This is horrible quality, based on this video I would not take a second look at the game. This is why they should leave content creation to content creators.
I fell in love with hoplomachus and victorum but Too Many Bones was too fiddly for me and punishing. So I’m happy to hear this is near hoplomachus as I’m a big elder scrolls fan! And also the sound is fine. Everything is understandable so idk why some others are complaining 😂
TMB is just too much. Too much fiddling around, like you said, and too much money to get everything. This might be different, though. Hoplomachus is more my style. I have them all except victorum as I just found out about it. Any thoughts on it?
@@ItIsYouAreNotYour Victorum to me is a great solo game with a one time investment. I've played only a total of about 30 hours over a few campaigns but feel like I have so much still left to see for it that to me makes it a main stay game to pull out and put away during any part of the campaign gameplay. If you like dice play and building a character over play sessions, but are okay with losing, then I think Victorum is right for you. Especially if you already have experience with TMB
I'm excited for this game! When you both mentioned how you could tell chip theory is pulling in aspects of their other games, I immediately thought of the stealth system in Burncycle. I don't know what skill lines or guilds they have in the base game or future expansions, but I hope they add in a dark brotherhood or thieves guild expansion (with a stealth skill line). They could have quests to sneak into a town or city to steal something or assassinate a specific target without being seen.
There sort of skill based class you can choose....................similar sorta. I usually gravitate to the stealthy stuff so that was the first thing I went for when I played.
Chip Theory should have had you guys setup the audio. I think Chip Theory should invest in better mics or something. While the the lighting, video quality, and audio is less than the standard of BoardGameCo, the review and conversation is on brand! Well done for the conversation (TY)
I kind of wish Chip Theory would get away from its ironclad production model. There's a point where neoprene is just silly and more cumbersome than cardboard (hex map tiles) and where chips are less immersive than alternatives. We get it, Chip is in the name, but your games can be bigger than the original marketing.
I think the one thing chip theory gets wrong in too many bones for me is boss battles. The journey is amazing but then you get to the final boss and if you don't get it in one or two turns you're dead. Did you feel like bosses in elder scrolls offered a varied challenge compared to the base scenario but also not needlessly difficult?
Unfortunately, I cannot speak to that, we only have the one scenario demoed, which means I don't have enough experience to confidently say whether that's an issue or not
100% completely different experiences as someone who previewed the game. In fact, I think two totally different fan bases may like both games just based off theme.
either i play TMB - which i love - or i play frosthaven - which i love too. This looks like a wild mix between. i just dont see why i would not play one of the other games. so far what i have seen is, that it definetly cannot compete with frosthaven at all this is the first CTG i will not back and buy
Why does CTG have such a controlled promotional style relative to other publishers? The lack of third party playthroughs…the hand-held tours…having content creators deliver statements in dark rooms (presumably with armed guards standing just off screen). Are they North Korea?
In general ctg sends out tons of stuff to everyone to cover, the idea that they restrict coverage is laughable. And also I'm on camera there saying that I'm pretty sure I still like TMB more...so hardly the "written script". Don't get me wrong, I get not liking these events, but the idea that CTG is some imposing overlord is....strange. As far as the reason, there are only a few prototypes in existence, this was the easiest way to expose the game to a lot of folks.
@@BoardGameCo I’m being a little tongue-in-cheek (something that doesn’t always translate well in text), but I felt this most acutely with 20 Strong, where the only playthroughs I could find were from CTG staff. (Whereas so many other major publishers send their prototypes out far and wide months and months before a launch)
@@sapien01010 that’s a fair critique of 20 Strong. The campaign for that one got pulled forward at the last minute to last fall once the campaign for TES got pushed back. So in that case they didn’t have enough time to get anyone else involved before the campaign.
As TMB owner comfortable with the complexity, is this adding enough different things to be interesting and challenging or do I better take a look into cloudspire?
Oooh....that's a hard question. Instinctively if you already own TMB, I say cloudspire...but practically speaking that should be a more nuanced conversation
Cloudspire is completely different from TMB and actually I don't see much of it in this Elder Scrolls. TMB and ES are both full cooperative adventure game of character building and fight. Cloudspire is a sort of wargame, with strong element of tower defense and very unique system of your unity control (with enormous variability, different powers, way to improve your army and your commander). Then I also reccomend you to take a look into Cloudspire that guaratees a completely different gameplay experience (and is an excellent competitive game also and not only solo/coop) before to choose to invest time and money in a game that could be better than TMB but that is definitely quiete similar
What is the difference in the health chips that come with the game versus the health chip that are the Add on? Are the ones with the game feel cheap are they like the plastic bicycle chip you get at a retail store or are they higher quality than that?
