be better.
The ui in cod mw2 2022 looks awful, it's a hulu ui, a horizontal layout, making very difficult to find and navigate. I hope cod mw2 2022 UI including warzone 2's UI will be change to a vertical layout design like the previous cod games to make it a lot easier to look, find, and navigate.
I think the compass too should be replaced with the one from mw19. Mw19s is clean, mw2's has some fade for some reason and a location of the map and some other crap, it looks disgusting. Also the font (the one which is used for the xp) is so bad and i hate it so much. Also when you load the game on console (idk for pc) the title screen just says CALL OF DUTY which also looks ass. Bro they literally can just put mw19s UI and HUD without changing anything even the font except they can change the kinda blue tint to green. Done, it will look amazing. In terms of UI and HUD Mw2 is a huge downgrade from mw19. 19 looks so clean, modern and serious, mw2 is disgusting, childish like crap
if they care at all bout plyrs instead of Benjamins 4 once , they'd listen , but just like burtter's vids , they gave no credit to him as to you , sorry in advance
@@itsharris0n that’s the “set” time. So it would only take 8 minutes if you do absolutely nothing. Everything lowers the time, kills, assists, score events. I get my bonus and ultimate perk pretty early in the match lol.
I’m planning on it! What would you want to see out of it? Just a follow up on what has/hasn’t been changed, a new redesign concept of the entire thing, or what? Your feedback will help me a ton!
Watching this video makes me irrationally upset knowing the fact that they’ll probably never do anything close to this
So sad 😞
1 year later and its nearly identical to mw2 💀@Deathwarrior115
Crazy how one guy did a better job than ATVI's money-making arm.
That's not the crazy part.. the crazy part is that they actually could have simply did NOTHING and would have been far better off but instead actively chose to change what was great and not make it even greater.. but make it infuriatingly bad.
You made a much better UI design than Infinity Ward did in the supposedly "3 years" they had developing this mess.
edit: the season 1 reloaded update came out yesterday. if you need to mute your team in-match, you gotta go through a little menu system now instead of hitting one button. they keep making things worse.
Glad you liked it! Spent so much time on it, all of the support means a ton to me. S1 Reloaded fixed a couple of things that bothered me the most (social tab is a lot better, xp token countdown timer) but as always, one step forward and two steps back.
the developers should take notes from this video, good job man!
if developers need to take notes from anyone's video.. they should not have been assigned employment doing UI design in the fist place.
7:10 I just took a deep breath, like wow I miss that setup.
Likewise, brother!
@@itsharris0n I took a look at your channel, and realized you don't have any other videos. Can't wait for more, your editing, material and flow is excellent.
@@MaxisGameplays thank you so much!! I really hope this video amounts to something - I hate the idea of speaking into the void, but I’m loving creating content for the game.
I’ve been grinding orion while this chad was out here grinding quality of life concepts.
If infinityward cannot, I shall!
@Infinityward, Raven Software, Activision hire this man and fire that Hulu-hoop guy. Tf we are doing. Great edit.
What are this 3000 devs thinking man ! Extraordinary video congratulations !
i was really hoping that when season 1 dropped iw would've changed to ui to look like this or something similar
and they didn't changed NOTHING since mw2 can u belive it
I hate that there is nowhere on the lobby screen to see if I have a double XP token active. I activate it, I get a quick 'double xp token activated' message popup and then nowhere is there a timer to see what I have active and when it expires. 🤬
This would be such a massive upgrade. We can only dream.
3000 fucking devs ...
We HAVE to share this masterpiece ASAP. This is not just a regular feedback video, this is a literal developer presentation. You've done a great job mate🫡
So glad you like it, Tim. Thank you so much! Reaching more new people is my goal:)
Incredible. This video deserves so much more attention!
thank you so much! just commented this on another comment, but I’m very curious: where did you find this video? it’s been dead for a couple of weeks but in the last couple hours it’s getting more likes and subs, which is awesome to see! do I have a creator to thank or was it the algorithm?
@@itsharris0n DKDynamite posted his thoughts on your video and loved it
Yes! DKDynamite posted a reaction to this. When i watched the video on his channel, i thought it had like 300k views, i was stunlocked when i saw it only had about 6k.
This is so impressive and you can see the effort you put in, i hope more people will find this video!
@@coldfries8976 That’s so awesome to see! I’m so glad you liked it, hopefully we can get those numbers up! I would love to make larger scale projects like this when I have the time, so your support means a lot!
Great video, reminds me of "The Little Things" by BurterSpeed because it expresses so many frustrations with the game so accurately. Hope this video gets the attention it deserves and we see some improvements in the UI!