I have both from Too Many Bones. The basic health chips serviceable and nice. If you debating upgrades on a budget I wouldn’t prioritize the chips. It’s like getting metal coins in a boardgame as an upgrade. They are nice but not necessary.
If you can spend an extra $30, the vast majority of people who have both types of chips (regular and premium) say go for premium, just a more satisfying chunkiness to them. If you’re not a very tactile person, i’d say skip ‘en!
Im undecided. I enjoy Elder Scrolls and the production quality of CTG is nothing short of amazing. Hoplomachus Victorum (my first CTG game) is fun and has the perfect amount of "moving parts" for a sologame IMO, though im not highly impressed with how repetitive and stale it gets at times. I dont want more components but wouldnt mind more advanced combat rules, and bigger maps. As for Elder Scrolls, it looks to feature such an massive amounts of pieces, managing and playing seems more like a chore and all that for what they claim is less "tactical" than Victorum...This has me very hesitant. I dunno, gonna have to watch the playthroughs again and see what updates they release.
I saw that too, but have the opposite preference. I was surprised to find that in Too Many Bones, but it was a fun surprise. However, I think that’s enough - dexterity being repeated in this game is probably a strong push for me to save some money. I’m glad to see it up front this time, rather than being surprised again later, and I hope the Gamefound page makes the inclusion of dexterity clear to backers.
@@eyoung6943 There is one dexterity encounter per region. It's a very, very, very, very small part of the game and just like TMB, only meant as a small surprise and amusing break from the grueling journey.
I am late to the party here : ( .. could someone please enlighten me as to whether this is still playable after the campaign ends? is it a one shot type of game ?
Yes. You can replay this campaign a LOT! There's 5 regions and 9 guilds (the quest you will see). So that's 45 campaigns + all the variation of building the characters :)
This game certainly has character building as you have helpfully explained. I get the idea of the 3 scenarios arc. Is there a bigger story and campaign? So does your character only last for 3 scenarios and then you start anew or do you have one character that can last long term?
@Linnir - We wanted the constant endorphin rush of unlocking and building a character to be a part of the game at all times. This meant a shorter 3 scenario campaign. At that point, your build is largely maxed out. The guild you work for and the region of the game you're in dictate the quests and perspectives of the larger overarching story you're participating in. The idea is that by building new characters, working for new guilds, and exploring new regions, you'll explore the finer points of the overall plot rather than one A -> Z narrative that is difficult to replay.
Love the hexy look, but Riffle just arrived with more Gearlocs and campaign mode. My core box is full. I think I’ll just wait for the TMB minis that would fit snuggly on the chips…
Usually your videos are ON POINT with production quality and I get that this is a "mobile" and improvised setting, but a proper microphone would be really appreciated. The sound quality for headphone users is quite bad.
Wow! You definitely got me interested - and I did not get Too Many Bones and thought there was way, way, way, way, way too much dice rolling in it. In addition, I have no affinity to Elder Scrolls, having never played it. I really respect Chip Theory Games, but I find that there games haven't been for me (This is the opposite of a publisher like Queen Games - which has games which I like - but makes strange decisions - for example, the whole Stefan Feld Collection mis-management). Gee... Can't we have both: A publisher which is great toward their community - and makes very enjoyable games!
@BoardGameCo well, to be fair, I don't think I can get a core box for any chip theory game for much less than $100. So if the core box for this tricked out IP is less than $200 I will consider it.
@@BoardGameCo Can’t they send you a prototype and you do the production? Assuming your not gonna slag the game off then it can only be a positive thing as your production is excellent
While I'm happy with what I see, I have to say that I'm super sad it's being done by Chip Theory. Kudos to them, and I'm sure the quality of game will exceed expectations, but my wallet won't be able to support me purchasing this one. (Note: I harbor the same feelings for Cloudspire, and Burncycle) To be fair though, one of my friends is a huge fan of everything Chip Theory, so I'll probably end up just playing the game with them whenever this comes out, so not all hope is lost I guess :s
In general, when a company brings me in, the last thing I want to do is present as being all gung-ho about how amazing a game is. At the same time, make no mistake, a lot of people are going to love this game and I'm including myself in that. You absolutely do not have to take my word for it, but feel free to check back in on this comment when the game finally delivers.