So glad you liked it! “The Little Things” was a big inspiration for me - it really helped me be able to sum up my thoughts and incorporate engaging ways to demonstrate my ideas and concepts. Much credit in the style of the video goes to him! And yeah, definitely hope this video can get some attention! Lots and lots of work :)
Get back to getting those 0 kills wins Jam
I am so dissappointed about how the UI is actually keeping my friends from truly enjoying the game. They enjoy what the game has to offer but the amount of BS that they needed to endure makes them play something else like valorant. Activision needs to pay attention to this. They are bleeding $s and they don't even know it.
Great video! I was wondering what your thoughts are about MPs HUD. I loved the minimalistic HUD design of MW19. I despise this year's HUD as there is a lot going on. One example of this is the score. In MWII they introduced a lot of clutter, aside from having the score number, the boards, they also added text that tells you WINNING/LOSING whereas MW19 managed to convey which team is winning by simply making the score text of the winning team larger.
I also liked the usage of flat semi transparent colors as opposed to MWIIs gradient boxes. Makes it seem like 2014.
Everything about MW19’s UI and HUD was perfection to me- one thing I particularly hate about this year’s HUD is the compass bar, I dislike the opaque gradient and the location name being yellow. There’s very little color contrast and the font weight is too slim so sometimes I flat out can’t read the location I’m in unless I go inside a dark building. As a whole, definitely prefer the style of MW19 far more.
-- It felt like a *modern* game. MW22 feels outdated in some instances. Not because of the gameplay, but because of the UI choices.
@@itsharris0n i have the same thoughts about the compass bar. And also, MW19 was able to convey the same information while using less screen real estate
Thank you for caring about this game more than entire teams of people who get paid to do this. I wish they'd actually implement these designs.
It's just funny and sad, at the same time, to see a Professional Design Team from a massive company just completely ignored the Nielsen Heuristics, wich it is a thing that every Front-End/UI/UX designer guy must follow for customer happines
Love the montage, love the way how clearly and calmly you speak, love the ideas and changes in Warzone UI. Well done man! Keep up the good work! :D
Thanks a ton! I appreciate it more than you know.
@@itsharris0n No problem bud, you deserve the good words 💪
Here before this goed viral
I really hope they improve the UI cuz navigating through them especially on keyboard and mouse Is a pain In the ass
Please understand that they are a small indie team working with a tight budget
Also I tweeted @IW with your vid. Great job brother.
Your content and your work look so professional. I'm an aspiring web/ui designer and I really got some good advices from your video
I appreciate that! Hope to see some of your work!
Great video. Love your solutions. It is literally everything I've been complaining about and more. The muscle memory comment is spot on. It also is the case when it comes to dropping weapons for your teammates!
Still waiting for this “overhaul” from IW. We’ve had a few changes since release, but nothing “game changing”…. They’ve fixed a couple of broken things there’s that at least. I like the addition of searching for party players (even though that’s another ‘feature’ that we had previously.) and how you can queue to join parties, and talk to that party in their voice channel whilst you wait for them to finish their game. That’s pretty cool. But they said they’re bringing an “overhaul” and we’re yet to see anything close.
I’ve shared this video around with other COD players so many times the last couple of weeks - this video needs to be seen because it’s borderline embarrassing at this point how bad of a job IW/Activision are doing with Call of Duty at the moment. The fact the one guy (no offence! Your work here is AMAZING!) can present a better job of the UI….
Well that just says it all.
They need to hire you and fire every single person that worked on this shit Hulu UI and decided to completely re-invent all the “small detail” UI features (like ones you went over this video) for whatever reason… 🤦🏻♂️😅
I’d hire you
Always taking on new design work :)
Great job with the video!
Thank you! I appreciate it :)
11/10 amazing work. Keep up the good work and hopefully they will hear us. Appreciate the content.
I am a product design director on a major app that many people use. I have worked on some of your favorite apps as a design lead. I also play WZ and WZ2. This presentation was perfect, albeit a bit long for a product review, and if you ever want a reference, or chat about roles DM me!
Honestly I salute you and agree with every thing you have proposed in your video.
I'd love to talk! Not sure how to DM via RUclips, can you link me your Twitter? I really appreciate the support, and would love to hear more about your field of work!
When the highest skill gap in the game is tryna figure out how to navigate the terrible menus, then you know you fucked up lmao
The work put into this video should not go unnoticed. Great work man. The developers are morons. EVERYONE NEEDS TO SHARE THIS.
You are a LEGEND!
In a nut shell, just go back to the design on MW2019 and update that a little.
Only if they would listen ... nevermind they never listen
Ui is something a gamer should never have to think about or learn how to use
More people should make videos like you, instead of complaining, showing a solution, love the designs, I hope you make more of these soon
Thank you so much! Out of curiosity, what would you like to see next?
@@itsharris0n bro, anything along the lines of this tbh. The video quality was amazing, script (if you had one) was great, everything was done logically, and the UI you made was awesome. Maybe redesigning other games UI’s? Taking another crack at CoD’s UI’s? Talking about changes CoD can make to game design, but anything in this videos format would be great tbh. Also, I wasn’t able to find your Twitter when I looked for it, is your account still up?
@@Azahoward25 I appreciate it very, very much! I really want to make more videos, but I don't want to beat COD UI to death. I have many MWIII concepts in the works. I really preferred my QoL video (if you saw it), but it definitely didn't get the same amount of traction as this one did.
My Twitter is definitely still up! Not sure why it's not appearing for you. The handle is itsharris0n, with the display name "Harrison Makes Things" :)
@@itsharris0n 100% understand that, and I’d love to see the concept you have. I did watch, and enjoyed the QoL video, also very well put together. If you’re looking to diversify, the Battlefield 2042 UI is a bit cluttered as well, and the Rainbow Six Siege UI is a bit too in your face (my opinions). But yeah, I can’t wait for your future stuff, also, just found your Twitter, so thank you
The UI also needs to be scalable.
audio its my freind paul subtitles its my daddy paul great video btw cant belive you have dont have more subs activison take notes
Great job! Hopefully this will open the eyes to the Devs! Keep it up
What should we do if this mans work should come to life..
money please
Here before this blows up
I'm no professional, but I have had interest in graphic design and visual accessibility for the longest of time and I really dislike MWII's UI. I can tell they tried to innovate (And possibly match the aesthetic with Warzone Mobile's) but most of the time, the wheel doesn't need to be reinvented. Your redesigns are really good! They keep the general visual aesthetic of the original menus. I have to say that I don't straight up dislike WZ2's HUD, but I do agree that it feels like it's a massive downgrade especially over the one that the first Warzone had at the end of its cycle. I have so many problems of varying sizes with the UI/HUD and this video addressed a good fistful of them!
I wonder if they often feel like they need to make changes just to make players feel like the game is different and worth the money. If the menus were as clean and simple as 2019 (or original MW2, for that matter), do they think we would've complained about lack of changes?
Very good video mate
Thank you very much!
Well done Harrison! Amazing.
Thank you so much!! Out of curiosity, how did you find my video today? It’s been kind of dead for a minute, but today it’s getting views and new subs and followers on Twitter… wondering if I have a creator to thank or if the algorithm is picking this up!
@@itsharris0n ruclips.net/video/vveHytlauUM/видео.html
This is a very good essay.
Wait are you not the guy that redisgned the hud of WZ1? That was a great video.
They hired Hulu people to make the UI for some reason. I guess they just wanted to make the game feel more new instead of old
Excellent video! Only correction to the video is that the gameplay is NOT better than ever
I agree with pretty much everything - BUT! The Scoreboard is easy accessible at least on keyboard, you can just bind it to a key. Is it different on Controller?
Wow, had no idea! Nope, on controller (to my understanding) you have to open the map and use the dpad to get to it. Small step, I know, but it's annoying how it's different from my muscle memory!
Hope this video get more attention BlessRNG
Great analysis!
Yeah I want this :D Good job
You’re hired!
Bro u killed it❤
Imma assumed that this idea will just bring the MW2019 Vibe back...
You clearly deserve more subs and recognition- this video was amazingly edited🙏🙏
Thank you so much! Hope you’re here for the ride of design content I plan on making!
@@itsharris0n For sure man 👍
How do you only have 22 subscribers?!?!?
Made one video that took dozens and dozens of hours, first time making videos! I’m really trying and working at making this video get some traction - if you liked it please consider liking and sharing it so I’ll have more eyeballs on my next one :)
100% True!
3000 Devs couldn't figure this out. lmao. My mans did it by himself.
it would be good if actavision did this in futer cods or even this one
yes
Mw2019 menu is goated
Yes
Yes
Thank you bro.
Im grinding Orion and when a camo challenge is complete, some text pops up with 1 line only for a second and it does not even show the 2nd line at all! So now the message is ambiguos!
e.g. 20 kills while....
while what? mounted? ADS? hipfire? what!!??