Work for them? Who works for them? I rarely ever discuss price in a review, I tend to discuss the game and what I like and don't like, and you can decide what's worth it to you
Oh man, the audio quality makes this a hard watch. I'm really interested in the game though
Sadly I didn't control production :(
I agree and understand
This is horrible quality, based on this video I would not take a second look at the game. This is why they should leave content creation to content creators.
Still great with information! Could hear everything just fine. Not as crisp but good enough none the less. Thx for the upload!
@@Brootal666 Based on your name no one would take a second look at you -- brutal!
This looks like a video from my high school in 2010
Lol I don't disagree
Alex: Using dice to dive and delve deeper into the dungeon.
What the heck did I tune into? Lol.
Lol
Nice video. Really looking forward to the campaign. Just wish that Meg would talk a little bit more.
Glad you enjoyed :)
Wow, what happened to the sound on this video?
Even the microphones are made of chips at Chip Theory HQ.
Sadly wasn't great
+10 pts for Professor Meg's light cosplay
I fell in love with hoplomachus and victorum but Too Many Bones was too fiddly for me and punishing. So I’m happy to hear this is near hoplomachus as I’m a big elder scrolls fan!
And also the sound is fine. Everything is understandable so idk why some others are complaining 😂
It will be a lot of fun :) and I get it on the audio
TMB is just too much. Too much fiddling around, like you said, and too much money to get everything. This might be different, though. Hoplomachus is more my style. I have them all except victorum as I just found out about it. Any thoughts on it?
@@ItIsYouAreNotYour Victorum to me is a great solo game with a one time investment. I've played only a total of about 30 hours over a few campaigns but feel like I have so much still left to see for it that to me makes it a main stay game to pull out and put away during any part of the campaign gameplay.
If you like dice play and building a character over play sessions, but are okay with losing, then I think Victorum is right for you. Especially if you already have experience with TMB
@@jello6451 Thanks for the input!
ryl sad that the sound quality is so poor 😬
I know sorry :(
I'm excited for this game!
When you both mentioned how you could tell chip theory is pulling in aspects of their other games, I immediately thought of the stealth system in Burncycle. I don't know what skill lines or guilds they have in the base game or future expansions, but I hope they add in a dark brotherhood or thieves guild expansion (with a stealth skill line). They could have quests to sneak into a town or city to steal something or assassinate a specific target without being seen.
There sort of skill based class you can choose....................similar sorta. I usually gravitate to the stealthy stuff so that was the first thing I went for when I played.
Chip Theory should have had you guys setup the audio. I think Chip Theory should invest in better mics or something.
While the the lighting, video quality, and audio is less than the standard of BoardGameCo, the review and conversation is on brand! Well done for the conversation (TY)
I kind of wish Chip Theory would get away from its ironclad production model. There's a point where neoprene is just silly and more cumbersome than cardboard (hex map tiles) and where chips are less immersive than alternatives. We get it, Chip is in the name, but your games can be bigger than the original marketing.
I think the one thing chip theory gets wrong in too many bones for me is boss battles. The journey is amazing but then you get to the final boss and if you don't get it in one or two turns you're dead. Did you feel like bosses in elder scrolls offered a varied challenge compared to the base scenario but also not needlessly difficult?
Unfortunately, I cannot speak to that, we only have the one scenario demoed, which means I don't have enough experience to confidently say whether that's an issue or not
I know they are different in how they play, but would you pick this or Arydia for an exploration/quest experience?
I believe Arydia would make more sense for that
100% completely different experiences as someone who previewed the game. In fact, I think two totally different fan bases may like both games just based off theme.
@@jhowd78 Cool! Thanks
either i play TMB - which i love - or i play frosthaven - which i love too. This looks like a wild mix between. i just dont see why i would not play one of the other games. so far what i have seen is, that it definetly cannot compete with frosthaven at all
this is the first CTG i will not back and buy
Why does CTG have such a controlled promotional style relative to other publishers? The lack of third party playthroughs…the hand-held tours…having content creators deliver statements in dark rooms (presumably with armed guards standing just off screen). Are they North Korea?
In general ctg sends out tons of stuff to everyone to cover, the idea that they restrict coverage is laughable. And also I'm on camera there saying that I'm pretty sure I still like TMB more...so hardly the "written script".
Don't get me wrong, I get not liking these events, but the idea that CTG is some imposing overlord is....strange.