Now i dont know what i have to stop doing.
The fact you cannot check your weapon camo challenges or there is not a self congurable optional weapon camo tracker is silly.
Would love for there to be a pop up progress bar which fades in and out showing i just got my 5th of 25 longshots, and i would not see it again until the 10th longshot was done.
Gears of War 4 did this type of tracker in game and it was so clean.
Also notice how you can save a custom blueprint and rename it to what you want? but if the text is too long it lets you write it all out, but it will only save the first x chars. Some really silly UI choices. Sack the entire UI dept and install harrison as head of UI
Basically the og halo reach menu
Amazing Video
Brilliant video man, regardless if we disagree or agree on certain UI design changes in this video we can all agree that the current UI in COD MW2 is horrible.
Hire this man
The UI didn't raise the barrier to entry.. it lowered the barrier to exit.
Well done
AGREE 1,000%.
THE UI COMPLETELY SUCKS !!!
You must create a site to download The Designed HUD mod
Very interesting video, and great work!
Thank you so much! I really appreciate it.
Infinity ward see this video
We need pick 10 back
Someone should make a mod like this
What I HATE is the constant unnecessary system messages popping right in the middle of my screen.
while i dont agree with like 90% of your opinions on the game itself...ur ui stuff is amazing though
Amazing 😮😮😮
Anyone who reads this comment, if you care about Warzone and MW2 getting better we need to get this video to Devs ASAP!! Forward it to your favourite streamers or if you possibly have a connection to a Dev or someone who works at Activision or Infinity Ward send this to them please!!
Idk why they step So low from MW19 and WZ1?
This game has so many bad things, that needs so little to do to make it far more better, enjoyable then ever.
I really don't understand Why they decide to go in such a bad Direction!
Also it feels like Modders, and other can make much bigger changes then game developers itself!
Great video, Great Changes! ❤
I wish They listen more to others, people like U, or others.
Also why U can have only 3 plates per slot?? Sorry but 3 plates with TTK of this game is Soo bad and small!
U need to constantly be aware of how many plates U have, and it's so distracting! They could easily increase that number, it even don't need to be 8 but at least 7-6. So u don't need to worry to much about how many plates U have + about deciding if U can fight against 4 guys or if U can only win against 1. This is biggest step back for me! + Other things ! 😕
And sometimes tiny changes can lead to big WIN! 🎉🔥💯
I Should Play DMZ With Warzone
Wait, did they take the emblem and changing calling card etc. screen idea from you?
so it turns out the bad design choices throughout MWII were done on purpose to fuel people's desire to buy the _next_ CoD out of vein hope that it will be better.
The ui in cod mw2 2022 looks awful, it's a hulu ui, a horizontal layout, making very difficult to find and navigate. I hope cod mw2 2022 UI including warzone 2's UI will be change to a vertical layout design like the previous cod games to make it a lot easier to look, find, and navigate.
3000+ devs and 3 years by the way.
"Its a lot more intuitive and makes sense"
Because???
I think the compass too should be replaced with the one from mw19. Mw19s is clean, mw2's has some fade for some reason and a location of the map and some other crap, it looks disgusting. Also the font (the one which is used for the xp) is so bad and i hate it so much.
Also when you load the game on console (idk for pc) the title screen just says CALL OF DUTY which also looks ass.
Bro they literally can just put mw19s UI and HUD without changing anything even the font except they can change the kinda blue tint to green. Done, it will look amazing.
In terms of UI and HUD Mw2 is a huge downgrade from mw19. 19 looks so clean, modern and serious, mw2 is disgusting, childish like crap
Harrison
William.
How do I get this UI
I wish this happened.
if they care at all bout plyrs instead of Benjamins 4 once , they'd listen , but just like burtter's vids , they gave no credit to him as to you , sorry in advance
You don’t earn your Ultimate 8 minutes into the match.
No? Last time I checked you did, unless they changed it again 👀
@@itsharris0n that’s the “set” time. So it would only take 8 minutes if you do absolutely nothing. Everything lowers the time, kills, assists, score events. I get my bonus and ultimate perk pretty early in the match lol.
ACTIVISION NEED TO GODDAMN HIRE HIM NOW TO SAVE THEIR GAME!
@infinityward You lackin'
bro just did modern warfare 2019
3 fuckin years to do the worst fucking ai in cod history, no way
hi mate can you please make another one after the 1st of February update..😃
I’m planning on it! What would you want to see out of it? Just a follow up on what has/hasn’t been changed, a new redesign concept of the entire thing, or what? Your feedback will help me a ton!