As far as the reason, there are only a few prototypes in existence, this was the easiest way to expose the game to a lot of folks.
@@BoardGameCo I’m being a little tongue-in-cheek (something that doesn’t always translate well in text), but I felt this most acutely with 20 Strong, where the only playthroughs I could find were from CTG staff. (Whereas so many other major publishers send their prototypes out far and wide months and months before a launch)
@@sapien01010 that’s a fair critique of 20 Strong. The campaign for that one got pulled forward at the last minute to last fall once the campaign for TES got pushed back. So in that case they didn’t have enough time to get anyone else involved before the campaign.
@@brianbaker3731 Ah, now it makes more sense. Thanks
As a CTG super fan, this is the epitome of insta buy.
Well of course
Can you play it true solo with 1 character ? Also how does it scale with more players ?
I’m wondering the same
100% scales. Almost like any other game. less characters equals less random monsters
Thank you for the preview. Looks great, I would back it if I hadn't bought already all the TMB stuff... one is enough for me. Enjoy the campaign!
This game looks pretty interesting. I'll probably give the campaign a look
Are the 3 quests you get the same every playthrough or does it change up?
They change up a ton
As TMB owner comfortable with the complexity, is this adding enough different things to be interesting and challenging or do I better take a look into cloudspire?
Oooh....that's a hard question. Instinctively if you already own TMB, I say cloudspire...but practically speaking that should be a more nuanced conversation
Cloudspire is completely different from TMB and actually I don't see much of it in this Elder Scrolls. TMB and ES are both full cooperative adventure game of character building and fight. Cloudspire is a sort of wargame, with strong element of tower defense and very unique system of your unity control (with enormous variability, different powers, way to improve your army and your commander). Then I also reccomend you to take a look into Cloudspire that guaratees a completely different gameplay experience (and is an excellent competitive game also and not only solo/coop) before to choose to invest time and money in a game that could be better than TMB but that is definitely quiete similar
@@BoardGameCo well, sounds like a Wednesday livestream question.... ;)
Take my money already!
Soon :)
What is the difference in the health chips that come with the game versus the health chip that are the Add on? Are the ones with the game feel cheap are they like the plastic bicycle chip you get at a retail store or are they higher quality than that?
I have both from Too Many Bones. The basic health chips serviceable and nice. If you debating upgrades on a budget I wouldn’t prioritize the chips. It’s like getting metal coins in a boardgame as an upgrade. They are nice but not necessary.
If you can spend an extra $30, the vast majority of people who have both types of chips (regular and premium) say go for premium, just a more satisfying chunkiness to them. If you’re not a very tactile person, i’d say skip ‘en!
Im undecided. I enjoy Elder Scrolls and the production quality of CTG is nothing short of amazing.
Hoplomachus Victorum (my first CTG game) is fun and has the perfect amount of "moving parts" for a sologame IMO, though im not highly impressed with how repetitive and stale it gets at times. I dont want more components but wouldnt mind more advanced combat rules, and bigger maps.
As for Elder Scrolls, it looks to feature such an massive amounts of pieces, managing and playing seems more like a chore and all that for what they claim is less "tactical" than Victorum...This has me very hesitant.
I dunno, gonna have to watch the playthroughs again and see what updates they release.
Are your clip on microphones just props or why is the sound so awful?
Sadly we didn't handle production on this so I can't answer easily
2:56 dexterity aspect?? I'd love that.
Small little mini puzzles? Yes 🙂
I saw that too, but have the opposite preference. I was surprised to find that in Too Many Bones, but it was a fun surprise. However, I think that’s enough - dexterity being repeated in this game is probably a strong push for me to save some money. I’m glad to see it up front this time, rather than being surprised again later, and I hope the Gamefound page makes the inclusion of dexterity clear to backers.
@@eyoung6943 There is one dexterity encounter per region. It's a very, very, very, very small part of the game and just like TMB, only meant as a small surprise and amusing break from the grueling journey.
I am late to the party here : ( .. could someone please enlighten me as to whether this is still playable after the campaign ends? is it a one shot type of game ?
Yes. You can replay this campaign a LOT! There's 5 regions and 9 guilds (the quest you will see). So that's 45 campaigns + all the variation of building the characters :)
Very cool, I hope I can afford it!
It's a lot of fun, but will be expensive
A fun introduction, thanks. Is there enough for a CTG fan who has no knowledge of or fondness for the video game?
Absolutely
My knowledge is almost entirely based on Skyrim. This is a board game that anyone can enjoy without know absolutely anything about the games or world.
loved the video !
Thanks :)
So intresting!
Ty for this video!
Absolutely 🙂
Not sure if the strategy to flight influencors directly to de headquarter give us a real review of the game. It’s a huge bias.
This game certainly has character building as you have helpfully explained. I get the idea of the 3 scenarios arc. Is there a bigger story and campaign? So does your character only last for 3 scenarios and then you start anew or do you have one character that can last long term?
From what we've seen, your character only lasts those three scenarios, but I'm not sure if there are other plans.
@Linnir - We wanted the constant endorphin rush of unlocking and building a character to be a part of the game at all times. This meant a shorter 3 scenario campaign. At that point, your build is largely maxed out. The guild you work for and the region of the game you're in dictate the quests and perspectives of the larger overarching story you're participating in. The idea is that by building new characters, working for new guilds, and exploring new regions, you'll explore the finer points of the overall plot rather than one A -> Z narrative that is difficult to replay.
Love the hexy look, but Riffle just arrived with more Gearlocs and campaign mode. My core box is full.
I think I’ll just wait for the TMB minis that would fit snuggly on the chips…
Lol totally get it
Usually your videos are ON POINT with production quality and I get that this is a "mobile" and improvised setting, but a proper microphone would be really appreciated. The sound quality for headphone users is quite bad.
I though my earphones are broken. This is horrible quality. Even with phone you can do better than this. On PC its little but better.
Hoping that this won’t be boxes and boxes and boxes of content. Space is becoming a big issue in this hobby
I think it's constrained but not certain
Wow! You definitely got me interested - and I did not get Too Many Bones and thought there was way, way, way, way, way too much dice rolling in it.
In addition, I have no affinity to Elder Scrolls, having never played it.
I really respect Chip Theory Games, but I find that there games haven't been for me (This is the opposite of a publisher like Queen Games - which has games which I like - but makes strange decisions - for example, the whole Stefan Feld Collection mis-management).
Gee... Can't we have both: A publisher which is great toward their community - and makes very enjoyable games!
Lol, are there no publishers that are "both" for you?
How does the combat feel like ? is it epic ? is it fun ?
I see Errata cards and more stickers than I can count just to make the game playable.
Interesting,why?
@@BoardGameCo It is an essential part of a true Elder scrolls expierience.
So as someone who's never played a single chip theory game. It sounds like this might be the one to start with?
It will be expensive but good
@BoardGameCo well, to be fair, I don't think I can get a core box for any chip theory game for much less than $100. So if the core box for this tricked out IP is less than $200 I will consider it.
@@ketami2 just under your $200 price point!
@Robert Cone I saw! I'm tempted, but I'm debating if I can solo it and if it will be worth it for me.
I really think you should pull this video. Whoever produced it really f’d you over…
The alternative is it doesn't exist....
@@BoardGameCo Can’t they send you a prototype and you do the production? Assuming your not gonna slag the game off then it can only be a positive thing as your production is excellent
Please get a new microphone or put a decent phone between you and record the sound on that
While I'm happy with what I see, I have to say that I'm super sad it's being done by Chip Theory. Kudos to them, and I'm sure the quality of game will exceed expectations, but my wallet won't be able to support me purchasing this one. (Note: I harbor the same feelings for Cloudspire, and Burncycle)
To be fair though, one of my friends is a huge fan of everything Chip Theory, so I'll probably end up just playing the game with them whenever this comes out, so not all hope is lost I guess :s
Completely respect that
Seems like an average game going by this video… shows in the faces… 😂
In general, when a company brings me in, the last thing I want to do is present as being all gung-ho about how amazing a game is. At the same time, make no mistake, a lot of people are going to love this game and I'm including myself in that. You absolutely do not have to take my word for it, but feel free to check back in on this comment when the game finally delivers.
Seems like an average person going by this profile pic... shows in the face... :'D
@@rattenusrattoonus1880 very average
I like your channel very much, but the audio and video quality here is bad, very bad. I had to quit.
What?🦻
Apologies for the audio quality, sadly I wasn't filming somewhere. I could control it
No comments on price vs stuff you get? Well you cant say anything negative if you work for them dont you?
Work for them? Who works for them? I rarely ever discuss price in a review, I tend to discuss the game and what I like and don't like, and you can decide what's worth it to you
go and buy neoprene mats and pokerchips and tell me how much they cost :)